• Title/Summary/Keyword: Frame Interpolation

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Efficient Motion Compensated Interpolation Technique Using Image Resizing (영상의 크기 변환을 이용한 효율적인 움직임 보상 보간 기법)

  • Kwon, Hye-Gyung;Lee, Chang-Woo
    • Journal of Broadcast Engineering
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    • v.18 no.4
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    • pp.599-608
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    • 2013
  • Motion compensated interpolation (MCI) techniques are used for increasing the frame rate and generating the side information in the distributed video coding (DVC) system. In this paper, an efficient MCI technique using the image resizing in the DCT or LiftLT domain is proposed, and the performance of the MCI technique using various sub-pixel generation techniques is analyzed. Extensive computer simulations show that the proposed method produces the superior results compared to the conventional methods.

Reliability Evaluation Method Based on Spatio-Temporal Statistical Characteristics for Motion Compensated Interpolated Frame (움직임 보상 보간 프레임에 대한 시공간적 통계특성에 기초한 블록기반의 신뢰도 평가 방법)

  • Kim, Jin-Soo
    • The Journal of the Korea Contents Association
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    • v.13 no.5
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    • pp.28-36
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    • 2013
  • Motion-compensated frame interpolation (MCFI) techniques in video signal processing have many application areas. Frame rate up-conversion (FRUC) or distributed video coding (DVC) technique needs an effective MCFI algorithm. For these applications, it is necessary to develop an effective post-processing technique to improve visual qualities or to reduce virtual channel noises, resulting in the reduced channel bit rate. This paper proposes a reliability evaluation method based on spatio-temporal characteristics for motion-compensated interpolated blocks. The proposed algorithm investigates the temporal matching characteristics for current frame and then is designed in such a way that it can measure temporal characteristics as well as the spatial ones. Through computer simulations, it is shown that the proposed method outperforms the conventional temporal matching method.

Improvement of the finite element dynamic model by using exact dynamic elements (엄밀한 동적 요소를 이용한 유한 요소 동적 모델의 개선)

  • Cho, Yong-Ju;Kim, Jong-Wook;Hong, Seong-Wook
    • Proceedings of the KSME Conference
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    • 2001.06b
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    • pp.590-595
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    • 2001
  • To improve the modeling accuracy for the finite element method, this paper proposes a method to make a combined use of finite elements and exact dynamic elements. Exact interpolation functions for a Timoshenko beam element are derived and compared with interpolation functions of the finite element method (FEM). The exact interpolation functions are tested with the Laplace variable varied. The exact interpolation functions are used to gain more accurate mode shape functions for the finite element method. This paper also presents a combined use of finite elements and exact dynamic elements in design problems. A Timoshenko frame with tapered sections is tested to demonstrate the design procedure with the proposed method.

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A Study on Frame Interpolation and Nonlinear Moving Vector Estimation Using GRNN (GRNN 알고리즘을 이용한 비선형적 움직임 벡터 추정 및 프레임 보간연구)

  • Lee, Seung-Joo;Bang, Min-Suk;Yun, Kee-Bang;Kim, Ki-Doo
    • Journal of IKEEE
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    • v.17 no.4
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    • pp.459-468
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    • 2013
  • Under nonlinear characteristics of frames, we propose the frame interpolation using GRNN to enhance the visual picture quality. By full search with block size of 128x128~1x1 to reduce blocky artifact and image overlay, we select the frame having block of minimum error and re-estimate the nonlinear moving vector using GRNN. We compare our scheme with forward(backward) motion compensation, bidirectional motion compensation when the object movement is large or the object image includes zoom-in and zoom-out or camera focus has changed. Experimental results show that the proposed method provides better performance in subjective image quality compared to conventional MCFI methods.

Adaptive Extended Bilateral Motion Estimation Considering Block Type and Frame Motion Activity (블록의 성질과 프레임 움직임을 고려한 적응적 확장 블록을 사용하는 프레임율 증강 기법)

  • Park, Daejun;Jeong, Jechang
    • Journal of Broadcast Engineering
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    • v.18 no.3
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    • pp.342-348
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    • 2013
  • In this paper, a novel frame rate up conversion (FRUC) algorithm using adaptive extended bilateral motion estimation (AEBME) is proposed. Conventionally, extended bilateral motion estimation (EBME) conducts dual motion estimation (ME) processes on the same region, therefore involves high complexity. However, in this proposed scheme, a novel block type matching procedure is suggested to accelerate the ME procedure. We calculate the edge information using sobel mask, and the calculated edge information is used in block type matching procedure. Based on the block type matching, decision will be made whether to use EBME. Motion vector smoothing (MVS) is adopted to detect outliers and correct outliers in the motion vector field. Finally, overlapped block motion compensation (OBMC) and motion compensated frame interpolation (MCFI) are adopted to interpolate the intermediate frame in which OBMC is employed adaptively based on frame motion activity. Experimental results show that this proposed algorithm has outstanding performance and fast computation comparing with EBME.

An Improved Rayleigh Fading Compensation Algorithm with Modified Sinc Interpolation (수정된 Sinc 보간법을 이용한 새로운 Rayleigh 페이딩 보상 알고리즘)

  • 이창재
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.25 no.10A
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    • pp.1492-1498
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    • 2000
  • Pilot symbol aided modulation (PSAM) using the conventional sinc interpolation (CSI) achieves nearly the same BER performance as Caver' optimal Wiener interpolation but with much less complexity. The CSI, however, has to use a non-rectangular window function that is applied to the sinc function to smooth out the abrupt truncation of rectangular window. In this paper, we propose the modified sinc interpolation (MSI). With the weighting factor the MSI scheme with no window has almost the same BER performance as the CSI scheme using window, In addition, if we use the MSI with a window its BER performance gets close to that of the theoretical one. We assume the multicarrier QAM system and an optimal frame structure for performance evaluation.

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Adaptive Frame Rate Up-Conversion Algorithm using the Neighbouring Pixel Information and Bilateral Motion Estimation (이웃하는 블록 정보와 양방향 움직임 예측을 이용한 적응적 프레임 보간 기법)

  • Oh, Hyeong-Chul;Lee, Joo-Hyun;Min, Chang-Ki;Jeong, Je-Chang
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.35 no.9C
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    • pp.761-770
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    • 2010
  • In this paper, we propose a new Frame Rate Up-Conversion (FRUC) scheme to increase the frame rate from a lower number into a higher one and enhance the decoded video quality at the decoder. The proposed algorithm utilizes the preliminary frames of forward and backward direction using bilateral prediction. In the process of the preliminary frames, an additional interpolation is performed for the occlusion area because if the calculated value of the block with reference frame if larger than the predetermine thresholdn the block is selected as the occlusion area. In order to interpolate the occlusion area, we perform re-search to obtain the osiomal block considerhe osiomnumber of available ne block consblock. The experimental results show that performance of the proposed algorithm has better PSNR and visual quality than the conventional methods.

A Temporal Decomposition Method Based on a Rate-distortion Criterion (비트율-왜곡 기반 음성 신호 시간축 분할)

  • 이기승
    • The Journal of the Acoustical Society of Korea
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    • v.21 no.3
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    • pp.315-322
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    • 2002
  • In this paper, a new temporal decomposition method is proposed. which takes into consideration not only spectral distortion but also bit rates. The interpolation functions, which are one of necessary parameters for temporal decomposition, are obtained from the training speech corpus. Since the interval between the two targets uniquely defines the interpolation function, the interpolation can be represented without additional information. The locations of the targets are determined by minimizing the bit rates while the maximum spectral distortion maintains below a given threshold. The proposed method has been applied to compressing the LSP coefficients which are widely used as a spectral parameter. The results of the simulation show that an average spectral distortion of about 1.4 dB can be achieved at an average bit rate of about 8 bits/Frame.

Fast Ray Reordering and Approximate Sibson Interpolation for Foveated Rendering on GPU

  • Kwon, Oh-Seok;park, Keon-kuk;Yoon, Joseph;Kim, Young-Bong
    • Journal of Korea Multimedia Society
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    • v.22 no.2
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    • pp.311-321
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    • 2019
  • Virtual reality applications in Head-Mounted Displays require high frame rates and low latency rendering techniques. Ray tracing offers many benefits, such as high-quality image generation, but has not been utilized due to lower performance than rasterization. But that can obtain good result combined with gaze-tracking technology and human visual system's operation principle. In this paper, we propose a method to optimize the foveated sampling map and to maintain the visual quality through the fast voronoi nearest interpolation. The proposed method further reduces the computational cost that has been improved by the previous foveated sampling. It also smoothes the voronoi boundary using adaptive sibson interpolation, which was not possible in real-time. As a result, the proposed method can render real-time high-quality images with low visual difference.

Enhanced Multi-Frame Based Super-Resolution Algorithm by Normalizing the Information of Registration

  • Kwon, Soon-Chan;Yoo, Jisang
    • Journal of Electrical Engineering and Technology
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    • v.9 no.1
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    • pp.363-371
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    • 2014
  • In this paper, a new super-resolution algorithm is proposed by using successive frames for generating high-resolution frames with better quality than those generated by other conventional interpolation methods. Generally, each frame used for super-resolution must only have global translation and motions of sub-pixel unit to generate good result. However, the newly proposed MSR algorithm in this paper is exempt from such constraints. The proposed algorithm consists of three main processes; motion estimation for image registration, normalization of motion vectors, and pattern analysis of edges. The experimental results show that the proposed algorithm has better performance than other conventional algorithms.