• Title/Summary/Keyword: Focusing effect

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A study on 3D Animation Direction Method of Robert Zemeckis Focusing on and (로버트 지메키스의 3D 입체 애니메이션 연출 방법에 관한 연구 -<폴라 익스프레스>와 <크리스마스 캐롤>을 중심으로-)

  • Kim, Ho
    • The Journal of the Korea Contents Association
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    • v.13 no.8
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    • pp.93-100
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    • 2013
  • Works of director Robert Zemeckis have attracted much attention after the appearance of in which realistic digital characters appeared. Although he quitted animation production after , his 3D animation contributed to the 3D stereoscopic animation direction considerably. This study compared and analyzed representative 3D stereoscopic works of Robert Zemeckis with special reference to the theoretical background of 3D stereoscopic, cubic effect awareness factor using single eye sight and dual eye sight and matters of consideration in the direction of 3D stereoscopic image. This study also examined an expression method used in his works to improve cubic effects focusing on and .

3D-QSAR Studies of 2-Arylbenzoxazoles as Novel Cholesteryl Ester Transfer Protein Inhibitors

  • Ghasemi, Jahan B.;Pirhadi, Somayeh;Ayati, Mahnaz
    • Bulletin of the Korean Chemical Society
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    • v.32 no.2
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    • pp.645-650
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    • 2011
  • The 3D-QSAR study of 2-arylbenzoxazoles as novel cholesteryl ester transfer protein inhibitors was performed by comparative molecular field analysis (CoMFA), CoMFA region focusing (CoMFA-RF) for optimizing the region for the final PLS analysis, and comparative molecular similarity indices analysis (CoMSIA) methods to determine the factors required for the activity of these compounds. The best orientation was searched by all-orientation search strategy using AOS, to minimize the effect of the initial orientation of the structures. The predictive ability of CoMFARF and CoMSIA were determined using a test set of twelve compounds giving predictive correlation coefficients of 0.886, and 0.754 respectively indicating good predictive power. Further, the robustness and sensitivity to chance correlation of the models were verified by bootstrapping and progressive scrambling analyses respectively. Based upon the information derived from CoMFA(RF) and CoMSIA, identified some key features that may be used to design new inhibitors for cholesteryl ester transfer protein.

Near-infrared Subwavelength Imaging and Focusing Analysis of a Square Lattice Photonic Crystal Made from Partitioned Cylinders

  • Dastjerdi, Somayeh Rafiee;Ghanaatshoar, Majid;Hattori, Toshiaki
    • Journal of the Optical Society of Korea
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    • v.17 no.3
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    • pp.262-268
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    • 2013
  • We study the focusing properties of a two-dimensional square-lattice photonic crystal (PC) comprising silica and germanium partitioned cylinders in air background. The finite difference time domain (FDTD) method with periodic boundary condition is utilized to calculate the dispersion band diagram and the FDTD method incorporating the perfectly matched layer boundary condition is employed to simulate the image formation. In contrast to the common square PCs in which the negative refraction effect occurs in the first photonic band without negative phase propagation, in our suggested model system, the frequency with negative refraction exists in the second band and in near-infrared region. In this case, the wave propagates with a negative phase velocity and the evanescent waves can be supported. We also discuss the dependency of the image resolution and its location on surface termination, source location, and slab thickness. According to the simulation results, spatial resolution of the proposed PC lens is below the radiation wavelength.

A Study on UX-Design as a Model for a Data-driven Apps in IoT (IoT에서 데이터 기반 앱을 모델로 한 UX디자인에 관한 연구)

  • Moon, Hee-Jeoung
    • The Journal of the Korea institute of electronic communication sciences
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    • v.10 no.7
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    • pp.819-824
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    • 2015
  • Design of the past focusing on molding and system is gradually changed into design focusing on users that reflects design philosophy considering users, and especially, the importance of User Experience Design that is to offer the best experience in using some products or services is realized. This study accessed design based on data having a low effect on function of wearable among changes that UX Design should consider in IoT generation. I think the data is diverse and many existing social commerce app, similar to the layout of the data in IoT devices based on the layout of the interface.Apps that data based model to analyze the layout. and the structure of the UX design were summarized.

The Role of Servicescape Considering the Customer's Participation and Customer Experience : Focusing on Theme Park Service (서비스의 고객 참여와 고객 경험을 반영한 서비스스케이프의 역할 : 테마파크서비스를 중심으로)

  • Ahn, Yeon S.
    • Journal of Information Technology Services
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    • v.19 no.2
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    • pp.1-10
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    • 2020
  • In this study, the structure model including the role of servicescape focusing on service participation and customer experience in theme park service is demonstrated empirically. The servicescape construct of theme park service includes three factors such as ambient atmosphere, functionality and layout, and sign, symbols etc. Customer service participation includes suggestion, passion and citizenship. And the emotional and convenience factors are included to customer experience. As an analysis result of examining the 241 respondents of university students, some implications were described. Customer satisfaction is greatly influenced by customer's participation in theme park service, and customer's participation has a significant effect on improving customer satisfaction by inducing customer experiences. It is desirable to consider servicescape priority in order of signs and symbols, ambient atmosphere, functionality and layout factor. The customer's participation in service is a passion for participation, citizenship, and suggesting for problems or improvements. Therefore, participants in planning and designing servicescape in the future, including IT services, should be creative in the direction of inducing various participations of customers and creating positive experiences for customers. In order to apply these findings to the composition of servicescape, the participation of various experts is required. Also, the expertise and competences of various fields must be gathered for each issues, and a more creative and scientific approach is required.

Assesment and Diagnosis of Attention Deficit Hyperactivity Disorder(ADHD) - Focusing on Behavior Rating Scales - (주의력결핍과잉행동장애의 진단 및 평가 - 행동평정척도들을 중심으로 -)

  • Chang, Gyu-Tae;Han, Yun-Jeong
    • The Journal of Pediatrics of Korean Medicine
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    • v.20 no.2
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    • pp.147-175
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    • 2006
  • Objective : This study is to investigate the method for assesment and diagnosis of ADHD, especially focusing on behavior rating scales. Methods : We searched the recent date of the publication and paper in ADHD. Results : For Assesment and Diagnosis of ADHD, various method such as interview with parents, child and teacher, behavior observation, behavior rating scales and neuropsychological test are used. The structured interview consists of the restrictive questions and response, and then have diagnostic algorithm, consequently can be used by untrained clinicians. Of the structured interview, standardization of K-SADS in Korean version is finished. Behavior rating scales, the form of parent, teacher and self-report questionnaires, are used as diagnosis and treatment evaluation of ADHD. Behavior rating scales consist of both ADHD-specific scales and broad-band scales designed to screen for various symptoms (including ADHD symptoms). ADHD-specific scales are useful in differential diagnosis, discrimination of subtype, treatment evaluation, However, broad-band scales are useful in preliminary examination. The neuropsychological tests can evaluate attention deficit and effect of attention deficit on cognitive function and academic performance. The neuropsychological tests also used in diagnosis and treatment evaluation of ADHD. Conclusion : For Assesment and Diagnosis of ADHD, various method are used, especially behavior rating scales are both useful and simple tool for diagnosis and treatment evaluation.

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Nonlinear refractive index measurement for amorphous $As_2S_3$ thin film by Z-scan method (Z-scan 방법에 의한 비정질 $As_2S_3$ 박막의 비선형 굴절률 측정)

  • 김성규;이영락;곽종훈;최옥식;이윤우;송재봉;서호형;이일항
    • Korean Journal of Optics and Photonics
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    • v.9 no.5
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    • pp.342-347
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    • 1998
  • We present a theoretical analysis of Gaussian beam propagation in nonlinear Kerr media by using aberration-free approximation and Huygens-Fresnel diffraction integral and obtain a simple analytic formular for Z-scan characteristics. Z-scan experiments are carried out on amorphous $As_2S_3$ thin film and compared with the theory developed, showing good agreement. The sign and the value of ${\gamma}$ have been measured at 633 nm to be $+8.65{\times}10^{-6}\textrm{cm}^2/W$. We also measured the far-field intensity profiles, which confirm again self-focusing effect.

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Consumer Post-Purchasing Behavior of Internet Shopping - Focusing on Dissatisfaction and Complaint Behavior - (의류제품의 인터넷 구매 후 행동에 관한 연구 - 불만족 요인과 불평 행동을 중심으로 -)

  • Park, Soo-Kyeong;Cho, Nam-Hae
    • The Research Journal of the Costume Culture
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    • v.18 no.2
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    • pp.217-228
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    • 2010
  • The purpose of this study was to examine the post-purchasing behavior focusing on dissatisfaction and complaint behavior. There were some studies concerning dissatisfaction in on-line shopping related to satisfaction and intention to re-buying, but did not focus the relationship with complaint behavior, or identified the factors specifically related to consumer's dissatisfaction. In this study, it was examined to minimize the consumer's dissatisfaction and complaint behavior by investigating the detailed factors relating dissatisfactions and complaint behaviors after shopping apparel goods on the internet. Two hundred fifty five customers who had purchased fashion products in internet shopping had participated in this study. The data was analyzed by factor analysis, regression analysis using SPSS program. As the result, first, product, delivery, returning and price factor were extracted as factors of dissatisfaction, and as factors of complaint behavior, legal action, private action, remedial action were investigated. Second, dissatisfaction was significantly effected on complaint behavior. Specially, returning factor and price factor had effect on legal action, product, delivery factor had on private action and returning factor had affected remedial action. Third, more purchasing frequency, less dissatisfaction. Also, female had more dissatisfaction than male. Finally, more dissatisfaction and compliant behavior, less repurchasing intention. Based on these results, internet shopping fashion marketing strategies were suggested.

A Study on Design Characteristic Shown in Movie Costume of Ishioka Eiko (이시오까 에이꼬 석강영자(石岡瑛子)의 영화 의상에 나타난 디자인 특성에 관한 고찰)

  • Kim, Hee-Jung
    • The Research Journal of the Costume Culture
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    • v.17 no.4
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    • pp.583-599
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    • 2009
  • The purpose of this study is to analyze movie costume of main character and find design characteristic and historical spirit focusing on the movie, in which Ishioka Eiko, Japanese movie costume designer constructing unique design world, participated. The study captured images of three movies such as , and with Digital Multimedia Converting System and analyzed them by focusing on the pictures showing designer's intention and design characteristic well among acquired 319 pictures. The costumes addressing movie costume designer's sense of values are recreated as future-oriented new works and are expressed as creative costumes by acquiring inspiration from past factors, dissolving them and applying up-to-date technology. Movie costume shall reflect historical spirit of our age as movie shows social cultural trend including fashion trend of manufactured age. Ishioka Eiko has searched for the design, which is proper for three principles such as 'be unique', 'be eternal' and 'be innovative' and from the result of analyzing movie costume, it is found that she showed characteristics of symbolism(transmission of the sensitivity), ornamentalism(effective representation as a decorative effect attention) and multiculturalism(harmony of time and culture) as well as uniqueness. The movie costume are different mutually and create new hybrid culture, in which different costume cultures are mixed with current costumes without the restriction to other culture. It is proper for the age of globalization and localization so it is expected that the multiculturalism will be enlarged more.

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Mediating Effects of Resilience on the Relationship between Smartphone Addiction and Anger Coping Strategies - Focusing on the comparison of students of general high schools and special purpose high schools -

  • Kim, Youn-Hwa
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.2
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    • pp.83-91
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    • 2018
  • In this paper, we verify the mediating effects of resilience on the relationship between smartphone addition and anger coping strategies, focusing on 299 high school students, and examine the effect of variables on students of general high schools and special purpose high schools. We found that smartphone addiction affects students' resilience and the resilience affects their anger-out and anger-in. It is also found that resilience has mediating effects on the relationship between students' smartphone addiction and anger coping strategies. As for students of general high schools, their smartphone addiction has positive effects on anger-out and anger-in while that of students of special purpose high schools affects their resilience, and the resilience affect their anger-out and anger-in. The results suggest that a high-level of smartphone addiction tends to reduce resilience, which lowers anger moderation, and stress the need of intervention by school type. Finally, this paper discusses implications based on its results and importance of further studies.