• Title/Summary/Keyword: Fixed Media

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Call Admission Control Using Adaptive-MMOSPRED for Resource Prediction in Wireless Networks (무선망의 자원예측을 위한 Adaptive-MMOSPRED 기법을 사용한 호 수락제어)

  • Lee, Jin-Yi
    • Journal of Advanced Navigation Technology
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    • v.12 no.1
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    • pp.22-27
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    • 2008
  • This paper presents adaptive-MMOSPRED method for prediction of resource demands requested by multimedia calls, and shows the performance of the call admission control based on proposed resource prediction method in multimedia wireless networks. The proposed method determines (I-CDP) random variables of the standard normal distribution by using LMS algorithm that minimize errors of prediction in resource demands, while parameters in an existing method are constant all through the prediction time. Our simulation results show that prediction error in adaptive-MMOSPRED method is much smaller than in fixed-MMOSPRED method. Also we can see via simulation the CAC performance based on the proposed method improves the new call blocking performance compared with the existing method under the desired handoff dropping probability.

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Variable RCH Channel Assignment Scheme in HiperLAN/2 System (HiperLAN/2 시스템에서 가변적인 RCH 채널 할당방안)

  • Jang, soon-gun;Jang, jae-hwan;Lim, seog-ku
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.83-87
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    • 2009
  • The MAC protocol of HiperLAN/2 is based on TDMA/TDD. Mobile terminal acquires a data transmission opportunity as successfulness in channel competition through RCH (Random CHannel) phase. Therefore, AP (Access Point) be able to dynamically assign optimum RCH at next frame according to the number of success and collision. In this paper, we suggest scheme that fluctuate RCH (Random CHannel) number as fixed value considering success and collision for improvement of performance in HiperLAN/2. To prove efficiency of proposed scheme, a lots of simulations are conducted and analyzed in view of throughput and access delay.

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Visual Narrative Technique in Modern Fashion Photography - Focusing on Philip-Lorca diCorcia's Stranger in Paradise - (현대패션에 나타난 시각적 내러티브 기법 - 필립-로르카 디코르시아의 Stranger in Paradise를 중심으로 -)

  • Yun Young;Yang Sook-Hi
    • The Research Journal of the Costume Culture
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    • v.12 no.6 s.53
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    • pp.918-932
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    • 2004
  • Fashion is a product of form expressing the socio-cultural mood and aesthetic value of an age. Owing to development of the mass media and diversification of arts under the influence of post-modernism in the 20th century, fashion has been more briskly expressed to be presented to the people. With such basic conceptions in mind, this study was aimed at reviewing the fashion photography as visual medium. To this end, visual narrative techniques were analyzed and thereupon, Philip-Lorca diCorcia's fashion photography was examined. This study reviews such visual narrative techniques by dividing into visual and non-visual elements and thereby, examines the three-fold aspects of fashion photography expressions : Representative Level, Ground Level and Context Level. Also this study focuses on Philip-Lorca diCorcia's fashion photography in 'W magazine' which features portfolio form. This study analyzed the visual narratives shown in fashion photography and thereby, expand in diverse ways the fixed images of the conventional fashion photography commercials featuring beautiful models and exquisite costumes, and additionally, determined that fashion photography must be a kind of expression tool which could express not only the simple fashion but also the socio-psychological elements inherent in fashion.

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BLOCK-BASED ADAPTIVE BIT ALLOCATION FOR REFENCE MEMORY REDUCTION

  • Park, Sea-Nae;Nam, Jung-Hak;Sim, Dong-Gy;Joo, Young-Hun;Kim, Yong-Serk;Kim, Hyun-Mun
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.258-262
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    • 2009
  • In this paper, we propose an effective memory reduction algorithm to reduce the amount of reference frame buffer and memory bandwidth in video encoder and decoder. In general video codecs, decoded previous frames should be stored and referred to reduce temporal redundancy. Recently, reference frames are recompressed for memory efficiency and bandwidth reduction between a main processor and external memory. However, these algorithms could hurt coding efficiency. Several algorithms have been proposed to reduce the amount of reference memory with minimum quality degradation. They still suffer from quality degradation with fixed-bit allocation. In this paper, we propose an adaptive block-based min-max quantization that considers local characteristics of image. In the proposed algorithm, basic process unit is $8{\times}8$ for memory alignment and apply an adaptive quantization to each $4{\times}4$ block for minimizing quality degradation. We found that the proposed algorithm could improve approximately 37.5% in coding efficiency, compared with an existing memory reduction algorithm, at the same memory reduction rate.

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HAND GESTURE INTERFACE FOR WEARABLE PC

  • Nishihara, Isao;Nakano, Shizuo
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.664-667
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    • 2009
  • There is strong demand to create wearable PC systems that can support the user outdoors. When we are outdoors, our movement makes it impossible to use traditional input devices such as keyboards and mice. We propose a hand gesture interface based on image processing to operate wearable PCs. The semi-transparent PC screen is displayed on the head mount display (HMD), and the user makes hand gestures to select icons on the screen. The user's hand is extracted from the images captured by a color camera mounted above the HMD. Since skin color can vary widely due to outdoor lighting effects, a key problem is accurately discrimination the hand from the background. The proposed method does not assume any fixed skin color space. First, the image is divided into blocks and blocks with similar average color are linked. Contiguous regions are then subjected to hand recognition. Blocks on the edges of the hand region are subdivided for more accurate finger discrimination. A change in hand shape is recognized as hand movement. Our current input interface associates a hand grasp with a mouse click. Tests on a prototype system confirm that the proposed method recognizes hand gestures accurately at high speed. We intend to develop a wider range of recognizable gestures.

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Realtime Human Object Segmentation Using Image and Skeleton Characteristics (영상 특성과 스켈레톤 분석을 이용한 실시간 인간 객체 추출)

  • Kim, Minjoon;Lee, Zucheul;Kim, Wonha
    • Journal of Broadcast Engineering
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    • v.21 no.5
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    • pp.782-791
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    • 2016
  • The object segmentation algorithm from the background could be used for object recognition and tracking, and many applications. To segment objects, this paper proposes a method that refer to several initial frames with real-time processing at fixed camera. First we suggest the probability model to segment object and background and we enhance the performance of algorithm analyzing the color consistency and focus characteristic of camera for several initial frames. We compensate the segmentation result by using human skeleton characteristic among extracted objects. Last the proposed method has the applicability for various mobile application as we minimize computing complexity for real-time video processing.

Improvement of Power Generation of Microbial Fuel Cells using Maximum Power Point Tracking (MPPT) and Automatic Load Control Algorithm (최대전력점추적방법과 외부저항 제어 알고리즘을 이용한 미생물연료 전지의 전력생산 최대화)

  • Song, Young Eun;Kim, Jung Rae
    • KSBB Journal
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    • v.29 no.4
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    • pp.225-231
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    • 2014
  • A microbial fuel cell (MFC) and bioelectrochemical systems are novel bioprocesses which employ exoelectrogenic biofilm on electrode as a biocatalyst for electricity generation and various useful chemical production. Previous reports show that electrogenic biofilms of MFCs are time varying systems and dynamically interactive with the electrically conductive media (carbon paper as terminal electron acceptor). It has been reported that maximum power point tracking (MPPT) method can automatically control load by algorithm so that increase power generation and columbic efficiency. In this study, we developed logic based control strategy for external load resistance by using $LabVIEW^{TM}$ which increases the power production with using flat-plate MFCs and MPPT circuit board. The flat-plate MFCs inoculated with anaerobic digester sludge were stabilized with fixed external resistance from $1000{\Omega}$ to $100{\Omega}$. Automatic load control with MPPT started load from $52{\Omega}$ during 120 hours of operation. MPPT control strategy increased approximately 2.7 times of power production and power density (1.95 mW and $13.02mW/m^3$) compared to the initial values before application of MPPT (0.72 mW and $4.79mW/m^3$).

Region-of-Interest Coding using Sub-Picture Slice Structure (내부 영상 슬라이스 구조를 이용한 관심 영역 부호화)

  • 김우식
    • Journal of Broadcast Engineering
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    • v.7 no.4
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    • pp.335-344
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    • 2002
  • A sub-picture slice structure is proposed which can perform the region-of-interest coding effectively, where the subjective quality can be improved by coding the region-of-interest in higher quality than the background region. In addition, the bit allocation mechanism is Proposed where the interval between quantization parameters of the foreground and background region is fixed. And the method to reduce the boundary effect between the foreground and background region is proposed. The foreground region is better protected to the network channel error than the background region. which results in the overall subjective quality improvement in the error prone environments.

Direct simulations on 2D mold-filling processes of particle-filled fluids

  • Hwang, Wook-Ryol;Kim, Worl-Yong;Kang, Shin-Hyun;Kim, See-Jo
    • Korea-Australia Rheology Journal
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    • v.21 no.3
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    • pp.193-200
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    • 2009
  • We present a direct simulation technique for two-dimensional mold-filling simulations of fluids filled with a large number of circular disk-like rigid particles. It is a direct simulation in that the hydrodynamic interaction between particles and fluid is fully considered. We employ a pseudo-concentration method for the evolution of the flow front and the DLM (distributed Lagrangian multipliers)-like fictitious domain method for the implicit treatment of the hydrodynamic interaction. Both methods allow the use of a fixed regular discretization during the entire computation. The discontinuous Galerkin method has been used to solve the concentration evolution equation and the rigid-ring description has been introduced for freely suspended particles. A buffer zone, the gate region of a finite area subject to the uniform velocity profile, has been introduced to put discrete particles into the computational domain avoiding any artificial discontinuity. From example problems of 450 particles, we investigated the particle motion and effects of particles on the flow for both Newtonian and shear-thinning fluid media. We report the prolonged particle movement toward the wall in case of a shear-thinning fluid, which has been interpreted with the shear rate distribution.

The Method of Reducing the Delay Latency to Improve the Efficiency of Power Consumption in Wireless Sensor Networks

  • Ho, Jang;Son, Jeong-Bong
    • 한국정보컨버전스학회:학술대회논문집
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    • 2008.06a
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    • pp.199-204
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    • 2008
  • Sensor nodes have various energy and computational constraints because of their inexpensive nature and ad-hoc method of deployment. Considerable research has been focused at overcoming these deficiencies through faster media accessing, more energy efficient routing, localization algorithms and system design. Our research attempts to provide a method of improvement MAC performance in these issues. We show that traditional carrier-sense multiple access(CSMA) protocols like IEEE 802.11 do not handle the first constraint adequately, and do not take advantage of the second property, leading to degraded latency and throughput as the network scales in size, We present more efficient method of a medium access for real-time wireless sensor networks. Proposed MAC protocol is a randomized CSMA protocol, but unlike previous legacy protocols, does not use a time-varying contention window from which a node randomly picks a transmission slot. To reduce the latency for the delivery of event reports, it carefully decides a fixed-size contention window, non-uniform probability distribution of transmitting in each slot within the window. We show that it can offer up to several times latency reduction compared to legacy of IEEE 802.11 as the size of the sensor network scales up to 256 nodes using widely used simulator ns-2. We, finally show that proposed MAC scheme comes close to meeting bounds on the best latency achievable by a decentralized CSMA-based MAC protocol for real-time wireless sensor networks which is sensitive to latency.

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