• Title/Summary/Keyword: Feedback Synchronization

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Synchronization of Network Interfaces in System Area Networks (시스템 에어리어 네트?에서의 동기화 기법)

  • Song, Hyo-Jung
    • Journal of KIISE:Computer Systems and Theory
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    • v.32 no.5
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    • pp.219-231
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    • 2005
  • Many applications in cluster computing require QoS (Quality of Service) services. Since performance predictability is essential to provide QoS service, underlying systems must provide predictable performance guarantees. One way to ensure such guarantees from network subsystems is to generate global schedules from applications'network requests and to execute the local portion of the schedules at each network interface. To ensure accurate execution of the schedules, it is essential that a global time base must be maintained by local clocks at each network interface. The task of providing a single time base is called a synchronization problem and this paper addresses the problem for system area networks. To solve the synchronization problem, FM-QoS (1) proposed a simple synchronization mechanism called FBS(Feedback-Based Synchronization) which uses built-in How control signals. This paper extends the basic notion of FM-QoS to a theoretical framework and generalizes it: 1) to identify a set of built-in network flow control signals for synchrony and to formalize it as a synchronizing schedule, and 2) to analyze the synchronization precision of FBS in terms of flow control parameters. Based on generalization, two application classes are studied for a single switch network and a multiple switch network. For each class, a synchroniring schedule is proposed and its bounded skew is analyzed. Unlike FM-QoS, the synchronizing schedule is proven to minimize the bounded skew value for a single switch network. To understand the analysis results in practical networks, skew values are obtained with flow control parameters of Myrinet-1280/SAN. We observed that the maximum bounded skew of FBS is 9.2 Usec or less over all our experiments. Based on this result, we came to a conclusion that FBS was a feasible synchronization mechanism in system area networks.

Design and Implementation of a Multimedia Authoring System Supporting Dynamic Authoring (동적 저작을 지원하는 멀티미디어 저작 시스템의 설계 및 구현)

  • 최숙영;신현산;유관종
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.439-444
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    • 1999
  • This paper presents an authoring system for users to create and edit multimedia documents more easily. Our system supports dynamic authoring to feedback the inconsistency that could be occurred when users authorize and flexible media synchronization. For these, we define a new time relation based on causal relation and provide an internal representation using trees and structured document parsing. The system consists of the components such as visual interface, parsing, and presentation engine. It has been implemented on Microsoft Windows 95 with Visual C++.

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A study on power system stabilizer using output feedback adaptive variable structure control

  • Shin, Jin-Ho;Jeong, Il-Kwon;Choi, Changkyu;Lee, Ju-Jang
    • 제어로봇시스템학회:학술대회논문집
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    • 1994.10a
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    • pp.177-182
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    • 1994
  • In this paper, an output feedback adaptive variable structure control scheme is presented for stabilization of large scale power systems. An additional input signal which is called a power system stabilizer(PSS) is needed to improve the stability of a power system and to maintain the synchronization of generators. The proposed PSS scheme does not require a priori knowledge of uncertainty bounds. It is guaranteed that the closed-loop system is globally uniformly ultimately bounded by the Lyapunov stability theory. Simulation results for a multimachine power system are given to show the feasibility of the proposed scheme and the superiority of the proposed PSS in comparison with the conventional lead-lag PSS of PID-type.

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Stepping motor controlling apparatus

  • Le, Ngoc Quy;Jeon, Jae-Wook
    • 제어로봇시스템학회:학술대회논문집
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    • 2005.06a
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    • pp.1858-1862
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    • 2005
  • Stepping motor normally operates without feedback and may loss the synchronization. This problem can be prevented by using positional feedback. This paper introduces one method for closed loop control of stepping motor and a method for combining full-step control and micro-step control. This combination controlling apparatus can perform position control with high accuracy in a high speed, so that it will not suffer from vibration (or hunting) problem when stopping motor. Controlling apparatus contains a position counter block for detecting rotor position of stepping motor, a driving block for supplying current to windings of stepping motor, a control block for comparing output signal of position counter block with command position (desired position) and outputting current command signal based on deviation between current position and command position of rotor. To output current command signal, the control block refers to a sine wave data table. This table contains value of duty cycle of Pulse Width Modulation signal. As the second object of this paper, the process of building this data table is also presented.

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COLLECTIVE BEHAVIORS OF SECOND-ORDER NONLINEAR CONSENSUS MODELS WITH A BONDING FORCE

  • Hyunjin Ahn;Junhyeok Byeon;Seung-Yeal Ha;Jaeyoung Yoon
    • Journal of the Korean Mathematical Society
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    • v.61 no.3
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    • pp.565-602
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    • 2024
  • We study the collective behaviors of two second-order nonlinear consensus models with a bonding force, namely the Kuramoto model and the Cucker-Smale model with inter-particle bonding force. The proposed models contain feedback control terms which induce collision avoidance and emergent consensus dynamics in a suitable framework. Through the cooperative interplays between feedback controls, initial state configuration tends to an ordered configuration asymptotically under suitable frameworks which are formulated in terms of system parameters and initial configurations. For a two-particle system on the real line, we show that the relative state tends to the preassigned value asymptotically, and we also provide several numerical examples to analyze the possible nonlinear dynamics of the proposed models, and compare them with analytical results.

Synchronization Techniques for Single-Phase and Three-Phase Grid Connected Inverters using PLL Algorithm (PLL 알고리즘을 사용한 단상 및 3상 계통연계형 인버터의 동기화 기법)

  • Chun, Tae-Won;Lee, Hong-Hee;Kim, Heung-Geun;Nho, Eui-Cheol
    • The Transactions of the Korean Institute of Power Electronics
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    • v.16 no.4
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    • pp.309-316
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    • 2011
  • A PLL system has widely used for synchronizing the grid voltage at the grid-connected inverter for supplying power from the PV generation systems. In this paper, a PLL algorithm without both the loop filter and PI controller is suggested for improving the performance of synchronization at the single-phase and three-phase grid connected inverters. In order that the output voltage of a phase detector in the PLL has only a dc voltage, and it approaches to 0 when the synchronization signal is locked to the grid voltage, the feedback signals are determined by using two-phase voltages. After the PLL system with a proportional controller is modelled with the small signal analysis, the stability and steady-state error are investigated. Through the simulation studies and experimental results, the performances of the proposed PLL algorithm are verified.

A Priority-based Feedback Control Mechanism for Scalability (확장적 우선 순위 피드백 제어 기법)

  • 정상운;정원창;김상복
    • Journal of Korea Multimedia Society
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    • v.2 no.3
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    • pp.339-346
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    • 1999
  • When a multicast video conference system utilizes RTP (Real Time Protocol) and RTCP (Real Time Control Protocol), the loss rate and the synchronization of transfer in RTCP affect the scalability of the system. The random delay technique introduced to resolve the problems is so simple that leads the network to meet some congestion in synchronizing feedback information when lots of people transfer the feedback information simultaneously, which reduces the scalability of system. In this paper, we propose a new feedback control algorithm that provides priority levels with the RTCP packet, which cuts down the feedback delay and increases the scalability. The criteria of providing priority Based on the decided priority level, Agent forced the session participants to provide much more RTCP packets, positively controlled, and the possible bandwidth can be measured. The simulation on this technique decreases the delay, and the feedback messages are equally distributed on a given time period.

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A Study on the Generation Method of Visual-Auditory Feedback for BCI Rhythm Game (BCI 리듬게임을 위한 시청각 피드백 생성에 관한 연구)

  • Kim, Cheol-Min;Kang, Gyeong-Heon;Kim, Eun-Seok
    • Journal of Korea Game Society
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    • v.13 no.6
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    • pp.15-26
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    • 2013
  • In recent years, studies in BCI game with popular BCI devices are progressing actively by the development of BCI(Brain Computer Interface) techniques. Most of BCI games have developed as experimental contents for researching. On the game control paradigm, it is insufficient to conduct a study about induced methods of proper barinwave to control the BCI game. In this study, we suggest a rhythm game using BCI which has a new play element that visualizes the rhythm of music and represents the notes of music in sound and a generation method of visual-auditory feedback through the synchronization of the tempo of music with brainwave. Experimental Results make certain that our suggestion is possible for the improvement of game score through the induction of brainwave that is necessary to control the game.

Fast Single-Phase All Digital Phase-Locked Loop for Grid Synchronization under Distorted Grid Conditions

  • Zhang, Peiyong;Fang, Haixia;Li, Yike;Feng, Chenhui
    • Journal of Power Electronics
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    • v.18 no.5
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    • pp.1523-1535
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    • 2018
  • High-performance Phase-Locked Loops (PLLs) are critical for grid synchronization in grid-tied power electronic applications. In this paper, a new single-phase All Digital Phase-Locked Loop (ADPLL) is proposed. It features fast transient response and good robustness under distorted grid conditions. It is designed for Field Programmable Gate Array (FPGA) implementation. As a result, a high sampling frequency of 1MHz can be obtained. In addition, a new OSG is adopted to track the power frequency, improve the harmonic rejection and remove the dc offset. Unlike previous methods, it avoids extra feedback loop, which results in an enlarged system bandwidth, enhanced stability and improved dynamic performance. In this case, a new parameter optimization method with consideration of loop delay is employed to achieve a fast dynamic response and guarantee accuracy. The Phase Detector (PD) and Voltage Controlled Oscillator (VCO) are realized by a Coordinate Rotation Digital Computer (CORDIC) algorithm and a Direct Digital Synthesis (DDS) block, respectively. The whole PLL system is finally produced on a FPGA. A theoretical analysis and experiments under various distorted grid conditions, including voltage sag, phase jump, frequency step, harmonics distortion, dc offset and combined disturbances, are also presented to verify the fast dynamic response and good robustness of the ADPLL.

A Technique to Exploit Cooperation for Packet Retransmission in Wireless Ad Hoc Networks

  • Kim, Hae-Soo;Buehrer, R. Michael
    • Journal of Communications and Networks
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    • v.10 no.2
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    • pp.148-155
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    • 2008
  • In wireless data communication systems, retransmission of an erroneous packet is inevitable due to the harsh communication environment. In this paper, an efficient retransmission scheme using cooperation from neighboring nodes is investigated. In the cooperative retransmission scheme, an erroneous packet is transmitted to the destination by cooperative nodes which have favorable channels. This cooperative retransmission scheme requires no a priori information of neighboring nodes and has no limitation on the number of cooperating nodes. Distributed beamforming is used to accommodate multiple cooperating nodes. Phase and frequency offsets of cooperating signals are extracted from the NACK message and used to co-phase retransmitted data packets. The outage probability of the cooperative retransmission scheme is analyzed for the case of perfect synchronization and when the offsets are estimated. To reduce the impact of the residual phase and frequency offsets in cooperating signals, a low-rate feedback scheme is also investigated. It is shown that improved outage probability and reduced packet error rate (PER) performance can be achieved even for long data packets. The proposed cooperative retransmission scheme is found to outperform simple retransmission by the source as well as decode-and-forward cooperation.