• Title/Summary/Keyword: Feedback Method

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Software Education Class Model using Generative AI - Focusing on ChatGPT (생성형 AI를 활용한 소프트웨어교육 수업모델 연구 - ChatGPT를 중심으로)

  • Myung-suk Lee
    • Journal of Practical Engineering Education
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    • v.16 no.3_spc
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    • pp.275-282
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    • 2024
  • This study studied a teaching model for software education using generative AI. The purpose of the study is to use ChatGPT as an instructor's assistant in programming classes for non-major students by using ChatGPT in software education. In addition, we designed ChatGPT to enable individual learning for learners and provide immediate feedback when students need it. The research method was conducted using ChatGPT as an assistant for non-computer majors taking a liberal arts Python class. In addition, we confirmed whether ChatGPT has the potential as an assistant in programming education for non-major students. Students actively used ChatGPT for writing assignments, correcting errors, writing coding, and acquiring knowledge, and confirmed various advantages, such as being able to focus on understanding the program rather than spending a lot of time resolving errors. We were able to see the potential for ChatGPT to increase students' learning efficiency, and we were able to see that more research is needed on its use in education. In the future, research will be conducted on the development, supplementation, and evaluation methods of educational models using ChatGPT.

Evaluation of and Improvement Strategies for Government Support Programs on Industrial Health in Small Workplaces (소규모 사업장 산업보건 분야 정부 지원사업 평가와 개선 방향)

  • Mijin Park;Seoyoung Choi;Hyejin Lee
    • Journal of Korean Society of Occupational and Environmental Hygiene
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    • v.34 no.2
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    • pp.139-147
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    • 2024
  • Objective: The introduction of government support programs for small businesses in 1993 aimed to enhance awareness and capabilities in industrial health management among small business proprietors, marking a continuous expansion over the past three decades. Despite this growth, there has been a conspicuous absence of comprehensive evaluations regarding the efficacy of these initiatives. In response, this study endeavors to conduct a thorough policy evaluation. Method: Through a meticulous approach, we conducted an analysis of in-depth interviews with eight individuals possessing expertise in the administration of government support programs for small businesses. These interviews were sourced from personnel affiliated with government ministries and public agencies. Results: In the analysis, it was found that small-scale business government support programs operate primarily based on quantity rather than receiving support from business owners regarding their necessity or utility. Consequently, these programs have failed to yield substantial effects on altering the perception of business owners or improving the working environment within the businesses. Conclusion: This study assumes significance in its capacity to discern intricate procedural challenges in program implementation, which often elude quantitative scrutiny. Furthermore, it provides pivotal insights for enhancing government support programs.

Prevention of Collision with Other Vessels Using Camera Sensors with Kalman Filter (칼만 필터가 적용된 카메라 센서를 이용한 타 선박과의 충돌 예방)

  • Dae-il Sung;Sung-Joo Kim;Young-Min Kim;Yun-Sung Jung;Min-Seok Han
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.17 no.3
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    • pp.130-140
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    • 2024
  • In this paper, we present a method of applying the kalman filter to control and correct errors in camera sensor recognition depending on the sea state environment. First, the specifications of the ship were described and the degree of error due to rolling was measured. After presenting the distance from the surface of the water to the sidelight required for simulation through PKMR-211, the ship selected as the model, error correction was performed using the camera error value as a variable in the feedback control system. In the experiment, the degree of rolling of the ship was expressed as variables 𝛼 and 𝛽, expressed in angles, and the angle change according to distance was compared. When comparing the error before and after applying the kalman filter in sea state 4, it decreased from +1.5556° to -1.1544° in red light regardless of distance, and the same result was confirmed in green light. Through this, calculations were performed considering the movement of the ship according to the maritime environment, and the future maneuverability of the ship was presented after error correction.

Developing a convergence course applying project-based learning and collaborative teaching methods (PBL과 협력적 교수법을 적용한 융합 교과목 개발)

  • Myung Hee Lee;Jeong Mee Kim;Kyung Ja Paek
    • The Research Journal of the Costume Culture
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    • v.32 no.3
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    • pp.334-344
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    • 2024
  • This study aimed to develop a new convergence course applying project-based learning (PBL) and collaborative teaching methods and identify its educational effects. The course development proceeded as follows: First, three instructors collaborated to define course goals, plan objectives, content, and methods, and create a syllabus for a PBL-based fashion studio course. Roles were divided to maximize expertise: one instructor focused on fashion design, another on three-dimensional cutting, and the third on flat cutting, and digital techniques. Second, the classes were conducted and feedback on student progress was shared, enhancing class quality and engagement. Third, teaching effectiveness was assessed through learner evaluation questionnaires, reflection journals, and performance assessments. Lastly, based on the results from these evaluations, positive aspects of the course were reviewed, and ways to modify it and enhance course quality for continuous improvement were explored. The results showed high satisfaction with the learning effects on major competencies, indicating that students not only effectively learned major skills but also improved their communication and teamwork. The students perceived the teaching methods positively allowing them to be more active in class. Instructors noted that the course produced higher-quality design and production outcomes compared to previous courses. Overall, the course applying PBL and collaborative teaching methods was found to improve educational quality and effectiveness, making it a valuable approach for learner-centered education.

An Extended Reality-based Data Visualization Supporting Heterogeneous Remote Collaboration (이기종 원격협업을 지원하는 확장현실 기반 데이터 시각화)

  • Hyoji Ha;Hyeonwoo Kim;Yongseo Kim;Sanghun Park
    • Journal of the Korea Computer Graphics Society
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    • v.30 no.3
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    • pp.87-97
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    • 2024
  • This study aims to develop a system that enables users employing PC and VR devices to collaboratively analyze data visualizations in a remote environment. The system provides a task-oriented node-link control interface to aid users in understanding the visualization analysis process and effectively distributing roles. Additionally, it offers a network environment where multiple users can collaborate and receive feedback on visualization analysis even when physically separated. To elucidate the collaborative analysis method implemented in the system, we designed a scenario. Furthermore, we conducted a pilot experiment to evaluate the system's usability with participants majoring in related fields. The experimental results confirmed that users can freely analyze data through easily comprehensible interface manipulations in an extended reality space, and efficiently conduct real-time collaborative analysis in a remote environment.

Design and Implementation of a Similarity based Plant Disease Image Retrieval using Combined Descriptors and Inverse Proportion of Image Volumes (Descriptor 조합 및 동일 병명 이미지 수량 역비율 가중치를 적용한 유사도 기반 작물 질병 검색 기술 설계 및 구현)

  • Lim, Hye Jin;Jeong, Da Woon;Yoo, Seong Joon;Gu, Yeong Hyeon;Park, Jong Han
    • The Journal of Korean Institute of Next Generation Computing
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    • v.14 no.6
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    • pp.30-43
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    • 2018
  • Many studies have been carried out to retrieve images using colors, shapes, and textures which are characteristic of images. In addition, there is also progress in research related to the disease images of the crop. In this paper, to be a help to identify the disease occurred in crops grown in the agricultural field, we propose a similarity-based crop disease search system using the diseases image of horticulture crops. The proposed system improves the similarity retrieval performance compared to existing ones through the combination descriptor without using a single descriptor and applied the weight based calculation method to provide users with highly readable similarity search results. In this paper, a total of 13 Descriptors were used in combination. We used to retrieval of disease of six crops using a combination Descriptor, and a combination Descriptor with the highest average accuracy for each crop was selected as a combination Descriptor for the crop. The retrieved result were expressed as a percentage using the calculation method based on the ratio of disease names, and calculation method based on the weight. The calculation method based on the ratio of disease name has a problem in that number of images used in the query image and similarity search was output in a first order. To solve this problem, we used a calculation method based on weight. We applied the test image of each disease name to each of the two calculation methods to measure the classification performance of the retrieval results. We compared averages of retrieval performance for two calculation method for each crop. In cases of red pepper and apple, the performance of the calculation method based on the ratio of disease names was about 11.89% on average higher than that of the calculation method based on weight, respectively. In cases of chrysanthemum, strawberry, pear, and grape, the performance of the calculation method based on the weight was about 20.34% on average higher than that of the calculation method based on the ratio of disease names, respectively. In addition, the system proposed in this paper, UI/UX was configured conveniently via the feedback of actual users. Each system screen has a title and a description of the screen at the top, and was configured to display a user to conveniently view the information on the disease. The information of the disease searched based on the calculation method proposed above displays images and disease names of similar diseases. The system's environment is implemented for use with a web browser based on a pc environment and a web browser based on a mobile device environment.

Development of Software Education Support System using Learning Analysis Technique (학습분석 기법을 적용한 소프트웨어교육 지원 시스템 개발)

  • Jeon, In-seong;Song, Ki-Sang
    • Journal of The Korean Association of Information Education
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    • v.24 no.2
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    • pp.157-165
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    • 2020
  • As interest in software education has increased, discussions on teaching, learning, and evaluation method it have also been active. One of the problems of software education teaching method is that the instructor cannot grasp the content of coding in progress in the learner's computer in real time, and therefore, instructors are limited in providing feedback to learners in a timely manner. To overcome this problem, in this study, we developed a software education support system that grasps the real-time learner coding situation under block-based programming environment by applying a learning analysis technique and delivers it to the instructor, and visualizes the data collected during learning through the Hadoop system. The system includes a presentation layer to which teachers and learners access, a business layer to analyze and structure code, and a DB layer to store class information, account information, and learning information. The instructor can set the content to be learned in advance in the software education support system, and compare and analyze the learner's achievement through the computational thinking components rubric, based on the data comparing the stored code with the students' code.

An Analysis on the Problems of Design Competition Process of Landscape Architecture by the Delphi Analysis Method (델파이 분석을 통한 조경설계공모 과정의 문제점 분석)

  • Lee, Joo-Hee;Cho, Se-Hwan
    • Journal of the Korean Institute of Landscape Architecture
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    • v.41 no.3
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    • pp.83-93
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    • 2013
  • This study has been performed to analyze and consider the problems after 30 years in terms of landscape design competition process in Korea, so that it can provide the basic data, which can improve the future landscape design competition. We have used Delphi Investigation to carry out a survey that targets professionals and identifies problems. The results are summarized as follows. Firstly, the results of the analysis of Landscape Design Competition for institution theory and case studies showed that there is an issue from four perspectives which are 'method of design competition', 'guidelines for design competition', 'winner selection process', and 'design changes after winning' Secondly, the process by professional Delphi performed expert analysis, and agree with expert opinion. As a result, we derived the problems of a landscape design competition system with the 12 items. Third, in the 'design competition style', two items, the 'design competition style' and 'problem of design public offering period' had become a problem. Fourth, the 'Guidelines for design competition', 'non-hierarchical excess of the amount of instructions', 'directive determined the guidelines', and the 'provision of confusion' three items had also become a problem. Fifth, 'sex expert committee review selection process winning work', 'Problems of participation', 'examination scoring system experts lack', and 'non-landscaping' had become a problem. Sixth, 'The design of the original order' as much as possible 'design changes after the winning work' Four 'order to Comments to reduce the creativity of the design of the climate', 'original extension', 'contractor feedback of excess without the promise of frequent personnel changes', design period of the person in charge is reflected in excess item has become a problem. I considered that a continuous research on the improvement of the problems of the landscape design competition system based on the results must be performed.

The Effect of Mentoring on Beginning Chemistry Teacher's Teaching Practice (수업에 대한 멘토링이 초임화학교사의 교수실행에 미치는 영향)

  • Park, Hyun-Ju;Seong, Suk-Kyoung;Jeong, Dae-Hong
    • Journal of The Korean Association For Science Education
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    • v.31 no.8
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    • pp.1055-1076
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    • 2011
  • In this study, we investigated the changes in beginning chemistry teachers' teaching practice without mentoring program and after the implementation of mentoring program. Participants in our study included two chemistry teachers who have less than one year of teaching experience and three mentor teachers. We collected data such as video recordings of teacher's classes, interview, and recordings of mentoring after each class. The results show there were slight changes in teaching contents, teaching procedure, and explanation method without mentoring. On the other hand, there were a lot of significant improvement in classroom environment, teaching contents and teaching procedure, teaching-learning techniques, questioning and feedback, and explanation method after mentoring has been implemented. However, there were no easy changes in the teaching style, understanding of students, and ways of interaction with students in connection with teaching purposes. Based on the results of this study, we explored the possibilities of instructional improvement through mentoring on beginning chemistry teacher's teaching practice. Therefore, we consider that more systematic and long-term mentoring is necessary to improve professionalism in teaching beginning teachers. In particular, we propose mentoring programs reflecting the individual needs of beginning teachers.

Interactive Projection by Closed-loop based Position Tracking of Projected Area for Portable Projector (이동 프로젝터 투사영역의 폐회로 기반 위치추적에 의한 인터랙티브 투사)

  • Park, Ji-Young;Rhee, Seon-Min;Kim, Myoung-Hee
    • Journal of KIISE:Software and Applications
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    • v.37 no.1
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    • pp.29-38
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    • 2010
  • We propose an interactive projection technique to display details of a large image in a high resolution and brightness by tracking a portable projector. A closed-loop based tracking method is presented to update the projected image while a user changes the position of the detail area by moving the portable projector. A marker is embedded in the large image to indicate the position to be occupied by the detail image projected by the portable projector. The marker is extracted in sequential images acquired by a camera attached to the portable projector. The marker position in the large display image is updated under a constraint that the center positions of marker and camera frame coincide in every camera frame. The image and projective transformation for warping are calculated using the marker position and shape in the camera frame. The marker's four corner points are determined by a four-step segmentation process which consists of camera image preprocessing based on HSI, edge extraction by Hough transformation, quadrangle test, and cross-ratio test. The interactive projection system implemented by the proposed method performs at about 24fps. In the user study, the overall feedback about the system usability was very high.