• 제목/요약/키워드: Fashion Media

검색결과 659건 처리시간 0.024초

MPEG-4 컨텐츠 저작 시스템 설계 및 개발 (The Design and Development of MPEG-4 Contents Authoring System)

  • 차경애;김희선;김상욱
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제7권4호
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    • pp.309-316
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    • 2001
  • MPEG-4 컨텐츠는 다양한 시청각 객체들로 구성되고, 사용자 상호작용에 대한 정의를 포함하여 동적인 씬 구성과 변화를 가능하게 한다. 또한 시청각 씬을 컨텐츠 단위로 표현하기 위해서 씬을 기술하는 디스크립션을 가진다. 이것은 씬을 구성하는 각 멀티미디어 객체들의 시공간적인 위치와 그들 사이의 관계를 표현하는 기술 언어이다. 본 논문에서는 멀티미디어 씬의 시공간적 관계를 시각적으로 저작할 수 있는 환경을 제공하고 이를 MPEG-4 씬 디스크립션, 객체 디스크립터 등의 스트리밍 MPEG-4 컨텐츠로 자동 생성하는 MPEG-4 컨텐츠 저작 시스템을 제안하고 그 개발 결과를 보인다.

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Meta's Metaverse Platform Design in the Pre-launch and Ignition Life Stage

  • Song, Minzheong
    • International Journal of Internet, Broadcasting and Communication
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    • 제14권4호
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    • pp.121-131
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    • 2022
  • We look at the initial stage of Meta (previous Facebook)'s new metaverse platform and investigate its platform design in pre-launch and ignition life stage. From the Rocket Model (RM)'s theoretical logic, the results reveal that Meta firstly focuses on investing in key content developers by acquiring virtual reality (VR), video, music content firms and offering production support platform of the augmented reality (AR) content, 'Spark AR' last three years (2019~2021) for attracting high-potential developers and users. In terms of three matching criteria, Meta develops an Artificial Intelligence (AI) powered translation software, partners with Microsoft (MS) for cloud computing and AI, and develops an AI platform for realistic avatar, MyoSuite. In 'connect' function, Meta curates the game concept submitted by game developers, welcomes other game and SNS based metaverse apps, and expands Horizon Worlds (HW) on VR devices to PCs and mobile devices. In 'transact' function, Meta offers 'HW Creator Funding' program for metaverse, launches the first commercialized Meta Avatar Store on Meta's conventional SNS and Messaging apps by inviting all fashion creators to design and sell clothing in this store. Mata also launches an initial test of non-fungible token (NFT) display on Instagram and expands it to Facebook in the US. Lastly, regarding optimization, especially in the face of recent data privacy issues that have adversely affected corporate key performance indicators (KPIs), Meta assures not to collect any new data and to make its privacy policy easier to understand and update its terms of service more user friendly.

Class Specific Autoencoders Enhance Sample Diversity

  • Kumar, Teerath;Park, Jinbae;Ali, Muhammad Salman;Uddin, AFM Shahab;Bae, Sung-Ho
    • 방송공학회논문지
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    • 제26권7호
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    • pp.844-854
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    • 2021
  • Semi-supervised learning (SSL) and few-shot learning (FSL) have shown impressive performance even then the volume of labeled data is very limited. However, SSL and FSL can encounter a significant performance degradation if the diversity gap between the labeled and unlabeled data is high. To reduce this diversity gap, we propose a novel scheme that relies on an autoencoder for generating pseudo examples. Specifically, the autoencoder is trained on a specific class using the available labeled data and the decoder of the trained autoencoder is then used to generate N samples of that specific class based on N random noise, sampled from a standard normal distribution. The above process is repeated for all the classes. Consequently, the generated data reduces the diversity gap and enhances the model performance. Extensive experiments on MNIST and FashionMNIST datasets for SSL and FSL verify the effectiveness of the proposed approach in terms of classification accuracy and robustness against adversarial attacks.

How to Enhance Perceived Usefulness, Ease of Use, and Fit of Wearables: An Exploratory Study about the Physical Attributes of Smart Wristbands and Smartwatches

  • Shim, Soo In;Yu, Heejeong
    • International Journal of Advanced Culture Technology
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    • 제11권4호
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    • pp.302-309
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    • 2023
  • Wearable devices, attached to the human body, track and enhance users' activities, health, and communication. Therefore, considering ergonomic factors in product design is crucial. However, previous research has somewhat overlooked the importance of integrating ergonomic design elements into a broad spectrum of design factors. This study aims to examine the impact of physical attributes inherent in smart wristbands and smartwatches on the perceived functional value, specifically, perceived usefulness, ease of use, and fit. A survey was conducted among 289 US adults who had experience using smart wristbands or smartwatches. The collected data were analyzed using descriptive statistics, factor analysis, Cronbach's alpha, t-test, MANOVA, and regression analysis in SPSS version 29. The results showed that the shape of the front display significantly influenced perceived ease of use, and the product's weight had a substantial impact on both perceived ease of use and fit. Furthermore, distinct technical features on the front display had varied effects on perceived usefulness, ease of use, and fit. Notably, the presence of activity tracking, alarm, and calendar functionalities led to distinct differences in ease of use and fit. Features such as distance tracking, phone call, social media notifications, text messaging, and time display functions showed significant influences on the perception of fit. These findings provide insights into the physical values of smart wristbands and smartwatches as perceived by users.

The Historical Achievement of the South Korean Music Industry

  • Woo-Jun JANG
    • 한류연구
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    • 제3권1호
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    • pp.7-13
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    • 2024
  • The study aims to examine the development of the South Korean music industry over time in order to capture the evolution process of the industry from its initial stages to its current state as one of the world's leading music markets. Based on the above consideration, a systematic literature review was conducted in order to provide an overview of the achievements of the South Korean music industry with the help of PRISMA method. The reason for doing this is to ensure that the process of selecting, filtering and collecting literature from different sources is not only efficient and time-saving but also rigid and coherent. This paper will explore the various elements that have defined the industry, including culture, technology, marketing and government policies and regulations (Jang & Song, 2017). Furthermore, it will inquire the effects of the K-pop cultural export on other industries, whether it be tourism, fashion, consumer goods, and more, thereby illustrating its vast significance. In more detail, this study aims to give an adequate idea about the historical accomplishments of the South Korean music industry in the global music map, identify factors that facilitated the enhancement of the industry and examine the significance of the findings and their applications for the industry's progression and development in the future.

Effect of Sustainable Luxury Message Framing on Brand Evaluations

  • Eun-Jung Lee
    • International Journal of Internet, Broadcasting and Communication
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    • 제16권1호
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    • pp.1-10
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    • 2024
  • The current study examined the causal relations among sustainable luxury campaigns' message framing types (negative vs. positive), sustainable brand image and perceived consumer effectiveness. The study tested the moderation of perceived brand luxury about the message framing types, sustainable brand image, and perceived consumer effectiveness. An online survey adopting luxury product is conducted with a total of 194 Korean consumers, testing the hypotheses. In the results, the message framing type is found to significantly affect perceived consumer effectiveness but not sustainable brand image. Perceived brand luxury significantly negatively moderates the relationship between the message framing type and perceived consumer effectiveness but not between the type and sustainable brand image. The results supported the positive influence of perceived consumer effectiveness on sustainable brand image. The moderation of perceived brand luxury was confirmed only for the relationship between the message framing type and perceived consumer effectiveness. The results empirically confirm that the message frame of luxury marketing could positively affect consumers' attitude formation, such as perceived consumer effectiveness, which is consistent with previous studies' research results. The results document that luxury brands using a negative message frame type had a more significant effect on perceived consumer effectiveness than the positive frame type. The findings contribute to the literature of new media-based sustainable marketing of luxury products as to how it affects consumers' brand evaluation and purchase intention, focusing on the causal relationships among the message-framing type of sustainable luxury marketing, sustainable brand image, and perceived consumer effectiveness. Given the increasing pursuit of sustainability in the luxury industry, the results contribute to deriving implications for sustainable marketing of efficient luxury brands.

물질주의 성향 및 사회화대행자의 태도가 의복의 상징적 소비에 미치는 영향 (The Effect of Materialism and Agent of Socialization on the Symbolic Consumption in Clothing)

  • 이선재;고은경
    • 한국의류학회지
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    • 제28권12호
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    • pp.1562-1570
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    • 2004
  • 본 연구는 제품의 기능적 측면보다는 제품이 지니고 있는 사회적, 주관적 의미를 더 중요하게 생각하는 소비지향적인 사회분위기 속에서, 이론적 연구와 예비조사결과를 토대로 물질주의 성향과 사회화대행자의 영향력에 따른 의복의 상징적 소비에 차이가 있는지를 알아보고자 하였다. 연구대상은 수도권에 거주하는 20대 여성 500명을 편의 추출하여 설문조사하였으며, 불성실한 응답을 제외한 426명을 SPSS통계 Package를 이용하여 요인분석, 신뢰도 검증, 분산분석, Duncan-test, 회귀분석 등을 실시하였다. 연구결과, 의복의 상징적 소비는 유행추구적 소비, 유명상표지향적 소비, 쾌락적 소비 요인으로 분류되었으며,20대 여성 소비자에게 의복은 기능적 측면으로서 뿐만 아니라 쾌락적 소비의 수단으로써 중요한 존재임을 알 수 있었다. 또한 물질주의 성향이 높을수록, 사회화대행자의 영향력을 많이 받을수록 의복의 상징적 소비와 하위요인의 성향도 높게 나타났다. 다중회귀분석 결과 의복의 상징적 소비에 영향을 미치는 가장 큰 요인은 준거집단의 영향이었으며, 물질주의성향과 대중매체의 영향도 큰 것으로 나타났다.

근대주의 건축에서 모더니티 표상의 문제 - 장식의 배제와 표면의 부각을 중심으로 - (Presentation and Representation of Modernity in Modern Architecture - On Exclusion of Ornament and Emergence of the surface -)

  • 강혁
    • 건축역사연구
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    • 제15권4호
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    • pp.37-56
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    • 2006
  • Introducing International Style, P. Johnson and H. R. Hitchcock gave three standards to be the Modern, volume and surface, regularity, and exclusion of applied decoration. In spite of the negation of stylistic, formal approach in the Modernist Manifestoes, one usually have understood Modernity in Architecture with its formal character, especially with no ornament and flat, abstract, white surface. Modernism as a new paradigm in architecture have emphasized that there is no representation of anything outside and only present architecture in itself. They said that Modernism only cared about the language of Architecture without figural reference. So apparently there is no way to prove to its Modernity with formal condition. Modernity is in Spirit and contents. But actually we understand well its existence by visual communication This study deals with this difficult situation how Modernity represents itself without visual media and asks the question how simultaneously it presents its thingness and materiality In order to analyse contradictory situation between representation and presentation in Modern Architecture we need to survey the historical process of changing position of ornaments and its meaning in time. With the crisis of representation the role of ornament have seriously changed and divided. It caused the two situation in pre-Modern Architecture. Firstly, Architecture tend to be a high art and formal expression became important much more. The Use of Ornament became a kind of fashion to show the power, class, money. Secondly, Ornament lost its cultural weight and the structure and material aspect became the central in architecture. Rational Structuralism would be the essential character in Modern Architecture. Here the theory of G. Semper and A. Loos on cladding(dressing) and Ornament can help its problems and limits. In the situation without conventional ornament Modernists need to present modernity with new media that only show the thing itself and by that it does not represent any thing else as like the value, idea outside buildings. They believed that only it concerned esthetics and morality in architecture. But in reality it referred to art and machines as like ships, aircraft, and cars. By excluding Ornament and showing the process of clearing, abstract, flat, white surface 'represent' Modernity by the indirect way referring the concept of transparency, reason, sanitation, tectonics, etc. An Ideology and myth intervened architectural discourse to make the doxa about the representation in Architecture. Surface must be a different kind of media and message that can communicate in different way with compared to conventional Ornament. Decorated Shed by R. Venturi and Post-Functionalism by P. Eisenman, that are the most famous post-modern discourse, shows well difficult and contradictory condition in contemporary architecture concerning representation and form, meaning and form.

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온라인 의복구매를 위한 소비자 정보탐색의 경로분석적 탐구 (A Path Analytic Exploration of Consumer Information Search in Online Clothing Purchases)

  • 김은영
    • 한국의류학회지
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    • 제31권12호
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    • pp.1721-1732
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    • 2007
  • 본 연구는 온라인 의사결정과정에서 온라인 쇼핑속성, 정보원 및 구매의도와 관련된 소비자 정보탐색의 경로모델을 밝히고자 하였다. 연구대상은 미국 남서부지역의 대학교에 재학중인 대학생으로 표본으로 설문조사 하였으며, 총 219명의 이용 가능한 자료가 수집되었다. 자료분석을 위해 요인분석과 LISREL8.53을 이용하여 경로분석을 실시하였다. 연구결과, 소비자의 온라인 의복구매를 위한 정보원은 온라인 정보원, 소매점 정보원, 대중매체의 세 가지 유형으로 분류되었다. 특히, 온라인 의복구매를 위해 소매점 정보원(점포내 디스플레이, 제조업체의 팜플렛 또는 카달로그)을 더 많이 이용하는 것으로 나타났다. 추정된 경로모델을 살펴보면, 온라인 쇼핑속성의 중요도가 정보탐색에 유의한 영향을 미쳤다. 특히 온라인 의복 구매시, 소비자의 온라인 정보원 이용은 거래관련속성 즉 구매유인서비스(incentive service)에 의해 가장 크게 영향을 받는 반면, 소매점 정보원 이용은 심미성, 가격 등의 제품 및 시장관련속성의 중요도에 의해 더 크게 영향을 받는 것으로 나타났다. 또한 소비자의 세가지 탐색유형 모두 구매의도에 정적인 효과를 보이고 있었으며, 다른 정보원에 비해, 소매점 정보원 이용이 온라인 의복구매의도에 가장 큰 효과를 보였다. 따라서, 본 연구는 온라인 쇼핑속성별 소비자의 차별화된 정보탐색 패턴이 온라인 구매의도를 증가시키고 있음을 확인함으로써, 의류제품의 멀티채널 소매전략(Multi-channel retailing) 방향이 논의되었다.

한류의 비즈니스 확장에 관한 연구: 창의성 유형 모델 기반으로 (A Study on K-Wave's Business Expansion: Based on Creativity Type Model)

  • 송민정
    • 한국인터넷방송통신학회논문지
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    • 제18권5호
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    • pp.39-54
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    • 2018
  • 본 연구의 목적은 한류의 비즈니스 영역을 확장하는 것을 목적으로 한다. 선행연구 조사 결과, 2012년 '강남스타일'을 기점으로 산업에 대한 관심이 고조되나, 당시엔 유통망 확대가 주를 이룬다. 이에 연구자는 예술적, 경제적, 과학적, 기술적 창의성으로 구분된 '창의성 유형(Creativity type)' 모델을 토대로 한류산업을 문화산업에서 창의산업으로 확대해 "한류 자산의 생성과 활용을 바탕으로 부와 일자리를 창출할 잠재력을 보유하면서, 개인적 재능이 한류 가치 생산의 기원이 되는 산업"으로 조작적 정의한다. 이를 토대로 한류 자산 생성은 3위권에 있는 영화, 드라마, K팝에 대해, 한류 자산 활용은 화장품, 식음료, 의류산업에 대해, 개인적 재능은 새로운 한류 가치 생산의 기원이 되는 흥행 지적재산권(IP)인 웹툰IP에 대해 2013~2017년 동안 분석하였다. 그 결과, 한류 자산 생성에서 중국 쏠림 배경으로 토종 OTT 발달과 규제를 회피하려는 콘텐츠기업의 대안 찾기 등이, 한류 자산 활용에서 중국향 제품 개발 활성화와 K뷰티콘텐츠 등 유튜버를 통한 뷰티콘텐츠화로 선순환됨이 확인된다. 마지막으로 개인의 재능에서는 탄탄한 스토리로 더욱 짜임새 있게 된 웹툰 IP가 영화, 드라마 등의 새로운 한류 가치 생산의 기원이 됨이 확인된다.