• Title/Summary/Keyword: Evolve

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The Conceptual Study of Knowledge Adoption based on Resource and Institutionalization Theory for Organizational Knowledge Creation Applied to Knowledge Management Systems (지식 원천 이론과 제도적 이론 관점에서 조직의 지식 수용과 창출에 관한 개념적 연구)

  • Sun, Jong-Hak;Yoon, Jung-Hyeon
    • Management & Information Systems Review
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    • v.35 no.2
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    • pp.119-136
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    • 2016
  • The purpose of this study are as follows : First, This study conceptually provide an insight of reasons that organizations seek to create, acquire, store and distribute knowledge at the level of an organization and of process how they can transform or evolve to knowledge based organizations. Second, this study confirms examine what theories can be used to knowledge management, how such theories can be useful to analyse knowledge management and provide a theoretical foundation for knowledge management research. Applied to the theories of knowledge based and resource based view and institutional theory, the essence of knowledge management confirms that the organization finds job-related knowledge and know-how retained by individual of organizational members systematically and shares common knowledge within the organization and explains knowledge creation, multi-dimensional knowledge transition and share in all dimension of individual, group, and organization. As a result of comparative analysis of theory of organizational knowledge creation theory, In knowledge management, building of knowledge-creative culture, transitional process of explicit knowledge and tacit knowledge, knowledge creation and knowledge operation are important. In the basis on these study results, we discussed how the organizational knowledge creation theory can be used to manage knowledge in the organization, and also proposed hypotheses based on some arguments against the universal acceptance of the theory.

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FORMATION AND EVOLUTION OF SELF-INTERACTING DARK MATTER HALOS

  • AHN KYUNGJIN;SHAPIRO PAUL R.
    • Journal of The Korean Astronomical Society
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    • v.36 no.3
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    • pp.89-95
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    • 2003
  • Observations of dark matter dominated dwarf and low surface brightness disk galaxies favor density profiles with a flat-density core, while cold dark matter (CDM) N-body simulations form halos with central cusps, instead. This apparent discrepancy has motivated a re-examination of the microscopic nature of the dark matter in order to explain the observed halo profiles, including the suggestion that CDM has a non-gravitational self-interaction. We study the formation and evolution of self-interacting dark matter (SIDM) halos. We find analytical, fully cosmological similarity solutions for their dynamics, which take proper account of the collisional interaction of SIDM particles, based on a fluid approximation derived from the Boltzmann equation. The SIDM particles scatter each other elastically, which results in an effective thermal conductivity that heats the halo core and flattens its density profile. These similarity solutions are relevant to galactic and cluster halo formation in the CDM model. We assume that the local density maximum which serves as the progenitor of the halo has an initial mass profile ${\delta}M / M {\propto} M^{-{\epsilon}$, as in the familiar secondary infall model. If $\epsilon$ = 1/6, SIDM halos will evolve self-similarly, with a cold, supersonic infall which is terminated by a strong accretion shock. Different solutions arise for different values of the dimensionless collisionality parameter, $Q {\equiv}{\sigma}p_br_s$, where $\sigma$ is the SIDM particle scattering cross section per unit mass, $p_b$ is the cosmic mean density, and $r_s$ is the shock radius. For all these solutions, a flat-density, isothermal core is present which grows in size as a fixed fraction of $r_s$. We find two different regimes for these solutions: 1) for $Q < Q_{th}({\simeq} 7.35{\times} 10^{-4}$), the core density decreases and core size increases as Q increases; 2) for $Q > Q_{th}$, the core density increases and core size decreases as Q increases. Our similarity solutions are in good agreement with previous results of N-body simulation of SIDM halos, which correspond to the low-Q regime, for which SIDM halo profiles match the observed galactic rotation curves if $Q {\~} [8.4 {\times}10^{-4} - 4.9 {\times} 10^{-2}]Q_{th}$, or ${\sigma}{\~} [0.56 - 5.6] cm^2g{-1}$. These similarity solutions also show that, as $Q {\to}{\infty}$, the central density acquires a singular profile, in agreement with some earlier simulation results which approximated the effects of SIDM collisionality by considering an ordinary fluid without conductivity, i.e. the limit of mean free path ${\lambda}_{mfp}{\to} 0$. The intermediate regime where $Q {\~} [18.6 - 231]Q_{th}$ or ${\sigma}{\~} [1.2{\times}10^4 - 2.7{\times}10^4] cm^2g{-1}$, for which we find flat-density cores comparable to those of the low-Q solutions preferred to make SIDM halos match halo observations, has not previously been identified. Further study of this regime is warranted.

A Multi-Epoch, Simultaneous Water and Methanol Maser Survey Toward Intermediate-Mass Young Stellar Objects

  • Bae, Jae-Han;Kim, Kee-Tae;Youn, So-Young;Kim, Won-Ju;Byun, Do-Young;Kang, Hyun-Woo;Oh, Chung-Sik
    • The Bulletin of The Korean Astronomical Society
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    • v.36 no.1
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    • pp.83.1-83.1
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    • 2011
  • We report multi-epoch, simultaneous 22 GHz water and 44 GHz Class I methanol maser line survey towards 180 intermediate-mass young stellar objects, including 14 Class 0, 19 Class I objects, and 147 Herbig Ae/Be stars. We detected $H_2O$ and $CH_3OH$ maser emission towards 16 (9%) and 10 (6%) sources with one new $H_2O$ and six new $CH_3OH$ maser sources. The detection rates of both masers rapidly decrease as the central (proto)stars evolve, which is contrary to the trends in high-mass star-forming regions. This suggests that the excitations of the two masers are closely related to the evolutionary stage of the central (proto)stars and the circumstellar environments. $H_2O$ maser velocities deviate on average 9 km s-1 from the ambient gas velocities whereas $CH_3OH$ maser velocities well match with. For both maser emissions, large velocity difference (${\mid}v_{H2O}-v_{sys}{\mid}\;>\; 10kms^{-1}\; and\;{\mid}v_{CH3OH}-v_{sys}{\mid}\;>\;1kms^{-1}$) is mostly confined to Class 0 objects. The formation and disappearance of $H_2O$ maser lines are frequent and the integrated intensities of them change up to two orders of magnitude. In contrast, $CH_3OH$ maser lines usually show no significant change in the intensity, shape, and velocity. This consistent with the previous suggestion that $H_2O$ maser emission originates from the base of an outflow while 44 GHz Class I $CH_3OH$ maser emission arises from the interaction region of the outflow with the ambient gas. The isotropic maser luminosities are well correlated with the bolometric luminosities of the central the objects. The fitted relations are $L_{H2O}=1.71{\ast}10^{-9}(L_{bol})^{0.97}$ and $L_{CH3OH}=1.71{\ast}10^{-10}(L_{bol})^{1.22}$.

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Open Social Network vs Closed Social Network: A Theoretical Approach to the Effect of the Exclusiveness of the Network (연결망 vs 연줄망: 네트워크의 폐쇄성과 그 효과에 대한 이론적 접근)

  • Lee, Sam-Ho
    • KDI Journal of Economic Policy
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    • v.36 no.2
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    • pp.175-196
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    • 2014
  • This paper is a theoretical attempt to analyze and understand Yeonjulmang and Yeongyeolmang, which are terms for social networks with negative and positive connotation respectively in Korean Sociology. To do that, we analyze a social network where unilateral help are reciprocated. A social network in this context is a network where the past behaviors of its members are transmitted. With the information how the members behaved before, a social norm can emerge in the network, which facilitate the indirect reciprocation of unilateral help. In this norm, an agent's helping now will be rewarded by his being helped in the future. Since the reward happens in the future, this norm may not be sustained even if it is efficient. To sustain the reciprocation of the help, a norm can evolve to punish the violation of the norm more severely. If the punishment becomes too severe, the reciprocation of the help can be sustained even if it is not efficient any more in that the cost of help exceeds the benefit. If we allow the exit of the network, members have incentive to do it as belonging to the network is not beneficial any more. Then the social network may collapse. To avoid the collapse of the network, the exclusive norm, which exclude even mutually beneficial relationship with outsiders, may emerge. This can explain the emergence of Yeonjulmang, or a closed network, which is inefficient in double senses; 1) it may sustain inefficient reciprocation of help, and 2) the mutually beneficial relationship is excluded between an insider and an outsider of the network.

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The Study on the Lighting Directing of Animation - Focusing on the Emotional Vocabulary that Appears in the 3D Animation Scene (애니메이션의 조명 연출에 대한 연구 - 3D 애니메이션 장면에서 나타나는 정서적 어휘를 중심으로)

  • Lee, Jong Han
    • Cartoon and Animation Studies
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    • s.36
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    • pp.349-374
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    • 2014
  • The light is the language. Directors have to describe the scene component effectively his intention to configure the scene as an appropriately. After this act of the character, the layout of the props and scene lights will enter to the scene components. Those things help to audiences can understand narrative of work and emotion that producer want to send. Expressing their emotions especially using the lights by adjusting the colors and contrast makes audience to concentrate on work and understand naturally. This lighting technique clearly appears on early year theaters stage of England and Rembrandt's paintings. Properly dividing and controlling the lights dramatically increases the beauty of the work elements to express a variety of emotions such as worries and fear. Therefore, it can be evolve depending on director's intent of using lights on his work. Lights can increase involvement of human emotion through basic features that cognition of object, visualization of space-time and by artistic method in the product. This study will examine the role and how to use lighting to express the proper sentiment based on the narrative of the work. Making research named "Lighting Research of 3D animated film which applying light features to express emotion" previous study and have to combine emotional vocabulary and emotion-based theory for classifying the emotional language that can be applied on 3D animation. And choosing most emotional scene from 3D animation for analyze how they used lighting to expressing emotions. Directors trying to show up about the light role through light method that matched perfectly with an emotional language. Expecting this research work of directing 3D animations light for expressing emotional feelings will be continue successfully.

Study on Mobile Interactive Media Art based on The Interaction of Experiential Communications (체험적 커뮤니케이션의 상호작용을 기반으로 한 모바일 인터랙티브 미디어아트에 관한 고찰)

  • Jung, Yoon-Sung
    • Cartoon and Animation Studies
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    • s.39
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    • pp.297-320
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    • 2015
  • Modern technology in the development and convergence of art brought the rapid development of the media arts actively accommodating 'media art' digital media. It has to go to expand the area and limitations as a basis of communication in the 21st century, a new artistic creativity, through the gathering of the existing chain of modern digital mobile technologies and new genre public art that is based on interactive communication break down the boundaries between sectors It has evolved into. This fusion of high technology and the art of mobile interactive media art is to overcome the limitations of time and physical space, as an active subject of interaction and participation, and expanding the range of experiential communications, such as art and science, cultural industries giving provides a flexible platform for a variety of applications. This study presents an expanded paradigm of the new communication and interactive media that define the reporting year review through the literature on art, experiential mobile communications through a case study of mobile interactive media art that is used as a medium of artistic expression the interactive effect was analyzed as a possible new public art. Convergence and interactivity, mobile interactive media art as a buzzword experience has proposed a new approach to high-tech and art and meet the new sensibility of our life and communication, unlimited possibilities worthy of the contemporary trend of convergence and consilience with a new art genre is expected to continued to evolve and develop.

Implementation and Application of the EDISON platform's integrated file management service (EDISON 플랫폼의 통합 파일관리 서비스 구현 및 적용)

  • Ma, Jin;Seo, Jerry;Ruth-Lee, Jong suk;Park, Min jae
    • Journal of Internet Computing and Services
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    • v.17 no.6
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    • pp.71-79
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    • 2016
  • As computer technology continues to evolve, the Computational Sciences utilized in Physics, Chemistry, Materials Science, and Life Sciences have been attracting more attention. In Korea, to compensate for the drawbacks in Computational Science, students and researchers have been using the EDISON platform. The EDISON platform provides a web portal service for education and research and an environment for addressing complex issues involving five fields, e.g., Computational Fluid Dynamics (CFD), Nanophysics, Computational Chemistry, Structural Dynamics, and Computational Design. As the platform and user scale increase beyond service provision, the need for efficient operation of its currently running data management system is on the rise. In this study, we resolve the data synchronization issues between the existing EDISON platform and web portal. As the EDISON platform is integrated with the web portal, a file management service is implemented to integrate the management of user data and files, which ultimately improves the overall efficiency of file management.

Address-Internetworking Scheme between Wireless Sensor Network and Internet Using TCP Port-Numbers (TCP 포트번호를 이용한 센서 네트워크와 인터넷(IPv4/IPv6)의 주소 연동)

  • Kim, Jeong-Hee;Kwon, Hoon;Kim, Do-Hyeu;Kwak, Ho-Young;Do, Yang-Hoi;Kim, Dae-Young;Byun, Yung-Cheol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.1
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    • pp.114-123
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    • 2007
  • As a promising technology that enables ubiquitous computing and will lead the information technology industries of the next generation, the new field of sensor networks is one of the most active research topics today. From now on, each node, the network formation, and even the sensor network itself will interact with the generic network and evolve dynamically according to environmental changes, in a process of continual creation and extinction. In this paper, we propose a address-Internetworking scheme for interactive networking between a sensor network and the Internet based on the TCP port-numbers. The proposed scheme enables internetworking between a sensor network address scheme based on Zigbee and the Internet address scheme based on the Internet Protocol version 6 (IPv6). We implement the proposed address-Internetworking scheme using Berkeley TinyOS, Mica Motes, and IP. In addition we verify the proposed scheme by an interconnection experiment, which involves wireless sensor networks and the Internet, using IPv4/IPv6.

Contact forces generated by fallen debris

  • Sun, Jing;Lam, Nelson;Zhang, Lihai;Gad, Emad;Ruan, Dong
    • Structural Engineering and Mechanics
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    • v.50 no.5
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    • pp.589-603
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    • 2014
  • Expressions for determining the value of the impact force as reported in the literature and incorporated into code provisions are essentially quasi-static forces for emulating deflection. Quasi-static forces are not to be confused with contact force which is generated in the vicinity of the point of contact between the impactor and target, and contact force is responsible for damage featuring perforation and denting. The distinction between the two types of forces in the context of impact actions is not widely understood and few guidelines have been developed for their estimation. The value of the contact force can be many times higher than that of the quasi-static force and lasts for a matter of a few milli-seconds whereas the deflection of the target can evolve over a much longer time span. The stiffer the impactor the shorter the period of time to deliver the impulsive action onto the target and consequently the higher the peak value of the contact force. This phenomenon is not taken into account by any contemporary codified method of modelling impact actions which are mostly based on the considerations of momentum and energy principles. Computer software such as LS-DYNA has the capability of predicting contact force but the dynamic stiffness parameters of the impactor material which is required for input into the program has not been documented for debris materials. The alternative, direct, approach for an accurate evaluation of the damage potential of an impact scenario is by physical experimentation. However, it can be difficult to extrapolate observations from laboratory testings to behaviour in real scenarios when the underlying principles have not been established. Contact force is also difficult to measure. Thus, the amount of useful information that can be retrieved from isolated impact experiments to guide design and to quantify risk is very limited. In this paper, practical methods for estimating the amount of contact force that can be generated by the impact of a fallen debris object are introduced along with the governing principles. An experimental-calibration procedure forming part of the assessment procedure has also been verified.

The Adinkra, Ghanaian Philosophy Symbols - The Expansion of the Speculation System in Adinkra Symbols (아프리카 가나의 상징철학 '아딘크라(Adinkra)' - 아딘크라 심벌을 통한 사유체계의 확장성 탐구)

  • Cho, Ji-sook
    • Cross-Cultural Studies
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    • v.44
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    • pp.343-372
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    • 2016
  • This paper introduces symbols from Ghana, the 'Adinkra', and expands upon the concepts associated with it. In other words, the world view, values and scalability that appear to form philosophical thoughts in everyday life. 'Adinkra' are symbols from Ghana in West Africa. Adinkra means 'goodbye' or 'farewell'. There are some 400 Adinkra symbols, but the meanings of the symbols have been lost. The first book on Adinkra is 'The Adinkra Dictionary' (1998) by W. Bruce Willis. Adinkra is related to the Ghanaian culture, and represents concepts such as philosophical ideology, history, historical figures, myths, legends, animals, plants, etc. In the old days, because of its meaning-'goodbye' or 'farewell'-Adinkra was generally used for funerals. But today, Adinkra is utilized in a full range of cultural events and activities. Each of the 'Adinkra' has various meanings. According to Willis, Adinkra is ever-evolving and constantly expanding. As a matter of fact, Adinkra continues to expand, evolve and develop. Nevertheless, no books have been published on Adinkra since Bruce Willis (5 May 2016 to the present). Adinkra provides insights into the rich philosophical, educational, and historical significance of Africa. Therefore, Adinkra requires evolution, expansion, and research. In this study, we will examine the Adinkra, divided into four categories. The first is related to God and the powers, the second is related to moral education. The third symbolizes 'love' and 'friendship'. and lastly, the fourth is 'life' and 'death'.