• Title/Summary/Keyword: Educational Value

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Virtual Global Collaboration to Advocate Students for Pharmacy Immunizations during Coronavirus Disease-19 (약학대학생대상 코로나바이러스감염증-19 예방접종 약료활동 교육계몽을 위한 국제협력)

  • Sandy Jeong Rhie;Hoai-An Truong;See-Won Seo
    • Korean Journal of Clinical Pharmacy
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    • v.33 no.2
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    • pp.81-85
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    • 2023
  • Background: It was to describe collaborative educational efforts under Coronavirus disease 2019 period to advocate pharmacy-based immunization delivery and meet unmet needs of partnership institution using virtual learning platforms. Methods: A partnership was established among three pharmacy schools from two countries. The class content included the history of pharmacy immunization, pharmacists' roles and contribution to public health of the USA. The class also reviewed the value of pharmacists as frontline healthcare workers to foster student insights and the scope of pharmacy. The virtual class featured an interactive video simulation and small breakroom discussion besides a lecture. Results: Participants indicated that public accessibility to pharmacy and six-year education system in South Korea as advantages. However, legislative restrictions, pharmacist burden, and interprofessional disagreements were expressed as barriers to introduce the pharmacist immunization. Conclusion: A virtual learning platform was used to advocate for pharmacy-based immunization and fulfilled an unmet educational gap at a partnership institution.

a Study on the Hands-on Education and the Out-of-School Education of the Nuclear Energy Using the Cloud Chamber in the Science Museum (과학관에서 안개상자를 활용한 원자력 체험교육 및 학교밖 교육에 관한 연구)

  • Oh, Kyu-Jin;Hong, Daegil
    • Korea Science and Art Forum
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    • v.6
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    • pp.67-78
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    • 2010
  • The purpose of this study was to examine the educational methods and the educational effects using the cloud chamber in order to help young people to understand the nuclear energy and the ionizing radiation. In this study, we surveyed not only the history and the value of the cloud chamber as an hands-on exhibit in the science museum, but the case study on the nuclear hands-on education and the nuclear out-of-school education using the cloud chamber. And we analysed the satisfaction degree of participants in the out-of-school education using the cloud chamber in the science museum.

A Theoretical Review on Novel Engineering through the Case Studies (수업 실천 사례를 통한 노벨 엔지니어링의 이론적 고찰)

  • Ki-Cheon Hong
    • Journal of Practical Engineering Education
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    • v.15 no.3
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    • pp.625-633
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    • 2023
  • In this paper, we will examine the theoretical background and educational methodological basis of Novel engineering class cases published to date. For this purpose, we selected and investigated 30 Novel engineering-related academic papers and dissertations published from 2016 to 2023. As a result, the theoretical background is Seymour Papert's constructionism and Vygotsky's socio-cultural constructivism, and the educational methodological basis is creative problem-solving learning, problem-based learning, interdisciplinary convergence class, action learning, associating reading and writing education, possibility with integrated curriculum. We hope that this study will solidify the theoretical value of the Nobel Engineering convergence teaching model and serve as an alternative for teachers preparing for future education.

Visualization of University Curriculum for Multidisciplinary Learning: A Case Study of Yonsei University, South Korea

  • Geonsik Yu;Sunju Park
    • Journal of Information Science Theory and Practice
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    • v.12 no.1
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    • pp.77-86
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    • 2024
  • As the significance of knowledge convergence continues to grow, universities are making efforts to develop methods that promote multidisciplinary learning. To address this educational challenge, our paper applies network theory and text mining techniques to analyze university curricula and introduces a graphical syllabus rendering method. Visualizing the course curriculum provides a macro and structured perspective for individuals seeking alternative educational pathways within the existing system. By visualizing the relationships among courses, students can explore different combinations of courses with comprehensive search support. To illustrate our approach, we conduct a detailed demonstration using the syllabus database of Yonsei University. Through the application of our methods, we create visual course networks that reveal the underlying structure of the university curriculum. Our results yield insights into the interconnectedness of courses across various academic majors at Yonsei University. We present both macro visualizations, covering 18 academic majors, and visualizations for a few selected majors. Our analysis using Yonsei University's database not only showcases the value of our methodology but also serves as a practical example of how our approach can facilitate multidisciplinary learning.

Exploring Korean Children's Imaginary Science Drawings: A Case of Science-art Integration

  • Mun, Kong-Ju;Kim, Sung-Won
    • Journal of The Korean Association For Science Education
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    • v.28 no.7
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    • pp.724-729
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    • 2008
  • Well-integrated science instruction with art often motivates students to more engage in science learning and to freely express their thoughts and feelings on what they have learned in science classes. This study, therefore, attempted to explore Korean children's imaginary science drawings. Ninety elementary students ($3^{rd}-6^{th}$ graders) in Seoul, South Korea, participated in this study. The guiding research questions were 1) what overall characteristics of students' imaginary science drawings are and how these characteristics represent children's image of science, and 2) what educational value of children's imaginary science drawing activity as a case of science-art integration is. Data sources included a set of children's drawings and individual interviews with selected students. From the drawings, it was found that most of the subjects that children drew tended to be limited to the space. In addition, the children tended to assimilate science into technology that makes our life more convenient. We also found imaginary science drawing can be a good science-art integrated instruction method. Imaginary science drawing has educational benefits; one is a tool to investigate children's thoughts and knowledge of science while the other is method that motivate children to learn science effectively.

An Analysis of Early Childhood Teachers' Competency Need for Education for Sustainable Development (ESD) (유아교사의 지속가능발전교육 역량에 대한 요구도 분석)

  • Jungeun An;Yeonhee Kwon
    • Korean Journal of Childcare and Education
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    • v.20 no.3
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    • pp.1-18
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    • 2024
  • Objective: The purpose of this study was to investigate and analyze the needs of early childhood teachers in order to improve their competencies for Education for Sustainable Development (ESD). Methods: Two hundred fifty-four early childhood teachers working in the B area responded to a questionnaire developed by the researcher, assessing the importance and performance of various competencies. The data were analyzed using the Borich demand model and the Locus for Focus model. Results: First, in terms of educational needs by category, the competency to implement ESD was identified as the highest priority, followed by understanding the value of ESD and the economic aspects of ESD content. Second, 17 items were identified as the top priority for educational needs in each detailed item, and 6 items were identified as the next priority. Conclusion/Implications: By directly analyzing the needs of early childhood teachers to improve their competencies for ESD, this study was able to identify the competencies required to enhance ESD for young children. Additionally, it provided a basis for discussing the direction of teacher education for early childhood teachers in the context of ESD.

A Study on the Utilization of Virtual Educational Training Contents

  • Jihan Kim;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.3
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    • pp.158-163
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    • 2024
  • Virtual world technology is driving major advances in education, entertainment, and professional training. Metaverse and extended reality (XR) technologies maximize immersion to enhance learning, provide global learning environments, and expose students to situations that are difficult to experience in real life. Career exploration is an important developmental task in adolescence, and virtual training maximizes learning by providing life-like experiences with imagery training. Virtual training overcomes spatial, financial, performance, and situational constraints and is effective in a variety of fields, including military and disaster training. It provides customized learning for various users such as youth, job seekers, and people with disabilities, deepening their understanding of professional activities and improving their problem-solving skills. It also improves the quality of learning through repetitive learning and contributes to the improvement of teamwork and communication skills, and helps to solve financial problems by using unlimited internal resources and space in virtual space, and enables people with disabilities to perform in various professions. This paper investigated the value of virtual training as a comprehensive educational tool through an economical and efficient learning experience.

Economic Value of Mountainous Urban Park Based on Contingent Valuation Methods - Case of Gyeyangsan in Incheon - (가상가치평가법을 이용한 산지형 공원의 경제적 가치 평가 - 인천광역시 계양산을 중심으로 -)

  • Kim, Mi-Ri;Lee, Jae Ho
    • Journal of the Korean Institute of Landscape Architecture
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    • v.50 no.5
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    • pp.1-12
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    • 2022
  • COVID-19 led to an increased need for mountainous urban parks in the city that can be enjoyed while moving rather than staying put. However, studies on the economic value of mountainous urban parks have been insufficient. As a result, this study investigates the economic value of Gyeyangsan, a mountainous urban park located in the city, by quantifying the value of natural resources provided to residents and analyzing the factors affecting these values. The results are summarized below. First, according to the economic value assessment of Gyeyangsan, the use value was 2,210 won per person or 4.42 billion won per year, and the preservation value was 6,182 won per household, or 129.37 billion won. Gyeyangsan's total assets value was assessed as 3.68 trillion won. Second, according to the estimates of the willingness to pay and the determinants for the use-value, the frequency of visits, age, and use satisfaction significantly impacted the intention to pay for the use-value. Third, according to the estimates of the willingness to pay and the determinants for the preservation value, the intention to revisit, volunteer participation, educational level, gender, and residence significantly influenced the intention to pay for the preservation value. According to the findings of this study, it will be possible to make crucial policy implications when setting a direction for future park management by presenting a practical policy plan for the maintenance of mountain parks in downtown areas and will broaden the scope of research.

A Study on the Feature of Using Media for Education through Longitudinal Data Analysis (종단자료 분석을 통한 청소년 미디어 교육 활용 특성 분석 연구)

  • Heo, Gyun
    • Journal of Internet Computing and Services
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    • v.21 no.4
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    • pp.77-85
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    • 2020
  • The purpose of this study is to explore the changing trajectory of using educational media through longitudinal data analysis. We categorize the feature of using educational media as usage for learning, usage for information, and usage for the game. We explore the longitudinal changing patterns of usage for learning, usage for information, and usage for the game by LGM(Longitudinal Growth Modeling). We also find the gender difference between these longitudinal changing trajectories. We used 3,499 samples of KYPS middle school second-grade panel data. We found these results: (a) Both usage for learning and information are statically significant variability in initial level and rate of change. Both of the changing trajectories have increased. (b) Girls have a higher rate of the change both in the usage of learning and information than boys over time. (c) There is a statistically significant individual variability in initial levels and rate of change in the usage of the game over time. (d) Boys have a higher rate of initial value than girls in the usage of games, but there is no significant difference in the rate of changing trajectories.

A Study on utilization of constructivist paradigm in Health Promotion and Education (보건교육 및 건강증진에 대한 구성주의 방법의 적용)

  • 최은진;박천만
    • Korean Journal of Health Education and Promotion
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    • v.15 no.2
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    • pp.43-53
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    • 1998
  • The National Health Promotion Law passed in 1995 was a milestone for initiating a national health promotion program in Korea, and government officers and health professionals are working on how to approach health promotion issues. The purpose of this study was to analyse methods and use of constructivist paradigm in health promotion and education. The health promotion area needs community empowerment, building community partnerships, and community capacity. To meet these health promotion requirements health promotion workforce should be trained through professional preparation programs that contains communication skills, group process skills, and management of programs in advanced countries such as the United States and Australia. Skills and responsibilities of those who are in charge of providing health promotion services have not yet been clearly defined in Korea because the area of health promotion is a multi-academic field, and needs a different approach, constructivist approach. Constructivist paradigm requires relativism, reasoning skills, collaborating, and motivation. These components are needed for community empowerment. Constructivism also has been applied to the field of education. Problem-based education, outcome-based education, performance-based education came from the constructivism. These educational methods are student-centered method. As the modernizing society becomes more complicated, traditional or conventional teacher-centered education cannot meet the needs of students. Students need to learn skills necessary to make healthy decisions with individual value system. So these interactive, self-learning methods can serve much more to the learner. Constructivist educational methods can be applied to educational programs in computers, too. To expand and differentiate the area of health education and health promotion from other health related fields, it is crucial to devote efforts in application and development of constructivist methods.

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