• Title/Summary/Keyword: Dynamic Graph

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Efficient Dynamic Object-Oriented Program Slicing

  • Park, Soon-Hyung;Park, Man-Gon
    • Journal of Korea Multimedia Society
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    • v.6 no.4
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    • pp.736-745
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    • 2003
  • Traditional slicing techniques make slices through dependence graphs. They also improve the accuracy of slices. However, traditional slicing techniques require many vertices and edges in order to express a data communication link because they are based on static slicing techniques. Therefore the graph becomes very complicated, and size of the slices is larger. We propose the representation of a dynamic object-oriented program dependence graph so as to process the slicing of object-oriented programs that is composed of related programs in order to process certain jobs. We also propose an efficient slicing algorithm using the relations of relative tables in order to compute dynamic slices of object-oriented programs. Consequently, the efficiency of the proposed efficient dynamic object-oriented program dependence graph technique is also compared with the dependence graph techniques discussed previously As a result, this is certifying that an efficient dynamic object-oriented program dependence graph is more efficient in comparison with the traditional object-oriented dependence graphs and dynamic object-oriented program dependence graph.

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Dynamic Slicing using Dynamic System Dependence Graph (동적 시스템 종속 그래프를 사용한 동적 슬라이싱)

  • 박순형;박만곤
    • Journal of Korea Multimedia Society
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    • v.5 no.3
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    • pp.331-341
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    • 2002
  • Traditional slicing techniques make slices through dependence graph and improve the accuracy of slices. However, traditional slicing techniques require many vertices and edges in order to express a data communication link because they are based on static slicing techniques. Therefore the graph becomes very complicated. We propose the representation of a dynamic system dependence graph so as to process the slicing of a software system that is composed of related programs in order to process certain jobs. We also propose programs on efficient slicing algorithm using relations of relative tables in order to compute dynamic slices of a software system. Using a marking table from results of the proposed algorithm can make dynamic system dependence graph for dynamic slice generation. Tracing this graph can generate final slices. We have illustrated our example with C program environment. Consequently, the efficiency of the proposed dynamic system dependence graph technique is also compared with the dependence graph techniques discussed previously. As the results, this is certifying that the dynamic system dependence graph is more efficient in comparison with system dependence graph.

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Efficient Dynamic Slicing of Object-Oriented Program

  • Park, Soon-Hyung
    • Proceedings of the Korea Society for Industrial Systems Conference
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    • 2008.10b
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    • pp.651-655
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    • 2008
  • Traditional slicing techniques make slices through dependence graphs. They also improve the accuracy of slices. However, traditional slicing techniques require many vertices and edges in order to express a data communication links. Therefore the graph becomes complicated, and size of the slices is larger. We propose the representation of a dynamic object-oriented program dependence graph so as to process the slicing of object-oriented programs that is composed of related programs in order to process certain jobs. The efficiency of the proposed efficient dynamic object-oriented program dependence graph technique is also compared with the dependence graph techniques discussed previously. As a result, this is certifying that an efficient dynamic object-oriented program dependence graph is more efficient in comparison with the traditional dynamic object-oriented program dependence graph.

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Bond Gragh Prototypes: A General Model for Dynamic Systems in Terms of Bond Graphs (표준본드선도: 본드선도에 의한 동적시스템의 일반모델)

  • Park, Jeon-Soo;Kim, Jong-Shik
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.21 no.9
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    • pp.1414-1421
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    • 1997
  • This paper examines the physics and mechanics governing the dynamic interaction between physical systems and suggests the four structures of bond graph prototypes, considered as a general model that can promise their dynamic behavior physically resonable. The bond graph prototypes originating from the paper are more realistic junction structures than those used to model dynamic systems conventionally by bond graph standards in whether physical constraints are involved or not when the energy exchange between two dynamic components arises. It is shown that the bond graph prototypes are dynamic or energetic in their describing equations compared to the bond graph standards, and connectivity and causality are properties of dynamic systems upon which the steps developed in this paper for the bond graph prototypes are wholly based and their definitions an concepts are highly emphasized all through the paper.

A Hierarchical Graph Structure and Operations for Real-time A* Path finding and Dynamic Graph Problem (실시간 A* 길 찾기와 동적 그래프 문제를 위한 계층적 그래프 구조와 연산자)

  • Kim, Tae-Won;Cho, Kyung-Eun;Um, Ky-Hyun
    • Journal of Korea Game Society
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    • v.4 no.3
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    • pp.55-64
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    • 2004
  • A dynamic graph is suitable for representing and managing dynamic changable obstacles or terrain information in 2D/3D games such as RPG and Strategy Simulation Games. We propose a dynamic hierarchical graph model with fixed level to perform a quick A* path finding. We divide a graph into subgraphs by using space classification and space model, and construct a hierarchical graph. And then we perform a quick path fading on the graph by using our dynamic graph operators. With our experiments we show that this graph model has efficient properties for finding path in a dynamic game environment.

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A Query Model for Consecutive Analyses of Dynamic Multivariate Graphs (동적 다변량 그래프의 연속적 분석을 위한 질의 모델 설계 및 구현)

  • Bae, Yechan;Ham, Doyoung;Kim, Taeyang;Jeong, Hayjin;Kim, Dongyoon
    • The Journal of Korean Association of Computer Education
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    • v.17 no.6
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    • pp.103-113
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    • 2014
  • This study designed and implemented a query model for consecutive analyses of dynamic multivariate graph data. First, the query model consists of two procedures; setting the discriminant function, and determining an alteration method. Second, the query model was implemented as a query system that consists of a query panel, a graph visualization panel, and a property panel. A Node-Link Diagram and the Force-Directed Graph Drawing algorithm were used for the visualization of the graph. The results of the queries are visually presented through the graph visualization panel. Finally, this study used the data of worldwide import & export data of small arms to verify our model. The significance of this research is in the fact that, through the model which is able to conduct consecutive analyses on dynamic graph data, it helps overcome the limitations of previous models which can only perform discrete analysis on dynamic data. This research is expected to contribute to future studies such as online decision making and complex network analysis, that use dynamic graph models.

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A Study on the Improved Dynamic Object-Oriented Program Slicing (개선된 동적 객체지향 프로그램 슬라이싱에 관한 연구)

  • Park Soon-Hyung;Park Man-Gon
    • Journal of Korea Multimedia Society
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    • v.7 no.10
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    • pp.1485-1495
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    • 2004
  • We propose the representation of a improved dynamic object-oriented program dependence graph so as to process the slicing of object-oriented programs that is composed of related programs in order to process certain jobs. We also propose an efficient slicing algorithm using the relations of relative tables in order to compute dynamic slices of object-oriented programs. We programmed the algorithm by using fortran and Visual C++. The procedure that computes the dynamic object-oriented program slices using the improved dynamic object-oriented program dependence graph(IDOPDC) is divided into four steps. Consequently, the efficiency of the proposed improved dynamic object-oriented program dependence graph(IDOPDG) technique is also compared with the dependence graph techniques discussed previously. As a result, this certifies that an improved dynamic object-oriented program dependence graph is more efficient in comparison with the traditional dynamic object-oriented program dependence graph(DOPDG).

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An efficient seismic analysis of regular skeletal structures via graph product rules and canonical forms

  • Kaveh, A.;Zakian, P.
    • Earthquakes and Structures
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    • v.10 no.1
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    • pp.25-51
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    • 2016
  • In this study, graph product rules are applied to the dynamic analysis of regular skeletal structures. Graph product rules have recently been utilized in structural mechanics as a powerful tool for eigensolution of symmetric and regular skeletal structures. A structure is called regular if its model is a graph product. In the first part of this paper, the formulation of time history dynamic analysis of regular structures under seismic excitation is derived using graph product rules. This formulation can generally be utilized for efficient linear elastic dynamic analysis using vibration modes. The second part comprises of random vibration analysis of regular skeletal structures via canonical forms and closed-form eigensolution of matrices containing special patterns for symmetric structures. In this part, the formulations are developed for dynamic analysis of structures subjected to random seismic excitation in frequency domain. In all the proposed methods, eigensolution of the problems is achieved with less computational effort due to incorporating graph product rules and canonical forms for symmetric and cyclically symmetric structures.

On the Efficiency Comparison of Dynamic Program Slicing Algorithm for Software Testing (소프트웨어 테스팅을 위한 동적 프로그램 슬라이싱 알고리즘의 효율성 비교)

  • Park, Soon-Hyung;Park, Man-Gon
    • The Transactions of the Korea Information Processing Society
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    • v.5 no.9
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    • pp.2323-2333
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    • 1998
  • Software engineers generally analyze the program behavior under the test case that revealed the error, not under any teneric est case. In this paper we discuss the dynamic slice consisting of all statements that actually affect the value of a variable occurrence for a given program input. We propose an efficient algorithm to make dynamic program slices. The eficiency of this algorithm is evaluated on some developed program. results are shown by a marking table of execution history. Dynamic Dependence Graph, and Reduced Dynamic Dependence Graph, Consequently, the efficiency of the proosed algorithm is also presented by the compariso with algorithm that was announced previously.

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An Attack Graph Model for Dynamic Network Environment (동적 네트워크 환경에 적용 가능한 Attack Graph 모델 연구)

  • Moon, Joo Yeon;Kim, Taekyu;Kim, Insung;Kim, Huy Kang
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.28 no.2
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    • pp.485-500
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    • 2018
  • As the size of the system and network environment grows and the network structure and the system configuration change frequently, network administrators have difficulty managing the status manually and identifying real-time changes. In this paper, we suggest a system that scans dynamic network information in real time, scores vulnerability of network devices, generates all potential attack paths, and visualizes them using attack graph. We implemented the proposed algorithm based attack graph; and we demonstrated that it can be applicable in MTD concept based defense system by simulating on dynamic virtual network environment with SDN.