• Title/Summary/Keyword: Distributed Server

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Testing Application of Web Processing Service (WPS) Standard to Satellite Image Processing (웹 처리 서비스(WPS) 표준의 위성영상 정보처리 시험 적용)

  • Yoon, Gooseon;Lee, Kiwon
    • Korean Journal of Remote Sensing
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    • v.31 no.3
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    • pp.245-253
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    • 2015
  • According to wide civilian utilization of multi sensor satellite information, practical needs for fusion processing and interoperable operation with multiple remote sensing imageries within distributed remote server are being increased. For this task, OGC standards with respect to satellite images and its derived products are crucial factors. This study is to present an applicability of WPS through testing implementation of image processing algorithm. Open sources such as Geoserver and OTB were used linked to WPS application for implementation. WPS can be solely used for web service supporting geoprocessing algorithm, but technical consideration compromising with other important standard protocols including WMS, WFS, WCS, or WMTS is necessary to build full featured geo web for remote sensing imageries. It is expected that application of these international standards for geo-spatial information is an important approach to produce value-added results by interoperable processing between interorganizations or information dissemination containing practical satellite image processing functionalities.

Multicast Group Partitioning Algorithm using Status or Receivers in Content Delivery WDM Network (콘텐츠 전달 WDM망에서 수신기의 상태를 고려한 멀티캐스트 그룹화 알고리즘)

  • Kyohong Jin;Jindeog Kim
    • Journal of Korea Multimedia Society
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    • v.6 no.7
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    • pp.1256-1265
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    • 2003
  • Content Delivery Network(CDN) is a mechanism to deliver multimedia content to end users on behalf of web content providers. Provider's content is distributed from content server to a set of delivery platforms located at Internet Service Providers(ISPs) through the CDN in order to realize better performance and availability than the system of centralized provider's servers. Existing work on CDN has primarily focused on techniques for efficiently multicasting the content from content server to the delivery platforms or to end users. Multimedia contents usually require broader bandwidth and accordingly WDM broadcast network has been highly recommended for the infrastructure network of CDN. In this paper, we propose methods for partitioning a multicast group into smaller subgroups using the previous status of receivers. Through the computer simulation, we show that proposed algorithm are useful to reduce the average receiver's waiting time and the number of transmissions.

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A Web-Based Multimedia Dictionary System Supporting Media Synchronization (미디어 동기화를 지원하는 웹기반 멀티미디어 전자사전 시스템)

  • Choi, Yong-Jun;Hwang, Do-Sam
    • Journal of Korea Multimedia Society
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    • v.7 no.8
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    • pp.1145-1161
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    • 2004
  • The purpose of this research is to establish a method for the construction of a multimedia electronic dictionary system by integrating the media data available from linguistic resources on the Internet. As the result of this study, existing text-oriented electronic dictionary systems can be developed into multimedia lexical systems with greater efficiency and effectiveness. A method is proposed to integrate the media data of linguistic resources on the Internet by a web browser. In the proposed method, a web browser carries out all the work related to integration of media data, and it does not need a dedicated server system. The system constructed by our web browser environment integrates text, image, and voice sources, and also can produce moving pictures. Each media is associated with the meaning of data so that the data integration and movement may be specified in the associations. SMIL documents are generated by analyzing the meaning of each data unit and they are executed in a web browser. The proposed system can be operated without a dedicated server system. And also, the system saves storage space by sharing the each media data distributed on the Internet, and makes it easier to update data.

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Design and Implementation of the Distributed Object Middleware for Ubiquitous-Home Healthcare System (U-Home Healthcare를 위한 분산객체 미들웨어의 설계 및 구현)

  • Park Su-Hyun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.8
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    • pp.1519-1525
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    • 2006
  • This paper proposes the U-healtcare middleware that is based on mininumCORBA. Ubiquitous healthcare system is generated by combining the technologies of computer system and medical system. This makes available that the person can receive medical treatment anywhere, anytime at on-line. The Healthcare devices are connected to network system as wire or wireless internet. So, the computer system can gather the vital information from the person at the real time and transfers the information to the server system that processes the medical information. When a medical doctor makes a diagnosis they can get more information about the patient by using the information within the server. Users would like to receive more services in the ubiquitous healthcare system than the traditional medical system. And in U-healthcare system, every healthcare devices and the users have to be connected to network system and the information from them has to be integrated. U-Home Healthcare middleware I proposed in this paper will do everything that I mentioned above.

An Object-Oriented, Client-Server Architecture for a Generalized Multimedia a Processing Model in a Distributed Multimedia System (분산 멀티미디어 시스템을 위한 범용 멀티미디어 처리 모델의 객체지향, 클라이언트 -서버 구조)

  • Kim, Doo-Hyun;Lim, Young-Hwan
    • The Transactions of the Korea Information Processing Society
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    • v.3 no.1
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    • pp.9-32
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    • 1996
  • In this paper, we describe a multimedia data processing model that supports wide variety of applications based on multimedia production model. This model supports network-transparent access to stored multimedia data, real-time mult media input devices, and multimedia processing. The model addresses real-time dato a switching and delivery, as well as acquisition, processing, and output. Most translation, compression, and synchronization services are integrated. This model consists of three layers: (1) stream, (2) multimedia presentation, (3) hyperpresentaion. This paper describes the data abstractions associated with each layer. These data abstractions provide a framework for defining the services provided by each layer, and describe the object-oriented mechanisms that provide those services. A sample scenario is presentated to illustrate the use of this model. A server-client architecture and implementation issues, and future directions are also discussed. sed.

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Enhancement of Sampling Based DDoS Detecting System for SDN (소프트웨어 정의 네트워크를 위한 샘플링 기반 서비스거부공격 탐지 시스템 개선)

  • Nguyen, Sinhngoc;Choi, Jintae;Kim, Kyungbaek
    • Proceedings of the Korea Information Processing Society Conference
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    • 2017.04a
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    • pp.315-318
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    • 2017
  • Nowadays, Distributed Denial of Service (DDoS) attacks have gained increasing popularity and have been a major factor in a number of massive cyber-attacks. It could easily exhaust the computing and communicating resources of a victim within a short period of time. Therefore, we have to find the method to detect and prevent the DDoS attack. Recently, there have been some researches that provide the methods to resolve above problem, but it still gets some limitations such as low performance of detecting and preventing, scope of method, most of them just use on cloud server instead of network, and the reliability in the network. In this paper, we propose solutions for (1) handling multiple DDoS attacks from multiple IP address and (2) handling the suspicious attacks in the network. For the first solution, we assume that there are multiple attacks from many sources at a times, it should be handled to avoid the conflict when we setup the preventing rule to switches. In the other, there are many attacks traffic with the low volume and same destination address. Although the traffic at each node is not much, the traffic at the destination is much more. So it is hard to detect that suspicious traffic with the sampling based method at each node, our method reroute the traffic to another server and make the analysis to check it deeply.

An Efficient Resource Discovery Mechanism based on Distributed Location Information in Pure P2P Environments (순수 P2P 환경에서 분산된 위치 정보를 이용한 자원 검색 기법)

  • Kim In-suk;Kang Yong-hyeog;Eom Young Ik
    • Journal of KIISE:Information Networking
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    • v.31 no.6
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    • pp.573-581
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    • 2004
  • Recently, the rapid growth of Internet technology and the deployment of high speed networks make many kinds of multimedia services possible. Preexisting multimedia services are designed based on the client/server model which has the problems such as the network failure and the low speed communication due to the high load on the central server. In order to solve these problems, peer-to-peer networks are introduced and expanded through Internet environments. In this paper, we propose a pure peer-to-peer network based resource discovery mechanism for multimedia services. In the proposed scheme, each host maintains the location information of resources which are recently requested by other hosts as well as that oi the replicas of local resources. The proposed scheme has the faster response time and incurs the smaller traffic than the preexisting discovery schemes in pure peer-to-peer network environments. Also, by decentralizing the location information and differentiating the reply path, our proposed scheme can solve the search result loss problem that occurs when the network is unsettled.

An IP-address Auto-configuration Technique using Address Reservation for a Mobile Ad hoc Networks (모바일 애드 흑 네트워크에서의 주소 예약을 이용한 IP주소 자동 설정 기법)

  • Kim Namhoon;Ahn Soyeon;Moon Kyeongdeok;Lee Younghee
    • Journal of KIISE:Information Networking
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    • v.31 no.6
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    • pp.659-672
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    • 2004
  • A Mobile Ad hoc Network (MANET) is a group of independent mobile computing nodes that consist of a multi-hop wireless network without a central administration or any infrastructure. Every node that wants to join a MANET must obtain an address for communication. Having a centralized DHCP server that provides addresses to nodes, we can easily and automatically obtain addresses. However, a MANET lacks any fixed infrastructure such as a DHCP server. We therefore propose a distributed address autoconfiguration approach for a MANET using a reserved address and optimistic Duplicated Address Detection (DAD). The reserved address helps to reduce the allocation latency, and the optimistic DAD guarantees the uniqueness of addresses and lessens communication overhead. We then suggest methods of handling network partition and network merging situations, and go on to evaluate our approach through simulations. The simulation result shows that our scheme guarantees the uniqueness of allocated address and considerably improves allocation latency and communication overheads.

App-based 2-channel User Authentication Scheme for Multiple Application Systems (다중 응용시스템용 앱기반 2-채널 사용자 인증방안)

  • Song, Tae-Gi;Jo, In-June
    • The Journal of the Korea Contents Association
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    • v.18 no.9
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    • pp.141-148
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    • 2018
  • Currently, the user authentication technology used by users to access multiple applications within an organization is being applied with ID/PW-based SSO technology. These user authentication methods have the fundamental disadvantages of ID/PW and SSO. This means that security vulnerabilities in ID/PW can lead to periodic changes in PWs and limits on the number of incorrect PW inputs, and SSO adds high cost of the SSO server, which centrally stores the authentication information, etc. There is also a fundamental vulnerability that allows others to freely use other people's applications when they leave the portal application screen with SSO. In this paper, we proposed an app-based 2-channel authentication scheme to fundamentally eliminate problems with existing ID/PW-based SSO user authentication technologies. To this end, it distributed centralized user authentication information that is stored on SSO server to each individual's smartphone. In addition, when users access a particular application, they are required to be authenticated through their own smartphone apps.

Design and Implementation of a Retrieval Server for Virtual Documents in the MIRAGE-III Digital Library (MIRAGE-III 디지털도서관에서 가상문서 검색 서버의 설계 및 구현)

  • Lee, Yong-Bae;Maeng, Sung-Hyon
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.2
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    • pp.219-230
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    • 2002
  • One of the most important functions digital libraries need to offer is to help users find necessary information in a distributed environment in the most efficient and effective manner. In order to meet the goal, it is desirable to link scattered pieces of information and present them as a logically coherent whole when the user wants it, so that he or she doesn't need to know their physical location. The virtual document is an integrated document that the total or part of the physical documents stored in a specific repository are linked dynamically. Our MIRAGE-III digital library system provides a content-based retrieval of physical documents and the virtual documents in XML. This system provides a retrieval of partial documents, attributes and hierarchical structures and linked-documents based in structured documents like XML or SGML. In this paper we describe a methodology of design and implementation of the query processor and retrieval server in the MIRAGE-III digital library system.