• 제목/요약/키워드: Distance-Based Learning

검색결과 598건 처리시간 0.028초

Leveraging Reinforcement Learning for Generating Construction Workers' Moving Path: Opportunities and Challenges

  • Kim, Minguk;Kim, Tae Wan
    • 국제학술발표논문집
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    • The 9th International Conference on Construction Engineering and Project Management
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    • pp.1085-1092
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    • 2022
  • Travel distance is a parameter mainly used in the objective function of Construction Site Layout Planning (CSLP) automation models. To obtain travel distance, common approaches, such as linear distance, shortest-distance algorithm, visibility graph, and access road path, concentrate only on identifying the shortest path. However, humans do not necessarily follow one shortest path but can choose a safer and more comfortable path according to their situation within a reasonable range. Thus, paths generated by these approaches may be different from the actual paths of the workers, which may cause a decrease in the reliability of the optimized construction site layout. To solve this problem, this paper adopts reinforcement learning (RL) inspired by various concepts of cognitive science and behavioral psychology to generate a realistic path that mimics the decision-making and behavioral processes of wayfinding of workers on the construction site. To do so, in this paper, the collection of human wayfinding tendencies and the characteristics of the walking environment of construction sites are investigated and the importance of taking these into account in simulating the actual path of workers is emphasized. Furthermore, a simulation developed by mapping the identified tendencies to the reward design shows that the RL agent behaves like a real construction worker. Based on the research findings, some opportunities and challenges were proposed. This study contributes to simulating the potential path of workers based on deep RL, which can be utilized to calculate the travel distance of CSLP automation models, contributing to providing more reliable solutions.

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비전 센서 및 딥러닝 기반 선박 접안을 위한 어라운드뷰 모니터링 시스템 (Vision Sensor and Deep Learning-based Around View Monitoring System for Ship Berthing)

  • 김한근;김동훈;박별터;이승목
    • 대한임베디드공학회논문지
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    • 제15권2호
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    • pp.71-78
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    • 2020
  • This paper proposes vision sensors and deep learning-based around view monitoring system for ship berthing. Ship berthing to the port requires precise relative position and relative speed information between the mooring facility and the ship. For ships of Handysize or higher, the vesselships must be docked with the help of pilots and tugboats. In the case of ships handling dangerous cargo, tug boats push the ship and dock it in the port, using the distance and velocity information receiving from the berthing aid system (BAS). However, the existing BAS is very expensive and there is a limit on the size of the vessel that can be measured. Also, there is a limitation that it is difficult to measure distance and speed when there are obstacles near the port. This paper proposes a relative distance and speed estimation system that can be used as a ship berthing assist system. The proposed system is verified by comparing the performance with the existing laser-based distance and speed measurement system through the field tests at the actual port.

웹 기반 원격교육에서 학업성취도 향상을 위한 연수시스뎀 구성에 관한 연구 (A Study on Construction of Training System for Improvement of Learning Achievement in The Web-Based Distance Education)

  • 김원영;김치수;김진수
    • 한국멀티미디어학회논문지
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    • 제5권5호
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    • pp.538-551
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    • 2002
  • 웹을 통한 원격교육은 시간과 공간의 문제를 극복할 수 있다는 큰 장점에도 불구하고 강의 실 및 집합교육에 비해 연수생 관리가 취약하다는 문제점을 지니고 있다. 이러한 문제는 원격 교육활동의 성취수준 및 목표도달에 대한 커다란 장애로 부담이 되며, 원격교육담당자에 게 많은 고민을 안겨주고 있다. 원격 교육담당자는 원격교육활동에 대한 연수생의 참여와 반응을 계속적으로 모니터링해야 하고 이에 대한 적절한 피드백을 연수생에게 제공하여야 하나 기존 원격교육시스템은 교수학습활동에 중점을 둔 나머지 원격 교육활동에 대한 효율적 관리기능을 제공하지 못하고 있다. 본 논문은 원격 교원연수의 효율적 운영과 교원연수가 목표하는 학업성취수준의 효과적 달성을 위해 원격교원연수의 적합한 관리요소를 추출하고 이를 시스템 또는 연수 관리자가 연수과정에 적용하여 연수생에 대한 적절한 피드백의 제 공이 가능한 원격교원 연수시스템을 제안한다. 원격교원연수의 상호작용 유형과 학습효과 간의 관계를 비교 분석한다 또한, 본 시스템의 효율성 검증을 위해 원격교원연수의 학습유형과 이에 연계된 관리항목에 대한 가설을 설정하고 학습유형검사지를 통해 학업성취도와의 관계를 규명한다.

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웹기반 로봇 원격 교육시스템 (A Web-based Distance Learning System for Robotics)

  • 홍순혁;전재욱
    • 정보처리학회논문지A
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    • 제11A권7호
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    • pp.583-589
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    • 2004
  • 로봇 관련 강의에서 여러 가지 개념을 용이하게 이해하기 위한 다양한 자료가 아직 부족하고, 한정된 기자재로 인하여 로봇을 이용한 실험을 충분히 수행하지 못하고 있는 실정이다. 이를 해소하기 위하여 본 논문에서는 멀티미디어 콘텐츠와 3차원 로봇 시뮬레이터로 구성된 웹기반 로봇 원격 교육시스템을 개발하고자 한다. 학생은 웹상에 구성된 멀티미디어 콘텐츠를 이용하여 로봇과 관련된 개념을 용이하게 이해할 수 있으며, 3차원 로봇 시뮬레이터를 이용하여 가상 로봇 실험 및 실제 로봇과의 연동 실험을 수행할 수 있을 것이다.

교수-학습자간의 콘텐츠 자체 제작을 위한 협력 시스템 개발 (The Cooperation System Development for the Self-production of Content between Instructor and Learner)

  • 김호진;김창수
    • 한국멀티미디어학회논문지
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    • 제21권11호
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    • pp.1297-1304
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    • 2018
  • Online education, commonly referred to as distance education, has developed rapidly. However, it is questionable whether such distance education has been applied to various educational fields and has achieved satisfactory results in terms of learning effect. One of the reasons for not maximizing the benefits of distance education is non-dynamicity in the production and application of educational content. Educational contents production is made up of collaborative work between the instructor who is the contents expert and the developer who is the production expert. For this reason, existing researches have also concentrated on the improvement of each educational effect. In this paper, we propose to replace a production expert from a developer to an instructor. At this time, the important point is that the educational contents produced by the instructor, who is a development non-expert, should still be able to be maintained with high-quality contents utilizing the characteristics of the web. For this purpose, the production system was developed based on open source to maintain the quality similar to the educational contents developed by the production expert. This will increase the effectiveness of education by applying the developed Smart-Blended Learning System to various educational sites.

A Distance Approach for Open Information Extraction Based on Word Vector

  • Liu, Peiqian;Wang, Xiaojie
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제12권6호
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    • pp.2470-2491
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    • 2018
  • Web-scale open information extraction (Open IE) plays an important role in NLP tasks like acquiring common-sense knowledge, learning selectional preferences and automatic text understanding. A large number of Open IE approaches have been proposed in the last decade, and the majority of these approaches are based on supervised learning or dependency parsing. In this paper, we present a novel method for web scale open information extraction, which employs cosine distance based on Google word vector as the confidence score of the extraction. The proposed method is a purely unsupervised learning algorithm without requiring any hand-labeled training data or dependency parse features. We also present the mathematically rigorous proof for the new method with Bayes Inference and Artificial Neural Network theory. It turns out that the proposed algorithm is equivalent to Maximum Likelihood Estimation of the joint probability distribution over the elements of the candidate extraction. The proof itself also theoretically suggests a typical usage of word vector for other NLP tasks. Experiments show that the distance-based method leads to further improvements over the newly presented Open IE systems on three benchmark datasets, in terms of effectiveness and efficiency.

Instance Based Learning Revisited: Feature Weighting and its Applications

  • Song Doo-Heon;Lee Chang-Hun
    • 한국멀티미디어학회논문지
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    • 제9권6호
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    • pp.762-772
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    • 2006
  • Instance based learning algorithm is the best known lazy learner and has been successfully used in many areas such as pattern analysis, medical analysis, bioinformatics and internet applications. However, its feature weighting scheme is too naive that many other extensions are proposed. Our version of IB3 named as eXtended IBL (XIBL) improves feature weighting scheme by backward stepwise regression and its distance function by VDM family that avoids overestimating discrete valued attributes. Also, XIBL adopts leave-one-out as its noise filtering scheme. Experiments with common artificial domains show that XIBL is better than the original IBL in terms of accuracy and noise tolerance. XIBL is applied to two important applications - intrusion detection and spam mail filtering and the results are promising.

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Latest Information Technologies in the UK Adults Education System

  • Tverezovska, Nina;Bilyk, Ruslana;Rozman, Iryna;Semerenko, Zhanna;Orlova, Nataliya;Vytrykhovska, Oksana;Oros, Ildiko
    • International Journal of Computer Science & Network Security
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    • 제22권8호
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    • pp.25-34
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    • 2022
  • Today, further education of adults in the UK is one of the developing areas of continuing education. The Open University with distance learning, in the process of which innovative forms and methods based on computer and telecommunication technologies are used, is particularly successful in the organization of additional education of the adult population. The advantages of distance learning, multimedia - the latest information technologies, which provide the combination of graphic images, video, sound with the help of modern computer tools, are noted. The basic principles and forms underlying the technologies and forms of work with the elderly are defined. The international experience of implementing "Universities of the Third Age" is summarized. The most widespread approach in adult education in Great Britain is informational. The use of computer technologies motivates a new paradigm in educational methods and strategies, which requires new approaches, forms of learning, and innovative ways of delivering educational materials to adult learners. Information technologies have gained great popularity in such activities as distance learning, online learning, assistance in the education management system, development of programs and virtual textbooks in various subjects, online search for information for the educational process, computer testing of students' knowledge, creation of electronic libraries, formation of a single scientific electronic environment, publication of virtual magazines and newspapers on pedagogical topics, teleconferences, expansion of international cooperation in the field of Internet education. The information technology of synchronous distance learning "online" has gained considerable popularity in the educational process today. A promising direction is the use of multimedia technologies in educational activities to create a design of a virtual computer environment by decoding audiovisual information.

IT 개발자 대상 학습플랫폼 비교 연구 (Comparative Study of Learning Platform for IT Developers)

  • 이지은
    • 한국IT서비스학회지
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    • 제20권5호
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    • pp.147-158
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    • 2021
  • The digital transformation and COVID-19 are also causing major changes in teaching-learning methods. The biggest change is the spread of remote training and the emergence of various innovative learning platforms. Distance education has been criticized for not meeting technology trends and field demands..However, the problem of distance education is being solved through a system that supports various interactions and collaborations and supports customized learning paths. The researcher conducted a case study on domestic and foreign learning platforms that provide non-face-to-face ICT education. Based on the case study results, the researcher presented the functional characteristics of a learning platform that effectively supports non-face-to-face learning. In common, these sites faithfully supported the basic functions of the information system. In addition to learning progress check and learning guidance, some innovative learning platforms were providing differentiated functions in practice support, performance management, mentoring, learning data analysis, curation provision, and CDP support. Most learning platforms supported one-way, superficial interaction. If the platform effectively supports a variety of learning experiences and provides an integrated learning experience thanks to the development of IT technology, user satisfaction with the learning platform, intention to continue learning, and achievement will increase.

Measuring Acceptance Levels of Webcast-Based E-Learning to Improve Remote Learning Quality Using Technology Acceptance Model

  • Satmintareja;Wahyul Amien Syafei;Aton Yulianto
    • Journal of information and communication convergence engineering
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    • 제22권1호
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    • pp.23-32
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    • 2024
  • This study aims to improve the quality of distance learning by developing webcast-based e-learning media and integrating it into an e-learning platform for functional job training purposes at the National Research and Innovation Agency, Indonesia. This study uses a Technology Acceptance Model (TAM) to assess and predict user perceptions of information systems using webcast platforms as an alternative to conventional applications. The research method was an online survey using Google Forms. Data collected from 136 respondents involved in practical job training were analyzed using structural equation modeling to test the technology acceptance model. The results showed that the proposed model effectively explained the variables associated with the adoption of web-based e-learning during the COVID-19 pandemic in Indonesia for participants engaged in functional job training. These findings suggest that users' perceptions of ease of use, usefulness, benefits, attitudes, intentions, and webcast usage significantly contribute to the acceptance and use of a more effective and efficient webcast-based e-learning platform.