• Title/Summary/Keyword: Discrete event systems

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Design for Sequential Control System Using Petri Nets with Hierarchical Expression(I) - Division of Petri Nets Based on SFC (페트리네트의 계층화를 통한 시퀀스제어계의 설계(I) - SFC에 근거한 페트리네트의 분할)

  • Jeong, Seok-Kwon;Yang, Joo-Ho
    • Journal of Ocean Engineering and Technology
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    • v.13 no.3B
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    • pp.106-115
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    • 1999
  • Modeling a discrete event system such as a sequential control system is difficult compared with a continuous system. Petri nets have been introduced as an analyzing and design tool for the discrete systems. One of the problems in its applications is that the model can not be analyzed easily in the case of large scale or complicated systems because of increase of the number of components of the system. To overcome this problem, some methods for dividing or reducing Petri nets have been suggested. In this paper, an approach for a hierarchical expression of Petri nets based on Sequential Function Chart(SFC) is proposed. A measuring tank system will be described as a typical kind of discrete systems. The system is modeled by sub Petri nets based on SFC in order to analyze and visualize efficiently about the dynamic behaviors of the system. Some numerical simulations using state equations are performed to prove the validity of the proposed method.

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All Phase Discrete Sine Biorthogonal Transform and Its Application in JPEG-like Image Coding Using GPU

  • Shan, Rongyang;Zhou, Xiao;Wang, Chengyou;Jiang, Baochen
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.9
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    • pp.4467-4486
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    • 2016
  • Discrete cosine transform (DCT) based JPEG standard significantly improves the coding efficiency of image compression, but it is unacceptable event in serious blocking artifacts at low bit rate and low efficiency of high-definition image. In the light of all phase digital filtering theory, this paper proposes a novel transform based on discrete sine transform (DST), which is called all phase discrete sine biorthogonal transform (APDSBT). Applying APDSBT to JPEG scheme, the blocking artifacts are reduced significantly. The reconstructed image of APDSBT-JPEG is better than that of DCT-JPEG in terms of objective quality and subjective effect. For improving the efficiency of JPEG coding, the structure of JPEG is analyzed. We analyze key factors in design and evaluation of JPEG compression on the massive parallel graphics processing units (GPUs) using the compute unified device architecture (CUDA) programming model. Experimental results show that the maximum speedup ratio of parallel algorithm of APDSBT-JPEG can reach more than 100 times with a very low version GPU. Some new parallel strategies are illustrated in this paper for improving the performance of parallel algorithm. With the optimal strategy, the efficiency can be improved over 10%.

Computing Coarser Observation Ffunctions Using Control-Compatible States of Supervisor

  • Cho, Hangju
    • 제어로봇시스템학회:학술대회논문집
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    • 1993.10a
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    • pp.318-323
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    • 1993
  • The paper discusses the problem of computing coarser observation functions in supervisory control of discrete event systems. It is shown that when a supervisor that realizes a given language L has certain properties, L-realizability of a coarser observation function is equivalent to control-compatibility of the states in some subsets of the state space of the supervisor. This characterization is then used to devise an iterative procedure of computing coarser L-realizable observation functions, where supervisor reduction and L-realizability verification of an observation function are performed at each iteration.

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Designing observation functions in supervisory control

  • Cho, Hangju
    • 제어로봇시스템학회:학술대회논문집
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    • 1990.10a
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    • pp.523-528
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    • 1990
  • This paper discusses the problem of designing an observation function as coarsest as possible in supervisory control of discrete event dynamic systems. Some algebraic properties of two sets consisting of observation functions for which the given desirable behavior is realizable are investigated:these sets with a partial ordering turn out not to possess largest elements. Two natural methods of obtaining an observation function, which is frequently coarser than the identity mapping, are also presented. An example illustrates the use of these methods.

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Decentralized Supervision with Coordinator of Discrete Event Systems (Coordinator를 이용한 이산사건시스템의 분산관리제어)

  • 김성규;임종태
    • 제어로봇시스템학회:학술대회논문집
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    • 2000.10a
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    • pp.35-35
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    • 2000
  • In this paper, we introduce a conservative control approach using a full feedback map and suggest a switching control between the conservative and default control. For the conservative control, we use the coordinator which performs the conjunction operation of the full feedback map information of local supervisors. Since the switching control with the coordinator extends the ability of local supervisors in the decentralized supervisory control, we can solve the problem in case the coobservability condition can not be satisfied.

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A Study on the Erection Process Modeling and Simulation considering Variability (변동성을 고려한 탑재프로세스 모델링과 시뮬레이션에 관한 연구)

  • Lim, Hyunkyu;Lee, Yonggil;Kim, Byungchul;Woo, Jonghun
    • Journal of the Society of Naval Architects of Korea
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    • v.53 no.2
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    • pp.101-107
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    • 2016
  • Generally, the shipbuilding industry has finite resources and limited workspace. Due to finite resources, limited workspace and state of block preparation, erection process in shipbuilding industry is frequently delayed than erection process scheduling which is planned at long-term plan stage. In this study, considering variability of block reserve ratio, the degree of delay in real erection process is measured and compared to scheduling which is planned at long-term plan stage in shipbuilding industry including finite capacity and variative lead time. Also, the erection process scheduling which has minimum lead time can be checked through simulation. The results of this study could be improved the accuracy of erection process scheduling by checking the main event compliance ratio by block reserve ratio and calculating the optimum erection pitch for the main event compliance.

A Genetic Algorithm and Discrete-Event Simulation Approach to the Dynamic Scheduling (유전 알고리즘과 시뮬레이션을 통한 동적 스케줄링)

  • Yoon, Sanghan;Lee, Jonghwan;Jung, Gwan-Young;Lee, Hyunsoo;Wie, Doyeong;Jeong, Jiyong;Seo, Yeongbok
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.36 no.4
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    • pp.116-122
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    • 2013
  • This study develops a dynamic scheduling model for parallel machine scheduling problem based on genetic algorithm (GA). GA combined with discrete event simulation to minimize the makespan and verifies the effectiveness of the developed model. This research consists of two stages. In the first stage, work sequence will be generated using GA, and the second stage developed work schedule applied to a real work area to verify that it could be executed in real work environment and remove the overlapping work, which causes bottleneck and long lead time. If not, go back to the first stage and develop another schedule until satisfied. Small size problem was experimented and suggested a reasonable schedule within limited resources. As a result of this research, work efficiency is increased, cycle time is decreased, and due date is satisfied within existed resources.

Implementation and Static Verification Methodology of Discrete Event Simulation Software based on the DEVS Diagram: A Practical Approach (DEVS 다이어그램 기반 이산사건 시뮬레이션 소프트웨어 구현 및 정적 검증기법: 실용적 접근방법)

  • Song, Hae Sang
    • Journal of the Korea Society for Simulation
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    • v.27 no.3
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    • pp.23-36
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    • 2018
  • Discrete Event System Specification (DEVS) has been used for decades as it provides sound semantics for hierarchical modular specification of discrete event systems. Instead of the mathematical specification, the DEVS diagram, based on the structured DEVS formalism, has provided more intuitive and convenient representation of complex DEVS models. This paper proposes a clean room process for implementation and verification of a DEVS diagram model specification into a simulation software source code. Specifically, it underlies a sequence of transformation steps from conformance and integrity checking of a given diagram model, translation into a corresponding tabular model, and finally conversion to a simulation source code, with each step being inversely verifiable for traceability. A simple example helps developers to understand the proposed process with associated transformation methods; a case study shows that the proposed process is effective for and adaptable to practical simulation software development.

Verification of Automatic PAR Control System using DEVS Formalism (DEVS 형식론을 이용한 공항 PAR 관제 시스템 자동화 방안 검증)

  • Sung, Chang-ho;Koo, Jung;Kim, Tag-Gon;Kim, Ki-Hyung
    • Journal of the Korea Society for Simulation
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    • v.21 no.3
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    • pp.1-9
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    • 2012
  • This paper proposes automatic precision approach radar (PAR) control system using digital signal to increase the safety of aircraft, and discrete event systems specification (DEVS) methodology is utilized to verify the proposed system. Traditionally, a landing aircraft is controlled by the human voice of a final approach controller. However, the voice information can be missed during transmission, and pilots may also act improperly because of incorrectness of auditory signals. The proposed system enables the stable operation of the aircraft, regardless of the pilot's capability. Communicating DEVS (C-DEVS) is used to analyze and verify the behavior of the proposed system. A composed C-DEVS atomic model has overall composed discrete state sets of models, and the state sequence acquired through full state search is utilized to verify the safeness and the liveness of a system behavior. The C-DEVS model of the proposed system shows the same behavior with the traditional PAR control system.

Embodiment of Effective Multi-Robot Control Algorithm Using Petri-Net (Petri-Net을 이용한 효과적인 다중로봇 제어알고리즘의 구현)

  • 선승원;국태용
    • Journal of Institute of Control, Robotics and Systems
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    • v.9 no.11
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    • pp.906-916
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    • 2003
  • A multi-robot control algorithm using Petri-Net is proposed for 5vs5 robot soccer. The dynamic environment of robot soccer is modeled by defining the place and transition of each robot and converting it into Petri-Net diagram. Once all the places and transitions of robots are represented by the Petri-Net model, their actions can be chosen according to the roles of robots and position of the ball in soccer game, e.g., offensive, defensive and goalie robot. The proposed modeling method is implemented for soccer robot system. The efficiency and applicability of the proposed multiple-robot control algorithm using Petri-Net are demonstrated through 5vs5 Middle League SimuroSot soccer game.