• Title/Summary/Keyword: Direct use

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Regionalization of CN values at Imha Watershed with SCE-UA (최적화 기법을 이용한 임하호유역 대표 CN값 추정)

  • Jeon, Ji-Hong;Kim, Tae-Dong;Choi, Dong-Hyuk
    • Journal of The Korean Society of Agricultural Engineers
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    • v.53 no.5
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    • pp.9-16
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    • 2011
  • Curve Numbers (CN) for the combination of land use and hydrologic soil group were regionalized at Imha Watershed using Long-term Hydrologic Impact Assessment (L-THIA) coupled with SCE-UA. The L-THIA was calibrated during 1991-2000 and validated during 2001-2007 using monthly observed direct runoff data. The Nash-Sutcliffe (NS) coefficients for calibration and validation were 0.91 and 0.93, respectively, and showed high model efficiency. Based on the criteria of model calibration, both calibration and validation represented 'very good' fit with observe data. The spatial distribution of direct surface runoff by L-THIA represented runoff from Thiessen pologen at Subi and Sukbo rain gage station much higher than other area due to the combination of poor hydrologic condition (hydrologic soil C and D group) and locality heavy rainfall. As a results of hydrologic condition and treatment for land use type based on calibrated CNs, forest is recommended to be hydrologically modelled dived into deciduous, coniferous, and mixed forest due to the hydrological difference. The CNs for forest and upland showed the poor hydrologic condition. The steep slope of forest and alpine agricultural field make high runoff rate which is the poor hydrologic condition because CN method can not consider field slope. L-THIA linded with SCE-UA could generated a regionalized CNs for land use type with minimized time and effort, and maximized model's accuracy.

Development of a terrain model in 3D Game (3차원 게임에서의 손쉬운 지형 모델 구현 방법)

  • Park, Seok-hee;Lee, Hee-bum;Kim, Soo-Kyun;Im, Kwang-Hyuk;An, Sung-ohk
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.533-534
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    • 2013
  • In computer game, terrain model is applied a nice texture to render snowy mountains and valley. Terrain model in the game, it is important role that the character plays in space. Realistic depiction of the terrain model enhances the absorption of the game. Now many terrain models are made by using lots of terrain tools. In this paper, we does not use terrain modeling tool, we use only 3D max for making terrain model easily. 3D max provides a comprehensive 3D modeling, rendering, and compositing solution for games. In this paper we create terrain models by using 3D max, also we present how to use DirectX environment.

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2.5D Metaverse Game Engine using Java (자바를 이용한 2.5D 메타버스 게임 엔진 설계 및 구현)

  • Han, Seung Hoon;Kim, Eun Ju
    • Journal of Korea Multimedia Society
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    • v.10 no.2
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    • pp.260-268
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    • 2007
  • The game was mainly developed using the C/C++ language and DirectX in the current computer and mobile field. But, if we use these limited language, we can suppress a diversity of game engine when we design various game engines. In this paper, we wanted to develop the game us ing the Java to use the limited game development language with some variety and designed and developed the airplane combat game, the metaverse game engine as the game for the reuse and the extensibility of the code in the game engine us ing the re-use of the code of the features in the Java.

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Automated Audiometry: A Review of the Implementation and Evaluation Methods

  • Shojaeemend, Hassan;Ayatollahi, Haleh
    • Healthcare Informatics Research
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    • v.24 no.4
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    • pp.263-275
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    • 2018
  • Objectives: Automated audiometry provides an opportunity to do audiometry when there is no direct access to a clinical audiologist. This approach will help to use hearing services and resources efficiently. The purpose of this study was to review studies related to automated audiometry by focusing on the implementation of an audiometer, the use of transducers and evaluation methods. Methods: This review study was conducted in 2017. The papers related to the design and implementation of automated audiometry were searched in the following databases: Science Direct, Web of Science, PubMed, and Scopus. The time frame for the papers was between January 1, 2010 and August 31, 2017. Initially, 143 papers were found, and after screening, the number of papers was reduced to 16. Results: The findings showed that the implementation methods were categorized into the use of software (7 papers), hardware (3 papers) and smartphones/tablets (6 papers). The used transducers were a variety of earphones and bone vibrators. Different evaluation methods were used to evaluate the accuracy and the reliability of the diagnoses. However, in most studies, no significant difference was found between automated and traditional audiometry. Conclusions: It seems that automated audiometry produces the same results compared with traditional audiometry. However, the main advantages of this method; namely, saving costs and increased accessibility to hearing services, can lead to a faster diagnosis of hearing impairment, especially in poor areas.

A Study on the Hand Washing Awareness and Practices of Food-service Employees and the Load of Index Microorganisms on the Hands (조리종사자의 손 씻기 의식과 실천 및 손의 지표미생물 오염도에 관한 연구)

  • Park, Jeong-Yeong;Kim, Joong-Soon;Kim, Jong-Gyu
    • Journal of Environmental Health Sciences
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    • v.36 no.2
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    • pp.95-107
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    • 2010
  • Hand-washing is one of the major factors in personal hygiene and public health. This study was undertaken to investigate the hygienic behavior of food-service employees, focusing on awareness of hand washing, hand washing practices, and the load of index microorganisms (aerobic plate count, total and fecal coliforms, Escherichia coli, and Staphylococcus aureus) on the hands of food-service employees. A questionnaire survey completed by direct interview, direct observation of restrooms by the researcher and trained observers, and microbiological examination according to the Food Code of Korea were carried out. In the survey, a positive attitude toward hand washing compliance was reported; however, improper hand washing and poor hand hygiene of the food-service employees were seen under direct observation. Significant differences (p<0.05) were found between the questionnaire survey and the direct observations in hand washing compliance after using the toilet, duration of hand washing, use of hand washing agents, use of hand washing tools, washing of different parts of the hands, hand-drying method, temperature of water, and method of turning off the water. Samples taken from employees' hands before washing showed higher levels of bacteria than those taken during work and/or after washing (p<0.05). Poor hand washing practices were indicated by the positive results for total and fecal coliforms, E. coli, and S. aureus on the hands of some food-service employees. This study showed that there is a marked difference between the food-service employees' awareness of hand-washing and their actual hand-washing practices. The poor hand hygiene of and improper hand washing by the food-service employees should be addressed for improved food safety.

Selection of the Best Two-Hop AF Wireless Link under Multiple Antenna Schemes over a Fading Channel

  • Rahaman, Abu Sayed Md. Mostafizur;Islam, Md. Imdadul;Amin, M.R.
    • Journal of Information Processing Systems
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    • v.11 no.1
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    • pp.57-75
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    • 2015
  • In evaluating the performance of a dual-hop wireless link, the effects of large and small scale fading has to be considered. To overcome this fading effect, several schemes, such as multiple-input multiple-output (MIMO) with orthogonal space time block codes (OSTBC), different combining schemes at the relay and receiving end, and orthogonal frequency division multiplexing (OFDM) are used in both the transmitting and the relay links. In this paper, we first make compare the performance of a two-hop wireless link under a different combination of space diversity in the first and second hop of the amplify-and-forward (AF) case. Our second task in this paper is to incorporate the weak signal of a direct link and then by applying the channel model of two random variables (one for a direct link and another for a relayed link) we get very impressive result at a low signal-to-noise ratio (SNR) that is comparable with other models at a higher SNR. Our third task is to bring other three schemes under a two-hop wireless link: use of transmit antenna selection (TAS) on both link with weak direct link, distributed Alamouti scheme in two-hop link and single relay antenna with OFDM subcarrier. Finally, all of the schemes mentioned above are compared to select the best possible model. The main finding of the paper is as follows: the use of MIMO on both hops but application TAS on both links with weak direct link and the full rate OFDM with the sub-carrier for an individual link provide a better result as compared to other models.

The influence of evaluation factors of overseas direct sales website on the continuous intention of Chinese consumers (대(對)중국 역직구사이트 평가요인이 지속적 이용의도에 미치는 영향)

  • Son, Je-Young;Kang, In-Won
    • Korea Trade Review
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    • v.43 no.3
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    • pp.219-243
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    • 2018
  • This study focused on the rapidly growing Chinese market by developing an evaluation model for overseas direct sales websites for Chinese consumers. In addition, we developed specific strategic alternatives for each sub-market by conducting multi-group analysis for each consumer's characteristics. Results showed that the level of concern about site use had a stronger impact on persistent use behavior. In addition, among antecedents that affect the level of assurance and concern, we found that these includes not only the perceived benefits and perceived risk factors identified in previous studies but also social-cultural factors. In addition, this study compares the evaluation of overseas direct sales website according to the level of involvement of users. This study analyzes the differences in coefficients among the paths and suggest practical implications for each group.

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Development of the Real-Time Multiplex Channel Media Player to Heighten the Dramatic Effect of an Advertisement (광고 효과 증대를 위한 실시간 다중 채널 미디어 재생기의 개발)

  • Kim, Sung-Ho
    • The Journal of the Korea Contents Association
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    • v.11 no.1
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    • pp.50-55
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    • 2011
  • This paper describes methodology which enables user in order to play multiplex channel media at realtime to augment a various advertisement effect efficiently. This method implemented from the computer environment where DirectX SDK, DirectShow and MS Visual Studio 2008 etc. are established. This media player have or hide the menu interface for reads the media. The experimental data which are used in the media player is mostly video. We added the area where has the function of Banner Ticker and GIF Animation in the media player in order augmenting an advertisement effect. All medias come to separate with video and audio by Splitter. Then that respectively execute Decoder and Render. Also the media player are possible video mixing using an alpha channel. This paper used VMR-9 of DirectShow for this. The player which sees to use multiplex channel, to remake the various medias simultaneously. Therefore, this player which sees advertisement effect of the form which is various positively in the users, has the advantage which is the possibility to recognize. This paper use tried the media player using experimental data and compare the existing media player and the media player which proposes from functional differences for an advertisement effect.

Study on Improvement of tap water drinking rate of Seoul city Tap water 'Arisu' through usage and recognition analysis (서울시 수돗물 '아리수' 사용현황과 인식 분석을 통한 수돗물 직접 음용률 제고 방안 연구)

  • Min, Sae-yan;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.16 no.9
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    • pp.399-404
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    • 2018
  • The purpose of this study is to raise the drinking rate of Arisu, the tap water in Seoul, and to propose new solution for continuous water quality management and raising awareness. The research scope was limited to point-of-use water treatment system, and based on the this contents I proceed this study how this will help to increase direct drinking rate of Arisu. Through research, Korea has provided users with the ability to filter contaminated tap water simply as water to be rinsed through water purification. Therefore, it was predicted that it would be difficult to improve tap water as drinking water. With this study, I expect that the strength of point-of-use system and the reliability of tap water quality will be raised and hope various product will be developed to improve the perception as drinking water and I also expect that this can be applied to whole country even further in the scope of Seoul city.

A Study of Users' Cognitive Characteristics Influencing upon the Usage of End-User Searching Systems (최종이용자탐색시스템의 이용과 이용자의 인지적 특성간의 관계 연구)

  • Lee Sang-Bok
    • Journal of the Korean Society for Library and Information Science
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    • v.27
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    • pp.291-339
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    • 1994
  • The purpose of this study is to find personal characteristics that affect users' cognitive characteristics of system, and to verify correlations between this users' cognitive characteristics and selection of system usage in using end -user searching systems (EUSS), For corroborative analysis of this study, preliminary model was constructed referring to Davis' Technology Acceptance Model. The model consists of exogenous variables (personal characteristics) , parameter variables (perceived usefulness, perceived ease of use), and effect variables (selection of system usage), When exogenous variables affect parameter variables, exogenous variables are independent variables and parameter variables are dependent variables. In addition, in correlation of parameter variables, which have been affected by exogenous variables, with effect variables, parameter variables are independent variables and effect variables are dependent variables, As for the research methodology, this study regards the Academic Information System connected with the Internet as EUSS, So questionnaires have been sent to researchers in universities who were conducting direct searching for the system. 229 valid responses to questionnaires have been analyzed according to Pearson Correlation Analysis and Stepwise Selection of Multiple Regression in the statistical software packages, 'SPSS PC+'. The findings and conclusions made in this study are summarized as follows; 1. Among the personal characteristics (age, disciplinary, computer literacy level, perceived usefulness of use education and training, perceived satisfaction of end-user searching, perceived satisfaction of system characteristics), all characteristics but age affect perceived usefulness and perceived ease of use. Specifically, perceived satisfaction of end user searching and perceived satisfaction of system characteristics most affect perceived usefulness and perceived ease of use respectively. 2. Perceived usefulness and perceived ease of use have a direct effect on selection of system usage in using EUSS. 3, Perceived usefulness more affect selection of system usage than perceived ease of use in using EUSS.

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