• 제목/요약/키워드: Dijkstra′s algorithm

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모바일 기기에서의 실내 네비게이션 시스템 아키텍쳐의 연구 (Research of the Architecture of Indoor Navigation System based on Mobile Device)

  • 김양;주건;이연;배해영
    • 한국컴퓨터정보학회:학술대회논문집
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    • 한국컴퓨터정보학회 2012년도 제45차 동계학술발표논문집 20권1호
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    • pp.173-175
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    • 2012
  • To spread the incredible experience of wandering around a building, we propose the architecture of indoor navigation system based on inter-floor. Firstly, we combine trilateration method with Fingerprint Positioning Algorithm for positioning and Dijkstra Algorithm for calculating paths. Then the system can get the user's current locations and provide relevant paths according to the user's choice. Moreover, it can also provide the navigation path which takes the inter-floor information into consideration. It breaks the traditional navigation based on planar graph and has abundant business value.

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Flexible Intelligent Exit Sign Management of Cloud-Connected Buildings

  • Lee, Minwoo;Mariappan, Vinayagam;Lee, Junghoon;Cho, Juphil;Cha, Jaesang
    • International Journal of Advanced Culture Technology
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    • 제5권1호
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    • pp.58-63
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    • 2017
  • Emergencies and disasters can happen any time without any warning, and things can change and escalate very quickly, and often it is swift and decisive actions that make all the difference. It is a responsibility of the building facility management to ensure that a proven evacuation plan in place to cover various worst scenario to handled automatically inside the facility. To mapping out optimal safe escape routes is a straightforward undertaking, but does not necessarily guarantee residents the highest level of protection. The emergency evacuation navigation approach is a state-of-the-art that designed to evacuate human livings during an emergencies based on real-time decisions using live sensory data with pre-defined optimum path finding algorithm. The poor decision on causalities and guidance may apparently end the evacuation process and cannot then be remedied. This paper propose a cloud connected emergency evacuation system model to react dynamically to changes in the environment in emergency for safest emergency evacuation using IoT based emergency exit sign system. In the previous researches shows that the performance of optimal routing algorithms for evacuation purposes are more sensitive to the initial distribution of evacuees, the occupancy levels, and the type and level of emergency situations. The heuristic-based evacuees routing algorithms have a problem with the choice of certain parameters which causes evacuation process in real-time. Therefore, this paper proposes an evacuee routing algorithm that optimizes evacuation by making using high computational power of cloud servers. The proposed algorithm is evaluated via a cloud-based simulator with different "simulated casualties" are then re-routed using a Dijkstra's algorithm to obtain new safe emergency evacuation paths against guiding evacuees with a predetermined routing algorithm for them to emergency exits. The performance of proposed approach can be iterated as long as corrective action is still possible and give safe evacuation paths and dynamically configure the emergency exit signs to react for real-time instantaneous safe evacuation guidance.

지형공간정보 및 최적탐색기법을 이용한 최적침투경로 분석 (Analysis of Infiltration Route using Optimal Path Finding Methods and Geospatial Information)

  • 방수남;허준;손홍규;이용웅
    • 대한토목학회논문집
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    • 제26권1D호
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    • pp.195-202
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    • 2006
  • 침투경로분석은 지형공간정보 기술을 활용한 군사응용분야 중 하나이다. 분석결과는 잠재적인 적의 침투에 대해 취약한 경로를 보여줄 것이다. 가능한 침투경로를 찾기 위하여 탐지확률의 합으로 표현되는 비용함수를 최소화하는 최적경로알고리듬(다익스트라 및 $A^*$)을 사용하였다. 열상장비의 성능, 수치고도모형을 이용한 가시선분석 결과와 지형분석도(VITD)에 포함된 지형공간정보 커버리지(coverage) 중 2개의 관련된 커버리지를 사용하여 비용함수를 계산하였다. $50m{\times}50m$ 셀(cell) 크기 단위로 각각의 비용이 계산되고 저장되었으며, 최적경로로서 경로상의 모든 비용의 합을 최소화하는 경로를 찾아내었다. 제안된 방법은 대한민국의 대전지역을 대상으로 실험하였다. 실험 결과 다익스트라와 $A^*$ 알고리듬은 큰 차이가 없었으며, 다만 $A^*$ 알고리듬의 수행시간 측면에서 유리하였다. 이러한 응용분야는 침투와 감시의 두 가지 측면에서 모두 활용될 수 있다. 열상장비의 위치를 바꿔서 시뮬레이션을 수행하면, 가장 취약한 경로를 침투목적으로 찾아낼 수 있다. 다른 측면으로 보면 열상장비의 최상의 위치를 선택하기 위하여 사용될 수 있다. 이는 군사응용분야에 대한 강력한 지형공간정보 활용 해법의 한 가지 예제가 될 것이다.

Flow Path Design for Automated Transport Systems in Container Terminals Considering Traffic Congestion

  • Singgih, Ivan Kristianto;Hong, Soondo;Kim, Kap Hwan
    • Industrial Engineering and Management Systems
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    • 제15권1호
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    • pp.19-31
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    • 2016
  • A design method of the network for automated transporters mounted on rails is addressed for automated container terminals. In the network design, the flow directions of some path segments as well as routes of transporters for each flow requirement must be determined, while the total transportation and waiting times are minimized. This study considers, for the design of the network, the waiting times of the transporters during the travel on path segments, intersections, transfer points below the quay crane (QC), and transfer points at the storage yard. An algorithm, which is the combination of a modified Dijkstra's algorithm for finding the shortest time path and a queuing theory for calculating the waiting times during the travel, is proposed. The proposed algorithm can solve the problem in a short time, which can be used in practice. Numerical experiments showed that the proposed algorithm gives solutions better than several simple rules. It was also shown that the proposed algorithm provides satisfactory solutions in a reasonable time with only average 7.22% gap in its travel time from those by a genetic algorithm which needs too long computational time. The performance of the algorithm is tested and analyzed for various parameters.

Low-delay Node-disjoint Multi-path Routing using Complementary Trees for Industrial Wireless Sensor Networks

  • Liu, Luming;Ling, Zhihao;Zuo, Yun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제5권11호
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    • pp.2052-2067
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    • 2011
  • Complementary trees are two spanning trees rooted at the sink node satisfying that any source node's two paths to the sink node on the two trees are node-disjoint. Complementary trees routing strategy is a special node-disjoint multi-path routing approach. Several complementary trees routing algorithms have been proposed, in which path discovery methods based on depth first search (DFS) or Dijkstra's algorithm are used to find a path for augmentation in each round of path augmentation step. In this paper, a novel path discovery method based on multi-tree-growing (MTG) is presented for the first time to our knowledge. Based on this path discovery method, a complementary trees routing algorithm is developed with objectives of low average path length on both spanning trees and low complexity. Measures are employed in our complementary trees routing algorithm to add a path with nodes near to the sink node in each round of path augmentation step. The simulation results demonstrate that our complementary trees routing algorithm can achieve low average path length on both spanning trees with low running time, suitable for wireless sensor networks in industrial scenarios.

Passage Planning in Coastal Waters for Maritime Autonomous Surface Ships using the D* Algorithm

  • Hyeong-Tak Lee;Hey-Min Choi
    • 해양환경안전학회지
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    • 제29권3호
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    • pp.281-287
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    • 2023
  • Establishing a ship's passage plan is an essential step before it starts to sail. The research related to the automatic generation of ship passage plans is attracting attention because of the development of maritime autonomous surface ships. In coastal water navigation, the land, islands, and navigation rules need to be considered. From the path planning algorithm's perspective, a ship's passage planning is a global path-planning problem. Because conventional global path-planning methods such as Dijkstra and A* are time-consuming owing to the processes such as environmental modeling, it is difficult to modify a ship's passage plan during a voyage. Therefore, the D* algorithm was used to address these problems. The starting point was near Busan New Port, and the destination was Ulsan Port. The navigable area was designated based on a combination of the ship trajectory data and grid in the target area. The initial path plan generated using the D* algorithm was analyzed with 33 waypoints and a total distance of 113.946 km. The final path plan was simplified using the Douglas-Peucker algorithm. It was analyzed with a total distance of 110.156 km and 10 waypoints. This is approximately 3.05% less than the total distance of the initial passage plan of the ship. This study demonstrated the feasibility of automatically generating a path plan in coastal navigation for maritime autonomous surface ships using the D* algorithm. Using the shortest distance-based path planning algorithm, the ship's fuel consumption and sailing time can be minimized.

자율이동로봇을 위한 동적 경로 계획 방법 (Dynamic Path Planning for Autonomous Mobile Robots)

  • 윤희상;유진오;박태형
    • 제어로봇시스템학회논문지
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    • 제14권4호
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    • pp.392-398
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    • 2008
  • We propose a new path planning method for autonomous mobile robots. To maximize the utility of mobile robots, the collision-free shortest path should be generated by on-line computation. In this paper, we develop an effective and practical method to generate a good solution by lower computation time. The initial path is obtained from skeleton graph by Dijkstra's algorithm. Then the path is improved by changing the graph and path dynamically. We apply the dynamic programming algorithm into the stage of improvement. Simulation results are presented to verify the performance of the proposed method.

동적프로그래밍을 이용한 자율이동로봇의 동작계획 (Motion Planning of Autonomous Mobile Robot using Dynamic Programming)

  • 윤희상;박태형
    • 제어로봇시스템학회논문지
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    • 제16권1호
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    • pp.53-60
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    • 2010
  • We propose a motion planning method for autonomous mobile robots. In order to minimize traveling time, a smooth path and a time optimal velocity profile should be generated under kinematic and dynamic constraints. In this paper, we develop an effective and practical method to generate a good solution with lower computation time. The initial path is obtained from voronoi diagram by Dijkstra's algorithm. Then the path is improved by changing the graph and path simultaneously. We apply the dynamic programming algorithm into the stage of improvement. Simulation results are presented to verify the performance of the proposed method.

마감공사 생산성 향상을 위한 리프트 카 최적배치 모델 (Optimum Layout Model of Lift Car for Improving Productivity in High-rise Building Exterior Finishing Work)

  • 이동민;임현수;김태훈;조훈희;강경인
    • 한국건축시공학회:학술대회논문집
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    • 한국건축시공학회 2013년도 춘계 학술논문 발표대회
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    • pp.171-172
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    • 2013
  • An operation planning of lift car is crucial in tall building construction especially it's arrangement plans, because it is related with transportation distance of finishing materials affecting construction productivity. Since tall building construction, composed of complicating and huge plane have complex traffic lines of finishing materials, to determine the position of lift car empirically or intuitively has limits. Therefore this paper suggest an optimum layout model of lift car minimizing the transportation distance both at site-level and floor-level using Graph theory and Dijkstra algorithm.

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A* 알고리즘 평가함수의 추정 부하량 변경에 관한 연구 (A Study on Changing Estimation Weights of A* Algorithm's Heuristic Function)

  • 정병두;유영근
    • 한국ITS학회 논문지
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    • 제14권3호
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    • pp.1-8
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    • 2015
  • 교통 네트워크에서 하나의 노드로부터 다른 노드로 가는 최단 경로 탐색은 탐색속도와 함께 정확성도 매우 중요시되고 있다. 기존 $A^*$ 알고리즘은 빠른 탐색속도가 큰 장점이기는 하지만, 분석네트워크가 다소 복잡하고, 링크수가 많은 대규모 네트워크에서는 최단 통행경로를 가까운 노드의 순서대로 단계적으로 찾아내는 데 정확도가 다소 낮은 약점을 갖고 있다. 따라서 본 연구에서는 $A^*$ 알고리즘의 평가함수와 알고리즘을 수정하여 정확성을 높일 수 있도록 하였다. 구체적으로는 평가함수를 선적인 개념에서 면적인 개념으로 전환하였고, 계산단계의 진행과정에서 실제 부하량이 적을수록 무조건 좋은 것이 아니라, 부하량이 커도 목표노드에 가까운 것이라면 더욱 최단경로에 유리하다는 개념을 도입한 것이다. 마지막으로 평가함수 값은 반복계산을 수행할수록 적어야 하는데, 이렇지 못할 경우, 피드백 기능을 부가하여 탐색 정확도를 높이도록 알고리즘을 수정하였다. 이렇게 개선된 알고리즘을 실제 네트워크상에서 적용해 본 결과, 유용성이 있는 것으로 밝혀졌다.