• Title/Summary/Keyword: Digital contents transmission

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A Study on the Performance of H.264/AVC with FEC in Wireless Internet Environment (무선인터넷 환경에서 FEC를 적용한 H.264/AVC의 성능에 관한 연구)

  • Lee, Sang-Heon;Kang, Heau-Jo
    • Journal of Digital Contents Society
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    • v.7 no.4
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    • pp.251-256
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    • 2006
  • In this paper, We proposed joint-modulation CDMA system for efficient streaming transmission. and, We analyzed joint-modulation CDMA system using nakagami fading model and impulsive interference model for transmission channel environment. Also, it can being compensate the performance degradation by using MRC diversity scheme and BCH coding scheme.

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Development of communication module for the wireless transmission of oxygen saturation(SpO2) and display software (산소 포화도의 무선 전송을 위한 통신모듈 및 디스플레이 소프트웨어 개발)

  • Han, Young-Oh
    • Journal of Digital Contents Society
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    • v.11 no.2
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    • pp.277-282
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    • 2010
  • In this paper, the wireless transmission module is developed to transmit oxygen saturation(SpO2) signal, acquired from bio-signal measuring module, to PC. This wireless transmission module is designed with closed type protocol instead of open type protocol such as a zigbee or a bluetooth, considering of the security of personal medical informations. The display software is also developed to display transmitted SpO2 signals by various type data and graph without information loss for a emergency transfer.

Design and Implementation of Digital Contents Protection System using Triple DES Algorithm (Triple DES 알고리즘을 이용한 디지털 콘텐츠 보호 시스템 설계 및 구현)

  • 권도윤;이경원;김정호
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.160-164
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    • 2003
  • Broadcasting environment of present our country is greeting period of transition that undergo a change to digital broadcasting system in analog broadcasting system continued for last several decades. With change of these broadcasting environment interest about various digital broadcasting contents industry that fill to digital broadcasting infra and unlawfulness reproduction prevention technology far digital broadcasting contents of high added value is rising. According as is converted to digital broadcasting environment interest about reproduction prevention is well-founded to be risen sensitively. First analog broadcasting environment can not remove perfectly error at transmission in receiver, but can reconstruct contents such as original by error correction function in receiver in the case of digital broadcasting environment. Secondarily, although quality of copy is dwindled than original repeat reproduction in case of analog, many copies are available innumerably regardless of number of times of copy keeping quality such as original in the case of digital And third element is possible easily to anyone to on-line along with development of internet in case of digital contents unlike analog. Under these background, this thesis wish to design and implement digital contents protection system to prevent unlawfulness reproduction and distribution of digital contents using Triple DES algorithm.

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SHD Digital Cinema Distribution over a Fast Long-Distance Network

  • Takahiro Yamaguchi;Daisuke Shirai;Mitsuru Nomura;Kazuhiro Shirakawa;Tatsuya Fujii;Tetsuro Fujii;Kim, io-Oguchi
    • Journal of Broadcast Engineering
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    • v.9 no.2
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    • pp.119-130
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    • 2004
  • We have developed a prototype super-high-definition (SHD) digital cinema distribution system that can store, transmit, and display eight-million-pixel motion pictures that have the image quality of a 35-mm film movie. The system contains a movie server, a real-time decoder, and an SHB projector. Using a Gigabit Ethernet link and TCP/IP, the server transmits JPEG2000 compressed motion picture data streams to the decoder at transmission speeds as high as 300 Mbps. The received data streams are decompressed by the decoder, and then projected onto a screen via the projector. By using an enlarged TCP window, multiple TCP streams, and a shaping function to control the data transmission quantity, we achieved real-time streaming of SHD movie data at about 300 Mbps between Chicago and Los Angeles, a distance of more than 3000 km. We also improved the decoder performance to show movies with Image qualities of 450 Mbps or higher. Since UDP is more suitable than TCP for fast long-distance streaming, we have developed an SHD digital cinema UDP relay system, in which UDP is used for transmission over a fast long-distance network. By using four pairs of server-side-proxy and decoder-side-proxy, 450-Mbps movie data streams could be transmitted.

Performance Evaluation by Frame Discard Methods in Adaptive Bandwidth Allocation Technique for Transmission Plan of Game Moving Picture (게임 동영상 전송을 위한 적응형 대역폭 방법에서 프레임 폐기 방법에 의한 성능 평가)

  • Lee, Myoun-Jae;Kim, Tae-Eun
    • Journal of Digital Contents Society
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    • v.9 no.3
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    • pp.433-439
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    • 2008
  • A moving picture in online game is one of major ways to advertise online games, which gives a lot of help in playing game. In this case, a moving picture is compressed to variable bit rate for efficient storage use and network resource efficiency. Adaptable bandwidth allocation technique builds a transmission plan of a game moving picture. And, then some frames are discarded when transmission rate by the transmission plan is larger than available transmission rate, until transmission rate satisfies available transmission rate. Thus, performance evaluation factors in adaptable bandwidth allocation technique may be dependent on discarding order of a frame which transmission rate is much influenced. In this paper, in order to show the performance, a CBA algorithm, an MCBA algorithm, an MVBA algorithm, [6] and [7] algorithm were applied to a transmission plan in the adaptable band width allocation technique using various frame discard methods and performance evaluation factors were compared in among smoothing algorithms.

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Image Contents Encryption Technique for Digital Hologram Broadcasting Service (디지털 홀로그램 방송을 위한 영상 콘텐츠의 암호화)

  • Ha, Jun;Choi, Hyun-Jun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.818-819
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    • 2013
  • This paper propose a contents security technique for digital holographic display service. Digital holographic video system assumes the existing service frame for 2-dimensional or 3-dimensional video, which includes data acquisition, processing, transmission, reception, and reconstruction. In this paper, we perform the encryption of RGB image and depth-map for such a system. The experimental results showed that encrypting only 0.048% of the entire data was enough to hide the constants of the RGB image and depth-map.

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Data Transmission Processing System Design for Real-Time Distributed Simulation by Using Software Design Patterns (소프트웨어 디자인 패턴을 적용한 실시간 분산 시뮬레이션을 위한 데이터 전달처리 시스템 설계)

  • Suk, Jin-Weon;Ryoo, In-Tae
    • Journal of Digital Contents Society
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    • v.10 no.4
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    • pp.649-657
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    • 2009
  • Usually, The data transmission processing efficiency of the distributed system running on high speed networks depends on the system architecture and the data transmission processing system. In order to secure the real-time rate and the system reliability, the real-time distributed simulation system on the distributed environment has tried to satisfy the performance required by the data transmission processing system. However, the client/server-based data transmission processing system in the real-time simulation system has been difficult to satisfy the system stability, extensibility and maintenability, especially when system changes. So, it is natural to study another improved data transmission processing system to solve the problems at the existing real-time simulation system. After analyzing the existing real-time simulation system, this paper will propose the improved real-time data transmission system by using Software Design Pattern, which enhances extensibility, interoperability, reusability and maintenability of the system.

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Performance Improvement of TH PPM UWB-IR System with CCI Canceller in Multi-User Interference Environment (다중 사용자 간섭 환경에서 CCI Canceller를 채용한 TH PPM UWB-IR 시스템의 성능 개선)

  • Lee Yang-Sun;Kang Heau-Jo
    • Journal of Digital Contents Society
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    • v.5 no.3
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    • pp.171-175
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    • 2004
  • In this paper, We applied CCI canceller to remove multi-user interference in co-channel environment and improved performance of TH PPM UWB-IR system. As a result, We could get reception performance that data transmission of high speed is available in small reception power applying CCI canceller. Also, We could get permission available channel capacity to maximum access number 40 in high speed transmission environment more than 100Mbps.

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Transmission Rate Priority-based Traffic Control for Contents Streaming in Wireless Sensor Networks (무선 센서 네트워크에서 콘텐츠 스트리밍을 위한 전송율 우선순위 기반 트래픽제어)

  • Lee, Chong-Deuk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.12 no.7
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    • pp.3176-3183
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    • 2011
  • Traffic and congestion control in the wireless sensor network is an important parameter that decides the throughput and QoS (Quality of Service). This paper proposes a transmission rate priority-based traffic control scheme to serve digital contents streaming in wireless sensor networks. In this paper, priority for transmission rate decides on the real-time traffic and non-real-time with burst time and length. This transmission rate-based priority creates low latency and high reliability so that traffic can be efficiently controlled when needed. Traffic control in this paper performs the service differentiation via traffic detection process, traffic notification process and traffic adjustment. The simulation results show that the proposed scheme achieves improved performance in delay rate, packet loss rate and throughput compared with those of other existing CCF and WCA.

Enhanced Smoothing Algorithm Using GOP Unit (개선된 GOP 단위의 스무딩 알고리즘)

  • Lee, Myoun-Jae
    • Journal of Digital Contents Society
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    • v.12 no.4
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    • pp.485-490
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    • 2011
  • Smoothing is a transmission plan where variable rate video data is converted to a constant bit rate stream. These smoothing algorithms include CBA, MCBA, MVBA, PCRTT and others. But, these algorithms build a transmission plan per frame unit. So, these algorithms cause frame burst or GOP burst. In order to improve it, MVBAG algorithm build a transmission plan per GOP. But this algorithm may not guarantee QoS when frame's size is abruptly larger or smaller than the computed transmission rate. In this paper, a smoothing algorithm is proposed to enhance MVBAG algorithm's problem. In order to show the proposed algorithm's performance, the proposed algorithm is compared with MVBAG algorithm using various evaluation factors such as number of frames that do not meet the QoS, average transmission rate variability per frame, average transmission rate variability per GOP. Experimental results show that the proposed algorithm outperforms MVBAG algorithm in number of frames that do not meet the QoS.