• Title/Summary/Keyword: Digital Mirror

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Correlation of Jacques Lacan's Mirror Stage and the process of Remediation on Image Media (쟈크 라캉의 거울단계와 영상미디어의 매개과정과의 연관성)

  • Ahn, Sang-Hyuk
    • Archives of design research
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    • v.18 no.4 s.62
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    • pp.147-154
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    • 2005
  • In this paper, I am going to analyze a correlation of Jacques Lacan's Mirror Stage and the process of remediation on image media. It is because the remediation process of various digital media is letting people pass through one time of mirror stage again. Remediation for the Internet of traditional media, conflict with the virtual world and real world, identification that a virtual image changes a practical image is for it to be caused a remediation process by mutual link of various image media. The Narcissism which occurs in the relation a self with a idealized self searches a new own expression and forms a skillful mania culture. Reflexivity of active mania culture same as a Jacques Lacan's Mirror Stage is to be the possibility becoming the feature of media culture of today. However, if digital media culture generation spends extremely wasting time from the image media, these image media generations cannot grow into new future-type man. According to this, it is necessory to have a study on Visual Literacy that it is related to a Jacques Lacan's Mirror Stage.

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The Effect of Mirroring Environment on the Attitude of Client in Counselling (상담 시 거울 환경이 내담자 태도에 미치는 영향)

  • Kim, Mi-So;Seo, Seon-Yeong;Lee, Eun-Sol;Jeon, Na-Hyeon;Jo, A-Hae;Kim, Eun-Joo
    • Journal of Digital Convergence
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    • v.17 no.6
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    • pp.427-431
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    • 2019
  • The purpose of this study was to investigate whether the mirror environment influences the attitude of the client when counselling. A group of 16 experimenters, 16 controls, a group with a mirror environment, and 32 men and women according to the presence or absence of interventional mirror environments in the control group. There was a statistically significant difference in the 'self - alienation' factor of the Authentic Scale(AS) in the experimental group that provided the mirror environment. There was no significant difference in the Semantic Differential Scale(SDS) between the experimental group and the control group. This study was conducted to investigate whether the presence of the mirror environment affects the client 's authenticity. There were significant differences in some of the factors of the Authentic Scale.

Virtual Fitting Solutions for Digital Fashion in the Ubiquitous Environment (유비쿼터스 환경에서 디지털 패션을 위한 가상 피팅 서비스 솔루션)

  • Choi, Ja-Ryoung;Lim, Soon-Bum
    • Journal of Digital Contents Society
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    • v.11 no.3
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    • pp.299-306
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    • 2010
  • According to development of Internet and computer graphics technology, Digital fashion technology makes virtual fitting service capable by reappearing of clothes in 3D. In this paper, We suggest that combined solution which you could use virtual fitting service with various device. For example, imaginary mirror(such as digital information display), pc, mobile in different situations such as store, internet shopping market, commercial. Users can experience imaginary mirror that is located in store or 3D virtual fitting service for digital fashion in internet shopping market, mobile application. In addition, We proposed the solution that user can send experienced virtual fitting service results to other person by image file form of MMS.

Convergence Study on the Method and Effectiveness of Mirror Linking Smartphones to Automobiles (자동차 모니터를 이용한 스마트폰 미러링크 방법 및 효용성에 관한 융복합 연구)

  • Kang, Hee-Ra
    • Journal of Digital Convergence
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    • v.14 no.4
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    • pp.379-385
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    • 2016
  • IT companies are increasingly taking interest in the automobile industry as a major industry of the future. Companies specializing in information technology, such as Google, Apple and Samsung, are actively taking part in the automobile industry and are conducting various research on connected cars. At this point in time, this study aims on understanding the concept of connected cars and the concept of mirror linking, which is one of the many methods in connecting cars. In this transitional period of connected cars, the purpose of this study is to present the method of mirror linking iPhones and to discover how this could be used in connected cars. By turning a normal car into a connected car, simply with a smartphone in hand, the ideas presented in this study will serve as an opportunity for many current automobile owners to experience the functions of connected cars of the future without shouldering additional expenses.

A Study on the Practical Methodology of Engineering Education through the Making of Smart Mirror (스마트 거울의 제작을 통해 이루어진 공학 교육 실천 방법론에 관한 연구)

  • Seo, Myeong-Deok;Kwon, Ji-Young;Chang, Eun-Young
    • Journal of Practical Engineering Education
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    • v.10 no.1
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    • pp.9-15
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    • 2018
  • A digital signage is constructed using a speech recognition based API, and VRSM (Voice Recognition Smart Mirror) that obtains information such as weather, map, exercise information, schedule, and image by user's voice command so as to be different from other commercialized products is proposed. This course provides an effective method of engineering education through the process of being evaluated as the result of independent graduation certification system, and also it had been the opportunity to design and produce works for 3 semesters by 2 students one group in the majors. Through the comprehensive capstone design, it has experienced engineering approach and creative thinking opportunity. We have won the best academic prize by participating in the academic conferences of the institute about the interim result, and obtained the results of the prize contest in other academic conferences. The improvement in practical skills obtained through this process proved to be beneficial for self-confidence and job-seeking opportunities through actual employment.

A tailor-made process proposal for Interactive space using smart device (스마트 디바이스를 이용한 인터렉티브 공간의 맞춤형 콘텐츠 프로세스 제안)

  • Won, Jong Wook;Oh, Moon Seok
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.9 no.4
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    • pp.155-165
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    • 2013
  • For the service and creation of new space, the next generation smart device for interactive space using tailor-made contents process serve as an opportunity for the growth of new special display due to the integration of the latest digital technology. The application of next generation technology is in the field that most people expect. So, this thesis serving as the beginning, it is hoped that the smart mirror and wall industry in Korea will play a practical and academic momentum. An interactive environment which is the smart device can be realized when space displays based on smart device built on the experience of the user can provide various tailor-made processes such as academics, performances, meetings, virtual experience, exhibits and promotion, and through this a strategic direction was suggested for the development of each field.

The Feedback Mirror Therapy in Stroke Patients Effect of Muscle Activity and Function of the Upper Extremity (거울되먹임 융합 치료가 뇌졸중 환자의 상지 근활성도와 상지 기능에 미치는 영향)

  • Uhm, Yo-Han
    • Journal of Digital Convergence
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    • v.13 no.6
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    • pp.205-212
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    • 2015
  • The purpose of this study was to find out the effect that muscle activity of upper extremity and functional test in the case of the stroke patient by using the feedback mirror therapy. Sixteen subjects were recruited and randomly divided into two groups. one group was trained feedback mirror therapy and other group was action observation training. This process was carried out five times a week for eight weeks. To upper extremity test was used to MFT, FMA and in order to test UT, DM, BB, FCR, ECRL used to muscle activity. After the training, exclude FCR an upper extremity motor function of target showed significant difference between two groups and especially an experimental group showed significant muscle activity and MFT, FMA score improvement of UT, DM, BB, ECRL. Therefore, feedback mirror therapy is more upper extremity motor function and muscle activity improvement effect than action observation training.

A New System Implementation for Generating Holographic Video using Natural Color Scene (실사 컬러 영상을 이용한 홀로그램 비디오 생성 시스템 구현)

  • Seo, Youngho;Lee, Yoon-Hyuk;Koo, Ja-Myung;Kim, Woo-Youl;Kim, Bo-Ra;Kim, Dong-Wook
    • Journal of Broadcast Engineering
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    • v.18 no.2
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    • pp.149-158
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    • 2013
  • In this paper, we propose a new system which can generate digital holograms for natural color scene. The system consists of both a camera system for capturing images and softwares(SWs) for various image processings. The camera system uses a vertical rig with a depth and a RGB camera and a cold mirror which has the different transmittance according to wavelength for obtaining images with the same view point. The S/W is composed by the engines for processing and servicing the captured images and computer-generated hologram (CGH) for generating digital holograms using general-purpose computing on graphics processing unit (GPGPU). Each algorithm was implemented using C/C++ and CUDA languages, and all engines were integrated in LabView environment. The proposed system can generate 10 digital holographic frames per second using about 6K light sources.

Development of Optical Sighting System for Moving Target Tracking

  • Jeung, Bo-Sun;Lim, Sung-Soo;Lee, Dong-Hee
    • Current Optics and Photonics
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    • v.3 no.2
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    • pp.154-163
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    • 2019
  • In this study, we developed an optical sighting system capable of shooting at a long-distance target by operating a digital gyro mirror composed of a gyro sensor and an FSM. The optical sighting system consists of a reticle part, a digital gyro mirror (FSM), a parallax correction lens, a reticle-ray reflection mirror, and a partial reflection window. In order to obtain the optimal volume and to calculate the leading angle range according to the driving angle of the FSM, a calculation program using Euler rotation angles and a three-dimensional reflection matrix was developed. With this program we have confirmed that the horizontal leading angle of the developed optical sighting system can be implemented under about ${\pm}8^{\circ}$ for the maximum horizontal driving angle (${\beta}={\pm}12.5^{\circ}$) of the current FSM. Also, if the ${\beta}$ horizontal driving angle of the FSM is under about ${\pm}15.5^{\circ}$, it can be confirmed that the horizontal direction leading angle can be under ${\pm}10.0^{\circ}$. If diagonal leading angles are allowed, we confirmed that we can achieve a diagonal leading angle of ${\pm}10.0^{\circ}$ with a vertical driving angle ${\alpha}$ of ${\pm}7.1^{\circ}$ and horizontal driving angle ${\beta}$ of ${\pm}12.5^{\circ}$.