• Title/Summary/Keyword: Digital Educational Tools

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Exploring Enhancing Interaction for Foreign Learners e-PBL Using Meta-verse (메타버스를 활용한 외국인 학습자의 e-PBL 상호작용 강화 방안)

  • Ko-Eun Song
    • Journal of Practical Engineering Education
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    • v.14 no.3
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    • pp.555-563
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    • 2022
  • This study explored the educational effects of e-PBL by using metaverse tools to strengthen PBL interactions among foreign learners. The university's 3-hour, 15-week PBL subject was systematically reorganized to satisfy the needs of online groups of students. Metaverse technology was also used as a tool for interaction in the process of solving practical problems closely related to our social issues through e-PBL. e-PBL lectures are composed of foreign learners from various countries. More than half of the 43 participating students are from 11 different nations. Learners in an e-PBL class are able to partake in task-based learning activities through the use of the metaverse. This qualitative study identified the metaverse is an effective communication tool which transcends language and nationality. It is also a unique space where both verbal and non-verbal communication between team members are possible online. This study can demonstrate the positive effects of e-PBL teaching methods. By using the metaverse's various tools of interaction to improve communication among foreign learners whose Korean levels are not perfect, we can create a digital space which more closely resembles an offline, interpersonal learning experience.

A Study on Industrial Development Direction at Transitional Periods of Industrial Structure in Chungcheongbuk-do Region (산업구조 전환기 충북지역 산업의 발전방향)

  • 한주성
    • Journal of the Economic Geographical Society of Korea
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    • v.6 no.2
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    • pp.293-306
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    • 2003
  • This paper aims to clarify the change in industrial structure and industry itself, and makes suggestions for the industrial development direction at transitional periods in the Chungcheongbuk-do(province) region. Because profits of regional gross production in Chungcheongbuk-do region flow out of the region, basic industries must be brought up. For this phenomenon, main manufacturing must be developed for the industrial power of the next generation of high added values that combined with digital industry; the petrochemistry, semiconductor industry as major type of industry, and automobile industry as minor type of industry. Also for supporting industry, education service, health and welfare, research and development services that are knowledge-based service industries in Chungcheongbuk-do region, must be formated the network among corporations and constructed regional innovation system linked with educational institutions, precision chemistry industry and biology technology as major type of industry, and precision machinery and tools industry as minor type of industry.

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Design and Implementation of Multiplex Certification System Using XML Signature For WBI (WBI에서 XML 전자 서명을 이용한 다중 인증 시스템 설계 및 구현)

  • Won, Eom-Ki;Kim, Jung-Jae;Jun, Moon-Seuck
    • Journal of the Korea Computer Industry Society
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    • v.6 no.3
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    • pp.457-464
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    • 2005
  • Internet becomes absolutely necessary tools due to rapid progress of information technology. Educational correspondence abount an age of information demand is a education focused on a learner and remote education based on information technology. Internal and external standardization working is accelerated and recently XML security studies are activated using XML which is next generation web standard document format. But using these are main contents that users have to pay about Certification service to get CA certificate from 2004 me. This paper propose multiplex Certification remote education agent system using XML digital signature to satisfy security requirement.

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Development of Instructional Materials for Micro-UAV Design and Production Program using 3D Printers and Its Application (3D 프린팅을 이용한 소형 무인기 설계·제작 교육 프로그램을 위한 수업자료 개발과 적용)

  • Kim, Sitae;Kim, Minseong;Kong, Dongjae
    • Journal of Engineering Education Research
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    • v.24 no.5
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    • pp.46-52
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    • 2021
  • This study introduces the development and application of instructional materials for a micro-UAV (unmanned aerial vehicle) design and manufacturing program in university education for freshman/sophomore students. The ADDIE methodology was applied to the development of educational materials, which consist of 15 lessons including the aircraft design theory, 3D CAD modeling, 3D printing production, and UAV flight control. The validity of the program was evaluated with 8 expert panels. A total of 82 participants from engineering and social science grouped the 16 teams for the creative UAV wing design and cooperative interactions. The results of overall program satisfaction survey was measured highly as the average 4.54 (out of 5), so that the students were content with the professional engineering knowledge, 3D digital tools, and the opportunity to design and manufacture airplanes on their own. In conclusion, it can be confirmed that the developed program is effective for UAV education for junior level college student.

ChatGPT's Questions for Korean Engineering Education: Implications and Challenges (ChatGPT가 한국 공학교육에 던지는 질문: 그 의미와 과제)

  • Jeong, Hanbyul;Han, Kyonghee
    • Journal of Engineering Education Research
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    • v.26 no.5
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    • pp.17-28
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    • 2023
  • Generative AI has arrived and it's here. Education, research, industry, and labor are all on edge about the changes it will bring. It is noteworthy that while there is a wide range of optimistic and pessimistic predictions about the impact of generative AI, there is more concern than hope when it comes to education. This paper focuses on the lack of discussion on the impact of AI in higher education. First, we reviewed the process of the emergence of generative AI and introduced how the impact of AI is being understood from various perspectives. Second, we classified work areas based on expertise and efficiency and analyzed the impact of AI on work in each area. Finally, the study found that the educational perception of generative AI and the way it is perceived for engineering education purposes can be very different. It also argued that there is a lack of active discussion and debate on areas that need to be specifically discussed around generative AI. This has led to a phenomenon known as professors' delayed indifference. We emphasized that it is time for a serious and realistic discussion on the connection and integration of AI and education.

Design and Implementation of a Digital Geoboards for Geometrical Shapes Learning for Elementary Students (기하판을 지원하는 초등 도형 학습 소프트웨어의 설계 및 구현)

  • Choi, Jiwon;Lee, Yong-Bae
    • Journal of The Korean Association of Information Education
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    • v.22 no.3
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    • pp.385-396
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    • 2018
  • This research supports the idea that manipulative devices can be an effective modality tool for learning abstract concepts involved with identifying geometric shapes and enhance learners' problem solving and motivation. Until recently specified manipulative device has been adapted only in traditional classroom environment and it has been very rare to find devices that is designed for online-basis. This study focused on designing and implementing an educational software which guide learners with geoboard in identification and characteristics of polygons. In addition to the function to draw and to delete various shapes, this software helps learners immediately assess the outcome. The results of the Delphi Technique show promising evidence for it being a very efficient means to learn geometric shapes and increase learners' motivation to learn the subject matter.

The Effect of Performing Leader's Role on Academic Achievement and Satisfaction in Small Group Collaborative Learning in Virtual Reality (가상현실을 활용한 소집단 협력학습에서 팀 구성원으로서의 역할 수행이 학업성취도와 만족도에 미치는 영향)

  • Kim, Mi Hwa
    • Journal of Digital Convergence
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    • v.15 no.11
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    • pp.67-76
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    • 2017
  • To conduct research using small group learning with advanced technology in school, small group collaborative learning was conducted in virtual reality called Second Life for high school history class to verify the effects of the role of group members (leader, group member) in collaborative learning activities in this study. Two classes of the second grade of high school were selected randomly and 20 groups were also randomly assigned, and each group was consisted of three members (1 leader and two group members). Academic achievement and satisfaction with academic activities were used to verify the effect of the role as measurement tools, and collected quantitative data were tested by independent sample t. As a result, it was found that performing the role of leader in collaborative learning activities in virtual reality was effective in promoting enhancing students' academic achievement and increasing satisfaction level. Lastly, utilization and improvement of small group collaborative learning using virtual reality in the field of education were discussed.

The Notion and Forms of Pataphor in Science Educational Contents Design (과학 교육콘텐츠 디자인에서 파타포(Pataphor)의 개념과 유형)

  • Han, Ji-Ae
    • Journal of Digital Convergence
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    • v.14 no.10
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    • pp.399-406
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    • 2016
  • As the paradigm of science education has been changing from offering scientific knowledge to 'Public Understanding', ways of communication through visual tools in science education has become increasingly important. In this study, I considered 'Pataphor' as a visual tool for scientific communication, and suggested its functions and forms. By studying the notion of pataphor, which was used an overlapped image of virtual reality and reality in literature, in the perspective of contents design, I defined 'Pataphor' as a visual way of deducing or making the metaphysical similarity with the reality based on scientific imagination. Also, I deduced the functions of pataphor as a visual mediacy and suggested its types as "Pataphor of duplicated reality", "Pataphor of reflected reality", "Pataphor of metamorphosed reality", and "Pataphor of artificial reality". Through this study, it was found to be necessary to study in detail the ways to use pataphor depending on contents producing media's and learners' awareness process of contents so there will be a follow-up study on the ways to use pataphor.

A Study on Collaborative Information Behavior for High School Students' Academic Performance: Focused on the Metropolitan Area (중고등학생의 학업 수행을 위한 협업정보행동 연구 - 수도권을 중심으로 -)

  • Kang, Ji-Hei
    • Journal of Korean Library and Information Science Society
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    • v.50 no.4
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    • pp.405-428
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    • 2019
  • This study discerned interactions that secondary students experience during their studies and information behaviors that explains their interactions. In addition, when young people collaborate with their friends, this study identified their actions, such as collecting, using, sharing, and generating information, and the social and cultural factors that influence the behavior. The research questions consisted of 'Radical Change Theory' focusing on the information behavior of the digital age youth and the type of radical change in the digital age. As a result of the research, the status of collaborative information behavior of middle and high school students was reflected in our educational reality. Students, however, approached and utilized various information sources, diversified their opinion sharing tools, and discovered channels that were different from adults and used them in information activities. Though not as anticipated, they suggested that the experience of collaboration helped the individual's growth.

Multiplex Certification System Using XML For WBI (WBI에서의 XML 다중인증 시스템)

  • 신영준;이동휘;김정재;김귀남
    • Proceedings of the Korea Information Assurance Society Conference
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    • 2004.05a
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    • pp.297-302
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    • 2004
  • Internet becomes absolutely necessary tools due to rapid progress of information technology. Educational correspondence abount an age of information demand is a education focused on a learner and remote education based on information technology. WBI(Web Based Instruction) is a formation that remotly educate a learner using web, possible mutual reaction between instructor and learner, submint various studying material, has a good point to overcome spatial restriction. Internal and external standardization working is accelerated and recently XML security studies are activated using XML which is next generation web standard document format. And XML electronic signature raise interworking between digital signature systems used by various field of using XML document. Using these merit and complementing defect are main contents that users have to pay about Certification service to get CA certificate from 2004 june. This paper propose multiplex Certification remote education agent system using XML digital signature to satisfy security requirement.

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