• Title/Summary/Keyword: Design expert system

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Creative Education Program of Astronomical Instrument Design and Observation: Development of the Small Spectrograph (창의 천문기기 개발 및 관측 교육 프로그램: 소형 분광기 개발)

  • Heesu Yang;Jong-Kyun Chung
    • Journal of Space Technology and Applications
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    • v.4 no.2
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    • pp.105-120
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    • 2024
  • The abilities of system engineering and project management (PM) are essential in the development of large instrumentations in modern astronomy. We propose a novel undergraduate educational program that allows students to gain experience in system engineering and PM by making a practical small spectrograph along with its test observation. A pilot program titled "Creative Astronomical Instrument Development and Observation" was conducted in Chungnam National University, as a part of the Space Expert Training Program of Ministry of Science and ICT during the Fall semester of 2023. After five teams were organized from 24 participating students, each team manufactured a spectrograph and observed spectra of the Sun, Moon, or planets with it. The development process was guided by several reviews, and students were evaluated based on the outcomes of their development processes and documentation. Through this program, students acquired fundamental principles of systems engineering and PM, as well as optical and mechanical engineering skills.

A Study on the Effective Adjustment of Building Insulation Performance and the Application of the Night Purge Ventilation System for Low Energy Building Design (저에너지건축물 설계를 위한 건축물 단열성능의 효과적 조정과 야간외기 도입에 따른 에너지 시뮬레이션 연구)

  • Yun, Hyun-Su;Lee, Tae-Kyu;Kim, Jeong-Uk
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.19 no.10
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    • pp.625-632
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    • 2018
  • This study was done to reduce total energy demand based on resource shortage problems and to provide improvement points for more efficient adjustment of the high insulation standards for saving energy in Korea. The demand sensitivity was fully considered by varying the slope of each building. The energy performance of the building was maximized by the introduction of outdoor air at night. A final low-energy building model was developed with the two measures combined, and the short-term operation of the night-fuzzy ventilation system was simulated. The result showed a reduction of about 6 to 7 percent compared to the base model. The results could have many implications in terms of the need to conduct demand sensitivity analyses in architectural design.

Towards a Transportation Support System for Off-site Construction : Identifying Key Functions and Diagramming Functional Blocks (오프사이트건설(Off-site Construction) 운반 시스템을 위한 핵심기능 도출 및 시스템 기능 전개도 개발)

  • Lee, Gangho;Kim, Minguk;Lee, Chansik;Koo, Choongwan;Kim, Taewan
    • Korean Journal of Construction Engineering and Management
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    • v.22 no.2
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    • pp.21-30
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    • 2021
  • The existing construction industry is classified into industries with low productivity compared to other industries. In order to solve the decline in productivity in the construction industry, the world is focusing on off-site construction (OSC), which is about 40% more productive than existing construction methods. This high productivity is possible because the three stages of production, transport to the site, and site assembly are consistently maintained in a continuous flow. This study conducted a functional survey through literature review, preliminary field survey, questionnaire, and expert interview. The surveyed function were classified into five categories: convenience, flexibility, manageability, communication, and safety, and the functional characteristics of flexibility, manageability, and communication were high. Because of the change according to the construction progress, the production schedule of the factory, and the variety of transportation time required. Finally, A functional block diagram was developed based on the 15 functions corresponding with an average score of 4 or more in the surveyed function score result. If the OSC transport system is established through this study, It can contribute to a successful construction OSC project and increase productivity.

Development of 'Healthy Couple Relationship' Curriculum in High School Based on Backward Design (백워드 디자인에 기반한 고등학교 '건강한 커플관계' 교육과정(안) 개발)

  • Yu, In-Young;Park, Mi-Jeong
    • Journal of Korean Home Economics Education Association
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    • v.31 no.3
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    • pp.1-21
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    • 2019
  • The purpose of this study is to develop a 'Healthy Couple Relationship' curriculum(plan) for high school home economics based on backward design. In this study, the content elements of 'Healthy Couple Relationship' were extracted through literature analysis, and the need for contents of 'Healthy Couple Relationship' was surveyed in 197 families of home economics teachers and 154 high school students. Based on this, the 'Healthy Couple Relationship' curriculum(plan) of high school home economics curriculum was developed as the backward design, and it was verified by the expert group. The results are as follows: First, when measured on a 5-point Likert scale, the mean scores of the need for content elements of 'Healthy Couple Relationship' was 4.39 for teachers, and 4.02 for students, respectively. The content elements of 'understanding dating violence' was 4.70 for teachers and 4.19 for students. Second, the developed 'Healthy Couple Relationship' curriculum consists of two templates, one for each unit, including curriculum goals, unit composition and unit goals, 8 learning subjects and content elements, evaluation plans including 24 lesson plans. In this study, it is meaningful to propose a "Healthy Couple Relationship" curriculum as an elective course in high school home economics curriculum in preparation for the high school credit system, and to lay the foundations for opening elective courses.

Design and Implementation of a Systemic Learner-centered Teaching Method Model - Focusing on H University - (체계적인 학습자 중심의 교수법 모델 개발 및 구현 - H 대학을 중심으로 -)

  • Kim, Sun-Hee;Cho, Young-Sik;Kim, Bo-Young;Han, Yong-Su
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.5
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    • pp.163-173
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    • 2021
  • This study tried to develop and implement a class model that can apply the teaching method that can operate learner-centered classes in university education to the class operation of the entire university, not individuals. For the development of the instructional model, the final model was derived through analysis of prior research, expert review, derivation of instructional model and design principles, pilot operation, primary questionnaire analysis, model and design strategy revision, and secondary questionnaire analysis. Shift_N+1 class consists of 6 models, and each model was divided into 3 parts. It was a preliminary learning using video, a face-to-face class for question-and-answer and in-depth learning on the core content, and feedback and process evaluation for individual student. We have built our own computer system so that we can implement this every week. The teaching method model that can apply the learner-centered curriculum to all classes at the university was standardized. The Shift_N+1 teaching method seeks to maximize the learner-centered learning effect by reflecting the characteristics of the subject, and to improve the quality of education by identifying students' achievements by week.

eXtensible Rule Markup Language (XRML): Design Principles and Application (확장형 규칙 표식 언어(eXtensible Rule Markup Language) : 설계 원리 및 응용)

  • 이재규;손미애;강주영
    • Journal of Intelligence and Information Systems
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    • v.8 no.1
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    • pp.141-157
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    • 2002
  • extensible Markup Language (XML) is a new markup language for data exchange on the Internet. In this paper, we propose a language extensible Rule Markup Language (XRML) which is an extension of XML. The implicit rules embedded in the Web pages should be identifiable, interchangeable with structured rule format, and finally accessible by various applications. It is possible to realize by using XRML. In this light, Web based Knowledge Management Systems (KMS) can be integrated with rule-based expert systems. To meet this end, we propose the six design criteria: Expressional Completeness, Relevance Linkability, Polymorphous Consistency, Applicative Universality, Knowledge Integrability and Interoperability. Furthermore, we propose three components such as RIML (Rule Identification Markup Language), RSML (Rule Structure Markup Language) and RTML (Rule Triggering Markup Language), and the Document Type Definition DTD). We have designed the XRML version 0.5 as illustrated above, and developed its prototype named Form/XRML which is an automated form processing for disbursement of the research fund in the Korea Advanced Institute of Science and Technology (KAISI). Since XRML allows both human and software agent to use the rules, there is huge application potential. We expect that XRML can contribute to the progress of Semantic Web platforms making knowledge management and e-commerce more intelligent. Since there are many emerging research groups and vendors who investigate this issue, it will not take long to see XRML commercial products. Matured XRML applications may change the way of designing information and knowledge systems in the near future.

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Jeogori Pattern Development for Female in Late 20s According to Shape of Upper Back (20대 후반 여성의 상반신 뒷면 형상에 따른 저고리 원형 개발)

  • Eom, Ran-I;Lee, Yejin
    • Korean Journal of Human Ecology
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    • v.23 no.6
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    • pp.1191-1204
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    • 2014
  • Even though a Han-bok, or traditional Korean costume, should be inherited since it is invaluable part of our culture, research on Han-bok is scarce. Since the development of a Jeogori pattern, the upper garment of Korean traditional clothes, is done mostly based on the chest size, the design does not completely consider on wearer's body shape. Moreover, unless made by an expert, trial and error is almost always necessary to improve the fit of the clothes. In this research, a Jeogori pattern was suggested that improves the fit based on the shape of the upper back(straight or bent) of a female in her late 20s who often wears a Han-bok and is comfortable when moving. Using a 3D virtual clothing system, the optimum pattern was selected based on the body shape. The final selection was made, and each subjects tried the garment on to evaluate the comfort when moving, along with its appearance, based on a seven point Likert scale. As a result, for a straight body shape, the optimum ease for the front bust width was 2.5cm, and that for the back bust width was 2.0cm. The optimum center back dart was 1.0cm. The optimum Geodae width was 7.6cm, and the optimum back Geodae point was 2.0cm. For the bent body shape, the optimum ease for the front and back bust was 2.0cm. The optimum Geodae width was 8.4cm, and the optimum back Geodae point was 1.5cm. Furthermore, if the Hwajang slope was set at half of the vertical distance between the laterals of the neck and shoulder, a fitted silhouette appeared, which is preferred nowadays. In the appearance evaluation, the final pattern designed in this research received higher scores than the original design(straight; p<.001, bent; p<.05). The results of the evaluation of the comfort when moving also showed higher scores for the final pattern that was designed.

Model Development and Implementation of Class Design for Family and Resource Management Using Problem-Based Learning: Focusing on Case Study of "Leisure Culture and Life Management" Class (Problem-Based Learning을 활용한 가족자원경영학 수업모형 개발 및 실시: "여가문화와 생활관리" 수업사례를 중심으로)

  • Kim, Kyoung A;Park, Mee Sok
    • Human Ecology Research
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    • v.52 no.6
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    • pp.669-682
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    • 2014
  • The purpose of this study is to present a practical class design model that applies the problem-based learning (PBL) method to the subject of home economics. To begin with, a specific class model example was developed by conducting thorough document research and expert consulting. Two modules, named "Click! Global Leisure Environment" and "Happy Leisure Product Launching" were presented as the PBL questions. The case study focused upon in this research is an elective course called "Leisure Culture and Life Management". The 21 students enrolled in this course were considered in this study. Two teaching methods, namely a face-to-face teaching method and a web-based system "Snowboard" teaching method, were used to run the class. The research results are as follows: first, theoretical research and program development and demonstration were practiced with five different age groups: childhood, adolescence, university student, middle age, and senescence. Then, selfevaluation, peer evaluation, and group evaluation were conducted to motivate the students. Finally, a class evaluation was conducted by questioning the lecturer, who ranked well, scoring higher than or equal to 4.0 points out of 5.0 on all the questions. Through the PBL method, students showed an improved study attitude with more proactive participation in the class, they strengthened their communication skills and created a synergy with their team members. This study has significant meaning because it is the first research to apply the PBL method to home economics. Therefore, we expect other curricula to apply PBL and fully utilize this teaching method as well in the future.

Design of Pressure Injury Management Mobile Application Structure and User Interface (욕창관리 모바일 어플리케이션 구조 설계 및 사용자 인터페이스 구현)

  • Lee, Jisan;Kim, Jungjae;Lee, Yun Jin;Park, Seungmi
    • Journal of muscle and joint health
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    • v.26 no.3
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    • pp.223-231
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    • 2019
  • Purpose: This study aimed to design user interfaces of a mobile application for managing pressure injury patients in a long-term care hospital based on the user's needs. Methods: To reflect users' needs in the mobile application, the user interfaces in this study were designed in five steps: brainstorming and mind mapping, persona and scenario, needs list and priority, a draft version of flow chart and user interfaces and expert review. These steps were conducted with a step nurse at a long-term care hospital, a professor who majored in nursing informatics, a professor who had lots of research experiences about pressure injury and a wound ostomy continence nurse. Results: Two personas, scenarios and needs' lists were derived. Listed Needs included the followings; Accurate staging of pressure injury; Appropriate management by staging; Acquisition of professional knowledge about pressure injury; Acquisition of easy pressure injury information through text, picture and video; and Sharing pressure injury information in unit. The structure, menus and features of the pressure injury mobile application were visualized with user flow based on two personas' scenarios and needs' lists. Conclusion: Our study suggests and visualizes the key features of the 'Pressure Injury Guide', a pressure injury management mobile application for nurses in a long-term care hospital, which can be utilized by nurses, application developers, and related researchers.

A Study on the Design and Effect of Feedback for Virtual Reality Exercise Posture Training (가상현실 운동 자세 트레이닝을 위한 피드백 설계 및 효과 연구)

  • Park, Woohee;Kim, Jieun;Lee, Jieun
    • Journal of the Korea Computer Graphics Society
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    • v.26 no.3
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    • pp.79-86
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    • 2020
  • It is important to exercise in the correct posture in order to increase the exercise effect of the core exercise. This paper introduces a system that can train an exercise posture by providing feedback so that a user who performs core exercise in a virtual reality environment can take an accurate posture. It targeted three core movement postures, such as squat, lunge, and bridge, and provides visual feedback and haptic feedback to the user to take an accurate posture. The reference posture is generated by adjusting the expert's posture to the user's body length, and the accuracy of the exercise posture is calculated by comparing the user's posture with the reference posture. The effectiveness of the feedback was verified through user experiments, and the training effects according to the design of the feedback were compared.