• Title/Summary/Keyword: Design Sketch

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Mouse Gesture Design Based on Mental Model (심성모형 기반의 마우스 제스처 개발)

  • Seo, Hye Kyung
    • Journal of Korean Institute of Industrial Engineers
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    • v.39 no.3
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    • pp.163-171
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    • 2013
  • Various web browsers offer mouse gesture functions because they are convenient input methods. Mouse gestures enable users to move to the previous page or tab without clicking its relevant icon or menu of the web browser. To maximize the efficiency of mouse gestures, they should be designed to match users' mental models. Mental models of human beings are used to make accurate predictions and reactions when certain information has been recognized by humans. This means providing users with appropriate information about mental models will lead to fast understanding and response. A cognitive response test was performed in order to evaluate whether the mouse gestures easily associate with their respective functional meanings or not. After extracting mouse gestures which needed improvement, those were redesigned to reduce cognitive load via sketch maps. The methods presented in this study will be of help for evaluating and designing mouse gestures.

Design and Implementation of Web Apps that Automatically Convert Floor Plan by Detecting Geometric Shapes (도형 검출을 통한 건축 평면도 자동 변환 웹앱 설계 및 구현)

  • Son, Dayeon;Kim, Doyeong;Shin, Dongho;Wang, Tae-su;Jang, Jongwook
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2022.10a
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    • pp.225-228
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    • 2022
  • The method of calculating the architectural design cost of the Korean Society of Architecture Policy considers the time spent during the design period. Therefore, faster design times can reduce design costs. As a result of a survey of students majoring in architecture, they felt tiredness from repeated floor plan drawings and difficulties in that there were many things to consider when floor plan drawing. In this paper, we implement a program that can automatically convert sketches into standardized floor plans during the architectural design process and a web app for user convenience. In the proposed method, when a user registers a sketch image through a web app, the program separates the space in the drawing through geometric shapes detection. Based on the dimensions and spatial information shown in the sketch, the outer and inner walls are displayed and the appropriate furniture is placed in the space. Through the proposed method, the design cost can be expected to be reduced by reducing the time of the drawing process in the architectural design stage, and 95.2% of architectural students expressed their intention to use the program.

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A Study on the Characteristic of the Light in Louis I. Kahn's Architectural Space (루이스 칸 건축공간의 빛의 특성 고찰)

  • Lim Ho-Kyun
    • Korean Institute of Interior Design Journal
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    • v.14 no.5 s.52
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    • pp.114-122
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    • 2005
  • A study of light in Kahn's architecture must be significance as a work in building new architectural space and a new foundation for architecture, as well as clarification of the uniqueness of Kahn's architectural space and search for its significance. In addition, the study provides a greater comprehension of an the concept of Kahn's architecture by clarifying the degree of association of light into other concepts of architecture. Therefore, this study attempts to examine Louis I. Kahn's statement, sketch and work. His sketch along with the characteristics of the technique how to present it also enables comprehension of other aspects of architecture as a means to revive architecture. Khan's use of light enabled the evolution of primarily two types 'specular surface' and 'unique opening part' by associating them with the need to diminish glaringness. Each of these types has been evolved individually and is indicative of a concept of light that can be largely divided into ' object's light ' and ' space's light ' Object's light refers to a type in which the formative significance of structural part and different directions of light coexist, and its formative characteristics play a role that differentiate places within space. Space's light is present on wall spaces that limit space and exhibits its distinguished role differentiating places within space in the form of 'expression'.

Sketch-based Solid Prototype Modeling System with Dual Data Structure of Point-set Surfaces and Voxels

  • Takeuchi, Ryota;Watanabe, Taichi;Yamakawa, Soji
    • International Journal of CAD/CAM
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    • v.11 no.1
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    • pp.18-26
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    • 2011
  • This paper proposes a new solid-shape modeling system based on a lusterware-image illustration. The proposed method reconstructs a three dimensional solid shape from a set of rough sketches that are typically drawn in the early stages of the design process. The sketches do not have to be strictly accurate, and this tolerance to the roughness of the input sketches is one of the major advantages of the proposed method. The proposed system creates an initial shape based on the silhouette of the input lusterware-images. Then the user can edit the initial shape with intuitive cutting and dishing-up operations, which are based on sketching user interface. To achieve the goal, the system retains the geometric model with two representations: a point-set data and a volume data. This dual data structure allows the program to create an initial shape from the input images with little computational cost, and the user can apply cutting and dishing-up operations without substantially increasing computational and memory requirements. In this research, we have tested the proposed system by reconstructing solid models of some mechanical parts from rough sketches. The experimental results indicate that the proposed method is useful for the prototyping of a solid shape.

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A Study on Architectural Image Generation using Artificial Intelligence Algorithm - A Fundamental Study on the Generation of Due Diligence Images Based on Architectural Sketch - (인공지능 알고리즘을 활용한 건축 이미지 생성에 관한 연구 - 건축 스케치 기반의 실사 이미지 생성을 위한 기초적 연구 -)

  • Han, Sang-Kook;Shin, Dong-Youn
    • Journal of KIBIM
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    • v.11 no.2
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    • pp.54-59
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    • 2021
  • In the process of designing a building, the process of expressing the designer's ideas through images is essential. However, it is expensive and time consuming for a designer to analyze every individual case image to generate a hypothetical design. This study aims to visualize the basic design draft sketch made by the designer as a real image using the Generative Adversarial Network (GAN) based on the continuously accumulated architectural case images. Through this, we proposed a method to build an automated visualization environment using artificial intelligence and to visualize the architectural idea conceived by the designer in the architectural planning stage faster and cheaper than in the past. This study was conducted using approximately 20,000 images. In our study, the GAN algorithm allowed us to represent primary materials and shades within 2 seconds, but lacked accuracy in material and shading representation. We plan to add image data in the future to address this in a follow-up study.

A study on systematic need analysis and sketch of production management system for Korean small and medium-sized firms (생산관리자동화 기술기반구축을 위한 니드분석 및 국내중소기업형 생산관리자동화 구상에 관한 연구)

  • 김형욱;신병현;최성빈
    • Korean Management Science Review
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    • v.13 no.3
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    • pp.1-21
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    • 1996
  • This study aims to systematize the needs of each area for computerized production management of small- and medium-sized firms and establish the basic design background of their common database. For this purpose, we surveyed the status, needs and appliable characteristics of the firms production system by the categories of industry, size and production type. On the base of these surveys the basic design concept and contents of automatic production system for small and medium-sized firms are proposed.

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Research on the Productions of Analog Pens within the Smart Media (스마트 미디어에서의 아날로그 펜화기법 제작 연구 -어플리케이션 "스케치 플러스"를 중심으로)

  • Yoon, Dong-Joon;Oh, Seung-Hwan
    • Journal of Digital Convergence
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    • v.14 no.12
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    • pp.413-421
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    • 2016
  • This research, mainly focused on the development of the iPhone exclusive app 'Sketch Plus', is on the production of pens within the smart media. Our goal is to develop and reproduce pens with surreal rendering as a base and during that process, describe the fusing process of design perspectives and algorithms. This research comprehends the concept of surreal rendering, which is a technique that mimics traditional art forms, and suggests 15 pen techniques and ways to display them by analyzing previous research on smart media. We have described the process of using hatching patterns and resused to solve lag problems that occur during the reproduction of pen techniques due to the limitations of smart devices and organized the conversion process of pen patterns into 4 steps: rough sketch, contrast, applying and mimicking patterns, and applying color. We hope that this research on the reproduction of analog pen techniques can be used as an example for production on fused surreal rendering.

The Role of Sketches in Fashion Design -Focus on a Case Study of a Professional Designer's Process-

  • Lee, Jung Soo
    • Journal of Fashion Business
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    • v.21 no.3
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    • pp.58-66
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    • 2017
  • This study investigated the key role of sketches in creative fashion design by observing the cognitive process of idea development through a professional's design problem solving using the medium of hand sketching. The three-part semi-constrained design experiment with a professional designer, in which the participant designer was provided a source of inspiration image and asked to design a small collection of outfits, identified a fashion designer's idea development process as involving two phases of sketch processes: lateral and vertical transformation. Analysis of the video/audio recording and corresponding interviews validated lateral transformation in the designer's use of sketches to represent interpretation of the provided inspiration source. Through sketching, the designer transferred fuzzy ideas onto paper. Vertical transformation was observed through the designer's modification of previous ideas after reflecting on earlier sketches, with various ideas divided, manipulated, discarded, regrouped, and combined through sketching activities. The designer's sketching process is valuable design knowledge that facilitates the idea development process and ultimately triggers generation of creative ideas. Understanding it may benefit practitioners and educators.

라인 드로잉에 의한 디자인 조형능력의 측정실험

  • 우흥룡
    • Archives of design research
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    • v.14
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    • pp.53-60
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    • 1996
  • The most remarkable and characteristic problem of design is that of creativity of design. Originality is a part of creativity. In the process of designing, we used to handle design thoughts that shows some patte군 of divergent and productive thoughts. During design thinking, for example 'Idea sketch', We also are under Pattern Recognition and Gestalt principles organization. In this study, it is reorganized that the 'Originality Test of Line Drawing(OTLD)'is a measurement system for personal originality. There is a regression on two tests of OTLD, which has 1 Semester Interval. From the regression data, Test2 = 7.763 + 0.643Test1, F value : 55.219, Prob : 0.0001. We would suggest a measurement system for an ability of originality in design fields, but we couldn't find any reliability and validity for Fine Art fields. In this point, OTLD could be a development tool for design creativity.

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A Study on the Shape Design Implementation and the Algorithm Development using the Illuminance Distribution (조도 분포 변수를 이용한 형상 알고리즘 개발 및 디자인 구현에 관한 연구)

  • Ji, Seung-Yeul;Jun, Han-Jong
    • KIEAE Journal
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    • v.12 no.1
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    • pp.35-43
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    • 2012
  • Algorithm-based architecture helps specifically dividing the environmental variables of a target space into individual factors to build object-oriented programming, classifying them into an individual object according to the environmental variables of each planning circumstance, and distributing each structure into small structures. In addition, each itemized matter of construction is set as a condition, and thus it is possible to respond to the space condition of various circumstances which occur in the architectural planning process. This study is intended for predicting that a sketch role in the design process can be replaced by a design method utilizing an algorithm, through the external solar radiation and the illuminance value of indoor lighting device among the environmental variables of a target space, and for seeking a way to create a design alternative and improve the design quality by using computer-based algorithm design.