• Title/Summary/Keyword: Design Environments

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Depth Scaling Method of DirectX-based Stereoscopic Game Image (DirectX 기반 입체 게임 영상의 깊이감 조절 기법)

  • Kim, Jin-Mo;Cho, Hyung-Je
    • Journal of Korea Game Society
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    • v.10 no.1
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    • pp.135-146
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    • 2010
  • The development of image technologies in such area as broadcasting and movies has recently increased our attention to 3D stereoscopic images. In addition, the development of stereoscopic image representation technologies in 3D contents becomes more active over time due to the representational limitations of 2D images. Without limitation to the above-mentioned area, stereoscopic image technologies have been developed and studied so that they can be widely accessed in diverse areas including medical services and education. Due to the refined production, however, required to represent a three dimensional effects and the fatigue caused by the perception of a three dimensional effects, the stereoscopic image technologies are not combined into real time systems such as games where environments change unforeseeably. In this study we design a technique to adjust the depth scaling that will enable efficient management of a three dimensional effects and to relieve fatigue through automatic view point interval adjustment in accordance with situations based on the geometrical structure of the DirectX SDK graphic pipeline. Through this, we would like to suggest a new alternative idea to activate the production of games combined with stereoscopic image technologies.

Analysis and Design a Optimum Protocol for TICN Tactical Backbone (TICN 전술백본망 최적의 프로토콜 분석 및 설계)

  • Kwon, Tae-Wook
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.36 no.12B
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    • pp.1722-1727
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    • 2011
  • The Korea Army are developing the TICN(Tactical Information Communication Network) which is the next army tactical communication system. The TICN tactical backbone's ability is very important. So analysis of the standard protocol for the data transmission guarantee are obliged. For the TICN tactical backbone, previous paper analysed routing protocol efficiency index and compared to superiority of the OSPF and IS-IS protocols in the tactical environment and conclusively IS-IS protocol was more suitable for TICN backbone routing protocol. And We got the result that It could improve the performance of IS-IS protocol as a TICN tactical backbone protocol under the tactical environments by adjusting some time parameters of IS-IS protocol. This paper modified and designed the IS-IS protocol in order to support the QoS strategies of TICN and analyzed it's adaptability through simulation.

A Research on Cool URI based on Internationalized Resource Identifier for Web 2.0 (웹 2.0을 위한 다국어 식별자 기반의 Cool URI에 대한 연구)

  • Jung, Eui-Hyun;Kim, Weon;Song, Kwan-Ho;Park, Chan-Ki
    • Journal of the Korea Society of Computer and Information
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    • v.11 no.5 s.43
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    • pp.223-230
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    • 2006
  • Web 2.0 and Semantic Web technology will be merged to be a next generation Web that leads presentation-oriented Web to data-centric Web. In the next generation Web, semantic processing, Web platform, and data fusion are most important technology factors. Among them, Cool URI used for data fusion can provide permanent and human readable URI and it has been already used in Blog system. However, Cool URI is not suitable to I18N environment such as Hangul and it is difficult to be adopted because several encodings are mingled in Korea Web society. In this paper, we discussed technology issues and Cool URI Web component to use Cool URI with Internationalized Resource Identifier (IRI). A proposed approach provides same function regardless of encoding type and supports both file system based and CGI based methods to be easily used from other applications. Results from several test environments show the implemented Web component satisfy the design purpose.

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Realtime Image Transmission System based-on the Zigbee Protocol (지그비기반의 실시간 이미지전송시스템의 설계 및 구현)

  • Park, Byoung-Seob
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.2
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    • pp.91-98
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    • 2010
  • In order to control moving facilities on a remote place effectively, it are required to acquire a environment informations such as images where the moving facilities are placed. However, since there is no tools to acquire such informations to the central control system based on the non-networked sensor environments, it is difficult to control the moving facilities remotely. Therefore, we design and implement the Zigbee based image transmission system and communication protocol to control the moving target remotely. The wireless control utilizing the Zigbee protocol is that electrically consumption is more small than the Bluetooth and reliability of data transmission is better. The implemented Zigbee based control systems and communication protocol have the normal and replay function for a realtime control of the moving target under the server PC and the mobile FDA with the WiFi protocol. The functional operability and performance are analyzed by a designed prototype under the wireless home network environment.

A Design and Development of Secure-Coding Check System Based on E-Government Standard Framework for Convergence E-Government Service (융복합 전자정부 서비스를 위한 전자정부 표준프레임워크 기반 시큐어코딩 점검 시스템 설계 및 개발)

  • Kim, Hyungjoo;Kang, Jungho;Kim, Kyounghun;Lee, Jaeseung;Jun, Moonseog
    • Journal of Digital Convergence
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    • v.13 no.3
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    • pp.201-208
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    • 2015
  • Recently computer, smart phone, medical devices, etc has become used in a variety of environments as the application fields of IT products have become diversification. Attack case of abuse of software security vulnerabilities is on the increase as the application fields of software have become diversification. Accordingly, secure coding program is of a varied but history management, updating, API module to be vulnerable to attack. Thus, this paper proposed a materialization of CMS linked system to enable check the vulnerability of the source code to content unit for secure software development, configuration management system that interwork on the transmission module. Implemented an efficient coding system secure way that departmentalized by the function of the program and by analyzing and applying secure coding standards.

The Design and Implementation of Internet Outlet with Multiple User Interface Using TCP/IP Processor (TCP/IP프로세서를 이용한 다중 사용자 인터페이스 지원 인터넷 전원 콘센트의 설계 및 구현)

  • Baek, Jeong-Hyun
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.9
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    • pp.103-112
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    • 2012
  • Recently, the infrastructure to be connected to the internet is much provided, there is more and more need to connect electric or electronic products to the internet to monitor or control them remotely. However, most of the existing products lack the network interface, so it was very inconvenient to be connected to the internet. Therefore, this article designs and realizes the internet outlet allowing real-time scheduling that can control the power remotely on the internet by using the hardware TCP/IP processor. The realized product consumes low production cost because it can be realized by using the hardware TCP/IP processor and the 8-bit small microprocessor. In addition, the product can be used widely in both wired and wireless environments with a variety of user interface, including the dedicated control program which provides the environment configuration functions; embedded web service that enables the webpage to be saved on the external flash memory; Android smartphone application; motion recognition control environment that uses the OpenCV computer vision library, etc.

Test Method Using Shield-cup for Evaluating Response Characteristics of Fire Detectors (화재감지기의 응답특성 평가를 위한 Shield-cup이 적용된 시험방법)

  • Jang, Hyo-Yeon;Hwang, Cheol-Hong
    • Fire Science and Engineering
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    • v.34 no.4
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    • pp.36-44
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    • 2020
  • It is necessary to predict the activation time of fire detectors accurately to improve the reliability for evaluating the required safe egress time (RSET) in performance-based fire safety design. In this study, problems of the plunge test, which is widely applied in assessing fire detectors, were examined through experiments and numerical simulations. In addition, a new shield-cup test method was proposed to address these problems. A fire detector evaluator (FDE) developed in a previous study was applied to ensure measurement accuracy and reproducibility. During the plunge tests, a significant measurement error was observed in the activation time of the smoke detector because of the rapid flow change when the detector was input. However, during the shield-cup tests, slight changes occurred in the flow inside the FDE when the detector as exposed to smoke. In conclusion, the proposed shield-cup test method is expected to be useful for evaluating the response characteristics of fire detectors more accurately in simulated fire environments.

Performance Comparative Analysis Of Open Source Software for the New Generation of V-World Architecture Configuration (차세대 브이월드 아키텍처 구성을 위한 공개 소프트웨어 성능 비교 분석)

  • Jang, Han Sol;Jang, Jun Sung;Go, Jun Hee;Jang, In Sung
    • Journal of Korean Society for Geospatial Information Science
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    • v.24 no.3
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    • pp.19-27
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    • 2016
  • Advance in Information and Communication Technology (ICT) is intensely influenced to increase importance of Software on global ICT industries. The trend of technological development has been transformed from hardware-oriented environment to software-oriented environment. This industrial transformation brought novel trend to Software market. Open Source Software (OSS) has been widely distributed for private uses. At the same time, many governmental offices are planning to expand the use of OSS. In this paper, we analyze the strength and weaknesses of OSSs for both Web and WAS servers based on 4 types of testing environments which are created by the combination of 5 selected OSSs. We anticipated to learn the optimal system architecture design for the next generation of V-World through this research.

Design of a HL7-based Mobile Web Prescription Interface for U-Healthcare (U-Healthcare를 위한 HL7 기반의 모바일 웹 처방 인터페이스의 설계)

  • Ahn, Yoon-Ae;Cho, Han-Jin
    • The Journal of the Korea Contents Association
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    • v.13 no.4
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    • pp.8-16
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    • 2013
  • Active studies are under way on telemedicine and medical support based on mobile devices in order to vitalize U-Healthcare. Especially when the medical law is revised to allow a remote prescription system, studies on a mobile prescription system will rapidly increase. And yet since mobile apps have less compatibility due to the nature of mobile platform, there is a restriction that they have to be redeveloped to be compatible with the platform. To compensate this problem, this study designs a mobile web prescription interface by using HLTML5, the standard language of mobile web development and jQuery Mobile, a JavaScript Library. It also adds a feature of converting to a form of standard protocol HL7-based messages to share data with existing hospital information system. This interface makes it possible to be interlocked with the existing hospital information system through the transmission of the HL7 messages. The advantage of the proposed system is that it can be used in various environments since it is independent of mobile platforms and compatible with general computers.

Development & Verification of On-Board Flight Software on Software-based Spacecraft Simulator (소프트웨어 기반의 위성 시뮬레이터를 이용한 위성 탑재소프트웨어 개발 및 검증 방안)

  • Choi, Jong-Wook;Shin, Hyun-Kyu;Lee, Jae-Seung;Cheon, Yee-Jin
    • Journal of Satellite, Information and Communications
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    • v.5 no.2
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    • pp.1-7
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    • 2010
  • For many years the development and verification of on-board flight software have been essentially performed on STB (Software Test Bed) environments which consist of real hardware in KARI. During development of on-board flight software on STB, we experienced many difficulties such as the late delivery of target hardware and limitation to access STB simultaneously by multiple developers. And it takes too much time and cost to build up multiple STBs. In order to successfully resolve this kind of problems, the software-based spacecraft simulator has been developed. The simulator emulates the on-board computer, I/O modules and power controller units and it supports the debugging and test facilities to software engineers for developing flight software. Also the flight software can be loaded without any modification and can be executed as pseudo real-time. This paper presents the architecture and design of software-based spacecraft simulator, and flight software development and verification under this environment.