• 제목/요약/키워드: Design Contents

Search Result 6,886, Processing Time 0.028 seconds

Consideration at the idea to utilize educational cm1mts under digital convergence environment (디지털 컨버전스 환경에서 교육용 콘텐츠 활용방안에 관한 고찰)

  • Oh, Moon Seok;Kim, Moon Seok
    • Journal of Korea Society of Digital Industry and Information Management
    • /
    • v.7 no.4
    • /
    • pp.101-110
    • /
    • 2011
  • The change of digital convergence service environment converted the subject of design into user -centric one instead of developer-centric one, and changed the existing design environment focused on product development into the new user -centric design environment. Accordingly, GUI considering user's usability come to take big shares in those contents being used for multimedia equipments. However, as the present educational contents provide complex interface due to its design produced based on the existing e-learning system, they have many problems in that they don't consider user's usability. Thus this paper aimed to analyze actual examples through GUI elements of educational contents being used for multimedia equipments and attempt to suggest some directions for development. additionally, consider the various characteristics of digital convergence environment and educational contents, and try to set up strategic directions possible to utilize user'-centric interface elements more usefully and properly at the time to produce designs.

Direction of approach to web-based edutainment contents for prevention of crime against children (어린이 대상 범죄 예방을 위한 웹 기반 에듀테인먼트 콘텐츠 접근 방향)

  • Kim, Y.K.;Kim, D.H.
    • Journal of Korea Multimedia Society
    • /
    • v.17 no.6
    • /
    • pp.759-768
    • /
    • 2014
  • Recently crime against children is emerged as a serious social problem. Children should be protected in social. However, they have become major targets of the crime, as sexual abuse, abduction, abuse, domestic violence, school violence and so on. To solve these problems, it is important to educate crime prevention for children all above. Entertainment is one of the edutainment's elements. It attracts voluntary participation, immersion, and continuous learning from children. Edutainment contents for prevention of crime against children are far less fully studied than that of school subject as Mathematics, English, and so on. There is no serious study on edutainment contents for prevention of crime against children, as well as base study and approach way. Now more than ever, safety needs are strongly demanded in society. Accordingly, study on edutainment contents for prevention of crime against children have been demanded more than ever. In this paper we shall see basic approach principles and planning process of web-based edutainment contents for prevention of crime against children. This study lays the foundation for future work on edutainment contents for prevention of crime against children.

Gamified Contents Management System design for continuous and voluntary participation of Users (사용자의 지속적이며 자발적인 참여를 위한 게임화 기반의 콘텐츠 관리 시스템 설계)

  • Choi, Won-Kyum;Yun, Chan;Woo, Tack
    • Journal of Korea Game Society
    • /
    • v.18 no.6
    • /
    • pp.5-16
    • /
    • 2018
  • It is very difficult, but important, to induce and maintain voluntary user engagement in content. For example, many Internet contents provide financial rewards for the user's participation and maintenance. However, there are limitations to methods such as stimulating only external motivations, such as monetary rewards, and sophisticated design and management are needed to obtain sustained and voluntary user participation in content. For this purpose, we propose a Gamified CMS that extends the existing Content Management System (CMS) by referring to the example of the Gamified Learning Management System. This will ultimately increase the participation and commitment of users in content.

Interface Design Principles for Digital Content (디지털 콘텐츠를 위한 인터페이스 설계 원칙)

  • Park, Sang-Jin
    • Proceedings of the Korea Contents Association Conference
    • /
    • 2006.11a
    • /
    • pp.860-864
    • /
    • 2006
  • Various kinds of digital contents developers are recognizing the importance of interface design, but they have no integrated and arranged interface design principles, so are facing difficulties in applying them. About the interface of web-site which is one field of the digital contents, there came out necessary principles about the interface design to some extent by the active studying activities in and out of the country. However, the researchers are proposing various principles, so it is difficult to apply which design principle in what situation. To this, this study looks into the common design principles while comparing and analyzing the design principles of Donald A. Norman, Jakob Nielson, Jeff Johnson and Manna Sjoberg. Based on this, we suggest 10 interface design principles to improve the functionality and aesthetics of the digital contents.

  • PDF

A Development of $Teaching{\cdot}Learning$ Program Based on Interior Design WBI ($\lceil실내설계\rfloor$ 관련과목 WBI 교수$\cdot$ 학습 프로그램 개발)

  • Ka Joog-Soon
    • Korean Institute of Interior Design Journal
    • /
    • v.14 no.2 s.49
    • /
    • pp.206-216
    • /
    • 2005
  • The purpose of this study is a development of $teaching{\cdot}learning$ program based on interior design WBI. WBI's meaning is Web Based Instruction. There can be several procedures that should be designed at the first step: Analyzing, Designing, Building, Testing, Recycling. These stages are constructed based on the theory of procedure about the computer and the $teaching{\cdot}learning$. Each stage is presented the contents of development, the contents of main, the method advantages and problem solving. These procedures and contents of development are the research method simultaneously with the result. Upon the completion of the system, it should undergo the same process continuously so that it can improve over a period of time, contribute to the interior design of students. In addition continuously repetitive requirements pop up in the phase. And it is necessary for this program try to map out a strategy developing and a policy support from university. It's very important that develop the contents of interior design from professor, students and field professor.

Design and Implementation of Multimedia Tutoring System for Mobile English Loaming (모바일 영어 학습을 위한 멀티미디어 교육 시스템의 설계 및 구현)

  • 김병규;이영석;조정원;최병욱
    • Proceedings of the IEEK Conference
    • /
    • 2003.07d
    • /
    • pp.1677-1680
    • /
    • 2003
  • In this paper, we propose the multimedia tutoring system that provides multimedia learning contents for english Loaming on mobile environment. In order to design and implement the system, we have developed mobile multimedia contents from contents modeling based on the types of item, but also mobile interface to provide learning contents for learners effectively under limitation of mobile environment. The contents server in this system creates multimedia learning contents as XML document for each learner and provides those to learners through mobile interface using Wireless Application Protocol at anytime and anyplace.

  • PDF

Study on Moisture Contents Distribution of Wooden Post Member by Precise Monitoring in Un-Bong Confucian School (운봉 향교 정밀 모니터링을 통한 목재 기둥 부재의 함수율 분포 특성)

  • Park, Chun-Young;Kim, Gwang-Chul
    • Journal of the Korea Furniture Society
    • /
    • v.24 no.1
    • /
    • pp.104-112
    • /
    • 2013
  • Monitoring for moisture contents of wooden post member of Un-bong confucian school was performed in 6 months and analyzed to conserve scientifically the wooden culture building and open for common people. In inner post member of the building, variation of moisture contents was very small and upper part had relatively higher moisture contents. In outer post member, moisture contents were changed according to the weather conditions and was relatively high in bottom and upper part. Southern post has lower moisture content than eastern. These results were related to air ventilation in interior, depth of eaves and orientation of the building. In the design, construction and maintenance of wooden building, characteristics of wood should be considered like moisture contents.

  • PDF

Design of Interest Elements in Visual Storytelling (비주얼 스토리텔링의 재미요소 설계)

  • Ahn, Seong-Hye;Hur, Young
    • The Journal of the Korea Contents Association
    • /
    • v.9 no.12
    • /
    • pp.164-172
    • /
    • 2009
  • When plan culture contents, the most important thing is storytelling that process to develop resource story and this by contents of various medium. However, the study of the methodology for the interest element design of storytelling which is necessary to produce the culture contents is insufficient. Therefore, this article is going to show a design method, when I plan the culture contents of the OSMU base, which is analysis the pleasure element of storytelling to make an interesting story and visual storytelling to visualize the pleasure elements.