• Title/Summary/Keyword: Design & Coding Standard

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Design and Performance Analysis of Exclusive-OR Based FEC Coding System for Error Resilient SVC Video Transmission (오류 강인 SVC 비디오 전송을 위한 Exclusive-OR 기반의 FEC 부호화 시스템 설계 및 성능 분석)

  • Lee, Hong-Rae;Jung, Tae-Jun;Shim, Sang-Woo;Kim, Jin-Soo;Seo, Kwang-Deok
    • Journal of Broadcast Engineering
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    • v.18 no.6
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    • pp.872-883
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    • 2013
  • In this paper, we design and analyze performance of Exclusive-OR based FEC (Forward error correction) system to deploy SVC video transmission service over packet-loss prone IP network. In the designed system, we adopt standard compliant Exclusive-OR based FEC scheme and apply it to be appropriate to the hierarchical layer structure of SVC video. To verify the performance of the designed Exclusive-OR based FEC system for SVC video transmission, we employ NIST-NET based transport simulator. By the SVC video transmission using the NIST-NET based simulator, we confirm the error resilient transmission performance of the designed Exclusive-OR based FEC system.

Efficient Intra Predictor Design for H.264/AVC Decoder (H.264/AVC 복호기를 위한 효율적인 인트라 예측기 설계)

  • Kim, Ok;Ryoo, Kwangki
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.175-178
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    • 2009
  • H.264/AVC is a video coding standard of ITU-T and ISO/IEC, and widely spreads its application due to its high compression ratio more than twice that of MPEG-2 and high image quality. In this paper, we explained Intra Prediction in H.264/AVC, which is able to achieve higher compressing efficiency from correlation removal of adjacent samples in spatial domain, and proposed efficient Intra Predictor architecture design for H.264/AVC decoder. The proposed system reduced computation cycle using processing element and precomputation processing element and also reduced the number of access to external memory using efficient register. We designed the proposed system with Verilog-HDL and verified with suitable test vector. The proposed Intra Predictor achieved about 60% cycle reduction comparing with existing Intra Predictors.

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Design of Hardwired Variable Length Decoder for H.264/AVC (하드웨어 구조의 H.264/AVC 가변길이 복호기 설계)

  • Yu, Yong-Hoon;Lee, Chan-Ho
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.11
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    • pp.71-76
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    • 2008
  • H.264(or MPEG-4/AVC pt.10) is a high performance video coding standard, and is widely used. Variable length code (VLC) of the H.264 standard compresses data using the statistical distribution of values. A decoder parses the compressed bit stream and searches decoded values in lookup tables, and the decoding process is not easy to implement by hardware. We propose an architecture of variable length decoder(VLD) for the H.264 baseline profile(BP) L4. The CAVLD decodes syntax elements using the combination of arithmetic units and lookup tables for the optimized hardware architecture. A barral shifter and a first 1's detector parse NAL bit stream, and are shared by Exp-Golomb decoder and CAVLD. A FIFO memory between CAVLD and the reorder unit and a buffer at the output of the reorder unit eliminate the bottleneck of data stream. The proposed VLD is designed using Verilog-HDL and is implemented using an FPGA. The synthesis result using a 0.18um standard CMOS technology shows that the gate count is 22,604 and the decoder can process HD($1920{\times}1080$) video at 120MHz.

Design and Performance Analysis of a Communication System with AMC and MIMO Mode Selection Scheme (AMC와 MIMO 선택 기법이 결합된 통신 시스템의 설계 및 성능 분석)

  • Lee, Jeong-Hwan;Yoon, Gil-Sang;Cho, In-Sik;Seo, Chang-Woo;Portugal, Sherlie;Hwang, In-Tae
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.47 no.3
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    • pp.22-30
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    • 2010
  • This paper proposes a combination system of Adaptive Modulation and Coding (AMC) and Multiple Input Multiple Output (MIMO), which improves the throughput and has a better reliability. In addition, the system includes Precoding, Antenna Subset Selection and MIMO Mode Selection scheme. Finally, we make a performance analysis of the proposed system. The principal environmental parameters for the simulation experiment consist of a frequency non-selective rayleigh fading channel and a Spreading Factor (SF) of 16. Other parameters may be included in order to fulfill the requirements of the HSDP A Standard. The proposed system has a higher throughput and more reliability than the conventional system, which does not include MIMO Mode Selection scheme, Precoding or Antenna Subset Selection. According to the simulation results, the proposed system reaches the maximum throughput at 8dB, presentlng an improvement of 6dB and twice higher throughput, respect to the conventional system. Specifically, at the point of -6dB, the conventional system reaches 2.5Mbps, while the proposed system reaches 6.4Mbps at the same SNR. Also, at the point of 2dB, each system reaches 7.5Mbps (conventional system) and 15.3Mbps (proposed system), with near twice the difference. According to the results exposed above, we can conclude that the system proposed in this paper has, as the greatest contribution, the improvement of the throughput, especially, the average throughput.

A Study on the Digital Filter Design using Software for Analysis of Observation Data in Radio Astronomy (전파천문 관측데이터 분석을 위해 소프트웨어를 이용한 디지털필터 설계에 관한 연구)

  • Yeom, Jae-Hwan;Oh, Se-Jin;Roh, Duk-Gyoo;Oh, Chung-Sik;Jung, Dong-Kyu;Shin, Jae-Sik;Kim, Hyo-Ryoung;Hwang, Ju-Yeon
    • Journal of the Institute of Convergence Signal Processing
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    • v.16 no.4
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    • pp.175-181
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    • 2015
  • In this paper, we propose a design method for a digital filter using software in order to analyze the radio astronomy observation data. Recently the analysis method for radio astronomy observing system is transferring from hardware to software by developing of state-of-the-art of computer system. The existing hardware system is not able to easily change the specification because it is implemented to meet special requirements and it takes a high cost and time. In case of software, however, it has an advantage to implement with small cost if open software is used, and flexibly changes to satisfy the desired specification. But, in order to analyze the massive data like radio astronomy with software, the good performance system is needed for computer. Therefore, this paper proposes a digital filter design method using software with the same performance as that of digital filter implemented with hardware in observation system which is operated by the KVN(Korean VLBI Network). To design a digital filter, the proposed method is performed with standard C language and the simulation is conducted with GNU(GNU's Not Unix) Octave and investigated to show its effectiveness. In addition, for the high speed operation of the designed digital filter, the SSE(Streaming SIMD Extensions) library is adopted for available parallel operation. By the proposed digital filter, the digital filtering is performed for the wide band observation data in the KVN observation mode, the filtering result of narrow band observation has no ripple inside of stop band, and confirmed the effectiveness of the proposed method.

Real-time Stereo Video Generation using Graphics Processing Unit (GPU를 이용한 실시간 양안식 영상 생성 방법)

  • Shin, In-Yong;Ho, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.16 no.4
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    • pp.596-601
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    • 2011
  • In this paper, we propose a fast depth-image-based rendering method to generate a virtual view image in real-time using a graphic processor unit (GPU) for a 3D broadcasting system. Before the transmission, we encode the input 2D+depth video using the H.264 coding standard. At the receiver, we decode the received bitstream and generate a stereo video using a GPU which can compute in parallel. In this paper, we apply a simple and efficient hole filling method to reduce the decoder complexity and reduce hole filling errors. Besides, we design a vertical parallel structure for a forward mapping process to take advantage of the single instruction multiple thread structure of GPU. We also utilize high speed GPU memories to boost the computation speed. As a result, we can generate virtual view images 15 times faster than the case of CPU-based processing.

Application and Verification of Time-Division Watermarking Algorithm in H.264 (시간 분할 워터마킹 알고리즘의 H.264 적용 및 검증)

  • Youn, Jin-Seon;Choi, Jun-Rim
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.45 no.6
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    • pp.68-73
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    • 2008
  • In this paper, we propose watermark algorithm called TDWA(Time-Division Watermarking Algorithm) and we applied the proposed algorithm to H.264 video coding standard. We establish that a proposed algorithm is applied to H.264 baseline profile CODEC. The proposed algorithm inserts a watermark into the spatial domain of several frames. We can easily insert strong and invisible watermarks into original pictures using this method. For verification of the proposed algorithm we design hardware core using Verilog-HDL and Excalibur for JM 8.7 code with hardware & software co-simulation. As a result of verification, the PSNR between watermarked pictures and original pictures are more than 60dB and we found the watermark is kept more than 80% after encoding of H.264/AVC with quantization parameter of 28 in baseline profile.

Design of Low Power H.264 Decoder Using Adaptive Pipeline (적응적 파이프라인을 적용한 저전력 H.264 복호기 설계)

  • Lee, Chan-Ho
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.47 no.9
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    • pp.1-6
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    • 2010
  • H.264 video coding standard is widely used due to the high compression rate and quality. H.264 decoders usually have pipeline architecture by a macroblock or a $4{\times}4$ sub-block. The period of the pipeline is usually fixed to guarantee the operation in the worst case which results in many idle cycles and the requirement of high data bandwidth and high performance processing units. We propose adaptive pipeline architecture for H.264 decoders for efficient decoding and lower the requirement of the bandwidth for the memory bus. Parameters and coefficients are delivered using hand-shaking communication through dedicated interconnections and frame pixel data are transferred using AMBA AHB network. The processing time of each block is variable depending on the characteristics of images, and the processing units start to work whenever they are ready. An H.264 decoder is designed and implemented using the proposed architecture to verify the operation using an FPGA.

The Efficient 32×32 Inverse Transform Design for High Performance HEVC Decoder (고성능 HEVC 복호기를 위한 효율적인 32×32 역변환기 설계)

  • Han, Geumhee;Ryoo, Kwangki
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.4
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    • pp.953-958
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    • 2013
  • In this paper, an efficient hardware architecture is proposed for $32{\times}32$ inverse transform HEVC decoder. HEVC is a new image compression standard to deal with much larger image sizes compared with conventional image codecs, such as 4k, 8k images. To process huge image data effectively, it adopts various new block structures. Theses blocks consists of $4{\times}4$, $8{\times}8$, $16{\times}16$, and $32{\times}32$ block. This paper suggests an effective structures to process $32{\times}32$ inverse transform. This structure of inverse transform adopts the decomposed $16{\times}16$ matrixes of $32{\times}32$ matrix, and simplified the operations by implementing multiplying with shifters and adders. Additionally the operations frequency is downed by using multicycle paths. Also this structure can be easily adopted to a multi-size transform or a forward transform block in HEVC codec.

Parallel Architecture Design of H.264/AVC CAVLC for UD Video Realtime Processing (UD(Ultra Definition) 동영상 실시간 처리를 위한 H.264/AVC CAVLC 병렬 아키텍처 설계)

  • Ko, Byung Soo;Kong, Jin-Hyeung
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.5
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    • pp.112-120
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    • 2013
  • In this paper, we propose high-performance H.264/AVC CAVLC encoder for UD video real time processing. Statistical values are obtained in one cycle through the parallel arithmetic and logical operations, using non-zero bit stream which represents zero coefficient or non-zero coefficient. To encode codeword per one cycle, we remove recursive operation in level encoding through parallel comparison for coefficient and escape value. In oder to implement high-speed circuit, proposed CAVLC encoder is designed in two-stage {statical scan, codeword encoding} pipeline. Reducing the encoding table, the arithmetic unit is used to encode non-coefficient and to calculate the codeword. The proposed architecture was simulated in 0.13um standard cell library. The gate count is 33.4Kgates. The architecture can support Ultra Definition Video ($3840{\times}2160$) at 100 frames per second by running at 100MHz.