• Title/Summary/Keyword: Data simulator

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One-time measurement of irradiation intensity of Solar Simulator using cds photo-sensors (cds 광전소자(光電素子)를 이용한 인공태양(人工太陽) 일사강도(日射强度)의 동시측정(同時測定))

  • Bai, K.;Cho, S.H.;Lee, N.H.;Auh, P.C.M.
    • Solar Energy
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    • v.5 no.2
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    • pp.28-34
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    • 1985
  • There are two kinds of irradiation intensity deviation, depending on time and position, on illuminated plane when thermal performance of solar collector is tested by using solar simulator. In this study we measured only position deviation of irradiation intensity using 45-cds photosensors and data acqusition system and found the point of average value. By this result we can improve the accuracy of irradiation measurement in indoor test of solar collector.

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FMSS를 이용한 사고분석 방법

  • Lee, Dong-Seop
    • Proceedings of the Korean Institute of Navigation and Port Research Conference
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    • 2011.06a
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    • pp.74-76
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    • 2011
  • 다기능 선박조종시뮬레이터(Full-mission Shiphandling Simulator)를 이용한 사고분석 방법은 먼저 사고관련 정보기록을 수집하여 이에 맞는 항만/해역의 데이터베이스를 만들고 이를 바탕으로 사고 선박의 제원, 사진 및 기타정보를 토대로 일반적인 변수 값 기관 특성정보, Hydrodynamic 특성 변경과 선박의 외형에 따라 선박의 데이터베이스를 만들고, 시험운항을 통한 수치를 보정한다. 그리고 이 데이터베이스를 기초로 하여 시뮬레이션 시나리오를 만들어서 사고 당시를 재연하면서 그때, 그때의 상황의 자료를 수집하여 분석하게 된다.

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Design of a Real Resource Simulator for TMN (TMN을 위한 실제 자원 시뮬레이터 설계)

  • 송병권;김건웅;진명숙
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.10A
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    • pp.1727-1736
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    • 2001
  • 본 논문에서는 실제 자원의 개발 전에도 망 관리 시스템의 개발 및 운용 테스트를 수행하도록 지원하는 실제 자원 시뮬레이터(RRS : Real Resource Simulator)를 제안한다. RRS는 객체의 상태를 유지하는 MOT(Managed Object Table)와 사용자가 정의한 동작 특성을 유지하는 SDT(Simulation Data Table), 랜덤(Random) 값과 랜덤주기(interval) 값을 발생할 지원 함수들, 순차적인 사건 발생 또는 값의 수정을 지원하는 스케줄링 테이블, 그리고 이들을 전체적으로 관장하는 메인 커널로 이루어져 있다. 본 논문에서는 이러한 각 요소의 기능과 동작 시나리오, 이를 이용한 평가 방안을 소개한다.

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The Comparison of Driving Pattern by Gender Using Driving Simulator and Motion Data (시뮬레이터 및 동작데이터를 이용한 남녀 운전 수행 패턴의 비교)

  • Mun, Kyung-Ryoul;Choi, Jin-Seung;Kang, Dong-Won;Lee, Su-Jeong;Yang, Jae-Woong;Choi, Mi-Hyun;Ji, Doo-Hwan;Min, Byung-Chan;Chung, Soon-Cheol;Tack, Gye-Rae
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.33 no.2
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    • pp.56-62
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    • 2010
  • The purpose of this study was to compare the difference of driving pattern between male and female drivers for a straight driving and unexpected situation using driving simulator and motion data. The participants included total 60 university students; 30 males aged 24.3$\pm$1.4 years and 30 females aged 23.2$\pm$1.9 years with 1~3 years of driving experience. The driving task required participants to keep the constant distance (20m, 25m or 30m) with preceding vehicle running at 55~65km/hr speed using driving simulator which was programed unexpected situation for two minutes. Simulator and motion data were acquired. The acquired data was divided in straight driving block for 40 second and unexpected situation block for 2 second. The coefficient of variation (CV) of lane keeping and jerk-cost (JC) function were analyzed for straight driving and unexpected situation blocks. The results show that CV was smaller in males than females for both straight and unexpected situation blocks (p < .05). JC was smaller in females than males for both straight and unexpected situation blocks. As the distance of vehicles become longer, JC was smaller for both male and female (p < .05).

Development of Multi-Body Dynamics Simulator for Bio-Mimetic Motion in Lizard Robot Design (도마뱀 로봇 설계를 위한 생체운동 모사 다물체 동역학 시뮬레이터 개발)

  • Park, Yong-Ik;Seo, Bong Cheol;Kim, Sung-Soo;Shin, Hocheol
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.38 no.6
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    • pp.585-592
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    • 2014
  • In this study, a multibody simulator was developed to analyze the bio-mimetic motion of a lizard robot design. A RecurDyn multibody dynamics model of a lizard was created using a micro-computerized tomography scan and motion capture data. The bio-mimetic motion simulator consisted of a trajectory generator, an inverse kinematics module, and an inverse dynamics module, which were used for various walking motion analyses of the developed lizard model. The trajectory generation module produces spinal movements and gait trajectories based on the lizard's speed. Using the joint angle history from an inverse kinematic analysis, an inverse dynamic analysis can be carried out, and the required joint torques can be obtained for the lizard robot design. In order to investigate the effectiveness of the developed simulator, the required joint torques of the model were calculated using the simulator.

Study on the Remote Controllability of Vision Based Unmanned Vehicle Using Virtual Unmanned Vehicle Driving Simulator (가상 무인 차량 시뮬레이터를 이용한 영상 기반 무인 차량의 원격 조종성 연구)

  • Kim, Sunwoo;Han, Jong-Boo;Kim, Sung-Soo
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.40 no.5
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    • pp.525-530
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    • 2016
  • In this paper, we proposed an image shaking index to evaluate the remote controllability of vision based unmanned vehicles. To analyze the usefulness of the proposed image-shaking index, we perform subjective tests using a virtual unmanned vehicle driving simulator. The developed driving simulator consists of a real-time multibody dynamic software of the unmanned vehicle, a motion simulator, and a driver console. We perform dynamic simulations to obtain the motion of the unmanned vehicle running on the various road surfaces such as ISO roughness level A~E roads. The motion of the vehicle body is reflected in the motion simulator. Then, to enable remote control operation, we offer to operators the image data that was measured using the camera sensor on the simulator. We verify the usefulness of the proposed image-shaking index compared with subjective index provided by operators.

An Implementation of the Game Mechanics Simulator (게임메카닉스 시뮬레이터 구현)

  • Chang, Hee-Dong
    • The KIPS Transactions:PartB
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    • v.12B no.5 s.101
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    • pp.595-606
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    • 2005
  • The scale of game development are rapidly increasing as the blockbuster games which cost $7\~20$ billion won, often appear on the markets. The game mechanics which is concentrated on technological elements of the game, necessarily requires the management of quality. In this paper, we propose a computer simulator for the quality evaluation of game mechanics which can analyze the quality accurately and economically in the design phase. The proposed simulator provides Petri net[7,8] and Smalltalk[9] for convenient modeling. The simulator gives the realistic evaluation like play test because it uses the realistic data of gameplay environment such as player action-pattern, game world map, and item DB but the previous evaluation methods can not consider the realistic gameplay environment and can only cover a limited scope of evaluation. To prove good performance of the proposed simulator, we have 80 simulations for the quality evaluation of the game mechanics of Dungeon & Dragon[13,14] in a given world map. The simulation results show that the proposed simulator can evaluate the faultlessness, optimization, and play balance of the game mechanics and gives better good performance than other evaluation methods.

The Study on developing on the Roaming simulator to estimate of the communication performance of Communication-Based Train Control system (무선통신기반 열차제어시스템의 통신성능평가를 위한 로밍시뮬레이터 개발에 관한 연구)

  • Lee, Kang-Mi;Jo, Hyun-Jeong;Shin, Kyung-Ho;Kim, Jong-Ki;Kim, Baek-Hyun
    • Proceedings of the KSR Conference
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    • 2006.11b
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    • pp.1454-1460
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    • 2006
  • This paper assesses communication performance using a roaming simulator when roaming occurs between onboard and ground wireless communication devices for communication based train control system (CBTC). Generally, CBTC is defined as the system regularly collecting location and speed data from each train, transmitting distance information to a train, and optimizing train speed according to train performance. When a train is moving, roaming is also performed to continuously transmit and receive train control information between the ground controller and the train. To operate CBTC, packet loss rate should be less than 1%, roaming time less than 100ms during roaming. We developed a roaming simulator to check communication performance before installing ground and onboard equipments on actual wireless sections. The roaming simulator to be introduced in this paper is for roaming simulation before conducting CBTC field test, which is the project to develop Urban Rail Signaling System Standards, being conducted in KRRI. The simulation consists of one onboard wireless communication device and three ground wireless communication devices, and the roaming simulator estimate packet loss rate occurring during roaming process of the two devices. Therefore, if you use the roaming simulator before the field test, you can predict various problems to occur in actual environment and reduce time, cost and people necessary to resolve these problems.

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Shallow Junction Device Formation and the Design of Boron Diffusion Simulator (박막 소자 개발과 보론 확산 시뮬레이터 설계)

  • Han, Myoung Seok;Park, Sung Jong;Kim, Jae Young
    • 대한공업교육학회지
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    • v.33 no.1
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    • pp.249-264
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    • 2008
  • In this dissertation, shallow $p^+-n$ junctions were formed by ion implantation and dual-step annealing processes and a new simulator is designed to model boron diffusion in silicon. This simulator predicts the boron distribution after ion implantation and annealing. The dopant implantation was performed into the crystalline substrates using $BF_2$ ions. The annealing was performed with a RTA(Rapid Thermal Annealing) and a FA(Furnace Annealing) process. The model which is used in this simulator takes into account nonequilibrium diffusion, reactions of point defects, and defect-dopant pairs considering their charge states, and the dopant inactivation by introducing a boron clustering reaction. FA+RTA annealing sequence exhibited better junction characteristics than RTA+FA thermal cycle from the viewpoint of sheet resistance and the simulator reproduced experimental data successfully. Therefore, proposed diffusion simulator and FA+RTA annealing method was able to applied to shallow junction formation for thermal budget. process.

Cognitive Evaluation of Geometrical Structure on Express Highway with Driving Simulator (차량시뮬레이터를 이용한 고속도로 복합선형구간에서의 운전자 감성평가)

  • 이병주;박민수;이범수;남궁문
    • Journal of Korean Society of Transportation
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    • v.21 no.4
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    • pp.91-101
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    • 2003
  • This study modeled 4-lane highway in three-dimensional virtual reality in order to overcome difficulties of field experiment. and the research subject was placed in a driving simulator. We survey the driver's cognitive characteristics to the alignment changes in the three-dimensional virtual reality highway. Especially, maximizing the identity of driving movements and virtual scenery on the basis of the data obtained by dynamic analysis module. we minimized simulator sickness for the graphic module of driving simulator. And we carried out cognitive evaluation on the basis of adjective words extracted by dictionary and the opinion of specialist. In this study LISREL model was used to detect the causal relation between geometry and safety in cognitive side, and found that geometric change affects the safety of drivers by static and dynamic road safety model in three-dimensional combined alignments. As the result, for constructing safety road. we consider drivers' cognitive characteristics as human factors in road design, and we think that they are very important factors to improve road safety.