• Title/Summary/Keyword: Data Reuse

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Implementation of Annotation-Based and Content-Based Image Retrieval System using (영상의 에지 특징정보를 이용한 주석기반 및 내용기반 영상 검색 시스템의 구현)

  • Lee, Tae-Dong;Kim, Min-Koo
    • Journal of KIISE:Computing Practices and Letters
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    • v.7 no.5
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    • pp.510-521
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    • 2001
  • Image retrieval system should be construct for searching fast, efficient image be extract the accurate feature information of image with more massive and more complex characteristics. Image retrieval system are essential differences between image databases and traditional databases. These differences lead to interesting new issues in searching of image, data modeling. So, cause us to consider new generation method of database, efficient retrieval method of image. In this paper, To extract feature information of edge using in searching from input image, we was performed to extract the edge by convolution Laplacian mask and input image, and we implemented the annotation-based and content-based image retrieval system for searching fast, efficient image by generation image database from extracting feature information of edge and metadata. We can improve the performance of the image contents retrieval, because the annotation-based and content-based image retrieval system is using image index which is made up of the content-based edge feature extract information represented in the low level of image and annotation-based edge feature information represented in the high level of image. As a conclusion, image retrieval system proposed in this paper is possible the accurate management of the accumulated information for the image contents and the information sharing and reuse of image because the proposed method do construct the image database by metadata.

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An Experiment in Refactoring an Object-Oriented CASE Tool (객체 지향 CASE 도구에 대한 재구조화 실험)

  • Jo, Jang-U;Kim, Tae-Gyun
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.4
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    • pp.932-940
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    • 1999
  • Object-oriented programming is often touted as promoting software reuse. However it is recognized that objected-oriented software often need to be restructured before it can be reused. refactoring is the process that changes the software structure to make it more reusable, easier to maintain and easire to be enhanced wit new functionalities. This paper desirbes experience gained and lessons learned from restructuring OODesigner, a Computer Aided Software Engineering(CASE) tool that supports Objects Modeling Technique(OMT). this tool supports a wide range of features such as constructing object modeler of OMT, managing information repository, documenting class resources, automatical generating C++ and java code, reverse engineering of C++ and Java cod, searching and reusing classes in the corresponding repository and collecting metrics data. although the version 1.x was developed using OMT(i.e the tool has been designed using OMT) and C++, we recognized that the potential maintenance problem originated from the ill-designed class architecture. Thus this version was totally restructured, resulting in a new version that is easier to maintain than the old version. In this paper, we briefly describe its restructuring process, emphasizing the fact that the Refactoring of the tool is conducted using the tool itself. Then we discuss lessons learned from these processes and we exhibit some comparative measurements of the developed version.

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A Design of 4×4 Block Parallel Interpolation Motion Compensation Architecture for 4K UHD H.264/AVC Decoder (4K UHD급 H.264/AVC 복호화기를 위한 4×4 블록 병렬 보간 움직임보상기 아키텍처 설계)

  • Lee, Kyung-Ho;Kong, Jin-Hyeung
    • Journal of the Institute of Electronics and Information Engineers
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    • v.50 no.5
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    • pp.102-111
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    • 2013
  • In this paper, we proposed a $4{\times}4$ block parallel architecture of interpolation for high-performance H.264/AVC Motion Compensation in 4K UHD($3840{\times}2160$) video real time processing. To improve throughput, we design $4{\times}4$ block parallel interpolation. For supplying the $9{\times}9$ reference data for interpolation, we design 2D cache buffer which consists of the $9{\times}9$ memory arrays. We minimize redundant storage of the reference pixel by applying the Search Area Stripe Reuse scheme(SASR), and implement high-speed plane interpolator with 3-stage pipeline(Horizontal Vertical 1/2 interpolation, Diagonal 1/2 interpolation, 1/4 interpolation). The proposed architecture was simulated in 0.13um standard cell library. The maximum operation frequency is 150MHz. The gate count is 161Kgates. The proposed H.264/AVC Motion Compensation can support 4K UHD at 72 frames per second by running at 150MHz.

An Elementary Educational Contents Retrieval System Using Semantic Web (시맨틱웹을 활용한 초등학교 학습자료 검색시스템)

  • Lee, Hee-Kyoung;Jun, Woo-Chun
    • The KIPS Transactions:PartA
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    • v.13A no.6 s.103
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    • pp.545-554
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    • 2006
  • Although the current Web search engines provide tremendous information, it is hard to find right information among the huge information. Users need to spend extra time to filter out unnecessary information. In order to overcome the limit of current Web search engines, Semantic Web was developed to provide efficient search, integration, and reuse of information by structuring semantic information from Web resources. In this paper, an elementary education contents retrieval system using Semantic Web is proposed. The proposed system emphasizes history contents that have high relevancy among data. For construction of the proposed system, ontology is proposed first for elementary study contents and ontology for historical contents is proposed for easy access to those contents using semantic relation among them. Based on the ontology, the proposed system is designed and implemented. The proposed system has the following characteristics. First, the system provides various query formats in detail so that search results can be refined efficiently. Second, the system presents only semantically information connected with key words or including key words using study contents ontology. Finally, the proposed system can increase study effects by presenting various contents that are related with query by users.

Properties of Engineering and Durability Concrete with Fly-ash and Blast Furnace Slag in Normal Strength Level (플라이애시 및 고로슬래그 첨가율에 따른 일반강도영역 콘크리트의 공학적 특성 및 내구성)

  • Kim, Gyu-Yong;Shin, Kyoung-Su;Lim, Chang-Hyuk;Nam, Jeong-Soo;Kim, Moo-Han
    • Journal of the Korean Recycled Construction Resources Institute
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    • v.5 no.1
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    • pp.103-110
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    • 2010
  • Recently, reducing usage of cement and using by-product of industry such as blast furnace slag and fly-ash have been increased to reduce $CO_2$ gas emission. That apply to construction. As a result, reduction of environmental stress and recycling of resources are expected. In this study, as basic study to the reuse of resources and reduce Environmental Load, comparing and analyzing hardening characteristics and durability as using the blast furnace slag and fly-ash, examining concrete characteristics substituted the three elements for the blast furnace slag and fly-ash and evaluating the relationship as binder. Through this, it want to provide the basic data for mass utilization. Blast furnace slag powder and replaced at fly-ash compressive strength of concrete in the strength of the initial seven days material age lower level of expression significantly compared to the concrete, but, 28 days after the similar or higher compressive strength than the concrete expression of the was. In addition, the reserves replacement of blast furnace slag powder salt injury increasing resistance are seen improvements, according to the conventional blast furnace slag powder study by the chloride ions on the surface of the concrete are improved being fixation salt injury resistance is considered.

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Periodic Characteristics and Implications of Programs and Policies for Brownfield Management in the U.S.A. (미국 브라운필드 관리 프로그램과 정책의 시기별 특성과 함의)

  • Kim, Eujin Julia;Miller, Patrick
    • Journal of the Korean Institute of Landscape Architecture
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    • v.43 no.1
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    • pp.96-107
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    • 2015
  • Brownfield sites are beginning to be considered as potentially useful areas for landscape design and planning, with post-industrial areas such as water treatment facilities and military training bases being converted into useful landscapes such as parks and recreation areas. These redevelopments bring broad benefits through revitalizing communities and increasing property values, thus, increasing the demand for comprehensive management and planning policies. This study examines changes in U.S. brownfield policies and programs and, identifies their periodic characteristics over the thirty years since the Superfund program was introduced in 1980. A descriptive and interpretive approach was utilized, focusing specifically on a time sequential analysis of the data gathered from the overview of the Environmental Protection Agency's web-based documents and related literature. The primary changes in and characteristics of programs and policies were analyzed and divided into three periods : environmental protection, remediation and reuse, and comprehensive planning. Four major features were identified: relaxation and readjustment of regulation, diversification of support programs, a mix of top-down and bottom-up approaches, and database system building. The study examines how common brownfield problems such as site identification difficulties and assessment and remediation cost have been dealt with in the regulatory context and has implications for future policies and programs for effective brownfield planning and management in Korea.

A CNRP Server/Client System (CNRP 서버/클라이언트 시스템)

  • Yu, Young-Ho;Lee, Jong-Hwan;Lee, Jung-Hwa;Kim, Kyong-Sok
    • Journal of KIISE:Computing Practices and Letters
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    • v.8 no.5
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    • pp.607-617
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    • 2002
  • IETF has proposed CNRP that is a protocol exchanging CNRP objects between server and client for resolving a common name to URIs of the desired Internet resouces. CNRP enables users to access various services via the integrated interface, to easily get the desired resources, and to reuse the results not as the data but as the information. Whereby these advantages, CNRP will be generally used for the integration of the various Internet services or the applications where the resolution of common name is needed. But, CNRP specification doesn't describes the practical implementation method for server and client. Though a few prototype systems are developed in some researches using CNRP, they are not enough to be generally used for the various Internet applications because they doesn't include all objects specified in CNRP specification or they construct systems with one server. So, this Paper proposes the practical implementation method for CNRP server/client through analyzing and solving the problems occurred when implementing them, and implements all objects specified in CNRP specification. This paper also verifies the feasibility of the proposed method by developing the prototype system of the company name resolution service using the CNRP server/client implemented in this study. The CNRP server/client implemented in this paper are used to develop various CNRP application systems.

Downlink Performance Analysis for Cell Range Expansion Bias in Heterogeneous Mobile Communication Networks (이종 이동통신 네트워크에서 셀 확장 편향치에 따른 하향 링크 성능 분석)

  • Ban, Tae-Won;Jung, Bang Chul;Jo, Jung-Yeon;Sung, Kil-Young
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.17 no.12
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    • pp.2806-2811
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    • 2013
  • New technologies such as multi-antenna and small cell were proposed as key technology for the next generation mobile system to cope with the explosively increasing mobile data traffic. In particular, heterogeneous mobile communication network which can improve spatial reuse factor by exploiting macro and small cells simultaneously is attracting attention. However, the heterogeneous network has a problem that the utilization of small cells becomes low because the transmit power of macro base stations is much higher than that of small base stations and then the probability that mobile stations are attached to the macro base stations becomes high. This problem is dominant in uplink. The concept of cell range expansion bias to mitigate the problem was proposed by 3GPP and the corresponding standardization is in progress. In this paper, we analyze the downlink performance of the heterogeneous mobile communication network based on a system level simulator with the cell range expansion bias in terms of average cell spectral efficiency.

Metadata Registry Management System for Science and Technology Information (과학기술정보를 위한 메타데이타 레지스트리 관리 시스템)

  • Jeong Dongwon;Shin Dongkil;Jeong Eunju;Kim Young-Gab;Lee Jeong Oog;Baik Doo-Kwon
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.6
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    • pp.472-483
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    • 2004
  • Many metadata registry management systems have been developed, which are based on ISO/IEC ll179. However, they do not follow the international standard, ISO/IEC ll179 nor provide some of mandatory functions. It is difficult to a develop metadata registry management system for domestic environment because of their hidden implementations. The goals of this paper are to solve the problems of the existing systems and to develop a metadata registry management systems for accumulation of primitive technologies. This paper also shows the metadata registry building process for the science and technology information field using the developed system. This system consists of Metadata Registry Layer, Core Component Layer, Extension Layer, and Service Interface Layer. The developed metadata registry management system follows ISO/IEC ll179 and contains mandatory functions for practical use. Therefore, it can be used as a guideline for building metadata registries and a development process of metadata registry management systems. We can easily reuse its components for development of metadata registry management systems in various fields because the system is designed and implemented based on the component-based development methodology. It also decreases time and cost for developing systems.

Implementation of XML Query Processing System Using the Materialized View Cache-Answerability (실체뷰 캐쉬 기법을 이용한 XML 질의 처리 시스템의 구현)

  • Moon, Chan-Ho;Park, Jung-Kee;Kang, Hyun-Chul
    • The KIPS Transactions:PartD
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    • v.11D no.2
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    • pp.293-304
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    • 2004
  • Recently, caching for the database-backed web applications has received much attention. The results of frequent queries could be cached for repeated reuse or for efficient processing of the relevant queries. Since the emergence of XML as a standard for data exchange on the web, today's web applications are to retrieve information from the remote XML sources across the network, and thus it is desirable to maintain the XML query results in the cache for the web applications. In this paper, we describe implementation of an XML query processing system that supports cache-answerability of XML queries, and evaluate its performance. XML path expression, which is one of the core features of XML query languages including XQuery, XPath, and XQL was considered as the XML query. Their result is maintained as an XML materialized view in the XML cache. The algorithms to rewrite the given XML path expression using its relevant materialized view proposed in [13] were implemented with RDBMS as XML store. The major issues of implementation are described in detail. The results of performance experiments conducted with the implemented system showed effectiveness of cache-answerability of XML queries. Comparison with previous research in terms of performance is also Provided.