• Title/Summary/Keyword: DISTANCE OF MOVEMENT

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Development of a Low Frequency Accelerometer using the Fiber Bragg Grating Sensor (Fiber Bragg Grating 센서를 이용한 저진동 가속도계 개발)

  • Pack, In-Seok;Kang, Han-Bin;Lee, Kye-Kwang;Lee, Seok-Soon
    • Journal of the Korean Society for Precision Engineering
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    • v.29 no.10
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    • pp.1101-1109
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    • 2012
  • Accelerometers play a key role in the structural assessment. However, the current electric type accelerometers have certain limitations to apply some structures such as heavy cabling labor, installed sea structure and sensitivity to electromagnetic fields. An optical Fiber Bragg Grating (FBG) accelerometer has many advantages over conventional electrical sensors since their immunity to electromagnetic interference and their capability to transmit signals over long distance without any additional amplifiers, and there is no corrosion from sea water. In this paper, we have developed a new FBG-based accelerometer. The accelerometer consists of two cantilevered type beams and a mass and two rollers. A bragg grating element is not directly glued to a cantilever to avoid possible non-uniform strain in the element. Instead, the bragg grating element will be attached to rotation part that rolled inducing vertical movement of the mass and support cantilever beams so that the bragg grating element is uniformly tensioned to achieve a constant strain distribution. After manufacturing, we will prove the performance and the natural frequency of the accelerometer through the experiment with a vibration shaker. The FBG-based accelerometer is developed for measuring the vibration not exceeding 50 Hz for the marine and civil structures.

Typography for Efficient Visual Flow of Text Focused on Hangul (텍스트의 효율적 시각흐름을 위한 타이포그래피-한글을 중심으로-)

  • 신경주;김지현
    • Archives of design research
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    • v.11 no.3
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    • pp.187-196
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    • 1998
  • This study is intended to suggest the method of text arrangement in order to enhance visual perception which would help darify its communication. One hundred subjects without restriction of gender and profession participated in each experiment :their reading time was measured by the 0.01 second. The Analysis of Variance(two-way ANOVA without interaction) was performed for each experiment and the p value was 0.0001 which implies that there was a strong consistency among test results. Based on the first results, it is found that there is a consistent relationship between type size and text line length, and the following discovery was made ; the most effective ratio of type size to line length is approximately 1 :8. Judging from the Second and Third results, it seems that the vertical text arrangement is most efficient for reading regardless of text line length. So to make same rreading direction is more important than to narrow down the eye moving distance between column and column for efficient visual flow. This research supports the view that considering efficient eye movement on text, it is important to understand the mentioned variables that affect visual interpretation.

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A Study on Introducing of Green Interior Design for Cultural Space inside Seoul Subway Station (서울시 지하철 역사 내 문화공간의 그린인테리어 도입방안에 관한 연구)

  • Kim, Ji-Hye;Han, Hae-Ryon
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2007.05a
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    • pp.204-209
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    • 2007
  • As people are getting interested in themselves ever than before, the value of culture industry which can satisfy their emotions has been considered much more important. According to this, in terms of the 'space', it is better to represent 'space' not just as a functional space, but the human-centered and making human and nature together. In this society, the most human-centered design can be achieved by pursuing value which is friendlier to nature. And it is sure that the interior design that completes life quality as well as emotions of human will be common in near future. There already has been a try 'Green interior' in subway station in variety ways, and now it is needed to make indoor display in Seoul subway station different in order to satisfy human emotions. If culture space in Seoul subway station applied eco-element interacts with indoor environment, it is surely expected that people have better feeling on subway station as well as help eliminate negative elements which underground have had. In culture space, there are many advantages for displaying space into 'nature', that is, natural space represents the best comfortable and agreeable space, and future-oriented design when it gets interacted with environment. Application of 'Green interior' in Seoul subway station makes special place ness by its symbol and image, so that it derives people to have more natural and comfortable movement distance in subway station, offers more comfortable and cozy place as well. Furthermore, it makes people very moved by experiencing the most special culture space that they have ever had.

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A Real-time Augmented Reality System using Hand Geometric Characteristics based on Computer Vision (손의 기하학적인 특성을 적용한 실시간 비전 기반 증강현실 시스템)

  • Choi, Hee-Sun;Jung, Da-Un;Choi, Jong-Soo
    • Journal of Korea Multimedia Society
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    • v.15 no.3
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    • pp.323-335
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    • 2012
  • In this paper, we propose an AR(augmented reality) system using user's bare hand based on computer vision. It is important for registering a virtual object on the real input image to detect and track correct feature points. The AR systems with markers are stable but they can not register the virtual object on an acquired image when the marker goes out of a range of the camera. There is a tendency to give users inconvenient environment which is limited to control a virtual object. On the other hand, our system detects fingertips as fiducial features using adaptive ellipse fitting method considering the geometric characteristics of hand. It registers the virtual object stably by getting movement of fingertips with determining the shortest distance from a palm center. We verified that the accuracy of fingertip detection over 82.0% and fingertip ordering and tracking have just 1.8% and 2.0% errors for each step. We proved that this system can replace the marker system by tacking a camera projection matrix effectively in the view of stable augmentation of virtual object.

Designing a Embedded System for Remote Control of LDM (LDM 원격 제어를 위한 임베디드 시스템 구성)

  • Moon Cheol-Hong;Kang Sang-Woo
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.42 no.8 s.338
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    • pp.27-34
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    • 2005
  • In this paper, FPGA It/w and S/W Embedded system for LDM remote control is implemented. XScale CPU is used on developed system and in communcation ethenet and serial is used. CPU interface with H/W LDM rotation and to drive LDM FPGA logic is implemented, to transmit LDM data from long distance command packet is composed, for S/W Embedded linux is used to design linux device driver and linux application program. This S/W is run by module so by loading this module to linu)( file system it can do any movement. Also by compiling Embedded linux to the system it can lower the price of the system. By using this H/W and S/W theory it can be used on any other embedded system.

The Effect of Therapeutic Intervention Using Motivation on Chronic Stroke Patients' Balance

  • Kim, Yeon Ju;Choi, Yoo Rim;Choi, Wan Suk;Kim, Bo Kyung;Oh, Hyun Ju;Kim, Hong Rae;Hwang, Byeong Jun
    • Journal of International Academy of Physical Therapy Research
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    • v.5 no.1
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    • pp.683-690
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    • 2014
  • This study purposed to provide a scientific base for understanding the effect of therapeutic intervention using motivation on chronic stroke patients' balance and determining whether it is applicable as a new therapeutic intervention. For this study, we sampled 38 chronic stroke patients, and divided them randomly into a motivation training group(n=20) and a control group(n=18). To the control group was applied neurological physiotherapy 5 times a week, and 30 minutes each time, and to the motivation training group was applied neurological physiotherapy and then, additionally, a Nintendo Wii-Fit program 3 times a week, and 30 minutes each time. Before and after the experiment, the subjects' dynamic balance was measured with functional reach test(FRT), timed up & go test(TUG), and 10m gait test, and their static balance was measured with the Romberger Test. When dynamic balance ability was compared between before and after the experiment and between the motivation training group and the control group, significant difference was observed in the results of FRT, TUG, and 10m walking test between before and after the intervention(p<.05). As to static balance, in addition, body balance movement distance was not significantly different. Therapeutic intervention using dynamic motivation was found to be more effective than the control group in improving dynamic balance.

A Study on Safety Analysis of Stationary LPG - Mobile Hydrogen Complex Refueling Station (LPG 복합 이동식 수소충전소 안전성 분석에 관한 연구)

  • Kim, Piljong;Kang, Seungkyu;Yoo, Myoungjong;Huh, Yunsil
    • Journal of Energy Engineering
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    • v.28 no.4
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    • pp.48-60
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    • 2019
  • After the Paris Agreement in 2015, the government has been promoting various policies such as 'Hydrogen-Economy Roadmap(2019)' to supply hydrogen. As part of this, the government announced the goal of building 310 hydrogen refueling stations(HRS) until 2022. To this end, special case standard for the introduction of complex, packaged, and mobile hydrogen refueling stations(MHRS) have been enacted and promulgated. The MHRS has the advantage of being able to supply hydrogen to multiple regions. However, due to the movement and close distance between facilities, it is necessary to secure proper installation standards and operational safety through safety analysis. In this study, the possibility of introduction was investigated by designing a standard model and quantitative risk assessment(QRA). As a result of QRA, personal and social risk were acceptable, and the empirical test direction and implications were derived.

Improved AOMDV to Increase of Path Stability by Considering the Mobility of Nodes in Wireless Ad-Hoc network environment (무선 애드 혹 네트워크 환경에서 노드의 이동성을 고려하여 경로 안정성을 높인 향상된 AOMDV)

  • Park, Ran;Kim, Wu-Woan;Jang, Sang-Dong
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.216-219
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    • 2012
  • In wireless ad-hoc networks, the nodes configuring a path act as routers with various mobility. If the path is broken by the movement of a node, a new path have to be found again. For this reason, the node with high mobility should be excluded from structuring a path as far as possible. In this paper, we propose an algorithm which excludes nodes with high mobility from constructing a path by collecting and managing the information of mobility. As the result, this can provide more stable paths. The proposed algorithm uses the extended AOMDV method. In this algorithm, we appends History Field and Decline Field in the routing table to collect and manage the mobility information. In addition, we add Mbl Field to RREP (Route Reply) message to apply the collected information to configure the real path.

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Study on Renovating Housings for the Disabled through Case Studies (개조 사례를 통한 신체장애인 주거공간 개조방안에 관한 연구)

  • Kim, Bong-Soon;Park, Mi-Young;Kim, Moon-Duck
    • Korean Institute of Interior Design Journal
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    • v.22 no.2
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    • pp.149-156
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    • 2013
  • Men should be able to do whatever they want to and want to safely protected at home which is special domain for them. The disabled live mentally uncomfortable lives at home which should be a place where they should be comfortable and convenient. Renovation projects started in Incheon since 2009 by commencing renovation projects for the disabled by the government and welfare centers. Since the project is a program supported by the government or welfare centers thus priority on renovation was decided and carried out by in-depth interview to decide areas to renovate because of limited budgets. This paper is aimed to propose plans for renovating homes according to priority for renovation for dwellers when renovating homes for the disabled with limited budgets. Renovating home for the disabled can be broadly divided into physical, environmental, esthetic renovations, and physical renovation is a basic renovation for daily lives without restrictions in living and include easy movements, accesses to each rooms and adequacy of movement, easily accesses related with easily accessible distance and height, safety to prevent accidents caused by physical inabilities. Environmental renovation is general supports becoming the base of daily living and include control for controlling lighting, heating, air quality for comfortable environments in living space and pleasantness to maintain bright and pleasant interior with sufficient light. Esthetic renovation includes expression of identity by expressing image of one self and visual effects or spatial consideration for hobbies to enjoy comfortable and rich lives.

Evaluation of the Head Mouse System using Gyro-and Opto-Sensors (각속도 및 광센서를 이용한 헤드 마우스의 평가)

  • Park, Min-Je;Kim, Soo-Chan
    • Journal of the HCI Society of Korea
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    • v.5 no.2
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    • pp.1-6
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    • 2010
  • In this research, we designed the head mouse system for disabled and gamers, a mouse controller which can be controlled by head movements and eye blinks only, and compared its performance with other regular mouse controller systems. The head mouse was moved by a gyro-sensor, which can measure an angular rotation of a head movement, and the eye blink was used as a clicking event of the mouse system. Accumulated errors caused by integral, which was a problem that previous head mouse system had, were removed periodically, and treated as dead zones in the non-linear relative point graph, and direct mouse point control was possible using its moving distance and acceleration calculation. We used the active light sources to minimize the influence of the ambient light changes, so that the head mouse was not affected by the change in external light source. In a comparison between the head mouse and the gazing tracking mouse (Quick Glance), the above method resulted about 21% higher score on the clicking event experiment called "20 clicks", about 25% higher on the dasher experiment, and about 37% higher on on-screen keyboard test respectively, which concludes that the proposed head mouse has better performance than the standard mouse system.

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