• Title/Summary/Keyword: Cyber-space

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Analysis of Interaction Pattern of the Students in Online Discussion of Physics Investigation (온라인 물리탐구토론에 나타난 학생들의 상호작용 유형 분석)

  • Lee, Bong-Woo;Lee, Sung-Muk
    • Journal of The Korean Association For Science Education
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    • v.24 no.3
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    • pp.638-645
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    • 2004
  • In this study, the on-line discussion learning system of physics investigation was developed for developing the creativity in the problem solving and critical thinking. And with the number of participants of a topic unit, the formation of multiple discussion field and a turn-taking, we found that the interaction patterns of the students were composed of interpersonal interaction pattern, interaction pattern of one to one participation, interaction pattern of one to many participation and interaction pattern of many to many participation. These interaction patterns could make us understand the participation structure and the aspect of interaction of the students in the cyber space.

Rights to Control Information and Related Security Technologies on the CyberSpace (사이버공간에서 자기 결정권과 보안 기술)

  • Min, Kyung-Bae;Kang, Jang-Mook
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.10 no.2
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    • pp.135-141
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    • 2010
  • This research examines technologies and systems regarding right to control information in the network era. For this purpose, It attempts an integrated analysis of technologies and systems on the basis of the tree components of cyberspace. And it examines the prior researches and cases on privacy, personal information, and right to control information with emphasis on technologies and systems of the cyberspace. To protect privacy information, it analyses vulnerability of element technology, platform service technology, and individual technology. In particular, it describes, from the perspective of right to control information, the risk and security measures for personal information to be used as relation-context in the Web 2.0 environment. The research result will assist the methodology of future researches for grand theory on privacy information and help understanding the interaction between technology and society.

Disputes Patterns and Resolution Approaches in the Global Trading of Digital Goods (디지털상품의 국제거래 유형과 분쟁 해결방안)

  • Shim, Sang-Ryul;Jeong, Yoon-Say
    • Journal of Arbitration Studies
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    • v.17 no.3
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    • pp.145-167
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    • 2007
  • Digital goods are defined as intangible and non-physical goods, composed of a combination of digital signals, electronically represented as 0 and 1. They are also called as digital products, electronic transmissions, information goods, digital contents, computer information, etc. Digital goods are now traded both domestically and internationally as well as on-line and off-line. Korean government revised the Basic Law on Foreign Trade to include digital goods and services as the scope of foreign trade in 2001. Trade volume of digital goods are increasing in Korea. The supply chains of digital goods from producing the components to selling globally to consumers are different from conventional physical goods. Mostly, digital goods are traded on the license basis rather than ownership contract. End User License Agreements(EULAs), such as shrink-wrap, click- wrap, or browser-wrap licenses are very popular in online transactions. Unlike conventional physical goods. the breach of license contract is closely linked with the infringement of intellectual property rights. Digitalized intellectual property is easy to copy and transmit in the cyber space. In cases of legal disputes from the breach of license contract, commercial arbitration or on-line alternative dispute resolutions(ADRs) are regarded as better approach to solve them rather than court sues. For promoting more secure and reliable international trade of digital goods. arbitration clauses should be included in most of license contracts.

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Contents and Item Development for Virtual Communities in Apartment - The Revitalization for Commununities Program - (아파트 단지 내 사이버 커뮤니티 콘텐츠 및 아이템 개발 - 공동체 활성화를 위한 프로그램 중심으로 -)

  • Park, Na-Rae;Kang, Soon-Joo
    • Proceeding of Spring/Autumn Annual Conference of KHA
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    • 2008.11a
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    • pp.344-349
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    • 2008
  • When it comes to discussing the natural behaviors of human life, defining the word "community" itself can be extremely crucial. The word "Community" can be defined as a group of interacting human beings sharing an environment. It is also the basic form for "dwelling" which can be explained as a quint essential factor in human life. Compared to the previous traditional society with strong bonding and close chemistry between neighbors, modern society with simple and monolithic apartments brought a literal extinction of what has been called as a 'relationship'. Hence, people started to take this phenomenon as a problematic issue. Also, high-rise apartments made its residents more isolated and individualistic on a growing basis. In order to aid the aggravating symptoms, there has been a wide recognition between the "dwellers" to develop and strengthen their "community". This movement in strengthening the "community" is currently on a full expansion towards the cyber space, riding the tides of a drastic improvement of the Internet. Apartment web sites today not only displays introductory level of information they also provide wider meanings of general lifestyle plus deeper content, which can enhance their community.

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A Study on the Construction of Knowledge-based Digital Library Model in Korea University Library (지식기반 전자도서관 모형구축에 관한 연구 - 대학도서관을 중심으로 -)

  • Lee, Eung-Bong;Lu, Bum-Jong
    • Journal of the Korean Society for Library and Information Science
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    • v.34 no.4
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    • pp.49-67
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    • 2000
  • The purpose of this study is to suggest knowledge-based digital library model that is applicable in korea university library. This paper provides brief accounts of research and development trends of digital library in referring some major digital library projects that are in progress, or just completed. There follows a suggestion of eight essential modules for knowledge-based digital library system, that are infrastructure development of dissertation presentation and database construction, management and service of collections, infrastructure construction of journal service, development of unified viewer, database conversion, distributed & integrated retrieval system, cyber campus(private work space), and database connection.

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A Study on a Computer Program Visualization Method Effective for the e-Learning Contents (이 러닝 콘텐츠에 효과적인 컴퓨터 프로그램 시각화 방안에 대한 연구)

  • Ha, Sang-Ho
    • Journal of Engineering Education Research
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    • v.10 no.3
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    • pp.109-124
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    • 2007
  • With the advance of the Internet and computing technologies, e-learning is now a hot issue worldwide for providing the effective learning on the cyber-space. However, most of existing e-learning contents have been developed mainly based on text, including simple multimedia elements such as images, animations, and voices. This paper suggests a method effective for the computer programming e-learning. The method is based on program visualization using flowcharts. It features the stepwise hierarchical program visualization on the level of statements, the flowchart based visualization for control constructs of languages, visualization over whole programs, visualization compared with source codes, and interaction with users. Finally, we implement a system to realize the suggested method, and execute it for an example program.

Study on the relationship between the flow experience art purchase intention when navigating World Wide Web (WWW 항해시의 Flow 경험과 구매의도와의 관계 연구)

  • 김병철
    • Proceedings of the Technology Innovation Conference
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    • 1999.12a
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    • pp.296-327
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    • 1999
  • Nowadays, there is a huge need of an extensive study to understand features and behavior modes of consumers who have an indefinite potential of purchase and to make EC a bullish market, Recently, the flow construct has been proposed as important for understanding consumer behavior on the cyber space. The purpose of this study is threefold. To investigate (1) the effect of the flow experience when navigating Internet shopping-mall sites and Internet on purchase intention and relational factors of this (2) the difference in the flow experiences between during the time of navigating Internet and during the time of navigating Internet shopping-mall sites. (3) the difference in purchase intention and relational factors of this between an experiential flow and a purposeful flow. The results show that (1) increase of the purchase intention on EC (or relational factors of this) in proportion to the degree of cognition of users' flow experience (2) By the separate motive of searching Internet shopping-mall sites, the flow experiences during the time of navigating Internet lead to different results (3) Although the difference in the purchase intention on EC between subjects is nonsignificant, it suggests that we need to focus on the fact that the correlation between the purchase intention on EC and the purposeful flow experience on Internet shopping-mall sites is greater than any other correlation. In the end of this study, The theoretical and practical implications of the study, limitations of the study, and future research implications are discussed.

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A Study on Efficient Encryption for Message Communication between Devices (기기 간 메시지 부분 암호화 연구)

  • Lee, Yang-Ho;Shin, Seung-Jung
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.5
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    • pp.19-26
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    • 2014
  • The advent of smart phones brought adverse effect between devices recently. For example, adverse effects of info-communication with advent of computer. Also, hacking threat aiming cyber space that is getting more advanced is spreading in terms of range and danger, so that it reaches the level that the nation has to concern. In this circumstance, crimes involving info-technology is now problem in society. As internet technology advances, it enlarges the range of hacker's threat to not only smart phones, but ships, aircrafts, buildings, and cars. It could be seen as social threat of between human and human, between machine and machine, and between human and machine. This study discuss these problems.

A Study on Development of Distance-Education System about Cyber Lecture Type through Component-Based Development on the WWW (WWW에서 컴포넌트 기반 사이버강의형 원격교육시스템 개발에 관한 연구)

  • Kim, Chang-Geun;Kim, Byung-Ki
    • The Journal of Korean Association of Computer Education
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    • v.4 no.1
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    • pp.27-34
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    • 2001
  • Recently. The web-based distance education system becomes generalized so that learners can study without being under the control of time and space. This shows that it is more widely used through Internet in education field. But the previous developed methodology for distance-lecture system has some problems, on the Distance Education. It takes much time and cost. In this paper, the need of the Distance-lecture system to apply component-based developing methodology is suggested to overcome these problems. Also, you can save lots of time and cost because it has the reuse, the convenient availability, and the transplantation of distance-educaton system through component-based developing methodology.

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A Completement Method for Cultural Place Guiding System Using Regional Geo-Spatial Image (지역공간영상을 이용한 문화재 안내시스템구축 방안)

  • Yeon Sang-Ho;Lee Young-Wook;Kim Joo-Il
    • Proceedings of the Korea Contents Association Conference
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    • 2005.11a
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    • pp.330-334
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    • 2005
  • Our country has both relics of long history and cultural inheritance as the resources of cultural sightseeing all over the country. Recently we found the lots of cultural assets in history by the survey of the sightseeing resources. Those are known to the people to give their values and semantics and the government makes on a lot of constant efforts. In this study, a system to investigate the path and to visit the location are developed by combining various gio-spatial data with the multimedia contents. This system provides people with guidance to and locating the cultural assets in the cyber space. The developed guide system is more convenient to provide people with the information and they are able to access the designated cultural assets of the nation easily. In addition, the contents are made by that people are able to use easily in the public area as well as on the internet.

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