• 제목/요약/키워드: Cultural Phenomenon

검색결과 575건 처리시간 0.026초

말레이시아 신도시 주거단지 개발 경향 연구 (A Study on the Trend of New Town Planning of Malaysia)

  • 주서령;최윤경;이리나
    • 한국주거학회논문집
    • /
    • 제21권5호
    • /
    • pp.103-113
    • /
    • 2010
  • The post-war period has witnessed the emergence of new towns in a number of countries in Southeast Asia. The new town development in Malaysia started with Petaling Jaya (PJ) as a satellite town in 1953 to accommodate the rapid growing population of Kuala Lumpur (KL). Shah Alam (SA), Subang Jaya (SJ) are all located in the Klang Valley and act as an important social and economic development hub in the nation. New towns have been designed in accordance with the British town planning principles, which were based on the model of a modern ideal city. They constituted a new regional character because they were developed taking into consideration factors such as local technologies as well as site and, climatic conditions. The initial goal of the new town construction and planning, which focused basically on resettling squatters, was later changed to focus on the improvement of the quality of living. This phenomenon was related to the emergence of the middle class, which had grown rapidly ever since. With the public agencies, the private sectors have played an important role in providing viable and sustainable human units of settlement that address the new design issues of new town planning. The goal of this study is to identify the identity of the recent new town planning principles of Malaysia, how they were developed over time and how they were regionalized and transformed in a cultural and regional context. For the analysis, we chose 3 new towns which are located in Klang Valley and which are representative recent projects of two major housing development companies in Malaysia. To identify the planning principles, we analyzed these projects in the viewpoint of the urban space, street system, and housing blocks and units.

1990년대 이후 한국연극의 무대의상에 나타난 포스트모더니즘 경향에 대한 연구 (A Study on the Postmodernist Tendencies in Stage Costume of Korean Theater Since 1990's)

  • 우보경;김영삼
    • 복식
    • /
    • 제61권1호
    • /
    • pp.109-123
    • /
    • 2011
  • Postmodernism has affected general culture and arts as a powerful cultural image that has governed the later 20th century, and it is still a main subject as Zeitgeist representing modern society. Accordingly, this study is to verify the role and importance of the stage costume according to change of the art trend in the present age by clarifying relations between the postmodernism and the stage costume, and analyzing the postmodernism trend shown in postmodern classes. The postmodernism trend in costume is summarized as the deconstructionism, eclecticism and the populism. Hereunder is the conclusion of applying Postmodernism characteristics and creation mechanism commonly existing in theater and costume to the costumes of Korean theaters since 1990's. First, a deconsructionism trend of the Korean theater was visualized by the expression method of disembodiment and decomposition of stage costumes. Second, expression phase of interculturalism was concretely visualized through the stage costume, and it was considered that the postmodernism creation method. Third, a populism trend since 1990's was reflected to the stage costume, and deduced consensus with the audience and subculture familiar with the public as well as appeared as a phenomenon that emphasized a recreational elements. It is analyzed that this trend is a result that a concept of sportiveness was directly transferred through strong visual expression function of the stage costume. As a result of analyzing a Korean theater of the postmodernism disposition since 1990s, the costume reflected creational will of the postmodernism of works and played an important role as visual arts, created with a similar method and form.

공간 콜래보레이션이 적용된 상업공간사례 검토 -헤이리 마을의 4사례 검토를 통하여- (The Case Study on the Commercial Space with Space Collaboration -Through 4 Case Studies in Heyri Village -)

  • 신지현;신경주
    • 한국실내디자인학회논문집
    • /
    • 제24권3호
    • /
    • pp.15-29
    • /
    • 2015
  • Social and cultural impact of postmodernism in the seek for diversity and to respect the individual's personality and character was the center of human-centered thinking. This also affects the design area, as well as architecture, interior design. It is because of interactive interior design that reflects the lives and relationships with people. Thus, in modern society, people to meet the diverse needs have created a third space. Today's commercial space in the flow to a variety of users and is trying to provide comfort. To go to stores often offer lifestyle and proceeding to the next stage of life. Space for the creative force is trying to become getting better space. Collaboration is refer to phenomenon that two or more objects meet to collaborate. Collaboration is can be classified of space, art, low/high, high concept and star collaboration. And this study has been studied mainly collaboration. Space collaboration is can be classified of experiential, the third space, brand passes and landmark. Space collaboration elements rearranged to the standards of interior design theory, analysis, and marketing of space, commercial space, with previous studies of the spatial elements were extracted. The purpose of this study in the field of interior design space analysis method for the verification of collaboration theory is that to develop. Thus, the space collaboration has been developed to fit the field of interior design, and commercial interior spaces will be helpful for applying.

농촌지역 한옥단지의 소리환경 개선을 위한 청각적 경관 비교 연구 - 전남지역 한옥주거단지를 대상으로 - (A comparison study on auditory scenery for sound environment improvement in Traditional Korean style housing(Han-ok) complexes in rural areas - Focused on the Traditional Korean style housing villages in Jeollanam-do -)

  • 신용규;신훈;국찬;김선우
    • 농촌계획
    • /
    • 제19권2호
    • /
    • pp.63-73
    • /
    • 2013
  • This study investigated the elements of soundscape in and around the traditional Korean style housing complex and the standardized Korean style housing complex popularized as farm village by Traditional Korean style housing assistance policy located in the rural area of Jeollanam-do. The purpose of this study is to understand the phenomenon and characteristic differences of the sound environments in various observation points in order to utilize them as the important elements of sound scape to consider for standardized Korean style housing complex development in the future. As a result, the traditional housing in rural area led more positive evaluation of nature sounds than standardized, newly developed Korean style housing complex. In the list of noises in each residential development type, traffic sounds and construction noise were majorly ranked. However, nature sounds had high rate of response in the sounds of introduction request. Additionally, the sounds generated by human activities such as whispering and footsteps were also in the wish list. This may suggests that soundscape design needs to approach in cultural level of a society rather than simple investigation and treatment of individual sounds of natural and artificial.

BIG의 건축에서 나타나는 스토리텔링에 의한 형태생성 프로세스와 표현 특성에 관한 연구 (A Study on the Process Form Generation and Expressive Characteristic by Storytelling in BIG's Architecture)

  • 김종성;김개천
    • 한국실내디자인학회논문집
    • /
    • 제24권6호
    • /
    • pp.79-86
    • /
    • 2015
  • This study started from the concern for Bjrake Ingels, an emerging architect in the architecture circle, who is creative and popular. Recently, the architecture field provides architects with a foundation to express a process on a new form creation through various new expressive languages, design concepts, and methods. The global Danish group BIG(Bjarke Ingels Group) develops a story by their distinctive architectural language. The storytelling is being used in various fields and now the tool called 'story' is settling down as an important element in the life that human lives. Bjarke Ingels leading the group BIG aims for the form expression by the scientific analysis and adaptation after being affected by Danish regional background and OMA. It creates a form to share stories with local members by visually simplifying the region, culture, environment, social phenomenon, economy, and politics that are invisible and do not have the form in the modern society. The elements and expressive features of the space storytelling include locality, cultural, natural environment, and connectivity which are the content structure(story) that enables you to intervene in the story according to the main agent to imagine a new space. The expressive element includes the watching moving line story of the successive, hierarchical, and organic structures which are constructive elements creating various spaces through the mixture, transmutability, and relocation of the program and inducing users to the space. The space storytelling is composed of the symbolism, community, and eco-friendliness to appear diversely through BIG's case analysis. This study will have significance that it drew a method and feature looked at by many contemporary architects from the storytelling viewpoint in the form-creating process, classified the form-creating process through a new storytelling type, and showed a possibility on the development of various methodologies.

민화와 일러스트레이션의 유사성 연구(기능과 역할, 조형특성을 중심으로) (A study on the similarities between folk painting and illustration(Concentrating on functions and roles, molding specificity))

  • 유동관
    • 디자인학연구
    • /
    • 제15권4호
    • /
    • pp.111-120
    • /
    • 2002
  • 민화는 일반대중의 생활양식을 반영하고, 정서와 감정, 사상등을 다양한 기능과 미의식적 조형특성을 통해 가시적으로 나타낸 실용회화이며, 현대사회의 정보전달을 위한 매체로서 일러스트레이션은 독창적인 이미지를 바탕으로 시각환경을 형성하는 시각 커뮤니케이션으로서 정보화산업사회의 중요한 조형수단이 되고 있다. 민화와 일러스트레이션은 일상생활 주변의 여러 가지 이야기들을 주제로 풍자적이고 해학적으로, 또는 상징적으로 표현하고, 다양향 방법의 색채사용과 형태표현으로 주제를 정확하고 자세하게 전달하며, 그 당시의 사회와 문화, 환경, 그리고 일반대중의 정서와 감정 등을 반영하는 대중예술로서 유사한 특성을 지닌다. 본 연구는 민화와 일러스트레이션을 사회ㆍ문화적 기능과 역할, 조형적 특성을 바탕으로 유사한 특성을 분석함으로써 일러스트레이션에서 한국적 이미지의 표현가능성 및 방향을 제시하고자 한다.

  • PDF

개그 프로에서의 자발적인 광고 패러디 콘텐츠 사례연구 -에듀윌 TV광고를 중심으로- (A Case Study of Voluntary Advertising Parody Contents in Gag Program -Focus on Eduwill TV Advertisements-)

  • 최문석
    • 한국콘텐츠학회논문지
    • /
    • 제17권11호
    • /
    • pp.621-631
    • /
    • 2017
  • 2014년 3월 개그맨 서경석이 모델로 등장한 에듀윌의 새로운 TV 광고가 방영된 이후 특이하게도 각종 코미디와 예능프로에서 다양한 개그맨들의 자발적인 에듀윌 TV 광고 패러디 현상이 일어나고 있다. 소비자가 자발적으로 콘텐츠를 만드는 것을 UCC(User Created Contents)라 한다면 개그맨들이 만드는 콘텐츠, 일종의 GCC(Gagman Created Contents)라 할 수 있으며 지금까지 tvN, KBS, SBS, MBC 등 케이블과 공중파 방송국의 다양한 인기 프로그램에서 에듀윌 TV 광고 패러디 콘텐츠가 방영되었다. 에듀윌 TV 광고 패러디 콘텐츠는 서경석씨가 부르는 에듀윌 CM송과 코믹 댄싱을 모방하는 일종의 패러디 (parody) 콘텐츠로 분류될 수 있는데 본 연구는 '비틀기'와 '풍자'라는 B급 문화의 특성이 어떻게 에듀윌 TV 광고 패러디에서 반영되었는지를 분석함으로써 광고와 패러디 콘텐츠 그리고 사회문화적 현상의 상관관계에 대해서도 논해 보았다.

스낵 컬처와 패스트 패션 (Snack Culture and Fast Fashion)

  • 윤을요
    • 한국콘텐츠학회논문지
    • /
    • 제16권9호
    • /
    • pp.612-627
    • /
    • 2016
  • 본 연구는 오늘날 현대인의 일상에 하나의 문화현상으로 자리 잡은 스낵 컬처와 가성비 및 트렌드를 중시하는 소비패턴에 빠르게 대응하고 있는 패스트 패션에 관한 연구이다. 연구의 목적은 문화현상으로서의 스낵 컬처와 패스트 패션이 갖는 공통적인 속성을 파악하는데 있으며, 연구의 결과는 다음과 같다. 첫째, 스낵 컬처와 패스트 패션은 속도와 짧은 시간, 간편화로 대표되는 3S의 속성을 지닌다. 둘째, 스낵 컬처는 재미있고 다양한 콘텐츠로 사용자의 욕구에 집중하며, 패스트 패션은 다양한 디자인으로 소비자의 요구에 부응한다. 셋째, 스낵 컬처는 IT기술을 근간으로 패스트 패션은 업무와 조직, 유통 체계의 기술적 혁신을 기반으로 성장하였다. 넷째, 스낵 컬처는 개방과 공유를 통해 세계와 소통하며 하나의 맥락을 글로벌화 시키고, 패스트 패션은 매출확대와 규모의 성장을 통해 다국적 기업으로 글로벌화 되고 있다. 다섯째, 스낵 컬처는 다-대-다의 관계로 소통하는 속성을 기초로 소셜 캠페인을 통해 다중의 상호 작용을 극대화시켜 시너지효과를 발휘하며, 패스트 패션은 협업의 전략적 제휴를 통하여 시너지 효과를 창출하고 있다.

유머러스한 기업 구성원: 유머, 문화, 그리고 인상관리 (A Joker's Image: Humor, Work Impressions, and Culture in Korean Workplaces)

  • 김희선
    • 한국콘텐츠학회논문지
    • /
    • 제20권9호
    • /
    • pp.397-413
    • /
    • 2020
  • 한국 기업과 사회에서 변화하는 문화적 흐름에 따라 유머는 유용한 인상관리 기법이 될 수 있다. 본 연구의 목적은 유머를 성공적인 인상관리 기법으로 활용하기 위하여 이해해야 되는 요소들을 확인하는 것에 있다. 본 연구는 참여적 관찰(participant observation) 과 인터뷰(semi-structured interviews) 를 통한 질적 연구를 진행하였다. 참여자들은 유머를 통한 인상관리가 대부분 유교문화에 기반을 둔 상대적 역할에 맞춰 사용되며, 상급자(superior) 가 더 적극적이고 다양하게 사용한다고 인식하였다. 그러나 상대적으로 젊은 참여자들은 유머가 기업의 역할에서 벗어날 수 있는 독창적인 인상관리 기법이 될 수 있으며, 이 과정에서 유머가 다양한 해석 및 결과를 나타낼 수 있다는 인식이 참여자들에게 불안감과 스트레스를 주는 것으로 나타났다. 이는 유머를 사용할 때 환경과 소통하는 대상의 문화적 성향을 고려하고, 기업들은 효과적인 인상관리 기법에 대한 교육을 도입해야 의도하지 않은 결과를 피하여 긍정적인 결과를 얻을 것이다.

해양스포츠 참여자의 자기효능감이 사회성과 조직문화에 미치는 영향 (The Influence of Self-efficacy on Stability and Organization Culture of Marine Sports Participants)

  • 지삼업;김태수;이호
    • 수산해양교육연구
    • /
    • 제26권5호
    • /
    • pp.1165-1174
    • /
    • 2014
  • The research was conducted on 238 marine sports participants by clarifying the relationship among self-efficacy, sociality, and organization culture, to eliminate the organizational(home, school, club, workplace, etc.) culture maladjustment phenomenon which is caused by personal stress, the lack of physical activity, and the lack of sociality due to the rapid change of modern society and enhance sociality, adjustment to society and the lack of creativity due to the rigid hierarchy and contribute to organization culture through marine sports among sports which we enjoy with nature. Firstly, according to general self-efficacy, and social characteristics of the organizational culture and the gender differences in higher than women in all sub-variables of the sub-factors of self-efficacy and self-regulation, sociability, organizational culture, sub-culture and develop cultural factors agreed man showed that in the sub-factors of organization culture showed that the development of high culture and hierarchical culture in the age of 20s. Secondly, in terms of the effect of self-efficacy of marine sports participants on sociality, it is found that self-regulation and level of difficulty positively influence on the culture of agreement, the culture of development and the culture of hierarchy. Lastly, in terms of the effect of self-efficacy of marine sports participants on organizational culture, it is shown that self-regulation has positive influence on the culture of agreement, the culture of development and the culture of hierarchy.