• 제목/요약/키워드: Creative structure

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수학 창의적 산출물 의미 척도의 개선 및 창의적 산출물의 구조 탐색 (A Study on Improvement of MCPSS and Searching Structure of the Concept of Creative Products)

  • 홍주연;김민수;한인기
    • 한국수학교육학회지시리즈A:수학교육
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    • 제54권4호
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    • pp.317-334
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    • 2015
  • In this article we study structure of the concept of creative products in mathematics using mathematical creative products. We develop MCPSS1 that improve reliability and validity of MCPSS(Creative Product Semantic Scale in Mathematics). And we search structure of the concept of creative products in mathematics using mathematical creative products focused on theoretical investigation. So we suggest structure model of the concept of creative products focused on theoretical investigation. We compare the result with preceding research using various mathematical creative products, find some difference between relations of sub-factors of structure of the concept of creative products. Our result will provide meaningful data to mathematics education researchers that want to know structure of the concept of creative products in mathematics.

Market Structure, Conduct, and Performance of the Creative Industry in Indonesia

  • DJULIUS, Horas;XIAO, Lixian;JUANIM, Juanim;PRIATNA, Deden Komar;MUNAWAROH, Siti
    • The Journal of Asian Finance, Economics and Business
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    • 제8권12호
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    • pp.337-343
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    • 2021
  • The study's objective is to ascertain the state of the creative industry's market structure, the behavior of entrepreneurs ("conduct"), and the performance of the creative industry in Indonesia. Additionally, this study evaluates the relationship between structure, conduct, and performance within the context of the relationship between the three. This study analyzes longitudinal data from 2005 to 2015 for sub-sectors within the creative industry. The first step is to group statistical sub-sectors into creative-industry categories. The next step is to quantify and analyze the structure, behavior, and performance indicators of each creative industry subsector. Then, using a random effect panel data model, the relationship between structure and performance was estimated and examined. The findings of this study suggest that market share and concentration ratio calculations indicate that the creative industry in Indonesia has a monopolistic market structure. With this market framework, the creative industry's conduct can have an effect on prices. This is undoubtedly consistent with the features of the creative industry, which emphasize innovation as a means of adding value. The panel data estimation findings suggest the need for long-term efforts to maintain a market framework that enables businesses to compete fairly, innovate, and bring value.

미디어 융합 환경 하에서 창의적인 콘텐츠 생산그룹의 구성에 관한 연구 (Constructing Content Producing Group with Creativity under Media Convergence Environments)

  • 김중규;이창훈;장영철
    • 디지털융복합연구
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    • 제7권3호
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    • pp.137-146
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    • 2009
  • This paper aims to propose a framework of content creating group with creativity under new convergence environments. The framework is built based on content concept hierarchy(deep/surface) relating with the creativity of group members. The diversity of group members(potential creativity) decrease and change into creative abilities in one unified view at each content concept hierarchy in time. To do this, three methods of building a creative group(interaction-base, direction-base, hybrid) are proposed. Cooperating processes and operators are designed to promote creative abilities in the content producing group. These cooperations are considering new media convergence industry's job road map(IPTV) and fundamental content attributes(semantic, narrative, discourse). In the framework, creative content is produced with the help of member's cultural openness, media richness and synchronicity, hierachical adaptability on dissimilarity. Deep level creativity of cognitive semiotics on moving image content is composed of psychological, transformational, situational creating abilities in the structure of group members. Designing analogy, metaphor, symbol operators help members to traverse deep structure of content concept hierarchy. Our framework has strong points to relate fundamental content deep structure with structure of content producing group and to induce creativity on cognitive structure of human being.

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공간적·비공간적 도시구조 변화에 따른 창조산업 인구 연구 (A Study on the Creative Industry Population Based on Different Spatial and Non-Spatial Urban Structure)

  • 안정근;황정규
    • 대한토목학회논문집
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    • 제33권6호
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    • pp.2583-2591
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    • 2013
  • 국내 많은 도시들은 경제 성장률 하락에 따른 고용창출 하락, 출산률 감소에 따른 인구감소, 노령인구 증가에 따른 도시활력 감소, 도심 공동화에 따른 도시기능 쇠퇴 등 20세기에 겪어보지 못한 새로운 도시양상에 직면하고 있다. 이에 따라 이들 도시들은 도시의 당면한 문제를 해결하고 도시 경쟁력을 향상 시킬 수 있는 다양한 방안 중 하나로 창조도시에 대한 관심이 높아지고 있다. 창조도시는 주민들이 다양한 문화생활과 여가활동이 가능하고 혁신적인 산업을 진흥할 수 있는 장소가 풍부한 도시로서 과학자, 기술자, 건축가, 디자이너, 작가, 예술가, 음악가 등의 창조산업 인구에 의해 선도된다. 따라서 본 연구는 국내 도시를 인구규모별로 구분하여 어떠한 도시구조가 창조산업 인구와 관계가 있는지를 제시하는데 목적이 있다. 연구결과 광역시에서는 문화행사 수가 창조산업 인구와 관계가 있으며 대도시에서도 문화행사 수와 문화공간 수가 창조산업 인구에 영향을 미치는 것으로 나타났다. 한편 중소도시에서는 문화행사 수와 환경오염 관리시설이 창조산업 인구 유인에 영향을 미치는 것으로 나타났다. 따라서 창조산업 인구 유입에 가장 큰 영향을 미치는 요소가 도시문화임에 따라 도시 경쟁력을 강화하기 위해서는 다양한 도시문화 환경을 조성하는 것이 시급하다.

Island 표면구조의 P(VDF-TrFE) 몰드를 임프린트한 Spike 형태의 고투과성 외부광추출 필름 (Spike type high-transmittance external light extraction film imprinted with P(VDF-TrFE) mold with island surface structure)

  • 성백상;조재혁;임영지;;이현아;이장원;우승완;김동수;이재현;김민회;이종희
    • 전기전자학회논문지
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    • 제25권2호
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    • pp.322-329
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    • 2021
  • 본 연구에서는 열처리 후 Island 표면 구조를 가지는 고분자 Poly(vinylidenefluoride-co-trifluoroethylene) [P(VDF-TrFE)]를 사용하여 유기 발광 다이오드의 광추출 효율을 향상시키기 위한 방법을 제시하였다. Island 구조의 P(VDF-TrFE) 표면 위에 임프린트한 polydimethylsiloxane (PDMS)는 Spike 구조를 띄고 이를 통해 전류 및 외부양자 효율을 약 20%을 향상시켰다. 제작된 필름은 8.2의 낮은 Haze특성을 보이며, 93.4% 우수한 투과도 특성으로 인해 Pixel blur 없이 광효율을 향상시킬 수 있음을 확인하였다.

Design of white tandem organic light-emitting diodes for full-color microdisplay with high current efficiency and high color gamut

  • Cho, Hyunsu;Joo, Chul Woong;Choi, Sukyung;Kang, Chan-mo;Kim, Gi Heon;Shin, Jin-Wook;Kwon, Byoung-Hwa;Lee, Hyunkoo;Byun, Chun-Won;Cho, Nam Sung
    • ETRI Journal
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    • 제43권6호
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    • pp.1093-1102
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    • 2021
  • Microdisplays based on organic light-emitting diodes (OLEDs) have a small form factor, and this can be a great advantage when applied to augmented reality and virtual reality devices. In addition, a high-resolution microdisplay of 3000 ppi or more can be achieved when applying a white OLED structure and a color filter. However, low luminance is the weakness of an OLED-based microdisplay as compared with other microdisplay technologies. By applying a tandem structure consisting of two separate emission layers, the efficiency of the OLED device is increased, and higher luminance can be achieved. The efficiency and white spectrum of the OLED device are affected by the position of the emitting layer in the tandem structure and calculated via optical simulation. Each white OLED device with optimized efficiency is fabricated according to the position of the emitting layer, and red, green, and blue spectrum and efficiency are confirmed after passing through color filters. The optimized white OLED device with color filters reaches 97.8% of the National Television Standards Committee standard.

A Study on Influential Factors in Mathematics Modeling Academic Achievement

  • Li, Mingzhen;Pang, Kun;Yu, Ping
    • 한국수학교육학회지시리즈D:수학교육연구
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    • 제13권1호
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    • pp.31-48
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    • 2009
  • Utilizing the path analysis method, the study explores the relationships among the influential factors in mathematics modeling academic achievement. The following conclusions are drawn: 1. Achievement motivation, creative inclination, cognitive style, the mathematical cognitive structure and mathematics modeling self-monitoring ability, those have significant correlation with mathematics modeling academic achievement; 2. Mathematical cognitive structure and mathematics modeling self-monitoring ability have significant and regressive effect on mathematics modeling academic achievement, and two factors can explain 55.8% variations of mathematics modeling academic achievement; 3. Achievement motivation, creative inclination, cognitive style, mathematical cognitive structure have significant and regressive effect on mathematics modeling self-monitoring ability, and four factors can explain 70.1% variations of mathematics modeling self-monitoring ability; 4. Achievement motivation, creative inclination, and cognitive style have significant and regressive effect on mathematical cognitive structure, and three factors can explain 40.9% variations of mathematical cognitive structure.

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코워킹 스페이스로서의 공공도서관 무한창조공간 개념 분석 (A Concept Analysis on Creative Zone in Public Libraries as Co-working Space)

  • 홍소람;박성우
    • 한국도서관정보학회지
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    • 제46권4호
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    • pp.245-269
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    • 2015
  • 이 연구는 창조에 대한 국가적 관심으로 인해 대두된 도서관의 무한창조공간 개념이 현행보다 더욱 확장될 수 있음을 제안하였다. 따라서 도서관의 무한창조공간 개념을 Rombach의 '공(共)-창조적 구조존재론'을 바탕으로 해석하였다. 현행의 창조의 개념은 창조자와 대상물을 주체-객체의 단선적 관계로 봄으로써 모든 존재자가 주체로서 갖게 되는 '자가생성(Autogenese)'의 가능성을 희석시킨다. 그러나 '공-창조적 구조'는 모든 존재자들의 상호소통과 공유를 통한 자가생성의 과정을 설명한다. 공-창조적 구조의 형성 과정은 공유와 소통을 통한 자기성장을 지원하는 도서관의 이념과 상통한다. 공-창조성의 정신을 반영시키는 실체적 상으로는 현행의 '메이커스페이스'보다 '코워킹 스페이스'가 더욱 적합하다. 따라서 이 연구에서는 도서관 무한창조공간과 코워킹 스페이스의 현황을 분석하고, 이를 기반으로 개념적 모델링과 실체적 모델링을 제시하였다.

창조적 사고 방법의 공간디자인 적용에 관한 연구 - 트리즈를 중심으로 - (A Study on the Adaption of Creative Thinking Methodologies in the Spatial Design - Focused on TRIZ -)

  • 김성혜
    • 한국실내디자인학회논문집
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    • 제22권4호
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    • pp.33-40
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    • 2013
  • This study aims to recognize that creative thinking methodologies can be adopted in the spatial design. The concept of 'Convergent' and 'Divergent' used in structure of intellect model by Guilford is chosen to understand the character of creative thinking methodologies. Technical and physical contradictions is analyzed for '40 inventive principles' of TRIZ and spatial design works. Through this study, we recognize that the creative thinking methodologies consist of analysis, idea generation and evaluation phase. The psychological inertia that limits the creative thinking should be move away from solving problem, and convergent and divergent thinking have peculiarities to be adopted in condition and to be harmonized, and to set the direction of solving technical problems through to reach the target point integrated way of thinking is needed. '40 inventive principles' by Altshuller are based on engineering and useful in many areas of fields. However some principles are not accepted in design process because these are not considered in design field and paradigm is changed from machine to nature. Nowadays, nature is a prime issue for sustainable human life, because it has sustainable recycle structure and saving energy ways. Thus, creative thinking, including TRIZ is useful in design education and progress, and should be an essential element to get a new design paradigm.