• Title/Summary/Keyword: Creative structure

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A Study on Improvement of MCPSS and Searching Structure of the Concept of Creative Products (수학 창의적 산출물 의미 척도의 개선 및 창의적 산출물의 구조 탐색)

  • Hong, Juyeun;Kim, Minsoo;Han, Inki
    • The Mathematical Education
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    • v.54 no.4
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    • pp.317-334
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    • 2015
  • In this article we study structure of the concept of creative products in mathematics using mathematical creative products. We develop MCPSS1 that improve reliability and validity of MCPSS(Creative Product Semantic Scale in Mathematics). And we search structure of the concept of creative products in mathematics using mathematical creative products focused on theoretical investigation. So we suggest structure model of the concept of creative products focused on theoretical investigation. We compare the result with preceding research using various mathematical creative products, find some difference between relations of sub-factors of structure of the concept of creative products. Our result will provide meaningful data to mathematics education researchers that want to know structure of the concept of creative products in mathematics.

Market Structure, Conduct, and Performance of the Creative Industry in Indonesia

  • DJULIUS, Horas;XIAO, Lixian;JUANIM, Juanim;PRIATNA, Deden Komar;MUNAWAROH, Siti
    • The Journal of Asian Finance, Economics and Business
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    • v.8 no.12
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    • pp.337-343
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    • 2021
  • The study's objective is to ascertain the state of the creative industry's market structure, the behavior of entrepreneurs ("conduct"), and the performance of the creative industry in Indonesia. Additionally, this study evaluates the relationship between structure, conduct, and performance within the context of the relationship between the three. This study analyzes longitudinal data from 2005 to 2015 for sub-sectors within the creative industry. The first step is to group statistical sub-sectors into creative-industry categories. The next step is to quantify and analyze the structure, behavior, and performance indicators of each creative industry subsector. Then, using a random effect panel data model, the relationship between structure and performance was estimated and examined. The findings of this study suggest that market share and concentration ratio calculations indicate that the creative industry in Indonesia has a monopolistic market structure. With this market framework, the creative industry's conduct can have an effect on prices. This is undoubtedly consistent with the features of the creative industry, which emphasize innovation as a means of adding value. The panel data estimation findings suggest the need for long-term efforts to maintain a market framework that enables businesses to compete fairly, innovate, and bring value.

Constructing Content Producing Group with Creativity under Media Convergence Environments (미디어 융합 환경 하에서 창의적인 콘텐츠 생산그룹의 구성에 관한 연구)

  • Kim, Joong-Gyoo;Lee, Chang-Hoon;Jang, Young-Cheol
    • Journal of Digital Convergence
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    • v.7 no.3
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    • pp.137-146
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    • 2009
  • This paper aims to propose a framework of content creating group with creativity under new convergence environments. The framework is built based on content concept hierarchy(deep/surface) relating with the creativity of group members. The diversity of group members(potential creativity) decrease and change into creative abilities in one unified view at each content concept hierarchy in time. To do this, three methods of building a creative group(interaction-base, direction-base, hybrid) are proposed. Cooperating processes and operators are designed to promote creative abilities in the content producing group. These cooperations are considering new media convergence industry's job road map(IPTV) and fundamental content attributes(semantic, narrative, discourse). In the framework, creative content is produced with the help of member's cultural openness, media richness and synchronicity, hierachical adaptability on dissimilarity. Deep level creativity of cognitive semiotics on moving image content is composed of psychological, transformational, situational creating abilities in the structure of group members. Designing analogy, metaphor, symbol operators help members to traverse deep structure of content concept hierarchy. Our framework has strong points to relate fundamental content deep structure with structure of content producing group and to induce creativity on cognitive structure of human being.

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A Study on the Creative Industry Population Based on Different Spatial and Non-Spatial Urban Structure (공간적·비공간적 도시구조 변화에 따른 창조산업 인구 연구)

  • Ahn, Jung Geun;Hwang, Jeong Gyu
    • KSCE Journal of Civil and Environmental Engineering Research
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    • v.33 no.6
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    • pp.2583-2591
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    • 2013
  • A number of cities have been constantly decreasing their residents by the low quality of life and environment. A creative industry is being noticed for not only securing the competitiveness of the city but also increasing the number of population. Thus, the urban structure for inducing creative industry population becomes to major issue to the most of local governments. This study aims to suggest the relationships between urban structure and creative industry population based on different urban sizes. To measure the population of creative industry, this study used the 'National Business Survey' by the National Statistical Office, which classified the statistical data of industrial places on a basis of city, district, and borough. Based on the results of expert questionnaire surveys, it conducted an analysis on the importance of urban structure and drew some critical factors that have an important effect on attracting the population of creative industry. The relationships between creative industry population and urban structure evaluated by multiple regression analysis. This study found out that the cultural factors like cultural space or culture events were drawn as very significant factors that have a positive effect on the population of creative industry population. It is judged that the creation of culture environment, which can enrich the creative industry, is needed to strengthen the competitiveness of the cities.

Spike type high-transmittance external light extraction film imprinted with P(VDF-TrFE) mold with island surface structure (Island 표면구조의 P(VDF-TrFE) 몰드를 임프린트한 Spike 형태의 고투과성 외부광추출 필름)

  • Sung, Baeksang;Cho, Jae-Hyeok;Lim, Young-Ji;Gasonoo, Akpeko;Lee, Hyunah;Lee, Jangwon;Woo, Seungwan;Kim, Dongsoo;Lee, Jae-Hyun;Kim, Min-Hoi;Lee, Jonghee
    • Journal of IKEEE
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    • v.25 no.2
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    • pp.322-329
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    • 2021
  • In this study, a method for improving the light extraction efficiency of organic light emitting diodes was presented using the polymer Poly(vinylidenefluoride-co-trifluoroethylene) [P(VDF-TrFE)] having an island surface structure after annealing. Polydimethylsiloxane (PDMS) imprinted on the island-structured P(VDF-TrFE) surface has a spike structure, which improves the external light extraction efficiency aroud 20%. It was confirmed that the produced film showed a low haze characteristic of 8.2, and the Current and external quantum efficiency could be improved without pixel blur due to the excellent transmittance of 93.4%.

Design of white tandem organic light-emitting diodes for full-color microdisplay with high current efficiency and high color gamut

  • Cho, Hyunsu;Joo, Chul Woong;Choi, Sukyung;Kang, Chan-mo;Kim, Gi Heon;Shin, Jin-Wook;Kwon, Byoung-Hwa;Lee, Hyunkoo;Byun, Chun-Won;Cho, Nam Sung
    • ETRI Journal
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    • v.43 no.6
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    • pp.1093-1102
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    • 2021
  • Microdisplays based on organic light-emitting diodes (OLEDs) have a small form factor, and this can be a great advantage when applied to augmented reality and virtual reality devices. In addition, a high-resolution microdisplay of 3000 ppi or more can be achieved when applying a white OLED structure and a color filter. However, low luminance is the weakness of an OLED-based microdisplay as compared with other microdisplay technologies. By applying a tandem structure consisting of two separate emission layers, the efficiency of the OLED device is increased, and higher luminance can be achieved. The efficiency and white spectrum of the OLED device are affected by the position of the emitting layer in the tandem structure and calculated via optical simulation. Each white OLED device with optimized efficiency is fabricated according to the position of the emitting layer, and red, green, and blue spectrum and efficiency are confirmed after passing through color filters. The optimized white OLED device with color filters reaches 97.8% of the National Television Standards Committee standard.

A Study on Influential Factors in Mathematics Modeling Academic Achievement

  • Li, Mingzhen;Pang, Kun;Yu, Ping
    • Research in Mathematical Education
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    • v.13 no.1
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    • pp.31-48
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    • 2009
  • Utilizing the path analysis method, the study explores the relationships among the influential factors in mathematics modeling academic achievement. The following conclusions are drawn: 1. Achievement motivation, creative inclination, cognitive style, the mathematical cognitive structure and mathematics modeling self-monitoring ability, those have significant correlation with mathematics modeling academic achievement; 2. Mathematical cognitive structure and mathematics modeling self-monitoring ability have significant and regressive effect on mathematics modeling academic achievement, and two factors can explain 55.8% variations of mathematics modeling academic achievement; 3. Achievement motivation, creative inclination, cognitive style, mathematical cognitive structure have significant and regressive effect on mathematics modeling self-monitoring ability, and four factors can explain 70.1% variations of mathematics modeling self-monitoring ability; 4. Achievement motivation, creative inclination, and cognitive style have significant and regressive effect on mathematical cognitive structure, and three factors can explain 40.9% variations of mathematical cognitive structure.

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A Concept Analysis on Creative Zone in Public Libraries as Co-working Space (코워킹 스페이스로서의 공공도서관 무한창조공간 개념 분석)

  • Hong, So-Ram;Park, Seong-Woo
    • Journal of Korean Library and Information Science Society
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    • v.46 no.4
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    • pp.245-269
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    • 2015
  • This study suggested that the concept of creative zone raised by the national interest of the 'Creation' should be extended in public libraries. The concept of creative zone in public libraries was analyzed on the basis of 'Con-creative structure ontology' by Rombach. As we understand a creator and creation as the relation of 'subject'-'object', The current concept of 'Creation' dilutes the possibility of 'Autogenese' that all beings as a subject possess. But 'Con-creative Structure' describes the process of 'Autogenese' through sharing and mutual communication of all beings. The formation process of Con-creative Structure corresponds to the philosophy of the library that supports the self-growth through communication and sharing. 'Co-working Space' is more suitable for the substantive image of Con-creativity than 'Makerspace'. Therefore, this study analyzed circumstances of creative zone in public libraries and Co-working Space in business areas and provided the conceptive and substantive modeling for Co-working Space in public libraries.

A Study on the Adaption of Creative Thinking Methodologies in the Spatial Design - Focused on TRIZ - (창조적 사고 방법의 공간디자인 적용에 관한 연구 - 트리즈를 중심으로 -)

  • Kim, Sung-Hye
    • Korean Institute of Interior Design Journal
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    • v.22 no.4
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    • pp.33-40
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    • 2013
  • This study aims to recognize that creative thinking methodologies can be adopted in the spatial design. The concept of 'Convergent' and 'Divergent' used in structure of intellect model by Guilford is chosen to understand the character of creative thinking methodologies. Technical and physical contradictions is analyzed for '40 inventive principles' of TRIZ and spatial design works. Through this study, we recognize that the creative thinking methodologies consist of analysis, idea generation and evaluation phase. The psychological inertia that limits the creative thinking should be move away from solving problem, and convergent and divergent thinking have peculiarities to be adopted in condition and to be harmonized, and to set the direction of solving technical problems through to reach the target point integrated way of thinking is needed. '40 inventive principles' by Altshuller are based on engineering and useful in many areas of fields. However some principles are not accepted in design process because these are not considered in design field and paradigm is changed from machine to nature. Nowadays, nature is a prime issue for sustainable human life, because it has sustainable recycle structure and saving energy ways. Thus, creative thinking, including TRIZ is useful in design education and progress, and should be an essential element to get a new design paradigm.