• Title/Summary/Keyword: Content Sharing

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Layered P2P Architecture for distributed content sharing (분산된 컨텐츠 기반 자원 공유를 위한 계층별 P2P 구조)

  • Min, Su-Hong;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 2004.07d
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    • pp.2522-2524
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    • 2004
  • 최근 P2P 시스템에 대한 연구는 매우 활발하게 진행되고 있다. 그 중 P2P 시스템의 자원 공유에 관한 문제는 매우 중요하게 다루어지며, 또한 많은 연구가 진행되고 있다. 본 논문에서는 분산된 컨텐츠 기반의 자원 공유를 위해 각각의 노드들을 계층별로 분류하도록 하였으며, 레이어 별로 차별적인 서비스를 제공하도록 하였다. 시스템의 특징은 다음과 같다. 먼저, 노드를 성능에 따라 레이어 별로 분류하며, 효율적인 자원 공유를 위해 노드들을 그룹화 한다. 클러스터링을 통해 상위 레이어에 속한 노드들과 자원을 공유할 수 있도록 한다.

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A Novel Theory of Support in Social Media Discourse

  • Solomon, Bazil Stanley
    • Asia Pacific Journal of Corpus Research
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    • v.1 no.1
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    • pp.95-125
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    • 2020
  • This paper aims to inform people how to support each other on social media. It alludes to an architecture for social media discourse and proposes a novel theory of support in social media discourse. It makes a methodological contribution. It combines predominately artificial intelligence with corpus linguistics analysis. It is on a large-scale dataset of anonymised diabetes-related user's posts from the Facebook platform. Log-likelihood and precision measures help with validation. A multi-method approach with Discourse Analysis helps in understanding any potential patterns. People living with Diabetes are found to employ sophisticated high-frequency patterns of device-enabled categories of purpose and content. It is with, for example, linguistic forms of Advice with stance-taking and targets such as Diabetes amongst other interactional ways. There can be uncertainty and variation of effect displayed when sharing information for support. The implications of the new theory aim at healthcare communicators, corpus linguists and with preliminary work for AI support-bots. These bots may be programmed to utilise the language patterns to support people who need them automatically.

INTEROPERABLE APPLICATION OF 3D GEO-BASED FEATURES ON MOBILE AND WEB

  • Dong, Woo-Cheol;Lee, Ki-Won
    • Proceedings of the KSRS Conference
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    • 2008.10a
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    • pp.274-276
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    • 2008
  • At the stage of content convergence into cell phone, technologies for geo-spatial information sharing and searching are being developed. Currently, 2D portable navigation map for mobile navigation is provided by communication companies, but geobrowers for 3D geo-information in cell phone are under developing. In this study, 3D feature transformation among X3D-M3G-KML, on mobile and web environments, is dealt with as the first stage for the further mobile 3D web application. As well, it is possible to real-time interoperable 3D geo-information exchange issues within both environments.

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Intelligent Capacity and Similarity based Super-peer Selection in P2P Network (성능 및 유사도 정보를 이용한 수퍼 피어 선별 기법)

  • Min, Su-Hong;Cho, Dong-Sub
    • Proceedings of the KIEE Conference
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    • 2006.04a
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    • pp.159-161
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    • 2006
  • The peer-to-peer (P2P) systems have Brown significantly over last few years due to their hish potential of sharing various resources. Super-peer based P2P systems have been found very effective by dividing the peers into two layers, SP (Super-Peer) and OP (Ordinary-Peer). In this paper, we present ISP2P (Intelligent Super-peer based P2P system), which allows us to choose the best SP. Through analyzing capacity and similarity between SP and OP, we can help OPs to select the most appropriate SP respectively. Proposed system can improve the performance of the average response time by superior SP, reduce the bandwidth cost by small path length due to content similarity and solve frequent SP replacement problem by considering similarity of user behavior.

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Information Suppression and Projection Strategies Depending on Personality Traits: Using Social media for Impression Management (사용자의 성격에 따른 정보의 통제와 투사 전략: 인상관리를 위한 소셜미디어의 활용)

  • Yun, Haejung;Lee, Hanbyeol;Lee, Choong C.
    • Knowledge Management Research
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    • v.18 no.3
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    • pp.147-162
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    • 2017
  • As social media started to work as important communication tools, social media users have tried to manage their image, identity, and impression through social media. Social media service providers have been interested in providing various functions effectively disclosing users' emotion, such as posting, commenting, and sharing content; on the other hand, relatively few efforts have been made to provide social media functions for information suppression. In this study, therefore, we attempt to examine the relationship between Facebook users' personality and impression management behaviors. Personal traits of users including public self-consciousness, positive self-expression, and honest self-expression were considered as independent variables. Impression management behaviors are composed of two variables, which are suppression and projection. The survey was conducted, targeting 230 Facebook users. The research findings show that public self-consciousness and positive self-expression are positively associated with information suppression while both positive and honest self-expression is positively associated with information projection.

A Study on Ship Initial Design Agent System Based on ACL and CORBA (ACL과 CORBA를 이용한 선박 초기설계 에이전트 시스템에 관한 연구)

  • 김동현;이규열;이상욱
    • Korean Journal of Computational Design and Engineering
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    • v.4 no.4
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    • pp.360-370
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    • 1999
  • The paper proposed a basic architecture of an agent system to support exchange and sharing of design informations by means of ACL(Agent Communication Language) which can represent design informations and knowledges. Based on the architecture of the agent system a ship initial design agent system was implemented in order to show the effectiveness of the agent-based system. The basic architecture of the agent consists of an ACL handlerand CORBA(Common Object Request Broker Architecture) objects for the exchange of ACL messages in the heterogeneous and distributed environment. The ACL handler can process expressions of knowledge and manage communication messages among the agents. The paper mainly focuses on the implementation of the ACL handler. The ACL handler consist of a KQML(Knowledge Query and Manipulation Language) handler that manages KQML messages, a conversation module, and a content handler that handles message contents. The conversation modulo implements conversation policies and checks all messages if they are allowable and meaningful messages based on the conversation policies. The implemented agent-based system was applied to the ship initial design to show the handling procedure of the agent system.

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Contents Discovery in UPnP Using Semantic Annotations (시맨틱 어노테이션을 이용한 UPnP 콘텐츠 검색 방법)

  • Park, Yong-Suk;Park, Se-Ho;Kim, Hyun-Sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.05a
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    • pp.583-585
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    • 2013
  • The Universal Plug and Play (UPnP) specification enables sharing of diverse multimedia contents among different devices. Contents discovered via UPnP are organized using directory hierarchy. If there are multiple sources of content providers and if the directory becomes large, managing and searching of the shared contents can be difficult. In this paper, an enhanced contents searching method is proposed by using semantic annotations. UPnP metadata is expanded to include semantic annotations to enable natural contents searching.

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P2P Overlay Network Construction for the Content sharing in the Digital Home Community (디지털 홈 커뮤니티 환경에서 콘텐츠 공유를 위한 P2P 오버레이 네트워크)

  • Lee, Hyun-Yong;Dao, LeHai;Kim, Nam-Gon;Kim, Jong-Won
    • Communications of the Korean Institute of Information Scientists and Engineers
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    • v.25 no.1 s.212
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    • pp.59-68
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    • 2007
  • 홈 네트워크가 다양하고 풍부한 콘텐츠를 보유하는 엔터테인먼트 네트워크로 발전함에 따라 향후에는 사용자들이 UCC(user created contents) P2P(peer-to-peer) 파일공유 응용의 사례와 유사하게 자신들의 관심 정보에 기초하여 콘텐츠를 홈 네트워크들 간의 커뮤니티를 예상하면서 이를 디지털 홈 커뮤니티(DHC: digital home community)로 명명한다. DHC 환경하에서 효율적으로 콘텐츠를 공유하려면 계층적인 P2P 기반 오버레이(overlay) 네트워킹에 의한 연결성 및 검색 기법, QoS 및 보안을 안정적으로 지원하는 P2P기반 콘텐츠 분배 기법, 그리고 이에 수반되는 각종 미디어지원 홈 네트워크기기들의 자원 관리 및 구성 기법 등의 다양한 사항들이 만족되어야 한다. 따라서 본 논문에서는 DHC 환경에 적합한 특성을 지니는 오버레이 기반 콘텐츠 검색 및 전송 기법들에 대한 고찰을 시도해 본다.

Home-Mobile Content Sharing System based on XML Web Services (XML 웹서비스 기반의 홈-모바일 콘텐츠 공유 시스템)

  • Ryu Han-Seok;Lee Byung-Chul;Kim Jin-Woo
    • Proceedings of the Korean Information Science Society Conference
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    • 2006.06a
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    • pp.238-240
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    • 2006
  • 홈 PC에 저장된 미디어 콘텐츠 파일을 다양한 용도로 활용하기 위한 사용자의 관심이 커짐에 따라, 홈 PC의 콘텐츠 활용에 대한 연구도 활발히 이루어지고 있다. 하지만 원격에서 홈 PC의 콘텐츠에 직접 접근하여 실시간으로 파일을 검색하고 재생하는 방법에 대해서는 연구가 부족한 실정이다. 따라서 본 논문에서는 콘텐츠 관리 및 홈 데이터베이스를 포함하는 미디어 라이브러리, 그리고 미디어 라이브러리에게 명령을 주고받으며 원격 콘텐츠를 재생하는 미디어 브라우저로 이루어진 홈-모바일 콘텐츠 공유 시스템을 제안하고 설계 및 구현한다.

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Exploring the Determinants of MOOCs continuance intention

  • Jo, Donghyuk
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.8
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    • pp.3992-4005
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    • 2018
  • In our current information-based society in which knowledge is a fundamental asset to production, the capability to utilize information and produce knowledge with the use of information technology (IT) has become essential to learning. Massive Open Online Courses (MOOCs) have recently been introduced in light of such changes and are recognized as an alternative to open education. MOOCs' capabilities are being acknowledged in lifelong education in terms of reeducation and knowledge sharing, and also in terms of improving teaching quality, and improving university students' levels of creativity and integrated thinking by supporting high-level content and teaching. Therefore, this study presents an extended research model that combines information system (IS) continuance and task-technology fit models. Our study researches previous literature, revealing factors of continuous use after accepting MOOCs from the learner's perspective, and analyzes the model empirically. The ideal environment for MOOCs learners is evaluated, and a strategic approach to the successful settlement and diffusion of MOOCs is presented based on this study's findings.