• Title/Summary/Keyword: Computing Resource

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A Study on Vulnerability for Isolation Guarantee in Container-based Virtualization (컨테이너 기반 가상화에서 격리성 보장을 위한 취약성 고찰)

  • Dayun Yum;Dongcheon Shin
    • Convergence Security Journal
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    • v.23 no.4
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    • pp.23-32
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    • 2023
  • Container-based virtualization has attracted many attentions as an alternative to virtual machine technology because it can be used more lightly by sharing the host operating system instead of individual guest operating systems. However, this advantage may owe some vulnerabilities. In particular, excessive resource use of some containers can affect other containers, which is known as the noisy neighbor problem, so that the important property of isolation may not be guaranteed. The noisy neighbor problem can threat the availability of containers, so we need to consider the noisy neighbor problem as a security problem. In this paper, we investigate vulnerabilities on guarantee of isolation incurred by the noisy neighbor problem in container-based virtualization. For this we first analyze the structure of container-based virtualization environments. Then we present vulnerabilities in 3 functional layers and general directions for solutions with limitations.

Implementation of a Window-Masking Method and the Soft-core Processor based TDD Switching Control SoC FPGA System (윈도 마스킹 기법과 Soft-core Processor 기반 TDD 스위칭 제어 SoC 시스템 FPGA 구현)

  • Hee-Jin Yang;Jeung-Sub Lee;Han-Sle Lee
    • The Journal of Korea Institute of Information, Electronics, and Communication Technology
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    • v.17 no.3
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    • pp.166-175
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    • 2024
  • In this paper, the Window-Masking Method and HAT (Hardware Attached Top) CPU SoM (System on Module) are used to improve the performance and reduce the weight of the MANET (Mobile Ad-hoc Network) network synchronization system using time division redundancy. We propose converting it into a RISC-V based soft-core MCU and mounting it on an FPGA, a hardware accelerator. It was also verified through experiment. In terms of performance, by applying the proposed technique, the synchronization acquisition range is from -50dBm to +10dBm to -60dBm to +10dBm, the lowest input level for synchronization is increased by 20% from -50dBm to -60dBm, and the detection delay (Latency) is 220ns. Reduced by 43% to 125ns. In terms of weight reduction, computing resources (48%), size (33%), and weight (27%) were reduced by an average of 36% by replacing with soft-core MCU.

An Efficient Key Management Protocol for Wireless Sensor and Actor Networks (무선 센서 및 액터 네트워크를 위한 효율적인 키관리 프로토콜)

  • Kim, Wan-Ju;Nam, Kil-Hyun;Lee, Soo-Jin
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.7
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    • pp.540-544
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    • 2007
  • Researches on Sensor Network has become much more active and is currently being applied to many different fields. However since sensor network is limited to only collecting and reporting information regarding a certain event, and requires human intervention with that given information, it is often difficult to react to an event or situation immediately and proactively. To overcome this kind of limitation, Wireless Sensor and Actor Networks (WSANs) with immediate-response Actor Nodes has been proposed which adds greater mobility and activity to exisiting sensor networks. Although WSANs shares many common grounds with sensor networks, it is difficult to apply exisiting security technologies due to the fact that WSAN contains Actor Nodes that are resource-independent and mobile. This research therefore seeks to demonstrate ways to provide security, integrity and authentication services for WSAN's secure operation, by separating networks into hierarchcial structure by each node's abilities and providing different encryption key-based secure protocols for each level of hierarchy: Pair-wise Key, Node Key, and Region Key for sensor levels, and Public Key for actor levels.

LCD Module Initialization and Panel Display for the Virtual Screen of LN2440SBC Embedded Systems (LN2440SBC 임베디드 시스템의 가상 스크린을 위한 LCD 모듈 초기화 및 패널 디스플레이)

  • Oh, Sam-Kweon;Park, Geun-Duk;Kim, Byoung-Kuk
    • Journal of Advanced Navigation Technology
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    • v.14 no.3
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    • pp.452-458
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    • 2010
  • In case of an embedded system with computing resource restrictions such as system power and cpu, the overhead due to displaying data on the computer screen may have a significant influence on the system performance. This paper describes an initialization method for LCD-driving components such as an ARM Core, an LCD controller, and an SPI(serial peripheral interface). It also introduces a pixel display function and a panel display method using virtual screen for reducing the display overhead for an LN2440SBC system with an ARM9-based S3C2440A microprocessor. A virtual screen is a large space of computer memories allocated much larger than those needed for one-time display of an image. Displaying a specific region of a virtual screen is done by assigning it as a view-port region. Such a display is useful in an embedded system when concurrently running tasks produce and display their respective results on the screen; it is especially so when the execution result of each task is partially modified, instead of being totally modified, on its turn and displayed. If the tasks running on such a system divide and make efficient use of the region of the virtual screen, the display overhead can be minimized. For the performance comparison with and without using the virtual screen, two different images are displayed in turn and the amount of time consumed for their display is measured. The result shows that the display time of the former is about 5 times faster than that of the latter.

Transformation of Dynamic Loads into Equivalent Static Load based on the Stress Constraint Conditions (응력 구속조건을 고려한 동하중의 등가정하중으로의 변환)

  • Kim, Hyun-Gi;Kim, Euiyoung;Cho, Maenghyo
    • Journal of the Computational Structural Engineering Institute of Korea
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    • v.26 no.2
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    • pp.165-171
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    • 2013
  • Due to the difficulty in considering dynamic load in the view point of a computer resource and computing time, it is common that external load is assumed as ideal static loads. However, structural analysis under static load cannot guarantee the safety of design of the structures under dynamic loadings. Recently, the systematic method to construct equivalent static load from the given dynamic load has been proposed. Previous study has calculated equivalent static load through the optimization procedure under displacement constraints. However, previously reported works to distribute equivalent static load were based on ad-hoc methods. Improper selection of equivalent static loading positions may results in unreliable prediction of structural design. The present study proposes the selection method of the proper locations of equivalent static loads to dynamically applied loads when we consider transient dynamic structural problems. Moreover, it is appropriate to take into account the stress constraint as well as displacement constraint condition for the safety design. But the previously reported studies of equivalent static load design methods considered only displacement constraint conditions but not stress constraint conditions. In the present study we consider not only displacement constraint but also stress constraint conditions. Through a few numerical examples, the efficiency and reliability of proposed scheme is verified by comparison of the equivalent stress between equivalent static loading and dynamic loading.

Design of Web based Simulation Provenance Data Sharing Service (웹 기반 시뮬레이션 이력출처 데이터 공유 서비스 설계)

  • Jung, Youngjin;Nam, Dukyun;Yu, Jinseung;Lee, JongSuk Ruth;Cho, Kumwon
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.18 no.5
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    • pp.1128-1134
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    • 2014
  • Web based simulation service is actively utilized to computably analyze various kinds of phenomena in real world according to progress of computing technology and spread of Network. However it is hard to share data and information among users on the services, because most of web based simulation services do not share and open simulation processing information and results. In this paper, we design a simulation provenance data sharing service on EDISON_CFD (EDucation-research Integration Simulation On the Net for Computational Fluid Dynamics) to share the calculated simulation performance information. To store and share the simulation processing information, we define the simulation processing step as "Problem ${\rightarrow}$ Plan, Design ${\rightarrow}$ Mesh ${\rightarrow}$ Simulation performance ${\rightarrow}$ Result ${\rightarrow}$ Report." Users can understand a problem solving method through a computer simulation by searching the simulation performance information with Search/Share API of the store. Besides, this opened simulation information can reduce the waste of calculation resource to process same simulation jobs.

A Study on Scalability of Profiling Method Based on Hardware Performance Counter for Optimal Execution of Supercomputer (슈퍼컴퓨터 최적 실행 지원을 위한 하드웨어 성능 카운터 기반 프로파일링 기법의 확장성 연구)

  • Choi, Jieun;Park, Guenchul;Rho, Seungwoo;Park, Chan-Yeol
    • KIPS Transactions on Computer and Communication Systems
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    • v.9 no.10
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    • pp.221-230
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    • 2020
  • Supercomputer that shares limited resources to multiple users needs a way to optimize the execution of application. For this, it is useful for system administrators to get prior information and hint about the applications to be executed. In most high-performance computing system operations, system administrators strive to increase system productivity by receiving information about execution duration and resource requirements from users when executing tasks. They are also using profiling techniques that generates the necessary information using statistics such as system usage to increase system utilization. In a previous study, we have proposed a scheduling optimization technique by developing a hardware performance counter-based profiling technique that enables characterization of applications without further understanding of the source code. In this paper, we constructed a profiling testbed cluster to support optimal execution of the supercomputer and experimented with the scalability of the profiling method to analyze application characteristics in the built cluster environment. Also, we experimented that the profiling method can be utilized in actual scheduling optimization with scalability even if the application class is reduced or the number of nodes for profiling is minimized. Even though the number of nodes used for profiling was reduced to 1/4, the execution time of the application increased by 1.08% compared to profiling using all nodes, and the scheduling optimization performance improved by up to 37% compared to sequential execution. In addition, profiling by reducing the size of the problem resulted in a quarter of the cost of collecting profiling data and a performance improvement of up to 35%.

Adaptive Hard Decision Aided Fast Decoding Method in Distributed Video Coding (적응적 경판정 출력을 이용한 고속 분산 비디오 복호화 기술)

  • Oh, Ryang-Geun;Shim, Hiuk-Jae;Jeon, Byeung-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.47 no.6
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    • pp.66-74
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    • 2010
  • Recently distributed video coding (DVC) is spotlighted for the environment which has restriction in computing resource at encoder. Wyner-Ziv (WZ) coding is a representative scheme of DVC. The WZ encoder independently encodes key frame and WZ frame respectively by conventional intra coding and channel code. WZ decoder generates side information from reconstructed two key frames (t-1, t+1) based on temporal correlation. The side information is regarded as a noisy version of original WZ frame. Virtual channel noise can be removed by channel decoding process. So the performance of WZ coding greatly depends on the performance of channel code. Among existing channel codes, Turbo code and LDPC code have the most powerful error correction capability. These channel codes use stochastically iterative decoding process. However the iterative decoding process is quite time-consuming, so complexity of WZ decoder is considerably increased. Analysis of the complexity of LPDCA with real video data shows that the portion of complexity of LDPCA decoding is higher than 60% in total WZ decoding complexity. Using the HDA (Hard Decision Aided) method proposed in channel code area, channel decoding complexity can be much reduced. But considerable RD performance loss is possible according to different thresholds and its proper value is different for each sequence. In this paper, we propose an adaptive HDA method which sets up a proper threshold according to sequence. The proposed method shows about 62% and 32% of time saving, respectively in LDPCA and WZ decoding process, while RD performance is not that decreased.

A Workflow Determinacy Decision Mechanism (워크플로우 결정성 판단 메커니즘)

  • Chung, Woo-Jin;Kim, Kwang-Hoon
    • Journal of Internet Computing and Services
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    • v.10 no.3
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    • pp.1-8
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    • 2009
  • The primary tasks of a workflow management system specify workflow models with respect to resource, control-flow, data-flow, functional, and operational perspectives, and to enact their workcases (workflow instances). In terms of enacting workflow models, the essential criterion grading the quality of the system is "how much is the system able to guarantee the correctness of workflow models' enactment?". Particularly, the workflow determinacy problem, which may be caused by the interference of the control-flow and the data-flow specifications, is the most challenging issue in guaranteeing the correctness of the system. We are able to solve the problem by either of the following two approaches-analysis of workflow model and verification of workflow enactment. In the paper, we propose a technique that guarantee the system's correctness through verifying workflow enactment. In other words, the technique is able to detect the conflicts of control-flow and data-flow enactments existing on a workflow model, which causes the system to be non-determinant in enacting workflow models. Finally, by applying the technique to the e-Chautauque workflow management system developed by the authors' research group, we prove that the technique is a feasible solution for the workflow determinacy problem.

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State Machine Frameworks Operating in Sensor Network Operation System based on Multi-Thread (멀티쓰레드 기반 센서네트워크 운영체제에서 동작하는 상태머신 프레임워크)

  • Lee, Seung-Keun;Kim, Byung-Kon;Choi, Byoung-Kyu;Shin, Heu
    • The KIPS Transactions:PartA
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    • v.17A no.3
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    • pp.127-136
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    • 2010
  • A wireless sensor network(WSN) which roles as a mediator between living environment and computers in ubiquitous computing is very essential research area. Due to the constraint that sensor nodes should work in very resource-restricted circumstances, an operating system that can manage resources effectively is demanded. Also, a sensor network should be able to deal with many events quickly and simultaneously in order to respond to various physical changes in outer environment. The Sensor Network Operating System such as TinyOS, MANTIS and NanoQplus is much designed so that it can satisfy such requirement. But, for programmers who develop application program for sensor networks, they have lack of frameworks which the development is easily possible from restricted development environment. In this paper for this, we implemented a state machine framework apt for responsive systems in NanoQplus which is multi-thread-based sensor network operating system. In addition we propose an event broker module(EBM) for effective event dispatching, a message data structure for message sharing among state machines, and an execution module that handles messages and their queue and performs state transition of the machines. Furthermore, we could do the development more easily an application program with a state-based framework by developing CASE tools.