• Title/Summary/Keyword: Computer system architecture

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An Architecture Design of Military Operation System Utilizing Cellular Networks (군작전 효율화를 위한 셀룰라망 연동구조 설계)

  • Kim, Jae-Cheol;Kim, In-Taek
    • Journal of National Security and Military Science
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    • s.9
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    • pp.257-282
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    • 2011
  • In this paper, we propose an architecture design of military operation system utilizing cellular networks. The main contribution of this paper is to provide a cost-effective military operation solution for ground forces, which is based on IT(information technology). By employing the cellular phones of officers' and non-commissioned officers' as the tools of operational communication, the proposed system can be constructed in the minimum duration and be built on the four components: command and control system, gateway, security system, and terminal(cell phone). This system is most effective for the warfare of limited area, but the effectiveness does not decrease under the total war covering the whole land of Korea. For the environmental change of near future, expanded architecture is also provided to utilize the functionalities of smart phones.

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A Hardware/Software Codesign for Image Processing in a Processor Based Embedded System for Vehicle Detection

  • Moon, Ho-Sun;Moon, Sung-Hwan;Seo, Young-Bin;Kim, Yong-Deak
    • Journal of Information Processing Systems
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    • v.1 no.1 s.1
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    • pp.27-31
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    • 2005
  • Vehicle detector system based on image processing technology is a significant domain of ITS (Intelligent Transportation System) applications due to its advantages such as low installation cost and it does not obstruct traffic during the installation of vehicle detection systems on the road[1]. In this paper, we propose architecture for vehicle detection by using image processing. The architecture consists of two main parts such as an image processing part, using high speed FPGA, decision and calculation part using CPU. The CPU part takes care of total system control and synthetic decision of vehicle detection. The FPGA part assumes charge of input and output image using video encoder and decoder, image classification and image memory control.

Design of an Urban Drainpipe Management System (도시 배수관리 시스템 디자인)

  • Zhang Yuan;Myong-Soo Lee;Yoon-Ho Cho;SangKeun Lee
    • Proceedings of the Korea Information Processing Society Conference
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    • 2008.11a
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    • pp.269-270
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    • 2008
  • In this paper, we discuss the design of an urban drainpipe system based on Geographic Information System (GIS). First we introduce the reasons why we establish this system, and then analyzed the construction, database architecture, network architecture of the system, at last we give a develop direction in the future.

Designing Software Architecture for Reusing Open Source Software (오픈 소스 소프트웨어 재사용을 위한 소프트웨어 아키텍처 설계)

  • Choi, Yongseok;Hong, Jang-Eui
    • Journal of Convergence for Information Technology
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    • v.7 no.2
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    • pp.67-76
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    • 2017
  • Along with shortening the life cycle of software utilization and supporting various types of user functions, the importance of software architecture development has been emphasized recently. If a software architecture is developed flexibly and reliably for expansion to support new functionality, it can quickly cope with new market demands. This paper proposes an architecture design method based on design recovery of open source software to reuse the software in the development of sustainable software system. When using open source software to develop a software system based on software architecture, we can develop a software system rapidly and also can improve the reliability of the system because we use the already proven open source software in the development.

An Efficient Log Data Processing Architecture for Internet Cloud Environments

  • Kim, Julie;Bahn, Hyokyung
    • International Journal of Internet, Broadcasting and Communication
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    • v.8 no.1
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    • pp.33-41
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    • 2016
  • Big data management is becoming an increasingly important issue in both industry and academia of information science community today. One of the important categories of big data generated from software systems is log data. Log data is generally used for better services in various service providers and can also be used to improve system reliability. In this paper, we propose a novel big data management architecture specialized for log data. The proposed architecture provides a scalable log management system that consists of client and server side modules for efficient handling of log data. To support large and simultaneous log data from multiple clients, we adopt the Hadoop infrastructure in the server-side file system for storing and managing log data efficiently. We implement the proposed architecture to support various client environments and validate the efficiency through measurement studies. The results show that the proposed architecture performs better than the existing logging architecture by 42.8% on average. All components of the proposed architecture are implemented based on open source software and the developed prototypes are now publicly available.

High Speed Communication System for UNIX Cluster System (유닉스 클러스터시스템의 고속통신구조 상용화에 관한 연구)

  • 김현철
    • Journal of the Korea Computer Industry Society
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    • v.2 no.9
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    • pp.1239-1244
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    • 2001
  • The Virtual Interface Architecture (VIA) is usually suggested as a new standard high-performance communication of the cluster systems. However the VIA specification aims for platform independence, the current Intel VI Provider Library (VIPL) design favors systems with Intel architecture processors running the Windows operating system (OS). This paper aims for clarifying the guesstion problem of VIA and VIPL in the newtrul time of CPU Architecture and OS further more, It suggests the solution aiming the communication in the other CPU or OS

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NOC Architecture Design Methodology (NOC 구조 설계 방법론)

  • Agarwal Ankur;Pandya A. S.;Asaduzzaman Abu;Lho Young-Uhg
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.10 no.1
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    • pp.57-64
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    • 2006
  • Multiprocessor system on chip (MPSoC) platforms has set a new innovative trend for the SoC design. Quality of service parameters and performance matrix are leading to the adoption of new design methodology for SoC, which will incorporate highly scalable, reusable, predictable, cost and energy efficient platform not only for underlying communication backbone but also for the entire system architecture of NOC. Like the layered architecture for the communication backbone of NOC, we have proposed the entire system architecture for NOC to be a seven layered architecture in itself. Such a platform can separate the domain specific issues which will model concurrency along with the synchronization issues more effectively. For such a layered architecture, model of computation will provide a framework to that can model concurrency and synchronization issues which are natural for any application. Therefore it becomes extremely important to use a right computation model in a specific NOC region.

Advanced Mobile Display System Architecture

  • Kim, Chang-Sun;Kwon, Oh-Kyong
    • 한국정보디스플레이학회:학술대회논문집
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    • 2005.07b
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    • pp.850-853
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    • 2005
  • This paper presents issues of display hardware architecture, relating to memory, display driver IC architecture, and chip-to-chip interface. To achieve a low power and low cost mobile phone, not only the display architecture must be carefully selected, but also the driver-ICs optimized to accommodate the different modes of operation found in typical handheld devices. The technique of forming a photo sensor in each pixel using TFT and display module architecture are developed to add multi functions in display such as fingerprint recognition, image scanning, and integrated touch screen. Detailed architectures of IC partitioning, high-speed serial interface, D/A converter, and multi functions such as fingerprint recognition and image scanning using photo sensors are important to a power optimized system.

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A System Architecture Design for Web-Based Application Systems using Role-Based Access Control (직무기반 접근제어를 사용하는 웹기반 응용 시스템의 시스템 아키텍처 설계)

  • Lee, Ho
    • Journal of the Korea Society of Computer and Information
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    • v.15 no.12
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    • pp.217-225
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    • 2010
  • Among web-based systems being widely used now, there are so many systems which are still using an user-level access control method. By successfully applying role-based access control(RBAC) to web-based application systems, we can expect to have an effective means with reinforced security for Internet-based systems. In order to apply RBAC to web-based application systems, we should come up with a system architecture for it. I proposed a system architecture which is needed to apply RBAC to web-based application systems. The proposed system architecture is largely composed of system composition and system functioning. For details, firstly, a certificate used by RBAC is specified. Secondly, a system architecture using a user-pull method is proposed and overall system components are mentioned with a role server being centered. Then, I showed how the system architecture can work to carry out RBAC on web-based application systems. Lastly, the analyses on the proposed system architecture are described for the purpose of proving its feasibility.

Simulation-based Design Verification for High-performance Computing System

  • Jeong Taikyeong T.
    • Journal of Korea Multimedia Society
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    • v.8 no.12
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    • pp.1605-1612
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    • 2005
  • This paper presents the knowledge and experience we obtained by employing multiprocessor systems as a computer simulation design verification to study high-performance computing system. This paper also describes a case study of symmetric multiprocessors (SMP) kernel on a 32 CPUs CC-NUMA architecture using an actual architecture. A small group of CPUs of CC-NUMA, high-performance computer system, is clustered into a processing node or cluster. By simulating the system design verification tools; we discussed SMP OS kernel on a CC-NUMA multiprocessor architecture performance which is $32\%$ of the total execution time and remote memory access latency is occupied $43\%$ of the OS time. In this paper, we demonstrated our simulation results for multiprocessor, high-performance computing system performance, using simulation-based design verification.

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