• 제목/요약/키워드: Computer graphic model

검색결과 174건 처리시간 0.024초

컴퓨터 그래픽 모델을 통한 보행 시 발의 생체역학적 해석 (Biomechanical analysis of human foot using the computer graphic-based model during walking)

  • 최현기;김시열;이범현
    • 한국정밀공학회:학술대회논문집
    • /
    • 한국정밀공학회 2002년도 추계학술대회 논문집
    • /
    • pp.1088-1092
    • /
    • 2002
  • The purpose of this investigation was to study the kinematics of joints between foot segments based on computer graphic-based model during the stance phase of walking. In the model, ail joints were assumed to act as monocentric, single degree of freedom hinge joints. The motion of foot was captured by a video collection system using four cameras. The model fitted in an individual subject was simulated with this motion data. The kinematic data of tarsometatarsal joints and metatarso-phalangeal joint were quantitatively similar to the previous data. Therefore, our method using the computer graphic-based model is considered useful.

  • PDF

SPICE 참조모델 요구사항을 지원하는 데이터 모델링 기법에 관한 연구 (A Study on Data Modeling Techniques for Control Requirements of SPICE Reference Model)

  • 정규장
    • 한국컴퓨터정보학회논문지
    • /
    • 제9권3호
    • /
    • pp.1-6
    • /
    • 2004
  • 객체 모델링 기법의 그래픽 표현을 이용하여 자료의 추상화, 캡슐화, 모듈화, 계층화 할 수 있는 새로운 그래픽 정보시스템 개발 기술이 절실히 필요하다. 그래픽 자료의 추상화 방법을 개선하기 위하여 복합객체 기술로 자료의 추상화와 계층화 개념을 기반으로 모델링하였으며, 메쉬, 레이어, 세그먼트, 인스턴스 등과 같은 여러 가지 도형요소의 클래스들을 지원하는 분류화와 다중상속 관계모델을 제안한다. 객체 모델링 기법과 스파이스 참조 모델을 이용하여 간단한 그래픽 정보시스템 개발사례를 통하여 소프트웨어 개발주기와 소프트웨어 유지보수 비용을 줄일 수 있는 요구사항을 지원하는 객체 표현 방법의 데이터 모델링 기법을 비교하고 평가한다.

  • PDF

컴퓨터 그래픽을 이용한 한옥 유니트형 노인복지시설 모델 제시 (Model Development of Unit-care Welfare Facility for a Traditional Korean House Using Computer Graphics)

  • 남윤철
    • 한국디지털건축인테리어학회논문집
    • /
    • 제13권1호
    • /
    • pp.23-31
    • /
    • 2013
  • This paper presents computer graphics applying the traditional Korean house(Hanok) style interior to unit-care space of Welfare Facility and proposes the possibility as interior design and construction materials. In this paper, the proposed computer graphic-based model is a single-story building that provides convenient traffic between rooms. Computer graphic-based model is presented by Auto CAD, 3D program (Sketch-UP v.8), rendering program (Podium v.2) based on the traditional Korean house and related work of unit-care welfare facility. Computer graphic-based model that combined unit-care and the traditional Korean house has the following characteristics. In each room of living space, wallpaper and flooring Korean paper(Hnaji) is considered and windows, door, furniture of traditional pattern were placed. The living room(Daechung) that is representative of the traditional Korean house and the corridor (toenmaru) are the elements to save the image of the traditional Korean house as much as possible. Especially, the corridor (toenmaru) is placed to conveniently use in nursing-care facility and home-care support facility. A public space is placed around the inside court (An-madang), while the living space (unit-care) has a sense of independence by separation. Bathroom and kitchen have a modern design for functionality than aesthetic elements.

A Dual Modeling Method for a Real-Time Palpation Simulator

  • Kim, Sang-Youn;Park, Se-Kil;Park, Jin-Ah
    • Journal of Information Processing Systems
    • /
    • 제8권1호
    • /
    • pp.55-66
    • /
    • 2012
  • This paper presents a dual modeling method that simulates the graphic and haptic behavior of a volumetric deformable object and conveys the behavior to a human operator. Although conventional modeling methods (a mass-spring model and a finite element method) are suitable for the real-time computation of an object's deformation, it is not easy to compute the haptic behavior of a volumetric deformable object with the conventional modeling method in real-time (within a 1kHz) due to a computational burden. Previously, we proposed a fast volume haptic rendering method based on the S-chain model that can compute the deformation of a volumetric non-rigid object and its haptic feedback in real-time. When the S-chain model represents the object, the haptic feeling is realistic, whereas the graphical results of the deformed shape look linear. In order to improve the graphic and haptic behavior at the same time, we propose a dual modeling framework in which a volumetric haptic model and a surface graphical model coexist. In order to inspect the graphic and haptic behavior of objects represented by the proposed dual model, experiments are conducted with volumetric objects consisting of about 20,000 nodes at a haptic update rate of 1000Hz and a graphic update rate of 30Hz. We also conduct human factor studies to show that the haptic and graphic behavior from our model is realistic. Our experiments verify that our model provides a realistic haptic and graphic feeling to users in real-time.

사용후핵연료봉 인출장치의 원격감시를 위한 실시간 3차원 그래픽 시뮬레이션 (Real-time 3D Graphic Simulation of the Spent Fuel Rod Extracting Machine for Remote Monitoring)

  • 송태길;이종열;김성현;윤지섭
    • 한국CDE학회논문집
    • /
    • 제5권4호
    • /
    • pp.327-335
    • /
    • 2000
  • The spent fuel rod extracting machine is automatically operated in high radioactive environment, so high reliability of operation is required. In this paper, to enhance the reliability of this machine by providing a close monitoring capability. a real time graphic simulation method is suggested. This method utilizes conventional IGRIP (Interactive Graphics Robot Instruction Program) 3D graphic simulation tool to visualize and simulate the 3D graphic model of this machine. Also, the dedicated protocol is defined for transmission of the operational data of the machine. The real time graphic simulation is realized by developing the socket module between a graphic workstation and a machine control computer through the TCP/IP network and by dividing the 3D graphic simulation GSL(Graphic Simulation Language) program as a small sized sub routine. The suggested method is implemented while automatically operating the rod extracting machine. The result of implementation shows that the real time 3D graphic simulation is well synchronized with the actual machine according to the operational data.

  • PDF

개인용 컴퓨터를 이용한 3차원 유한요소 등가곡선 프로그램 개발 (Equi-Value Line Program Development for 3-Dimensional Finite Element Models using Personal Computer)

  • 이석순
    • 한국정밀공학회지
    • /
    • 제9권1호
    • /
    • pp.44-52
    • /
    • 1992
  • A post-processor is developed to be effectively usable in the personal computer. 3-dimensional controur lines are shown on the surface of the finite element model and also on the 3-dimensional cutting plane, using the function linearly interpolated onto the triangular elements which are constructed on the surface or sectional polygons. And these polygons are originated from the finite element model, 3-dimensional model is projected on the plane with hidden line removal by comparision technique[6]. The graphic data file is used to increase the protability of the program. It is easy to use in the other computer system if the graphic routine adopted that computer system is developed. The developed program has wide applications in 3-dimensional finite element analysis.

  • PDF

모션그래픽 활용을 중심으로 영화홍보 웹사이트 분석 (Analysis of the Film's Promotional Website - Focus on Motion Graphic)

  • 민장근;한상훈
    • 한국컴퓨터정보학회논문지
    • /
    • 제19권7호
    • /
    • pp.27-35
    • /
    • 2014
  • 영화와 방송과 같은 영상분야에서 발전한 모션그래픽(Motion Graphic)은 설치미술과 같은 예술분야와 웹사이트등의 인터랙티브 미디어에 이르기까지 폭넓게 사용되고 있다. 특히 영화홍보 웹사이트는 영상 미디어의 특징과 웹사이트의 특징이 혼합된 형태로 모션그래픽 기법이 적극적으로 사용되고 있는 상황이다. 이에 본 연구는 영화홍보 웹사이트의 특징을 분석하고 모션그래픽 분석을 위한 선행 연구를 조사하였다. 이것을 토대로 시각적 요소, 미디어 요소, 모션요소를 주요소로 갖는 웹사이트 분석모델을 제안하였다. 또한 2013년 국내 흥행 영화 중 영화홍보 웹사이트를 선정하여 사례 분석하였고 결과를 토대로 개선점과 발전 방향을 제시해보는데 그 목적이 있다.

Development of a Power Plant Simulation Tool with GUI based on General Purpose Design Software

  • Kim Dong Wook;Youn Cheong;Cho Byung-Hak;Son Gihun
    • International Journal of Control, Automation, and Systems
    • /
    • 제3권3호
    • /
    • pp.493-501
    • /
    • 2005
  • A power plant simulation tool ('PowerSim') has been developed with 10 years experience from the development of a plant simulator for efficient modeling of a power plant. PowerSim is the first developed tool in Korea for plant simulation with various plant component models, instructor station function and the Graphic Model Builder (GMB). PowerSim is composed of a graphic editor using general purpose design software, a netlist converter, component models, the scheduler, Instructor Station and an executive. The graphic editor generates a netlist that shows the connection status of the various plant components from the Simdiagram, which is drawn by Icon Drag method supported by GUI environment of the PowerSim. Netlist Converter normalizes the connection status of the components. Scheduler makes scheduling for the execution of the device models according to the netlist. Therefore, the user makes Simdiagram based on the plant Pipe and Instrument Drawing (P&ID) and inputs the plant data for automatic simulating execution. This paper introduces Graphic Model Builder (GMB), instructor station, executive and the detailed introduction of thermal-hydraulic modeling. This paper will also introduce basic ideas on how the simulation Diagram, based on netlist generated from general purpose design software, is made and how the system is organized. The developed tool has been verified through the simulation of a real power plant.

컴퓨터 그래픽 모델을 이용한 족부 관절의 생체역학적 해석 (Biomechanical Analysis of Human Foot Joints by Using Computer Graphic-Based Model)

  • 서민좌;김시열;조원학;최현창;최현기
    • 대한의용생체공학회:의공학회지
    • /
    • 제24권6호
    • /
    • pp.495-500
    • /
    • 2003
  • 본 연구의 목적은 컴퓨터 그래픽 모델을 사용하여 보행 시 족부 관절의 기구학적 특성을 알아보는 것이었다. 모델에서 모든 관전은 단일중심(monocentric), 1 자유도 힌지 관절로 구성되었다. 보행 시 족부의 모션데이터는 4대의 카메라를 사용한 모션측정기로 얻었으며, 이 모션데이터를 피험자의 밭의 크기에 맞게 스케일링된 모델에 입력하여 시뮬레이션을 수행하였다. 첫 번째 발목발허리관절(tarsometatarsal joint)의 운동 범위(range of motion)는 $-8^{\circ}\;\~\;-13^{\circ}$ 이었으며, 발허리발가락관절(metatarsophanlangeal joint)에서의 운동범위는 $-13^{\circ}\;\~\;-48^{\circ}$ 이었다. 발목발허리관절과 발허리발가락관절에서의 기구학적인 데이터는 이전 연구와 비교했을 때 비슷한 경향을 나타내었다. 따라서 본 연구에서 제시하는 컴퓨터 그래픽을 기반으로 한 족부 모델링은 족부 관절의 생체역학적 해석을 위한 유용한 방법이라 할 수 있을 것이다.

이중 헥사포드 외고정 기구를 이용한 선천성 왜소증 환자의 경골 교정 시뮬레이션 (Computer Simulation of Double Osteotomy in Tibia Using Double-Hexapod External Fixator)

  • 주상민;김윤혁
    • 한국정밀공학회:학술대회논문집
    • /
    • 한국정밀공학회 2004년도 추계학술대회 논문집
    • /
    • pp.916-919
    • /
    • 2004
  • In this paper, we proposed a new method of pre-operative planning for tibial deformity correction using double hexapod external fixator in pseudoacondroplasia. The 3-D computer graphic model of deformed tibia was reconstructed from 3 mm sliced CT data, and CAD model of double hexapod external fixator was developed. The fixator was composed of 170 mm diameter of three rings and 90 mm of twelve struts. The bone deformities and the osteotomy lines for double osteotomy were measured using X-rays, and the necessary joint values to correct the given deformities were obtained by inverse kinematics analysis. The computer graphic simulation was performed to visualize the deformity correction process and evaluate the analysis result. By examining the pre-op and post-op X-rays, the simulation result was in good agreement with the clinical outcomes.

  • PDF