• Title/Summary/Keyword: Computer application

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Development of A Computer Simulation Program of Emitter Discharges for Trickle Application (점적 급액 방식에서의 양액 공급량 예측 프로그램의 개발)

  • 오길근;류관희;홍순호
    • Journal of Biosystems Engineering
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    • v.20 no.4
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    • pp.390-396
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    • 1995
  • This study was conducted to develop a computer simulation program for trickle application of nutrient solution. A computer simulation program using finite element method was developed to evaluate discharges of emitters on trickle application. The uniformity of application for two different lateral line lengths and three application methods was evaluated by the computer simulation program. The results of this study are as follows. 1. A computer simulation program was developed to determine emitter discharges from a trickle application system and pressures at emitter positions by finite element method and to design a uniform trickle application system. 2. The simulation program developed was verified by experiment. The root mean square error between experimental data and simulated data was 1.1% on the average discharge and it was found that the computer simulation program was an effective tool for the design of a trickle application system of nutrient solution. 3. The uniformity of trickle application system was evaluated for three different methods of supplying nutrient solution with different lateral line lengths. The best uniformity was obtained from the method, which supplies nutrient solution from both ends alternatively for the same period of time.

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A Mobile Color-compensating Application using RGB Color Compensation Algorithm (RGB 색 보정 알고리즘을 활용한 모바일 색 보정 애플리케이션)

  • Kwak, Ki Hyun;Jun, Yong Chan;Choi, Sul In;Shin, Hee Jung;Hwang, Sung Soo
    • Journal of Korea Multimedia Society
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    • v.19 no.12
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    • pp.1936-1942
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    • 2016
  • This paper presents a mobile color-compensating application using a RGB color compensation algorithm. The proposed application enables color vision deficiencies to differentiate images which cannot be distinguished by them. The suggested mobile application has two functions: converting images taken by camera and converting contents in the device screen. The proposed application is computationally inexpensive, since it does not require color space transformation. Simulation results show that the proposed application enables color vision deficiencies to receive information expressed by colors such as subway line maps.

Smart Deaf Emergency Application Based on Human-Computer Interaction Principles

  • Ahmed, Thowiba E;Almadan, Naba Abdulraouf;Elsadek, Alma Nabil;Albishi, Haya Zayed;Al-Qahtani, Norah Eid;Alghamdi, arah Khaled
    • International Journal of Computer Science & Network Security
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    • v.21 no.4
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    • pp.284-288
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    • 2021
  • Human-computer interaction is a discipline concerned with the design, evaluation, and implementation of interactive systems for human use. In this paper we suggest designing a smart deaf emergency application based on Human-Computer Interaction (HCI) principles whereas nowadays everything around us is becoming smart, People already have smartphones, smartwatches, smart cars, smart houses, and many other technologies that offer a wide range of useful options. So, a smart mobile application using Text Telephone or TeleTYpe technology (TTY) has been proposed to help people with deafness or impaired hearing to communicate and seek help in emergencies. Deaf people find it difficult to communicate with people, especially in emergency status. It is stipulated that deaf people In all societies must have equal rights to use emergency services as other people. With the proposed application the deafness or impaired hearing can request help with one touch, and the location will be determined, also the user status will be sent to the emergency services through the application, making it easier to reach them and provide them with assistance. The application contains several classifications and emergency status (traffic, police, road safety, ambulance, fire fighting). The expected results from this design are interactive, experiential, efficient, and comprehensive features of human-computer interactive technology which may achieve user satisfaction.

Be Aware -Application for Measuring Crowds Through Crowdsourcing Technique in Makkah Al-Mukarramh

  • Mirza, Olfat M.;Alharbi, Israa;Khayyat, Sereen;Aleidarous, Rawa;Albishri, Doaa;Alzhrani, Wejdan
    • International Journal of Computer Science & Network Security
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    • v.22 no.2
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    • pp.199-208
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    • 2022
  • The world health organization classified the emerging coronavirus (known as Covid-19) as a pandemic after confirming the extent of spread and scale. As a matter of fact, outbreaks of similar scale or even worse have been witnessed throughout history. Thus, the development of prevention strategies exists to protect against such calamaties. One of the widely proven measures that controls the spread of any contagious diseases is social distancing. As a result, this paper will demonstrate the concept of an application "Be Aware" on enabling the implementation of this preventive measure. In particular "Be aware" evaluates the extent of congestion in public places using current time data. The proposed project will use Global Positioning System (GPS), and Application Programming Interface (API), to ensure information accuracy, and the API use Crowdsourcing to collect Real-Time Data (RTD) from the selected places. One line

Analysis on Application of Computer in Geometry Unit of Middle School Mathematics Textbooks (중학교 1학년 교과서 기하 단원에 제시된 컴퓨터 활용에 대한 분석)

  • Shim, Sang-Kil
    • Communications of Mathematical Education
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    • v.25 no.3
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    • pp.577-591
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    • 2011
  • In this study, in order to use computer in mathematical learning effectively, we investigate application of computer shown textbooks in geometry unit of middle school mathematics. First, we analyzed about status of computer application and method of computer application in 27 textbooks. We presented concrete example of mathematics activity using computer that can be used by teachers. Also, we tried to find out the direction to use computer more effectively in teaching and learning geometry. Through this process, we do not simply use computer to play for interest but to use it more meaningfully.

Application Services of USN and Smart phones (USN과 스마트폰 응용 서비스)

  • Kim, Jin-Whan;Cho, Jae-Hyun;Kim, Kwang-Baek
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2012.07a
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    • pp.39-41
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    • 2012
  • USN(Ubiquitous Sensor Network) technology is going to enhance important elements in the ubiquitous society including quality of life, industry, productivity, convenience, stability and transparency. Various services using USN and smart phones have been developed and more widely used. This paper discusses various application services.

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Smart and Secure Point of Sale Framework with Threat Modeling and Formal Verification

  • Mona faraj Nasser alwahabi;Shaik Shakeel Ahamad
    • International Journal of Computer Science & Network Security
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    • v.24 no.6
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    • pp.41-48
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    • 2024
  • Existing PoS (Point of Sale) based payment frameworks are vulnerable as the Payment Application's integrity in the smart phone and PoS are compromised, vulnerable to reverse engineering attacks. In addition to these existing PoS (Point of Sale) based payment frameworks do not perform point-to-point encryption and do not ensure communication security. We propose a Smart and Secure PoS (SSPoS) Framework which overcomes these attacks. Our proposed SSPoS framework ensures point-to-point encryption (P2PE), Application hardening and Application wrapping. SSPoS framework overcomes repackaging attacks. SSPoS framework has very less communication and computation cost. SSPoS framework also addresses Heartbleed vulnerability. SSPoS protocol is successfully verified using Burrows-Abadi-Needham (BAN) logic, so it ensures all the security properties. SSPoS is threat modeled and implemented successfully.

The Application Development for the local Information of Public Toilets based on Android (안드로이드 기반의 화장실 어플리케이션 개발)

  • Kim, Sang-Jin;Chae, Su-Jea;Yoo, In-Seon;Yoon, Hyung-Jung;Park, Dong-Jin;Kim, Eun-Ju
    • Proceedings of the Korea Information Processing Society Conference
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    • 2012.04a
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    • pp.888-891
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    • 2012
  • 본 연구는 영화관과 같이 특정 시간대에 사람들이 많이 몰리는 복잡한 장소와 고궁, 유적지, 백화점, 그리고 테마파크와 같이 한 장소에 여러개의 화장실이 있는 곳에서 사용자 자신으로부터 가장 가까운 화장실의 위치 및 각 화장실 마다 사용하는 인구 밀집도 그리고 화장실 칸의 사용 여부를 알려주는 Application 을 제안한다. 본 연구에서 제안하는 Application 은 안드로이드를 기반으로 하며 제안한 Application 을 통해 익숙하지 않은 장소에서의 화장실 위치 파악이 가능하고 영화관과 같이 특정 시간 때, 특정 화장실에 대해 몰림 현상을 예방 할 수 있다. 따라서 연구에서 제안한 화장실 어플리케이션은 현재 사용 가능한 화장실의 위치를 알려줌으로써 고객들에게 보다 편리한 서비스를 제공 할 것으로 예상된다.

Comprehensive review on Clustering Techniques and its application on High Dimensional Data

  • Alam, Afroj;Muqeem, Mohd;Ahmad, Sultan
    • International Journal of Computer Science & Network Security
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    • v.21 no.6
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    • pp.237-244
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    • 2021
  • Clustering is a most powerful un-supervised machine learning techniques for division of instances into homogenous group, which is called cluster. This Clustering is mainly used for generating a good quality of cluster through which we can discover hidden patterns and knowledge from the large datasets. It has huge application in different field like in medicine field, healthcare, gene-expression, image processing, agriculture, fraud detection, profitability analysis etc. The goal of this paper is to explore both hierarchical as well as partitioning clustering and understanding their problem with various approaches for their solution. Among different clustering K-means is better than other clustering due to its linear time complexity. Further this paper also focused on data mining that dealing with high-dimensional datasets with their problems and their existing approaches for their relevancy

A Study of the copy Application Analysis of computer Graphies Design work (컴퓨터 그래픽스 作業의 원호 活用性 分析에 관한 硏究)

  • 김홍산;권일현
    • Archives of design research
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    • v.13
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    • pp.203-209
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    • 1996
  • For about a uear now By visal communication of method and expressive medium computer graphics Application and dependent degree is increased. It is that importance of computer graphics Application to design emphasize increasingly not only a developed country-America Jappen etc but (also) our country too. Now, computer graphics design become a part of life and settle down one of the culture and is occupied important position of visual culture. Design should have competitive power needs distinction plan, more over necessity of multitude inclinable design and desire of multitude on this neccessary is required A few years ago method of design depended on hand operations but It ushered in a new epoch to application and technique with appearance of computer. Now this research analyze in parts to operation get application of copy when computer applied by expression method a tool and will try to thinks from now on generalize conjugaLly plan of computer graphics.

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