• Title/Summary/Keyword: Common Part Design

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A Study on the Warpage of Glass Fiber Reinforced Plastics for Part Design and Operation Condition: Part 2. Crystalline Plastics (유리섬유로 보강된 수지에서 제품설계 및 성형조건에 따른 휨의 연구: Part 2. 결정성 수지)

  • Lee, Min;Kim, Hyeok;Lyu, Min-Young
    • Polymer(Korea)
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    • v.36 no.6
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    • pp.677-684
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    • 2012
  • Injection molding process is a popular polymer processing involving plasticizing and enforcing the material flow into the mold. A polymer material shrinks according to temperature variations during the shaping process, and subsequently molding shrinkage developed. Developed deflections or warpages after molding process in part are caused by residual stress relaxation contained in the part. Adding inorganic materials or fibers such as glass and carbon to control shrinkage and enhance warpage resistance are common. In this study, warpages according to part design have been investigated through experiment. Warpages for molding conditions and mold designs such as gate locations were measured. Warpages along flow direction and perpendicular to the flow direction were also measured. Warpages near gate and far from gate were compared. Glass fiber reinforced crystalline polymers, PP and PA66 have been used in this experiment. Glass fiber reinforced crystalline polymers showed large warpage compared with glass reinforced amorphous polymers. Warpages in crystalline polymers were less influenced by molding conditions compared with amorphous polymers, however warpages of crystalline polymers significantly depend on part design.

A Study on the Design Plan of Naval Combat System Software to Reduce Cost of Hardware Discontinuation Replacement

  • Jeong-Woo, Son
    • Journal of the Korea Society of Computer and Information
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    • v.28 no.1
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    • pp.71-78
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    • 2023
  • In this paper, we analyze the structure of TV video software, one of the warship combat management system software, and propose a standard architecture that minimizes software modification due to the discontinuation replacement of warship hardware. The class structure was newly designed to minimize the class modified when replacing the warship hardware by separating the variable elements and common elements of TV video software through FORM(Feature-Oriented Reuse Method), the common part that communicates with the warship combat management system and displays the TV screen and the variable part that communicates between the operator and the TV camera. In addition, the Strategy design pattern is applied to efficiently add and modify classes that directly use hardware-dependent APIs when replacing hardware discontinuation, and to make both discontinued and replacements available software. Finally, the reliability testing time and functional testing time of the existing TV video software and the proposed software were measured and compared, and finally, it was confirmed that the hardware discontinuation replacement cost was reduced.

A MVC Framework for Visualizing Text Data (텍스트 데이터 시각화를 위한 MVC 프레임워크)

  • Choi, Kwang Sun;Jeong, Kyo Sung;Kim, Soo Dong
    • Journal of Intelligence and Information Systems
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    • v.20 no.2
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    • pp.39-58
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    • 2014
  • As the importance of big data and related technologies continues to grow in the industry, it has become highlighted to visualize results of processing and analyzing big data. Visualization of data delivers people effectiveness and clarity for understanding the result of analyzing. By the way, visualization has a role as the GUI (Graphical User Interface) that supports communications between people and analysis systems. Usually to make development and maintenance easier, these GUI parts should be loosely coupled from the parts of processing and analyzing data. And also to implement a loosely coupled architecture, it is necessary to adopt design patterns such as MVC (Model-View-Controller) which is designed for minimizing coupling between UI part and data processing part. On the other hand, big data can be classified as structured data and unstructured data. The visualization of structured data is relatively easy to unstructured data. For all that, as it has been spread out that the people utilize and analyze unstructured data, they usually develop the visualization system only for each project to overcome the limitation traditional visualization system for structured data. Furthermore, for text data which covers a huge part of unstructured data, visualization of data is more difficult. It results from the complexity of technology for analyzing text data as like linguistic analysis, text mining, social network analysis, and so on. And also those technologies are not standardized. This situation makes it more difficult to reuse the visualization system of a project to other projects. We assume that the reason is lack of commonality design of visualization system considering to expanse it to other system. In our research, we suggest a common information model for visualizing text data and propose a comprehensive and reusable framework, TexVizu, for visualizing text data. At first, we survey representative researches in text visualization era. And also we identify common elements for text visualization and common patterns among various cases of its. And then we review and analyze elements and patterns with three different viewpoints as structural viewpoint, interactive viewpoint, and semantic viewpoint. And then we design an integrated model of text data which represent elements for visualization. The structural viewpoint is for identifying structural element from various text documents as like title, author, body, and so on. The interactive viewpoint is for identifying the types of relations and interactions between text documents as like post, comment, reply and so on. The semantic viewpoint is for identifying semantic elements which extracted from analyzing text data linguistically and are represented as tags for classifying types of entity as like people, place or location, time, event and so on. After then we extract and choose common requirements for visualizing text data. The requirements are categorized as four types which are structure information, content information, relation information, trend information. Each type of requirements comprised with required visualization techniques, data and goal (what to know). These requirements are common and key requirement for design a framework which keep that a visualization system are loosely coupled from data processing or analyzing system. Finally we designed a common text visualization framework, TexVizu which is reusable and expansible for various visualization projects by collaborating with various Text Data Loader and Analytical Text Data Visualizer via common interfaces as like ITextDataLoader and IATDProvider. And also TexVisu is comprised with Analytical Text Data Model, Analytical Text Data Storage and Analytical Text Data Controller. In this framework, external components are the specifications of required interfaces for collaborating with this framework. As an experiment, we also adopt this framework into two text visualization systems as like a social opinion mining system and an online news analysis system.

Analysis of Previous Study of Traditional Pattern - Focused on Textile & Clothing related Part - (전통문양의 활용에 관한 기존연구 분석 - 의류학 분야를 중심으로 -)

  • Kang, Min-Jung;Cho, Jean-Suk
    • Journal of Fashion Business
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    • v.15 no.5
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    • pp.1-14
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    • 2011
  • This study analyzed the "research trends and the design processes" of the traditional patterns by examining the previous researches on the application of the traditional patterns. For this purpose, 96 studies which include master's and doctoral theses and research papers published in 8 Korean academic journals on Clothing from 2000 to 2010 were chosen. The findings of this study are as follows: First, when the previous researches on the application of the traditional patterns were classified according to their subject matter, they were classified into: research on clothing design, research on textile design, research on the design of cultural commodities, and research on mixed design. Second, the researches that were classified according to their subject matter were re-classified according to their year of publication. It was shown that the most active research was on the clothing design. The research on textile design, when compared with clothing design, alternated an increase and an decrease in every other year. Also, research on the design of cultural commodities were fewer than the research on clothing design or textile design although it is on the increase from 2008. Third, when classified according to the types of design, it was found that the designs based on a flora were most common. Fourth, in most cases, in the process of the designs, the designswere dispensed with the original form or were simplified. The choice of the tone of color, in most cases, were based on the concept selected by the designer. The most common method for the expression of the designs was based on the printing. Also, when it came to the presentation of the designs, the original work greatly outnumbered an imaginary work. Based on this study, it is hoped that there will be more active research on the application of the traditional designs which, in turn, can popularize the aesthetic beauty of Korea.

A Study on the Necessity of the Implementation of "Plastic Arts" in Environmental Design Studio Programs -Focused on the cases of France and Korea- (환경설계교육에 있어 조형예술 프로그램의 필요성에 관한 연구 - 한국과 프랑스의 사례를 중심으로 -)

  • 오웅성
    • Journal of the Korean Institute of Landscape Architecture
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    • v.27 no.4
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    • pp.108-121
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    • 1999
  • Creative spatial production in Environmental design relies, in large part, on the artistic talent of the designer(s) that is applied to the design solutions or schematic plans. This study proposes the importance and necessity of the use of 'Plastic Arts" or the technique of artistic manipulation and definition of space in Environmental Design studio programs. This fundamental design approach is currently lacking in Korean design studio programs. Moreover, the current trend of interdisciplinary design (that is, between landscape architecture, architecture, urban and environmental planning) emphasizes the importance of such techniques. "plastic Arts" techniques can serve as a basic code of communication between design disciplines and can in itself be a common approach. The method of this study is based on the empirical datas, that is, the educational performances which are executed in Landscape studio programs of some Korean Universities. The results are summarized as follows; 1. The program, "Plastic Arts" Should be included in the basic organization of Landscape design studio programs. 2. Unlike France where "Plastic Arts" program is implemented through out Landscape Architecture programs in Korea, "Plastic Arts" should be intensified and continued for longer period of time for students in the initial years. 3. In creation of "Plastic Arts" programs for Korean Landscape Design studios, the traditional and contemporary values of aesthetic of the Nature should be taken in consideration. 4. In order to confirm the necessity of "Plastic arts" program in the organization of landscape curriculum, more studies should be done, with empirical datas.pe curriculum, more studies should be done, with empirical datas.

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Equivalent Parallel Capacitance Cancellation of Common Mode Chokes Using Negative Impedance Converter for Common Mode Noise Reduction

  • Dong, Guangdong;Zhang, Fanghua
    • Journal of Power Electronics
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    • v.19 no.5
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    • pp.1326-1335
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    • 2019
  • Common mode (CM) chokes are a crucial part in EMI filters for mitigating the electromagnetic interference (EMI) of switched-mode power supplies (SMPS) and for meeting electromagnetic compatibility standards. However, the parasitic capacitances of a CM choke deteriorate its high frequency filtering performance, which results in increases in the design cycle and cost of EMI filters. Therefore, this paper introduces a negative capacitance generated by a negative impedance converter (NIC) to cancel the influence of equivalent parallel capacitance (EPC). In this paper, based on a CM choke equivalent circuit, the EPCs of CM choke windings are accurately calculated by measuring their impedance. The negative capacitance is designed quantitatively and the EPC cancellation mechanisms are analyzed. The impedance of the CM choke in parallel with negative capacitances is tested and compared with the original CM choke using an impedance analyzer. Moreover, a CL type CM filter is added to a fabricated NIC prototype, and the insertion loss of the prototype is measured to verify the cancellation effect. The prototype is applied to a power converter to test the CM conducted noise. Both small signal and EMI measurement results show that the proposed technique can effectively cancel the EPCs and improve the CM filter's high frequency filtering performance.

Design and Implementation of Multiple DataBase Access using Choice Method for EJB Bean Class Based on J2EE Pattern (J2EE 패턴기반 EJB 빈 클래스의 다중 DB 연동에 대한 설계 및 구현)

  • Lee, Don-Yang;Song, Young-Jae
    • The KIPS Transactions:PartD
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    • v.11D no.1
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    • pp.143-152
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    • 2004
  • Recently, software programming method based on EJB for object oriented software design and implement has been used frequently. Usually, case that use permanent data that use Database in EJB base application is most. Part connected with Database-Access that take charge in Entity Bean class of server side creation program. In this paper using J2EE relationship DAO pattern class each separate. This is no much difference with existent pattern method, but in same pattern common classes are designed so that composition may be possible. And as well as use Entity Bean class that created each DBMS classes are different, is doing Rata Source so that connection work is available without alteration or creation of additional program in several DBMS environments.

Development of Fashion Art Design with Jogakbo, a Korean Traditional Wrapping Cloth

  • Kan, Moon-Ja
    • International Journal of Costume and Fashion
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    • v.7 no.1
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    • pp.11-21
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    • 2007
  • In this study, we will analyze the artistic character of Jogakbo as a element of fashion art design. Korean traditional Jogakbo is a common homemade item made from clothing remnants and is a part of the culture of women�s quarters. Currently, Jogakbo is higly regarded for its artistic value and it finds a variety of uses in fashion. In particular, it is striking how its modern-style geometric lines and color composition are congruous with abstract art. In applying Jogakbo to fashion art design, we study the artistic expression of Jogakbo in 4 aspects; namely, line, color, material, and technique; and analyze the 4 artistic characteristics; beauty of naivety, simplicity, moderation and freedom. 8 dresses designed based on these 4 characteristics are presented as examples.

A Study on the System Furniture Design for Home Office in Korea (한국적 홈 오피스를 위한 통합 시스템가구에 관한 연구 - 30-40평형 아파트를 대상으로 -)

  • 최경란
    • Korean Institute of Interior Design Journal
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    • no.41
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    • pp.190-197
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    • 2003
  • This study is based on the Importance of home office in domestic environment in Korea. In recent years, the distribution of network environment at home has been changed rapidly Each family member uses home office for various purpose. The home office in domestic living environment become a part of common use for all family member. The purpose of this study is to set the framework of design direction in terms of system furniture for home office within the limitation of current standard space at home such as typical apartment - 30 pyeong, 40 pyeong. The first step of study is to understand user space and user needs through the user survey. The second step is to find the right location and plan of home office in domestic environment. The last is to suggest the integral system furniture and elements that fits to the various situations of location according to the space and user type.

A Study on Design of Barrel Cam for Automatic Bulb Production Machine (전구 자동화 생산기계용 바렐 캠의 형상설계에 관한 연구)

  • Kim, Jong-Su;Yun, Ho-Eop
    • 연구논문집
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    • s.33
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    • pp.89-97
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    • 2003
  • A barrel cam is used as a very important part of an index drive unit. The index drive unit must have an intermittent-rotational motion. The barrel typed cam and roller gear mechanism has the advantages of high reliability to perform a prescribed motion of a follower. This paper proposes a new method for the shape design of the barrel cam and also a CAD program is developed by using the proposed method. As defined in this paper, the relative velocity method for the shape design calculates the relative velocity of the follower versus cam at a center of roller, and then detemines a contact point by using the geometric relationships and the kinematic constraints, where the direction of the relative velocity must be parallel to a common tangential line at the contact point of two independent bodies, i.e. the cam and the follower. Then, the shape of the cam is defined by the coordinate transformation of the trace of the contact points. This paper presents shape design of the barrel cam in order to prove the accuracy of the proposed methods

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