• 제목/요약/키워드: Clothing Printing

검색결과 174건 처리시간 0.025초

전통문양의 활용에 관한 기존연구 분석 - 의류학 분야를 중심으로 - (Analysis of Previous Study of Traditional Pattern - Focused on Textile & Clothing related Part -)

  • 강민정;조진숙
    • 패션비즈니스
    • /
    • 제15권5호
    • /
    • pp.1-14
    • /
    • 2011
  • This study analyzed the "research trends and the design processes" of the traditional patterns by examining the previous researches on the application of the traditional patterns. For this purpose, 96 studies which include master's and doctoral theses and research papers published in 8 Korean academic journals on Clothing from 2000 to 2010 were chosen. The findings of this study are as follows: First, when the previous researches on the application of the traditional patterns were classified according to their subject matter, they were classified into: research on clothing design, research on textile design, research on the design of cultural commodities, and research on mixed design. Second, the researches that were classified according to their subject matter were re-classified according to their year of publication. It was shown that the most active research was on the clothing design. The research on textile design, when compared with clothing design, alternated an increase and an decrease in every other year. Also, research on the design of cultural commodities were fewer than the research on clothing design or textile design although it is on the increase from 2008. Third, when classified according to the types of design, it was found that the designs based on a flora were most common. Fourth, in most cases, in the process of the designs, the designswere dispensed with the original form or were simplified. The choice of the tone of color, in most cases, were based on the concept selected by the designer. The most common method for the expression of the designs was based on the printing. Also, when it came to the presentation of the designs, the original work greatly outnumbered an imaginary work. Based on this study, it is hoped that there will be more active research on the application of the traditional designs which, in turn, can popularize the aesthetic beauty of Korea.

전주 한옥마을의 이미지를 활용한 패션문화상품 디자인 개발 - 디지털 프린팅 넥타이를 중심으로 - (A study on developments of fashion and culture products using Jeonju Hanok Village image - Centered on digital printing neckties -)

  • 김기훈;문미라
    • 복식문화연구
    • /
    • 제21권3호
    • /
    • pp.348-360
    • /
    • 2013
  • This research is implemented to shed new light on the essence of Korean sentiments, aesthetic sense and restructure it in modern ways. In particular, applying the current images of traditional Korean village in Jeonju to neckties is focused on the purpose of globalizing the industrialization of Korean traditional sceneries and Korean image products. Adobe Photoshop CS program was used to develop necktie designs containing the images of the traditional Korean village. To make artworks, the Digital Textile Printing System that is an environment-friendly printing method was used. Moreover, Hanji yarn fabric was adopted for them so as to use Korean materials. The total number of developed designs is eight and neckties for men were made by altering images of the traditional Korean village in modern ways. According to the research results, required are more investment and self-development for proper understandings on our traditional cultural images and their development from now on. Moreover, in my view, customers' desires must be met by comprehending public consciousness, trends and environments to meet customer's desires. Furthermore, higher value-added products must be created by using Hanji yarn and images of traditional Korean villages by distributing high quality designs that will satisfy customers' desires and psychology, producing small quantities of products with various designs and colors.

견직물의 역학적 성질과 색채 특성이 촉감각과 색채감각에 미치는 상호작용효과 (Interaction Effect of Mechanical Properties and Color Characteristics on the Subjective Touch and Color Sensation of Silk Fabrics)

  • 이안례;이은주
    • 한국의류학회지
    • /
    • 제36권3호
    • /
    • pp.360-370
    • /
    • 2012
  • This study investigates the interaction effects of mechanical property-based clusters and colorimetric tones on the subjective touch and color sensation of fabrics when sight and touch were simultaneously provided to humans. Each of six different silk fabrics was colored by digital textile printing to have three tones (pale, vivid, and grayish) and its mechanical properties were measured by a Kawabata Evaluation System (KES). Touch and color sensation were identified to be primarily influenced by mechanical property-based clusters and tones, respectively. In touch, 'smooth', 'warm', 'heavy', and 'soft' were found to be affected by interactive effects of mechanical property-based clusters and colorimetric tone so that the pale tone tended to make differences smaller among the clusters for the touch sensation, while the grayish tone seemed to contribute to larger differences of 'heavy'. However, an interaction effect was not found in the color sensation with touch even though the color sensation was also influenced by mechanical property-based clusters.

3차원 자전거 손목 보호대 개발 및 효율성 평가 (Development and Efficiency Evaluation of 3D Cycling Wrist Protector)

  • 박선희;이희란;이예진
    • 한국의류학회지
    • /
    • 제44권4호
    • /
    • pp.739-748
    • /
    • 2020
  • In this study, a wrist protector was manufactured and designed using 3D printing technology to prevent wrist pain when riding a bicycle with a high forward-tilted saddle. The efficiency of the design was analyzed in objective and subjective evaluations. First, seven women in their twenties selected their most preferred design by subjective evaluation from among three 3D wrist protectors. Then electromyography (EMG) was measured and subjective sensations were evaluated while wearing and not wearing the preferred 3D wrist protector as selected by cyclists. Experimental results showed that a wrist-bending angle of 30 degrees was most favored. When the 3D wrist protector was worn, muscle activity was smaller at the flexor carpus radialis position than when the 3D wrist protector was not worn; muscle fatigue was also lower. In the subjective evaluation, the 3D wrist protector was more comfortable than no protector, and wrist fatigue was also lower. In addition, the wrist protector was rated positively for its design suitability, size adequacy, ease of operation, and fit; however, cyclists felt that a little more cushioning was needed.

현대패션에 나타난 금속에 관한연구 -1990년대 여성복을 중심으로- (A Study on Metal Expressed in Contemporary Fashion -Focusing on Women's Fashion in 1990s-)

  • 금기숙
    • 복식
    • /
    • 제45권
    • /
    • pp.161-178
    • /
    • 1999
  • In contemporary fashion metal have used which is as the material with a sufficient potentiality of expression which is displayed by an unique characteristic involved only in metal. In this paper metal expressed in contemporary fashion is researched. The first thing the formative characteristic of metal is researched under the consideration of type technique and color of metal used in contemporary fashion. Metals such as gold silver bronze aluminum thin lead and iron are usually used in fashion and those metals are used in various types such a thread fabric board leaf a and cable. Those types of metal as above are applied to the clothing by the techniques of weaving embroidering metal leaf printing or moulding which gives the formative characteristic to the clothing. In color metal has an effect on the colors of surroundings by its smooth and unique luster and its effect of reflection and produces the visual formative characteristic through the effects of contrast. The esthetic will of metal expressed in modern fashion is researched in this study under the facts studied as above. first metal expresses the future oriented esthetic Second metal has the characteristic of attracting the attention Third metal is used as valid techniques to express the artistic formation for clothing escaping from the idea that the clothing is only for wearing. Finally metal is used as an anti-cultural tool of fighting against the existing order or spirit.

  • PDF

해방 이후의 한복용 소재에 관한 연구 (A Study of the textiles for Hanbok since 1945 Liberation)

  • 이은진;홍나영
    • 한국의류학회지
    • /
    • 제25권5호
    • /
    • pp.868-879
    • /
    • 2001
  • The purpose of this study is to scan the textiles having been used for Hanbok since the 1945 Liberation. This paper states the situation of textile industry related to Hanbok. On the basis of this, the popularized textiles of each term and their characteristics are arranged. From 1945 to 1950, in the middle of disorder of this Liberation term, the clothing situation was very bad, so the majority of people wore clothing of Moomyung or Kwangmok. In the 50s, Moomyung, Kwangmok, Okyangmok, and Poplin were popularized. People could use more different kinds of textile then such as Chokyundan, Hobakdan, Newttong, Mobondan, Popdan, and Nylon. In the 60s, Chemical fibers, beginning to come in from the 50s, were their favorites, with which they made Hanbok and Western style dresses as well. Their characteristics were to have an cubic and ornamental effect on the surface. In the 70s, Yangdan, Newttong and other typical fabrics for Hanbok were manufactured with chemical fibers. they intended to give the ornamental effect by putting gold foil, embroidery, printing, and pictures on the surface of the fabrics. In the 80s, there were no seasonable fabrics for Hanbok during this term, as all-year-round fabric like Nobangzu was in common use. In the 90s, seasonable fabrics reappeared. Owing to the increasing interest in our typical fabrics like Mosi, Mobondan, and Hangra began to be in use again.

  • PDF

직물의 시각적 질감특성과 물리적 색채성질에 의한 색채감성요인 예측모델 (Prediction Models for Fabric Color Emotion Factors by Visual Texture Characteristics and Physical Color Properties)

  • 이안례;이은주
    • 한국의류학회지
    • /
    • 제34권9호
    • /
    • pp.1567-1580
    • /
    • 2010
  • This study investigates the effects of visual texture on color emotion and establishes prediction models for color emotion by both physical color properties and visual texture characteristics. A variety of fabrics including silk, cotton, and flax were colored by digital textile printing according to chromatic hue and tone combinations that are evaluated in terms of color emotion. Subjective visual texture ratings are also obtained for gray-colored same fabrics to those used in color emotion tests. As a result, fabric clusters by visual texture factors showed significant differences in color emotion factors that are primarily affected by physical color properties. Finally prediction models for color emotion factors by both physical color properties and visual texture clusters were established, which has a potential to be used to explain color emotion according to the visual texture characteristics of fabrics.

보급형 3D 프린터를 활용한 착용형 패션 프로토타입 개발 (Development of Wearable Fashion Prototypes Using Entry-Level 3D Printers)

  • 전재훈
    • 한국의류학회지
    • /
    • 제41권3호
    • /
    • pp.468-486
    • /
    • 2017
  • In this study, three kinds of wearable fashion prototypes were developed using 3D printers with the goal of developing a practical production method for daily clothes. Prototypes were modeled using Rhinoceros software and developed using FDM 3D printers and TPU filaments. The results of this study are as follows. First, it confirmed the possibility of FDM-type entry-level 3D printers as a tool to develop wearable fashion products. Second, TPU filaments that are soft and ductile are highly likely to be used as a clothing material. Third, patterns designed through the 3D modeling process can be sampled directly to a 3D printer and easily corrected and supplemented. Fourth, it was confirmed that TPU prints of about 1.00mm thickness can be sewn with fabric using sewing machines through the development of 'Prototype 1' and 'Prototype 2'; in addition, hand stitching is also possible. Fifth, as in the case of 'Prototype 3', it is possible to fabricate a garment fit enough to the body if the clothing configuration is designed to connect the basic module using TPU filaments. In the future, the development of wearable fashion prototypes using various materials and 3D printing technology will help diversify everyday clothes.

현대 남성 패션에 표현된 트롱프뢰유 (Trompe l'oeil in contemporary men's fashion)

  • 장정임;이연희
    • 복식문화연구
    • /
    • 제26권5호
    • /
    • pp.764-776
    • /
    • 2018
  • The purpose of this study is to serve as a reference for creative fashion design by analyzing the types and aesthetic characteristics of trompe l'oeil in contemporary men's fashion. This research is an empirical study that utilizes both qualitative and quantitative methods to analyze fashion design cases and research articles such as academic papers and professional books. The study covers four major men's collections: Paris, Milan, New York, and London. The period being analyzed is from 2005 Spring/Summer, which is widely regarded as a turning point at which men's collections began rapidly, to 2019 Spring/Summer. The study analyzes 471 photos from domestic and international websites, with the following results. Types of trompe l'oeil in contemporary male fashion are classified into four types: (1) the deconstruction of clothing forms or creation methods, (2) optical illusions that create the effect of multiple layers of clothing on a single article of clothing and the reproduction of apparel details and clothing using 2D printing or embroideries, (3) realistic patterns on garments to create a camouflage effect, and (4) articles of clothing containing body images such as the chest, trunk, or internal human anatomy. These aesthetic characteristics in men's fashion design using types of trompe l'oeil are playful, deconstructive, and decorative features based on hyper-reality. This study aims to acknowledge trompe l'oeil as being widely used in contemporary men's fashion as a type of formative art, playing a crucial role in creative fashion design.

컴퓨터 그래픽스를 이용한 날염 패턴 디자인에 관한 연구 (A Study on the Printing Pattern Design using Computer Graphics)

  • 이연순
    • 대한가정학회지
    • /
    • 제30권1호
    • /
    • pp.49-65
    • /
    • 1992
  • The writer did a survey of current textile patterns for the purpose of identifying a motif trend. After identifying a current motif trend the writer used an IBM PC 386 Computer and Lumena Software to design actual patterns. The results are as follows: 1. The most common currently used prints are floral patterns. 2. Knowing that floral patterns are most popular, the writer established a motif using the Rose of Sharon, the national flower of Korea. 3. Using computer graphics to move, enlarge and scale-down motif, the writer has been able to design various textile patterns. 4. Creating patterns with computer graphics was not only more efficient, but it also produced more accurate designs and a greater variety of designs. 5. Using the many computer graphic functions avaliable, a greater variety of patterns changes and compositions can be displayed than would be possible if produce by hand. 6. Computer simulations of textiles and clothing made it possible to evaluate the printed fabric or finished product. Faults in the printed fabric or clothing could be corrented before production. Through simulation then it is possible to create higher quality garments and readuce costly mistakes. Thereby greater profits will be realized from the finished garments.

  • PDF