• 제목/요약/키워드: Children's Content

검색결과 516건 처리시간 0.027초

아동소비자의 매체별 유료 콘텐츠 사용특성과 금전인식 연구 (Children's Use of Paid Content Based on Media and Monetary Concepts)

  • 지미화;류주연;옥경영;박주영
    • 한국지역사회생활과학회지
    • /
    • 제25권2호
    • /
    • pp.207-218
    • /
    • 2014
  • This study examines the use of paid content by children and identifies their monetary concept based on the following three research questions: (1) What are the characteristics of paid-content use by children? (2) How can the monetary concept of children be classified? (3) How does this monetary concept vary across use groups? Data were collected from 245 elementary school students. Based on the results, there were two types of media content used by children: mobile and computer content. Children were classified into four consumer groups based on the type media content use and the amount of content use. In addition, monetary concepts of children using paid content had two dimensions: money for means and that for objects. For computer users, monetary concept for conspicuous consumption and mammonism were more likely in the high-use group than in the low-use group. For mobile users, there was no significant difference in money for means and money for objects between the high-use group and the low-use group. The limitations of this study offer some interesting avenues for future research.

유아의 성역할 고정관념 발달과 이야기 유형의 효과 (Sex Role Stereotypes among Children and the Effect of Traditional and Reversed Sex-typed Stories)

  • 홍연애
    • 아동학회지
    • /
    • 제12권2호
    • /
    • pp.94-110
    • /
    • 1991
  • This study examined the developmental aspects of sex role stereotypes among children and the impact of stereotypic and reversed stereotypic sex role content on children's sex-stereotypic thinking. In study I, subjects were 181 Korean children ranging from nursery and kindergarten to grade 1. SERLI was used to measure children's sex role stereotypes. In study II, the subjects were 62 six-year-old kindergarten children of each sex. 4 experimental stories were developed haled on Hong(1991). A test-retest design was used to study sex role stereotypes and the impact of stereotypic and reversed-stereotypic sex role content. Statistical analysis of obtained data was by an ANOVA and two-way analysis of co-variance. Results revealed that 6-year-old children's sex role stereotypes were higher than 5-and 7-year-old children. Boys were higher than girls on children's sex role stereotypes. Children exposed to reversed sex role content changed significantly in the direction of reversed stereotyping.

  • PDF

어린이콘텐츠 부재에 대한 제안 : 애니메이션 중심으로 (Children Broadcast Program's Absence : Focusing on Animation)

  • 안종혁;김효용
    • 한국콘텐츠학회논문지
    • /
    • 제11권4호
    • /
    • pp.155-163
    • /
    • 2011
  • 우리나라의 방송물 중 미래의 주역인 어린이들을 위한 문화콘텐츠는 그다지 많지 않다. 경제적 개념으로 접근하여 공중파에서는 광고가 붙는 시청률 높은 프로그램에게 밀려 유아콘텐츠는 거의 없어진 것과 같다. 어린이 콘텐츠라는 문화를 단순히 경제적 논리로만 접근한다면 미래의 주역인 우리의 어린들의 정서적 정체성은 혼란에 빠질 것이다. 또한 이러한 현상이 계속된다면 언젠가 우리의 문화정체성은 몇몇 콘텐츠강국에 의해 잠식되어 미래 산업 중 하나인 문화산업의 성장은 기대하기 어려울 것이다. 실제 영국, 캐나다, 프랑스, 일본의 경우 많은 보호정책을 펼쳐왔으며 콘텐츠산업에 눈을 뜨기 시작하는 중국도 미래의 자신이 될 어린이를 위한 문화산업을 보호 육성하기 위하여 정부차원에서 정책을 시작하고 있는 상황이다. 우리나라는 영상콘텐츠가 미래 산업이라는 인식도 중요하지만 이전에 어린이 영상콘텐츠가 미래의 영상콘텐츠 산업의 초석이라는 점을 인지하여야 할 것이다.

유아의 영상미디어 시청시간과 취침시간이 집행기능곤란에미치는 영향: 유아의 채널 선택권과 부모의 제한형 미디어중재의 조절된-조절된 매개효과 (The Effect of Children's Screen Media Time on Bedtime and Executive Function Difficulties: A Moderated-Moderated Mediation Effect of Children's Media Content Selection and Parental Restrictive Media Mediation)

  • 김윤경;박주희;박예슬;홍지연
    • 한국보육지원학회지
    • /
    • 제20권2호
    • /
    • pp.145-167
    • /
    • 2024
  • Objective: This study aimed to investigate the moderated-moderated mediating effects of children's media content selection and parental restrictive media mediation on the relationship between children's screen media time and executive function difficulties. Methods: A total of 693 parents of children aged 5~6 years participated in this study and were asked to answer all survey questions. The data were analyzed by descriptive statistics and correlation analysis using SPSS 27.0. Model 11 of PROCESS macro 4.3 was used to examine the moderated-moderated mediation model. Children's gender, age, childcare enrollment status, and household income were included in the analyses as covariates. Results: The moderated-moderated mediating effects of children's media content selection and parental restrictive media mediation were found to be significant. Specifically, bedtime mediated the relationship between screen media time and executive function difficulties only when parents did not appropriately implement restrictive mediation and children freely selected media content. Conclusion/Implications: It is recommended that parents understand the importance of implementing restrictive media mediation and selecting appropriate media contents for their child to prevent executive function difficulties in early childhood. Also, child education or day-care centers should offer education program about appropriate media use to reach more parents.

증강현실 기술을 활용한 어린이 감성지능교육의 콘텐츠 방향성 탐색 (Exploring the Content Direction of Children's Emotional Intelligence Education Using Augmented Reality Technology)

  • 황백민;정정호
    • 한국콘텐츠학회논문지
    • /
    • 제22권6호
    • /
    • pp.78-91
    • /
    • 2022
  • 어린이 증강현실 교육 콘텐츠 개발에서 감성지능교육의 중요성은 간과되고 있다. 따라서 어린이 감성지능의 발달을 위해서는 심층적인 있는 연구가 필요하다. 본 연구는 이론적 고찰과 사례 분석을 통해 진행되었다. 본 논문의 제안은 2~7세 어린이용 증강현실 유형은 마킹 인식 기술을 갖춘 실내 활동에 적합하다. 정서에 대한 이해를 촉진하기 위해 대형 스크린을 선택하고, 학습내용은 이모티콘 인형 또는 이모티콘 도서를 권장한다. 7~11세 어린이는 비 마커 인식 기술 실내 활동에 적합하며 적극적인 조작으로 정서조절과 정서 인식을 유도할 수 있다. 학습 내용은 '입체미술 교수 콘텐츠' '온라인 클래식 뮤지컬'을 권장한다. 11세 이후 아동은 비마커 인식 기술 야외 활동에 적합하고 자연과 사회에 대한 상호작용을 통해 감성지능의 각 요소를 향상시킨다. 학습 내용은 '미술을 통한 숲 놀이 활동' 'EQ 연극놀이'를 권장한다. 본 논문을 통해 어린이 증강현실 감성지능 교육의 발전을 도모하고자 한다.

아동미술 창의성 교육을 위한 컬러링 게임 연구 (A Study on Coloring Game for the Education of Creativity in Children's Art)

  • 이준희;정형원
    • 디지털융복합연구
    • /
    • 제18권10호
    • /
    • pp.443-452
    • /
    • 2020
  • 현시대의 아동들에게 스마트 모바일 기기들을 활용한 교육은 아동미술교육 분야에서도 이제는 한 부분을 차지하고 있다. 펜이 탑재된 모바일 기기들과 스마트 태블릿PC들이 출시되면서 드로잉과 컬러링이 디지털 기기들로 가능해졌기 때문이다. 오늘날 아동들을 위한 컬러링 게임 콘텐츠들은 언제든지 애플리케이션 형태로 다운로드 받아 아동미술교육 현장에서 사용할 수 있게 되었다. 하지만 아동들을 위한 미술교육 효과를 가진 컬러링 기능성 게임들은 극히 적으며, 게임 안에 들어있는 미술 콘텐츠 요소들 또한 서비스되고 있는 모든 게임들이 대부분 비슷하며, 아동미술 표현기법 기능들도 부족한 상황이다. 본 연구는 아동들의 컬러링 활동을 도와주며 창의성과 상상력을 높일 수 있는 아동미술교육용 컬러링 기능성 게임 콘텐츠 개발의 중요성을 인지하고 기존 오프라인 아동미술교육 현장에서 시행되는 검증된 대표적인 미술표현기법들을 분석하여 아동미술 교육용 컬러링 게임 디지털 융복합 표현기법 콘텐츠의 개발방향과 요소들을 중심으로 연구하여 제시하고자 한다.

부부갈등이 아동의 우울에 미치는 영향 : 부모 통제의 매개적 역할 (The Effects of Marital Conflict on Children's Depression : The Mediating Role of Parental Control)

  • 조아람;최미경
    • 아동학회지
    • /
    • 제35권4호
    • /
    • pp.145-165
    • /
    • 2014
  • The main purpose of this study was to examine the relationships between marital conflict, parental control and children's depression. The participants were composed of 243 elementary school 5th and 6th graders (of which 121 were boys and 122 were girls) from Gyeonggi-do province. They completed questionnaires on marital conflict, parental control and children's depression. The data were analyzed by means of Pearson's correlation coefficients and multiple regression analysis. It was observed that marital conflict (content) had an effect on children's depression. Parental psychological control was also found to have an effect on children's depression. However, parental behavioral control did not appear to have an effect on children's depression. In addition marital conflict (frequency/content) had an effect on parental psychological control. Additionally, marital conflict (resolution) had an effect on parental behavioral control. It was further found that paternal psychological control and maternal psychological control partially mediated the relationship between marital conflict and children's depression. These results clearly indicate that parental psychological control plays an important role in marital conflict and children's depression.

경북 일부 어린이급식소에서 제공되는 간식의 섭취형태 및 당 함량 조사 (Investigation of Intake Patterns and Sugar Content of Snacks Provided at some Children's Cafeterias in Gyeongbuk)

  • 심현미;이미정;박세미;배미현;이자영;유선일;이경아
    • 급식외식위생학회지
    • /
    • 제2권1호
    • /
    • pp.51-57
    • /
    • 2021
  • The purpose of this study was to analyze the amount of sugar from the afternoon snack menu of childcare facilities in Gyeongsangbuk-do. The amount of sugar was analyzed for afternoon snacks provided by childcare facilities between March and April 2016. The snacks provided were the same for processed and non-processed foods at 50.0% respectively. White milk accounted for the largest portion with 26.4%, followed by fruits with 19.9% and grains (sweet potatoes, rice cakes, etc.). It has been confirmed that the larger the facility, the lower the frequency of provision of non-processed foods, and the higher the provision of processed foods (p<0.05). Snacks served as non-processed foods showed the highest frequency of fruits and sweet potatoes. On the other hand, processed foods provided many sugar-rich products, such as liquid yogurt, hot cakes, and cereal, excluding white milk. The average sugar content was highest in processed milk products (13.9 g), followed by white milk (8.6 g), bread and snacks (8.0 g), other (4.6 g), and mixed grains (1.6 g). Of the total 216 snacks, banana flavored milk had the highest sugar content of 27.0 g, followed by strawberry milk (15.0 g) and castella (21.6 g). The findings are expected to be used as basic data for choosing the right snacks provided by childcare facilities and practicing reducing sugar intake.

국내 시판 중인 어린이 음료의 산도 및 당도 분석 (Analysis of acidity and sugar content of beverages for children marketed in Korea)

  • 전현선;문소정;이예지
    • 한국치위생학회지
    • /
    • 제19권6호
    • /
    • pp.1077-1087
    • /
    • 2019
  • Objectives: The purpose of this study was to analyze the risk of dental caries and erosion associated with beverage consumption by measuring the sugar content and acidity of beverages for children, marketed in general food stores and cooperative living associations in Korea. Methods: Sixty types of children's beverages marketed in Korea were selected for the study. Calories, sodium, and carbohydrates in the nutrients per 100 ml, the sugar content, and pH of each beverage were measured. Frequency analysis, independent t-test, and one-way ANOVA were performed (p<0.05). Results: There was no significant difference in sugar content, calories, sodium, and carbohydrate content of regular and cooperative beverages, but the pH of cooperative beverages was significantly higher. Moreover, the mixed drinks had significantly lower sugar content, calories, and carbohydrates than fruit and juice, but the sodium content was significantly higher. Conclusions: When choosing beverages for children, caregivers should be able to easily access information about their impact on the child's oral health. Efforts should be made to maintain appropriate levels of sugar and acidity in beverages for children.

유아의 창의성 증진을 위한 교사역할 평정척도 개발연구 (The Development of Teacher's Role Scale for Improving Young Children's Creativity)

  • 문미옥
    • 아동학회지
    • /
    • 제20권4호
    • /
    • pp.25-42
    • /
    • 1999
  • The teacher's role scale for improving young children's creativity is designed for both teacher self-rating and observer rating. Content validity was determined by 5 experts who defined the domains of specific content. Construct validity was obtained by the self-ratings of 404 teachers of 3- to 5-year-old children. Five factors using 38 items of the original 59 were found to be related to the teacher's role in improving young children's creativity. The factors were Indulgence and Perseverance, Flexibility, Originality, Elaboration, and Fluency. Convergent validity was confirmed by positive correlations of the Teacher's Role Scale with the Teacher's Creativity Test of the Korean Institute for Research in the Behavioral Sciences. For internal consistency, Cronbach ${\alpha}$ of the 5 factors ranged from .74 to .88. Test-retest reliability coefficientents ranged from .653 to .838. These results confirm the Scale as a valid and reliable measure of the teacher's role in improving the creativity of young children.

  • PDF