• 제목/요약/키워드: Changeability

검색결과 75건 처리시간 0.027초

차연적 놀이의 운동성과 대리보충 논리로 본 패션스타일의 가변성 (The Changeability of Fashion Style Using the Concept Expressed in the Mobility of 'la Différant' Play and Supplement Logic)

  • 박신미
    • 복식
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    • 제65권3호
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    • pp.28-46
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    • 2015
  • The aim of this research is to classify the concept expressed in the mobility of la diff${\acute{e}}$rant play, and supplement logic, which is process of the changeability of fashion style. The specific research questions are as follows: first question deals with the relationship between changeability and la diff${\acute{e}}$rant images, and how la diff${\acute{e}}$rant images are divided by each phase and how their circumduction play is proceeded. The second question is about the important features of the mobility of la diff${\acute{e}}$rant play and the method of la diff${\acute{e}}$rance play. The last topic of this study covers the supplement logic and the condition, and how supplement logic has been applied in the process of changeability of fashion style. This paper deploys a qualitative research method providing a systematic review of the previous studies. To sum it up, the mobility of la diff${\acute{e}}$rant play is the root of power, which is controlling the changeability of fashion style, and the objective of the play is to outline new la diff${\acute{e}}$rant images through spatialization of time. In addition, supplement logicis the method of la diff${\acute{e}}$rant play and the purpose of the logic is to harmonize 'ultimate la diff${\acute{e}}$rant image', which is the phenomenological construction stratum in the state of sub-conscious changeability, and 'immediate la diff${\acute{e}}$rant image', which is the structural construction level stratum in the state of external changeability. This research proves that the intrinsic attribute of changeability is contained the mobility of la diff${\acute{e}}$rant play and supplement logic.

패션스타일의 가변성에 나타난 차연적 이미지들의 특성 고찰 (The Observation on the Intrinsic Attribute of 'la Différant Images' Expressed the Changeability of Fashion Style)

  • 박신미
    • 한국의류산업학회지
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    • 제16권5호
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    • pp.680-688
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    • 2014
  • The aim of this research is to classify intrinsic attribution of 'la diff$\acute{e}$rance images' which are core propositions of changeability of fashion style. The specific questions of this research are; what are the definition of 'changeability of fashion', 'la diff$\acute{e}$rance' and 'supplement' and what are the relationships?, how the la diff$\acute{e}$rance images which are intrinsic of changeability of fashion style exist? and what is intrinsic attribution of 'ultimate la diff$\acute{e}$rant image', 'immediate la diff$\acute{e}$rant image' and 'la diff$\acute{e}$rant image of the trace'? The researchers deployed a qualitative research method providing a systematic review of the previous studies. In conclusion, the 'supplement' phenomenon and 'la diff$\acute{e}$rant images' shown in the changeability of fashion style, covers up the gap between the structural layers through the play led by supplement logic in the subconscious place of la diff$\acute{e}$rance of dialectical frame. They produce styles that have current value and become generalized la diff$\acute{e}$rant images of trace through the play of 'la dissemination.' These images repeat their individual play to reproduce a new different 'la diff$\acute{e}$rant images' and complete the aesthetics of harmony in the state of 'reservation,' 'deferment' and 'postponement'. The images are ready to make history and they create 'ultimate la diff$\acute{e}$rant images' from the demand of different period, and tries to combine with 'supplement' within 'the gap of la diff$\acute{e}$rance.' This process endlessly repeats in the dialectical frame through the la diff$\acute{e}$rant' play led by time and space, and it continuously produces new style that is required by different time and space.

모듈화 구조에 따른 제조 시스템 변화성 (Changeability of manufacturing system through modular structure)

  • 박홍석;이규봉
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 2005년도 춘계학술대회 논문집
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    • pp.195-198
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    • 2005
  • Besides strong customer orientation, today's companies should respond increasingly to a market getting worse for securing competitiveness with a diversity of product spectrum. In these new conditions in the surrounding field of manufacturing, the changeability of manufacturing system develops more and more to the key success factor. The following contributions introduce a fast and cost-efficient concept for changeover which bases on a modular system's architecture. The modular structure of manufacturing system allows the required changing processes with limited side effects on other modules. Based on a modular concept, manufacturing systems can be easily configured and reconfigured to specific requirements.

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복식 디자인에 나타난 상호 작용성의 표현 경향 (The Expression Tendency of Interactivity in Fashion Design)

  • 권정숙
    • 한국의상디자인학회지
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    • 제7권3호
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    • pp.1-6
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    • 2005
  • 'Interaction' here means an action that reciprocally affects each other. In this action each change and movement does not exist independently but acts upon each other. The interaction of fashion design has undergone a lot of changing experiences. Besides it assumes the role of an appreciator that participates in the formation of work. This interaction breaks down the distinction between the designer as the maker and presenter of dress and the passive dresser and appreciator as its passive receivers.. Finally, it integrates the creator, receiver and technology altogether. The interaction tendencies of fashion design treated in this study are classified into four types. First, the mechanism that is included as a part of work and the cognitive response that the observer experiences. Second, the response that fashion design displays towards the stimulus of circumstances. Third, the changeability of manipulation of fashion design. Fourth, the control that mechanism acts upon dynamic status by technology. As in may other fields of our life, interaction in fashion design reflects the change and interactivity of our thinking and ideas.

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쇼핑몰에서의 보행자 이동과 시지각 시퀀스의 상관성에 관한 연구 (A Study on the Concernment of Visual Environment Sequence and Human Movement in Shopping Mall)

  • 이상호;오영근;사영재
    • 한국실내디자인학회논문집
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    • 제30호
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    • pp.78-85
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    • 2002
  • Human exists in environment. As environment affects in human movement, human reacts to everything happens in environment especially by the view point of visual continuity and changeability. This study has two purposes. The one is to clarify the visual changeability due to the Human movement from the visual point based on checking the visual field. And the other is to understand the applicable possibility of Philip Thiel's method through the experiment in passing ways. Condition of this study is that colors and figures are affective elements of visual environmental sequence by the Human movement. The Human movement is due to the visual phenomenon. That means it is not limited in Philip Theil's method(Node, District). In particular, the chroma which is checked by the BPA(Basic-Pattern-Area) is the most affective visual environmental element in contemporary shopping mall. Also, everything in visual environment and the movement is connected by the time axis. As an analytical method, the sequence notation devised by Philip Thiel was applied.

폐자원을 활용한 업사이클링 패션디자인 연구 (A Study on Fashion Design for Up-cycled Waste Resources)

  • 박주희;김윤희
    • 복식
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    • 제64권8호
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    • pp.138-154
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    • 2014
  • The purpose of this study was to propose up-cycling fashion designs, based on guidelines derived from up-cycling fashion brand products and their required elements of the design. The study thus categorized required elements into environment, significance, economy, function, design, and material, then extracted a set of design guidelines. The guidelines for waste resource-based up-cycling fashion design include the followings: First, authenticity, taking mutual environmental relations into account. Second, rarity of products beyond the domain of standardized ready-made goods thanks to manual operation. Third, storytelling, reflecting the consumer history. Fourth, sustainability to signify the circulation of matters. Fifth, experimental characteristic to fulfill creative innovation. Sixth, changeability through interactions with wearers. The investigator decided design concepts based on them and created up-cycling design works with waste plastic bags, shirts, stockings, neckties, outdoor mats, and backpacks in a variety of formative expressive techniques.

AOP 기술을 이용한 DEVS 기반 시뮬레이터의 적응성 향상 기법 (Improving Adaptability of the DEVS Based Simulator with AOP)

  • 김철호
    • 한국군사과학기술학회지
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    • 제10권3호
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    • pp.90-99
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    • 2007
  • The DEVS formalism has the well-defined relationship between its model and simulator. However, it does not define the connection between its model and experimental frame needed when a simulator's implemented with it. So, in most DEVS based simulators, the modules of the two parts are tangled, so that changing and reusing them is not easy. This paper proposes a method to improve the changeability of the experimental frame and the reusability of the model by modularizing the two parts using the AOP technology. I applied the new method to a real project, and the result shows that it improves the two qualities effectively than before.

초등학생의 과학에 대한 인식론적 신념과 학습자 특성과의 관련성 분석 (An Analysis of Relationships between Epistemological Beliefs about Science and Learner's Characteristics of Elementary School Students)

  • 이주연;백성혜
    • 한국초등과학교육학회지:초등과학교육
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    • 제25권2호
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    • pp.167-178
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    • 2006
  • The purpose of this study was to explore characteristics of sixth grade students' opistemological beliefs in science and the relationship to learner's characteristics: learning motivation, learning strategies, and logical thinking. The subjects were 265 sixth graders and data was collected through two types of questionnaires, translated and modified by researchers: opistemological beliefs regarding science, learning motivation & strategies. The results of this study were as follows. The students believed that the goals of science were related to activations such as 'Science is experiment', or 'Science is invention: These beliefs were connected with the emphasis of science classes or the focus of the science curriculum. However, the students' beliefs related to the changeability of science knowledge, the source of science knowledge, and the role of experiments in developing knowledge were oriented to modern opistemological views. Moreover, the beliefs were meaningfully related to students' characteristics: learning motivation, learning strategies, and logical thinking. Among the students' characteristics, logical thinking was especially related to all of the factors of students' beliefs: the changeability of science knowledge, the source of science knowledge, and the role of experiments in developing knowledge. However, the students who believed that scientific knowledge came from scientists, science teachers, or science textbooks had high levels of self-efficacy. Therefore, the belief that scientific knowledge is formed by self-discovery, in order to generate high self-efficacy, needs to be encouraged. From the results, it is possible to check the orientation of current science education based on the students' opistemological beliefs. In addition, the resources can be accumulated for persevering in our efforts to achieve a positive orientation for science education.

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An Analysis of Achievement Goals Changeability in a Software Liberal Arts Class

  • Shin, Seung-Hun;Seo, Joo-Young
    • 한국컴퓨터정보학회논문지
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    • 제27권8호
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    • pp.271-281
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    • 2022
  • 교양교육으로서의 소프트웨어(SW) 교육의 중요성과 필요성은 사회적 공감이 이루어졌다. 하지만, SW 교양교육 학습자의 학습 동기는 다양한 이유로 인해 낮게 유지되는 것으로 알려져 있다. 따라서 SW 교양교육에서 학습동기 및 이의 변화에 관한 이해가 필요하지만, 관련 연구가 부족한 것이 현실이다. 본 논문에서는 SW 교육 학습자들의 한 학기 동안의 학습동기 변화를 살펴보기 위해 3 × 2 성취목표 모델을 이용해 성취목표 변화를 분석하였다. 분석 결과, 학생들의 성취목표는 집단수준과 개인 수준 모두에서 안정적이었으나, 각 하위 성취목표의 순서는 기존 연구와 차이를 보였다. 또한, 교실목표구조의 숙달목표는 기존 연구보다 높은 강한 상관관계를 보였으나, 수행목표는 일부 회피 목표와만 상관관계가 있는 것으로 확인되었다. 이는 SW교양교과에서의 학습동기는 기존 교양교과와 다른 특징을 가지고 있으므로 SW교과에서 사용하는 교실목표구조 유형에 따른 추가 연구가 필요함을 의미한다.