• Title/Summary/Keyword: Capture Frame

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Mobile Web Capture notes system Research on learning maturity (모바일 웹 캡처 메모 시스템의 학습 완성도에 대한 연구)

  • Lee, Yean-Ran;Lim, Young-Hwan
    • Cartoon and Animation Studies
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    • s.32
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    • pp.363-381
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    • 2013
  • In this paper, on the web, offline mobile learning content to reinforce the learning of the video frame-by-frame necessary for re-learning area to capture only the important areas. The frame of the captured image and the image in the form of advanced training time saved and also a description of the notes feature to store. The area needed for the capture area re-learning the learner to learner-centered custom systems can be applied. In order to capture the learning program, regardless of the configuration of the selected frame by frame in order to capture the user-centric storytelling-based learning can be applied. Capture the full effect of the system compared to learning and learner-centered learning time-saving reconstruction of the frame according to the customized learning to play a positive role in improving effectiveness.

A study on motion capture animation process : Focusing on short animation film 'Drip' (모션 캡처 애니메이션 프로세스 연구 : 단편 애니메이션 'Drip'을 중심으로)

  • kim, Jisoo
    • Journal of Korea Game Society
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    • v.16 no.4
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    • pp.97-104
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    • 2016
  • This study suggests a technique to implement the production of animation by blending between key frame animation and motion capture animation through short animation 'Drip.' It reduced the time taken to produce an animation by not only enabling efficient process management through mutual organic connection but also conducting a process of mutually making up for weak points of key frame animation and motion capture animation. Through this, it was intended to be helpful in efficient animation production by overcoming the limitation of key frame animation and motion capture animation and perceiving and applying a complex process.

HTML5_-based Mobile Web Capture Video Learning System (HTML5_기반 모바일 웹 캡쳐 동영상 학습 시스템)

  • Lee, Yean-Ran;Lim, Young-Hwan
    • The Journal of the Korea Contents Association
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    • v.13 no.2
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    • pp.8-18
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    • 2013
  • In this paper, we capture learning while taking a video, play time and time line of the video frame in the form of areas that require re-learning in HTML5 mobile web store. When you select an image frame can display a list of the frame to take advantage of HTML5 Video tag up to 9 capture and save the playing time at the position. Implemented in a manner that runs Effects as compared to learning to run the entire frame capture learning and re-learning frame partial immersion learners matchumhyeong storytelling can be implemented. Interval Iterative Learning in a random order, so learners can level alignment by iterative learning on academic performance can have a positive effect.

Comparison of the Character Movements from Key-frame and Motion Capture Animation (키 프레임과 모션캡처 애니메이션의 캐릭터 움직임 비교)

  • Yoo, Mi-Ohk;Park, Kyoung-Ju
    • The Journal of the Korea Contents Association
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    • v.8 no.9
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    • pp.74-83
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    • 2008
  • In animation films, the movements of characters are exaggerated and comical. Traditional key-frame animation techniques allow to control exaggeration and comicality of characters at animators' wills. But, recently introduced motion capture techniques have limits on representing comicality and exaggeration although it is convenient to capture subjects' natural looks. This paper chooses two animations from key-frame and motion capture techniques and looks into comicality and exaggeration of characters by analyzing movements and motion of them Movements are classified as four fundamental motion elements - running, jump, gesture and walking - and are analyzed to compare the way of representation from two films. By studying similarity and differentiation of movements of two films, this paper discusses the advantages and disadvantages of key-frame and motion capture techniques in terms of exaggeration and comicality. Comparison of the character movements from two techniques shows that there are common differentiations of those movements.

A study on the implementation of scalable image capture processor using DRAM (DRAM을 사용한 가변 사이즈 영상 저장/재생 시스템 구현에 관한 연구)

  • 이호준;이주석;박노경;차균현
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.6
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    • pp.1185-1194
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    • 1997
  • It is necessary to control the frame memory to capture, edit and display images. This paper presents the free-scale image capture processor size of which is user-defined, compared to the conventional image capture processor size of which is fixed 1/2, 1/4 and full size. User-defined scale data is fed into this system, which generates the gating pulses and gates the inputted image data. This system also controls the 4M DRAM instead of frame meamory. And stored gated image data are displayed on the TV monitor. We designed the scalable image capture parts and DRAM controller with ACTEL FPGAs, simulated the circuits with Viewlogic and fusing ACTEL A1020B chips. We confirmed the whole operation with beadboard which composed of "Philips TV Chipset" and designed FPGA chips.PGA chips.

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Design and Realization of Stereo Vision Module For 3D Facial Expression Tracking (3차원 얼굴 표정 추적을 위한 스테레오 시각 모듈 설계 및 구현)

  • Lee, Mun-Hee;Kim, Kyong-Sok
    • Journal of Broadcast Engineering
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    • v.11 no.4 s.33
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    • pp.533-540
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    • 2006
  • In this study we propose to use a facial motion capture technique to track facial motions and expressions effectively by using the stereo vision module, which has two CMOS IMAGE SENSORS. In the proposed tracking algorithm, a center point tracking technique and correlation tracking technique, based on neural networks, were used. Experimental results show that the two tracking techniques using stereo vision motion capture are able to track general face expressions at a 95.6% and 99.6% success rate, for 15 frames and 30 frames, respectively. However, the tracking success rates(82.7%,99.1%) of the center point tracking technique was far higher than those(78.7%,92.7%) of the correlation tracking technique, when lips trembled.

Seismic fragility analysis of wood frame building in hilly region

  • Ghosh, Swarup;Chakraborty, Subrata
    • Earthquakes and Structures
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    • v.20 no.1
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    • pp.97-107
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    • 2021
  • A comprehensive study on seismic performance of wood frame building in hilly regions is presented. Specifically, seismic fragility assessment of a typical wood frame building at various locations of the northeast region of India are demonstrated. A three-dimensional simplified model of the wood frame building is developed with due consideration to nonlinear behaviour of shear walls under lateral loads. In doing so, a trilinear model having improved capability to capture the force-deformation behaviour of shear walls including the strength degradation at higher deformations is proposed. The improved capability of the proposed model to capture the force-deformation behaviour of shear wall is validated by comparing with the existing experimental results. The structural demand values are obtained from nonlinear time history analysis (NLTHA) of the three-dimensional wood frame model considering the effect of uncertainty due to record to record variation of ground motions and structural parameters as well. The ground motion bins necessary for NLTHA are prepared based on the identified hazard level from probabilistic seismic hazard analysis of the considered locations. The maximum likelihood estimates of the lognormal fragility parameters are obtained from the observed failure cases and the seismic fragilities corresponding to different locations are estimated accordingly. The results of the numerical study show that the wood frame constructions commonly found in the region are likely to suffer minor cracking or damage in the shear walls under the earthquake occurrence corresponding to the estimated seismic hazard level; however, poses negligible risk against complete collapse of such structures.

Mobile Watermarking Based on the Distortion Analysis of Display-Capture Image in a Smart Phone (스마트폰에서 디스플레이-캡쳐 영상의 왜곡분석에 기반한 모바일 워터마킹)

  • Bae, Jong-Wook;Jung, Sung-Hwan
    • Journal of Korea Multimedia Society
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    • v.15 no.7
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    • pp.847-858
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    • 2012
  • In this paper, we propose a mobile watermarking based on the distortion analysis of display-capture image in a smart phone. We compose a random sequence by utilizing the property of frequency band in the wavelet domain. Then we calculate the CCS (Coefficients Comparative Sum) using the block wavelet coefficients of selected subbands after the wavelet transformation and the random sequence and repeatedly embed a watermark using an insertion threshold for the watermark robustness. For correcting a distortion caused by the display-capture process, we adopt a frame at the outside of watermarked image, then we can equate a watermark synchronization by detecting the frame. And we can improve frame detection ratio by using an iteratively adaptive threshold. A proposed scheme embedded information of 206 bits into standard digital images and it shows an average about 41.42 dB in PSNR. In watermark extract experiments, a proposed scheme accurately recognizes the frame more than 97% in total captured images. Also in BER (Bit Error Ratio) of captured images, it shows about 3.73%, then it was improved more than 70%, compared with the Pramila's method.

Extracting & Tracking Algorithm for Facial Motion Capture Animation (얼굴 모션 캡쳐 애니메이션을 위한 추출 및 추적 알고리즘)

  • 이문희;김경석
    • Journal of Broadcast Engineering
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    • v.8 no.2
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    • pp.172-180
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    • 2003
  • In this paper, we propose fast and precise extracting & tracking algorithm based on general camera and frame grabber for facial motion capture animation. Proposed algorithm consists of two steps. extracting and tracking. The former is to separate multiple markers from input image using region merging based on neural networks. The latter Is to track extracted multiple markers at each frame using tracking algorithm based on neural networks. In the experiment, we could remove noise and reduce processing time in the step of extraction. In addition, we could have good tracking results in the low frame rates.

A Scheme to Increase Throughput in Framed-ALOHA-Based RFID Systems with Capture

  • Oh, Sung-Youl;Jung, Sung-Hwan;Hong, Jung-Wan;Lie, Chang-Hoon
    • ETRI Journal
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    • v.30 no.3
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    • pp.486-488
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    • 2008
  • In this paper, a scheme to increase the throughput of RFID systems is presented, which considers the capture effect in the context of framed ALOHA protocol. Under the capture model in which the probability of one tag is identified successfully depending on the number of tags involved in the collision, two probabilistic methods for estimating the unknown number of tags are proposed. The first method is the maximum likelihood estimation method, and the second method is an approximate algorithm for reducing the computational time. The optimal frame size condition to maximize the system throughput by considering the capture effect is also presented.

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