• Title/Summary/Keyword: CDE

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Workflow Procedures and Applications in BIM-based Design for Safety (DfS) (BIM 기반 설계안전성검토의 업무 절차와 활용 방안에 관한 연구)

  • Jaewoong Hwang;Heetaek Yoon;Junhyun Bae;Youngkon Park
    • Land and Housing Review
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    • v.15 no.2
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    • pp.125-137
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    • 2024
  • A conventional Design for Safety (DfS), introduced to eliminate potential hazards in the design phase proactively, has encountered persistent challenges, such as perfunctory risk assessments and hazard identifications based on 2D drawings and inefficient workflow processes. This study proposes a BIM-based approach to Design for Safety (DfS) to address the limitations of conventional methods, aiming to enhance efficiency and achieve practical safety management benefits. The proposed workflow process for BIM-based DfS has been refined and validated for on-site applicability through various case studies, including risk assessments during the design phase and field applications for safety management activities during the construction phase. Specifically, the critical process of risk assessment within the DfS methodology has also been transitioned to a BIM-based approach. This BIM-based risk assessment process has been evaluated through case studies, encompassing safety reviews for structural design, construction equipment operation, and construction methodology with sequence in design projects. Additionally, the proposed BIM-based DfS has demonstrated exceptional on-site applicability and efficiency, as validated by the application of a BIM deliverable embedded in DfS information for CDE-based daily activity briefing, VR-based safety training, AR-based mitigation measures inspections, and other safety management activities in the construction phase.

Direct Slicing with Optimum Number of Contour Points

  • Gupta Tanay;Chandila Parveen Kumar;Tripathi Vyomkesh;Choudhury Asimava Roy
    • International Journal of CAD/CAM
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    • v.4 no.1
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    • pp.33-45
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    • 2004
  • In this work, a rational procedure has been formulated for the selection of points approximating slice contours cut in LOM (Laminated Object manufacturing) with first order approximation. It is suggested that the number of points representing a slice contour can be 'minimised' or 'optmised' by equating the horizontal chordal deviation (HCD) to the user-defined surface form tolerance. It has been shown that such optimization leads to substantial reduction in slice height calculations and NC codes file size for cutting out the slices. Due to optimization, the number of contour points varies from layer to layer, so that points on successive layer contours have to be matched by four sided ruled surface patches and triangular patches. The technological problems associated with the cutting out of triangular patches have been addressed. A robust algorithm has been developed for the determination of slice height for optimum and arbitrary numbers of contour points with different strategies for error calculations. It has been shown that optimisation may even lead to detection and appropriate representation of elusive surface features. An index of optimisation has been defined and calculations of the same have been tabulated.

A comparison of three design tree based search algorithms for the detection of engineering parts constructed with CATIA V5 in large databases

  • Roj, Robin
    • Journal of Computational Design and Engineering
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    • v.1 no.3
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    • pp.161-172
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    • 2014
  • This paper presents three different search engines for the detection of CAD-parts in large databases. The analysis of the contained information is performed by the export of the data that is stored in the structure trees of the CAD-models. A preparation program generates one XML-file for every model, which in addition to including the data of the structure tree, also owns certain physical properties of each part. The first search engine is specializes in the discovery of standard parts, like screws or washers. The second program uses certain user input as search parameters, and therefore has the ability to perform personalized queries. The third one compares one given reference part with all parts in the database, and locates files that are identical, or similar to, the reference part. All approaches run automatically, and have the analysis of the structure tree in common. Files constructed with CATIA V5, and search engines written with Python have been used for the implementation. The paper also includes a short comparison of the advantages and disadvantages of each program, as well as a performance test.

An alternative method for smartphone input using AR markers

  • Kang, Yuna;Han, Soonhung
    • Journal of Computational Design and Engineering
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    • v.1 no.3
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    • pp.153-160
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    • 2014
  • As smartphones came into wide use recently, it has become increasingly popular not only among young people, but among middle-aged people as well. Most smartphones adopt capacitive full touch screen, so touch commands are made by fingers unlike the PDAs in the past that use touch pens. In this case, a significant portion of the smartphone's screen is blocked by the finger so it is impossible to see the screens around the finger touching the screen; this causes difficulties in making precise inputs. To solve this problem, this research proposes a method of using simple AR markers to improve the interface of smartphones. A marker is placed in front of the smartphone camera. Then, the camera image of the marker is analyzed to determine the position of the marker as the position of the mouse cursor. This method can enable click, double-click, drag-and-drop used in PCs as well as touch, slide, long-touch-input in smartphones. Through this research, smartphone inputs can be made more precise and simple, and show the possibility of the application of a new concept of smartphone interface.

Automated quality characterization of 3D printed bone scaffolds

  • Tseng, Tzu-Liang Bill;Chilukuri, Aditya;Park, Sang C.;Kwon, Yongjin James
    • Journal of Computational Design and Engineering
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    • v.1 no.3
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    • pp.194-201
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    • 2014
  • Optimization of design is an important step in obtaining tissue engineering scaffolds with appropriate shapes and inner micro-structures. Different shapes and sizes of scaffolds are modeled using UGS NX 6.0 software with variable pore sizes. The quality issue we are concerned is the scaffold porosity, which is mainly caused by the fabrication inaccuracies. Bone scaffolds are usually characterized using a scanning electron microscope, but this study presents a new automated inspection and classification technique. Due to many numbers and size variations for the pores, the manual inspection of the fabricated scaffolds tends to be error-prone and costly. Manual inspection also raises the chance of contamination. Thus, non-contact, precise inspection is preferred. In this study, the critical dimensions are automatically measured by the vision camera. The measured data are analyzed to classify the quality characteristics. The automated inspection and classification techniques developed in this study are expected to improve the quality of the fabricated scaffolds and reduce the overall cost of manufacturing.

Ontology-Based Multi-level Knowledge Framework for a Knowledge Management System for Discrete-Product Development

  • Lee, Jae-Hyun;Suh, Hyo-Won
    • International Journal of CAD/CAM
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    • v.5 no.1
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    • pp.99-109
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    • 2005
  • This paper introduces an approach to an ontology-based multi-level knowledge framework for a knowledge management system for discrete-product development. Participants in a product life cycle want to share comprehensive product knowledge without any ambiguity and heterogeneity. However, previous knowledge management approaches are limited in providing those aspects: therefore, we suggest an ontology-based multi-level knowledge framework (OBMKF). The bottom level, the axiom, specifies the semantics of concepts and relations of knowledge so ambiguity can be alleviated. The middle level is a product development knowledge map; it defines the concepts and the relations of the product domain knowledge and guides the engineer to process their engineering decisions. The middle level is then classified further into more detailed levels, such as generic product level, specific product level, product version level, and manufactured item level, according to the various viewpoints. The top level is specialized knowledge for a specific domain that gives the solution of a specific task or problem. It is classified into three knowledge types: expert knowledge, engineering function knowledge, and data-analysis-based knowledge. This proposed framework is based on ontology to accommodate a comprehensive range of knowledge and is represented with first-order logic to maintain a uniform representation.

On 5-Axis Freeform Surface Machining Optimization: Vector Field Clustering Approach

  • My Chu A;Bohez Erik L J;Makhanov Stanlislav S;Munlin M;Phien Huynh N;Tabucanon Mario T
    • International Journal of CAD/CAM
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    • v.5 no.1
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    • pp.1-10
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    • 2005
  • A new approach based on vector field clustering for tool path optimization of 5-axis CNC machining is presented in this paper. The strategy of the approach is to produce an efficient tool path with respect to the optimal cutting direction vector field. The optimal cutting direction maximizes the machining strip width. We use the normalized cut clustering technique to partition the vector field into clusters. The spiral and the zigzag patterns are then applied to generate tool path on the clusters. The iso-scallop method is used for calculating the tool path. Finally, our numerical examples and real cutting experiment show that the tool path generated by the proposed method is more efficient than the tool path generated by the traditional iso-parametric method.

Surface Extraction from Point-Sampled Data through Region Growing

  • Vieira, Miguel;Shimada, Kenji
    • International Journal of CAD/CAM
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    • v.5 no.1
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    • pp.19-27
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    • 2005
  • As three-dimensional range scanners make large point clouds a more common initial representation of real world objects, a need arises for algorithms that can efficiently process point sets. In this paper, we present a method for extracting smooth surfaces from dense point clouds. Given an unorganized set of points in space as input, our algorithm first uses principal component analysis to estimate the surface variation at each point. After defining conditions for determining the geometric compatibility of a point and a surface, we examine the points in order of increasing surface variation to find points whose neighborhoods can be closely approximated by a single surface. These neighborhoods become seed regions for region growing. The region growing step clusters points that are geometrically compatible with the approximating surface and refines the surface as the region grows to obtain the best approximation of the largest number of points. When no more points can be added to a region, the algorithm stores the extracted surface. Our algorithm works quickly with little user interaction and requires a fraction of the memory needed for a standard mesh data structure. To demonstrate its usefulness, we show results on large point clouds acquired from real-world objects.

Voronoi diagrams, quasi-triangulations, and beta-complexes for disks in R2: the theory and implementation in BetaConcept

  • Kim, Jae-Kwan;Cho, Youngsong;Kim, Donguk;Kim, Deok-Soo
    • Journal of Computational Design and Engineering
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    • v.1 no.2
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    • pp.79-87
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    • 2014
  • Voronoi diagrams are powerful for solving spatial problems among particles and have been used in many disciplines of science and engineering. In particular, the Voronoi diagram of three-dimensional spheres, also called the additively-weighted Voronoi diagram, has proven its powerful capabilities for solving the spatial reasoning problems for the arrangement of atoms in both molecular biology and material sciences. In order to solve application problems, the dual structure, called the quasi-triangulation, and its derivative structure, called the beta-complex, are frequently used with the Voronoi diagram itself. However, the Voronoi diagram, the quasi-triangulation, and the beta-complexes are sometimes regarded as somewhat difficult for ordinary users to understand. This paper presents the two-dimensional counterparts of their definitions and introduce the BetaConcept program which implements the theory so that users can easily learn the powerful concept and capabilities of these constructs in a plane. The BetaConcept program was implemented in the standard C++ language with MFC and OpenGL and freely available at Voronoi Diagram Research Center (http://voronoi.hanyang.ac.kr).

Direct construction of a four-dimensional mesh model from a three-dimensional object with continuous rigid body movement

  • Otomo, Ikuru;Onosato, Masahiko;Tanaka, Fumiki
    • Journal of Computational Design and Engineering
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    • v.1 no.2
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    • pp.96-102
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    • 2014
  • In the field of design and manufacturing, there are many problems with managing dynamic states of three-dimensional (3D) objects. In order to solve these problems, the four-dimensional (4D) mesh model and its modeling system have been proposed. The 4D mesh model is defined as a 4D object model that is bounded by tetrahedral cells, and can represent spatio-temporal changes of a 3D object continuously. The 4D mesh model helps to solve dynamic problems of 3D models as geometric problems. However, the construction of the 4D mesh model is limited on the time-series 3D voxel data based method. This method is memory-hogging and requires much computing time. In this research, we propose a new method of constructing the 4D mesh model that derives from the 3D mesh model with continuous rigid body movement. This method is realized by making a swept shape of a 3D mesh model in the fourth dimension and its tetrahedralization. Here, the rigid body movement is a screwed movement, which is a combination of translational and rotational movement.