• Title/Summary/Keyword: Broadcasting algorithm

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Design and Implementation of Digital Contents Protection System using Triple DES Algorithm (Triple DES 알고리즘을 이용한 디지털 콘텐츠 보호 시스템 설계 및 구현)

  • 권도윤;이경원;김정호
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.160-164
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    • 2003
  • Broadcasting environment of present our country is greeting period of transition that undergo a change to digital broadcasting system in analog broadcasting system continued for last several decades. With change of these broadcasting environment interest about various digital broadcasting contents industry that fill to digital broadcasting infra and unlawfulness reproduction prevention technology far digital broadcasting contents of high added value is rising. According as is converted to digital broadcasting environment interest about reproduction prevention is well-founded to be risen sensitively. First analog broadcasting environment can not remove perfectly error at transmission in receiver, but can reconstruct contents such as original by error correction function in receiver in the case of digital broadcasting environment. Secondarily, although quality of copy is dwindled than original repeat reproduction in case of analog, many copies are available innumerably regardless of number of times of copy keeping quality such as original in the case of digital And third element is possible easily to anyone to on-line along with development of internet in case of digital contents unlike analog. Under these background, this thesis wish to design and implement digital contents protection system to prevent unlawfulness reproduction and distribution of digital contents using Triple DES algorithm.

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A Flooding Scheme Based on Packet Reception Counts for Ad Hoc Networks (애드혹 네트워크에서 패킷 수신 횟수에 기반한 확률적 플러딩 알고리즘)

  • Song, Tae-Kyu;Kang, Jeong-Jin;Ahn, Hyun-Sik
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.11 no.2
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    • pp.197-203
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    • 2011
  • Ad-hoc networks do not rely on a preexisting infrastructure such as Access Points(AP) in wireless network infrastructure. Instead each node participates in routing by forwarding data for other nodes. It makes required broadcasting to transmit packets to the whole network. In that part, each node tries to transmit data without any information about the other nodes. Therefore it causes duplication of transmission and waste of power. This paper presents adaptive probabilistic broadcasting schemes based on packet reception counts to alleviate the broadcast storm problem for wireless ad hoc networks. In this algorithm, each node calculates efficiency broadcast probability. Simulation results for the proposed flood algorithm are also presented.

Fast Adaptive Parameter Estimation Algorithm using Unit Vector (단위 벡터를 이용한 고속 적응 계수 예측 알고리즘)

  • Cho, Ju-Phil
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.3
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    • pp.1-7
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    • 2008
  • This paper proposes a new QRD-LS adaptive algorithm with computational complexity of O(N). The main idea of proposed algorithm(D-QR-RLS) is based on the fact that the computation for the unit vector of is made from the process during Givens Rotation. The performance of the algorithm is evaluated through computer simulation of FIR system identification problem. As verified by simulation results, this algorithm exhibits a good performance. And, we can see the proposed algorithm converges to optimal coefficient vector theoretically.

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Pattern Analysis and Performance Comparison of Lottery Winning Numbers

  • Jung, Yong Gyu;Han, Soo Ji;kim, Jae Hee
    • International Journal of Internet, Broadcasting and Communication
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    • v.6 no.1
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    • pp.16-22
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    • 2014
  • Clustering methods such as k-means and EM are the group of classification and pattern recognition, which are used in management science and literature search widely. In this paper, k-means and EM algorithm are compared the performance using by Weka. The winning Lottery numbers of 567 cases are experimented for our study and presentation. Processing speed of the k-means algorithm is superior to the EM algorithm, which is about 0.08 seconds faster than the other. As the result it is summerized that EM algorithm is better than K-means algorithm with comparison of accuracy, precision and recall. While K-means is known to be sensitive to the distribution of data, EM algorithm is probability sensitive for clustering.

Phase Offset Estimation Based on Turbo Decoding in Digital Broadcasting System (차세대 고속무선 DTV를 위한 터보복호기반의 위상 옵셋 추정 기법)

  • Park, Jae-Sung;Cha, Jae-Sang;Lee, Chong-Hoon;Kim, Heung-Mook;Choi, Sung-Woong;Cho, Ju-Phill;Park, Yong-Woon;Kim, Jin-Young
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.9 no.2
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    • pp.111-116
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    • 2009
  • In this paper, we propose a phase offset estimation algorithm which is based on turbo coded digital broadcasting system. The phase estimator is an estimator outside turbo code decoder using LMS (Least Mean Square) algorithm to estimate the phase of next state. While the conventional LMS algorithm with a fixed step size is easy implemented, it has weak points that are difficult the channel estimation and tracking in the multipath environment. To resolve this problem, we propose new phase offset estimation method with a variable step size LMS (VS-LMS). Additionally, we propose a scheme which consists of a conventional LMS. The performance is verified by computer simulation according to a fixed phase offset and a increased phase offset, the proposed algorithm improve the bit error rate performance than the conventional algorithm.

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Design and Evaluation of an Early Intelligent Alert Broadcasting Algorithm for VANETs (차량 네트워크를 위한 조기 지능형 경보 방송 알고리즘의 설계 및 평가)

  • Lee, Young-Ha;Kim, Sung-Tae;Kim, Guk-Boh
    • Journal of Internet Computing and Services
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    • v.13 no.4
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    • pp.95-102
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    • 2012
  • The development of applications for vehicular ad hoc networks (VANETs) has very specific and clear goals such as providing intellectual safe transport systems. An emergency warning technic for public safety is one of the applications which requires an intelligent broadcast mechanism to transmit warning messages quickly and efficiently against the time restriction. The broadcast storm problem causing several packet collisions and extra delay has to be considered to design a broadcast protocol for VANETs, when multiple nodes attempt transmission simultaneously at the access control layer. In this paper, we propose an early intelligent alert broadcasting (EI-CAST) algorithm to resolve effectively the broadcast storm problem and meet time-critical requirement. The proposed algorithm uses not only the early alert technic on the basis of time to collision (TTC) but also the intelligent broadcasting technic on the basis of fuzzy logic, and the performance of the proposed algorithm was compared and evaluated through simulation with the existing broadcasting algorithms. It was demonstrated that the proposed algorithm shows a vehicle can receive the alert message before a collision and have no packet collision when the distance of alert region is less than 4 km.

A Study on Fast Stereo Matching Algorithm using Belief Propagation in Multi-resolution Domain (다해상도 영역에서 신뢰확산 알고리즘을 사용한 고속의 스테레오 정합 알고리즘에 관한 연구)

  • Jang, SunBong;Jee, Innho
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.4
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    • pp.67-73
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    • 2008
  • In the Markov network which models disparity map with the Markov Random Field(MRF), the belief propagation algorithm is operated by message passing between nodes corresponding to each pixels. Belief propagation algorithm required much iteration for accurate result. In this paper, we propose the stereo matching algorithm using belief propagation in multi-resolution domain. Multi-resolution method based on wavelet or lifting can reduce the search area, therefore this algorithm can generate disparity map with fast speed.

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Implementation and Design of Handwritten Character Recognition Algorithm Using Touch Screen (터치스크린을 이용한 필기체 문자 인식 알고리즘 설계 및 구현)

  • Park, Sang-Bong
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.14 no.2
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    • pp.141-146
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    • 2014
  • This paper describes the implementation and algorithm of handwritten character recognition using mobile touch screen. The system is consisted of PXA320 processor, capacitive touch panel and QT4 interface. The proposed algorithm extracts pattern characteristics with straight, left circle, right circle on the inputting character. The definition of character is determined by 3-way tree searching method. The performance of proposed algorithm is verified using alphabet character. It is suitable to apply the mobile touch screen because of simple algorithm.

A New LEACH Algorithm for the Data Aggregation to Improve the Energy Efficiency in WSN

  • Subedi, Sagun;Lee, Sangil;Lee, Jaehee
    • International Journal of Internet, Broadcasting and Communication
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    • v.10 no.2
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    • pp.68-73
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    • 2018
  • In recent years, the utilization of the WSN have been rapid. Energy consumption of these networks must be as low as possible. LEACH algorithm is one of the clustering technique. We modify the traditional LEACH algorithm in such way that it will be capable to self-organize large number of nodes and for saving communication resources such as processing time and initiation time. The efficiency of the network highly depends on how the algorithm divides cluster area and selects cluster head. The proposed algorithm can be evaluated through the extensive simulation the result we obtained shows that the life time of a network is increased when energy load is distributed equally among the sensor.

The Image Segmentation Method using Adaptive Watershed Algorithm for Region Boundary Preservation

  • Kwon, Dong-Jin
    • International Journal of Internet, Broadcasting and Communication
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    • v.11 no.1
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    • pp.39-46
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    • 2019
  • This paper proposes an adaptive threshold watershed algorithm, which is the method used for image segmentation and boundary detection, which extends the region on the basis of regional minimum point. First, apply adaptive thresholds to determine regional minimum points. Second, it extends the region by applying adaptive thresholds based on determined regional minimum points. Traditional watershed algorithms create over-segmentation, resulting in the disadvantages of breaking boundaries between regions. These segmentation results mainly from the boundary of the object, creating an inaccurate region. To solve these problems, this paper applies an improved watershed algorithm applied with adaptive threshold in regional minimum point search and region expansion in order to reduce over-segmentation and breaking the boundary of region. This resulted in over-segmentation suppression and the result of having the boundary of precisely divided regions. The experimental results show that the proposed algorithm can apply adaptive thresholds to reduce the number of segmented regions and see that the segmented boundary parts are correct.