• Title/Summary/Keyword: Block media communication

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Study on Structure and Principle of Linear Block Error Correction Code (선형 블록 오류정정코드의 구조와 원리에 대한 연구)

  • Moon, Hyun-Chan;Kal, Hong-Ju;Lee, Won-Young
    • The Journal of the Korea institute of electronic communication sciences
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    • v.13 no.4
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    • pp.721-728
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    • 2018
  • This paper introduces various linear block error correction code and compares performances of the correction circuits. As the risk of errors due to power noise has increased, ECC(: Error Correction Code) has been introduced to prevent the bit error. There are two representatives of ECC structures which are SEC-DED(: Single Error Correction Double Error Detection) and SEC-DED-DAEC(: Double Adjacent Error Correction). According to simulation results, the SEC-DED circuit has advantages of small area and short delay time compared to SEC-DED-DAEC circuits. In case of SED-DED-DAEC, there is no big difference between Dutta's and Pedro's from performance point of view. Therefore, Pedro's code is more efficient than Dutta' code since the correction rate of Pedro's code is higher than that of Dutta's code.

Fast Inter CU Partitioning Algorithm using MAE-based Prediction Accuracy Functions for VVC (MAE 기반 예측 정확도 함수를 이용한 VVC의 고속 화면간 CU 분할 알고리즘)

  • Won, Dong-Jae;Moon, Joo-Hee
    • Journal of Broadcast Engineering
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    • v.27 no.3
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    • pp.361-368
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    • 2022
  • Quaternary tree plus multi-type tree (QT+MTT) structure was adopted in the Versatile Video Coding (VVC) standard as a block partitioning tool. QT+MTT provides excellent coding gain; however, it has huge encoding complexity due to the flexibility of the binary tree (BT) and ternary tree (TT) splits. This paper proposes a fast inter coding unit (CU) partitioning algorithm for BT and TT split types based on prediction accuracy functions using the mean of the absolute error (MAE). The MAE-based decision model was established to achieve a consistent time-saving encoding with stable coding loss for a practical low complexity VVC encoder. Experimental results under random access test configuration showed that the proposed algorithm achieved the encoding time saving from 24.0% to 31.7% with increasing luminance Bjontegaard delta (BD) rate from 1.0% to 2.1%.

A Study for Reducing the PAPR in OFDM System (OFDM 시스템에서 PAPR 감소 방안에 관한 연구)

  • Kong, Hyung-Yun;Woo, Il-Seung
    • Proceedings of the IEEK Conference
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    • 2000.06a
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    • pp.57-60
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    • 2000
  • In this paper, we proposed new scheme to reduce the Peak-to-Average Power Ratio (PAPR) in Orthogonal Frequency Division Multiplexing (OFDM) system OFDM system is highlighted for multi-media communication system, however it has large PAPR. To reduce the PAPR in OFDM system, several techniques have been proposed such as clipping, coding and so on Our proposed method is a case of block coding and proposed system be termed Sub-Coding OFDM (SC-OFDM) system We also compare the performance between conventional and our proposed OFDM system by computer simulation.

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A Study on MTL Device Design and Motion Tracking in Virtual Reality Environments

  • Oh, Am-Suk
    • Journal of information and communication convergence engineering
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    • v.17 no.3
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    • pp.205-212
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    • 2019
  • Motion tracking and localization devices are an important building block of motion tracking systems in a virtual reality (VR) environment. This study is about improving the accuracy of motion and location for enhancing user immersion in experience type VR environment to position tracking technique. In this study, we propose and test a design of such a device. The module data test of the attitude and heading reference system shows that the implementation with the MPU-9250 sensor is successful and adequate to be used with short operation time. We consider various sensor hardware dependencies of VR, and compare various correction methods and filtering methods to lower the motion to photon (MTP) time that user movement is fully reflected on the display using sensor devices. The Kalman filter is used to combine the accelerometer with the gyroscope in the sensing unit.

An Efficient Metadata Journaling Scheme for In-memory File Systems (인메모리 파일시스템을 위한 효율적인 메타데이터 저널링 기법)

  • Hyokyung Bahn
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.3
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    • pp.107-111
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    • 2023
  • Journaling techniques are widely used to maintain a consistent file system state in the event of a system crash. As existing journaling techniques are designed for block storage such as HDDs, they are not efficient for byte-addressable persistent memory media. This paper proposes a metadata journaling technique for in-memory file systems that has the ability of avoiding inconsistent file system states in crash situations. The proposed journaling technique reduces a large amount of writing by making use of the byte-addressable feature of memory media and bypasses heavy software I/O stack. Experimental results with the IOzone benchmark show that the proposed journaling technique improves the performance of Ext4 by 49.2% on average.

Hexagon-shape Line Search Algorithm for Fast Motion Estimation on Media Processor (미디어프로세서 상의 고속 움직임 탐색을 위한 Hexagon 모양 라인 탐색 알고리즘)

  • Jung Bong-Soo;Jeon Byeung-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.43 no.4 s.310
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    • pp.55-65
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    • 2006
  • Most of fast block motion estimation algorithms reported so far in literatures aim to reduce the computation in terms of the number of search points, thus do not fit well with multimedia processors due to their irregular data flow. For multimedia processors, proper reuse of data is more important than reducing number of absolute difference operations because the execution cycle performance strongly depends on the number of off-chip memory access. Therefore, in this paper, we propose a Hexagon-shape line search (HEXSLS) algorithm using line search pattern which can increase data reuse from on-chip local buffer, and check sub-sampling points in line search pattern to reduce unnecessary SAD operation. Our experimental results show that the prediction error (MAE) performance of the proposed HEXSLS is similar to that of the full search block matching algorithm (FSBMA), while compared with the hexagon-based search (HEXBS), the HEXSLS outperforms. Also the proposed HEXSLS requires much lesser off-chip memory access than the conventional fast motion estimation algorithm such as the hexagon-based search (HEXBS) and the predictive line search (PLS). As a result, the proposed HEXSLS algorithm requires smaller number of execution cycles on media processor.

A Method for Extracting Mosaic Blocks Using Boundary Features (경계 특징을 이용한 모자이크 블록 추출 방법)

  • Jang, Seok-Woo;Park, Young-Jae;Huh, Moon-Haeng
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.19 no.12
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    • pp.2949-2955
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    • 2015
  • Recently, with the sharp increase of digital visual media such as photographs, animations, and digital videos, it has been necessary to generate mosaic blocks in a static or dynamic image intentionally or unintentionally. In this paper, we suggest a new method for detecting mosaic blocks contained in a color image using boundary features. The suggested method first extracts Canny edges in the image and finds candidate mosaic blocks with the boundary features of mosaic blocks. The method then determines real mosaic blocks after filtering out non-mosaic blocks using geometric features like size and elongatedness features. Experimental results show that the proposed method can detect mosaic blocks robustly rather than other methods in various types of input images.

Complexity Reduction of HEVC SAO Intra Modes By Adjustment of Offset Values (HEVC SAO 인트라 모드 오프셋 값 조정을 통한 복잡도 감소)

  • Mun, Ji-Hun;Choi, Jung-Ah;Ho, Yo-Sung
    • Journal of Broadcast Engineering
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    • v.19 no.3
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    • pp.355-361
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    • 2014
  • In this paper, we propose a complexity reduction method of sample adaptive offset (SAO), which is an in-loop filter in high-efficiency video coding (HEVC). In the conventional SAO, an offset value is calculated for each coding tree block (CTB) to minimize the error between the original and reconstructed images. In order to determine the optimal offset value, all offset candidates are examined and the offset value that leads to the smallest rate-distortion cost is chosen. Thus, SAO occupies a significant amount of the computational complexity in the HEVC encoder. In the proposed method, we determine the least-used band (LUB) by considering the statistical characteristics of offset values and without processing the offset value included in the LUB. Also, in the offset value decision stage, we check only a certain number of candidates rather than all of them. Experimental results show that the proposed method reduces the encoding time by approximately 8.15% without yielding a significant loss in terms of coding efficiency.

Development of Flash Memory Management Algorithm (플래쉬 메모리 관리 알고리즘 개발)

  • Park, In-Gyu
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.38 no.1
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    • pp.26-45
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    • 2001
  • The Flash memory market: is an exciting market that has quickly over the last 10 years. Recently Flash memory provides a high-density. truly non-volatile, high performance read write memory solutions, also is characterized by low power consumption, extreme ruggedness and high reliability. Flash memory is an optimum solution for large nonvolitilc storage operations such as solid file storage, digital video recorder, digital still camera, The MP3 player and other portable multimedia communication applications requiring non-volatility. Regardless of the type of Flash memory, Flash media management software is always required to manage the larger Flash memory block partitions. This is true, since Flash memory cannot be erased on the byte level common to memory, but must be erased on a block granularity. The management of a Flash memory manager requires a keen understanding of a Flash technology and data management methods. Though Flash memory's write performance is relatively slow, the suggested algorithm offers a higher maximum write performance. Algorithms so far developed is not suitable for applications which is requiring more fast and frequent accesses. But, the proposed algorithm is focused on the justifiable operation even in the circumstance of fast and frequent accesses.

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Study on the Improvement of Korean Broadcasting Advertising System (방송광고 판매제도 개선방안 연구: 경쟁도입의 효과분석과 보완장치 모색을 중심으로)

  • Shin, Tae-Sub
    • Korean journal of communication and information
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    • v.33
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    • pp.169-191
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    • 2006
  • Changing our monopoly broadcasting advertising system into free competition system may give rise to serious troubles that intensify commercialism of broadcasting and reduce diversity of public opinion. In the boundaries of public interest out of danger, korean broadcasting system should adopt a system that partially adopts the principle of free market. Broadcasting advertising sale system affect the whole broadcasting system because it functions as an effective capital-resource provider. Thus, it affects the broadcasting policies' righteousness and efficiency. Due to the non-elastic nature of the total advertising market, broadcasting advertising's size affects other media's capital allocation process. Therefore, broadcasting advertising sales system not only affects broadcast's social duty and public interest, but also affects the whole media industry. First, provide fair and open-competitive measures to support broadcast sales policy so that the market-based system can be run smoothly. Second, block any un-due influence from advertisers by separating production/programming and advertising sales. Third, sustain public broadcast system, not based on the advertising sales but based on the subscription fee. Fourth, social intervention of the advertising market. Fifth, provide policies that can set up multiple media channels/outlets and public opinion. By providing the minimum capital resources to the public broadcasting system, the broadcasting system can act on its public-interest duty and support the people's right-to-know rights.

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