• Title/Summary/Keyword: Block mapping

Search Result 167, Processing Time 0.027 seconds

Design and Implementation of an Efficient FTL for Large Block Flash Memory using Improved Hybrid Mapping (향상된 혼합 사상기법을 이용한 효율적인 대블록 플래시 메모리 변환계층 설계 및 구현)

  • Park, Dong-Joo;Kwak, Kyoung-Hoon
    • Journal of KIISE:Computing Practices and Letters
    • /
    • v.15 no.1
    • /
    • pp.1-13
    • /
    • 2009
  • Flash memory is widely used as a storage medium of mobile devices such as MP3 players, cellular phones and digital cameras due to its tiny size, low power consumption and shock resistant characteristics. Currently, there are many studies to replace HDD with flash memory because of its numerous strong points. To use flash memory as a storage medium, FTL(Flash Translation Layer) is required since flash memory has erase-before-write constraints and sizes of read/write unit and erase unit are different from each other. Recently, new type of flash memory called "large block flash memory" is introduced. The large block flash memory has different physical structure and characteristics from previous flash memory. So existing FTLs are not efficiently operated on large block flash memory. In this paper, we propose an efficient FTL for large block flash memory based on FAST(Fully Associative Sector Translation) scheme and page-level mapping on data blocks.

Workload-Driven Adaptive Log Block Allocation for Efficient Flash Memory Management (효율적 플래시 메모리 관리를 위한 워크로드 기반의 적응적 로그 블록 할당 기법)

  • Koo, Duck-Hoi;Shin, Dong-Kun
    • Journal of KIISE:Computer Systems and Theory
    • /
    • v.37 no.2
    • /
    • pp.90-102
    • /
    • 2010
  • Flash memory has been widely used as an important storage device for consumer electronics. For the flash memory-based storage systems, FTL (Flash Translation Layer) is used to handle the mapping between a logical page address and a physical page address. Especially, log buffer-based FTLs provide a good performance with small-sized mapping information. In designing the log buffer-based FTL, one important factor is to determine the mapping structure between data blocks and log blocks, called associativity. While previous works use static associativity fixed at the design time, we propose a new log block mapping scheme which adjusts associativity based on the run-time workload. Our proposed scheme improves the I/O performance about 5~16% compared to the static scheme by adjusting the associativity to provide the best performance.

3D Video Quality Improvement for 3D TV using Color Compensation (색상 보정을 통한 3차원 TV의 입체영상 화질 개선)

  • Jung, Kil-Soo;Kang, Min-Sung;Kim, Dong-Hyun;Sohn, Kwang-Hoon
    • Journal of Broadcast Engineering
    • /
    • v.15 no.6
    • /
    • pp.757-767
    • /
    • 2010
  • In this paper, we have studied the color compensation method for 3D that enables 3D color presentation similar to 2D. The color compensation method uses the difference of color presentation in 2D and 3D mode. First, the RGB I/O relationship curve was derived in 2D and 3D mode based on the input RGB color bar images. The relationship was modeled in modified power-law forms. Based on the modeling information, we generated color mapping tables, which can be used for compensating the difference of colors. The proposed color mapping block can be added at the output block of a 3DTV system, where the 2D content can be bypassed but the 3D content RGB data can be processed using the color mapping table. The experimental results show that the proposed method improves color presentation of a 3DTV system using a proper color compensation based on 2D presentation.

A Study on the Hybrid Fractal clustering Algorithm with SOFM vector Quantizer (벡터양자화기와 혼합된 프렉탈의 클러스터링 알고리즘에 대한 연구)

  • 김영정;박원우;김상희;임재권
    • Proceedings of the IEEK Conference
    • /
    • 2000.11d
    • /
    • pp.195-198
    • /
    • 2000
  • Fractal image compression can reduce the size of image data by contractive mapping of original image. The mapping is affine transformation to find the block(called range block) which is the most similar to the original image. Fractal is very efficient way to reduce the data size. However, it has high distortion rate and requires long encoding time. In this paper, we present the simulation result of fractal and VQ hybrid systems which use different clustering algorithms, normal and improved competitive learning SOFM. The simulation results showed that the VQ hybrid fractal using improved competitive learning SOFM has better distortion rate than the VQ hybrid fractal using normal SOFM.

  • PDF

A Study on the Hybrid Fractal clustering Algorithm with SOFM vector Quantizer (신경망이 벡터양자화와 프랙탈 혼합시스템에 미치는 영향)

  • 김영정;박원우;김상희;임재권
    • Proceedings of the Korean Institute of Intelligent Systems Conference
    • /
    • 2000.11a
    • /
    • pp.81-84
    • /
    • 2000
  • Fractal image compression can reduce the size of image data by contractive mapping of original image. The mapping is affine transformation to find the block(called range block) which is the most similar to the original image. Fractal is very efficient way to reduce the data size. However, it has high distortion rate and requires long encoding time. In this paper, we present the simulation result of fractal and VQ hybrid systems which use different clustering algorithms, normal and improved competitive learning SOFM. The simulation results showed that the VQ hybrid fractal using improved competitive learning SOFM has better distortion rate than the VQ hybrid fractal using normal SOFM.

  • PDF

Analysis of Spin Exchange Interactions in (C2N2H10)[Fe(HPO3)F3] on the Basis of Electronic Structure Calculations

  • Koo, Hyun-Joo
    • Bulletin of the Korean Chemical Society
    • /
    • v.32 no.2
    • /
    • pp.467-471
    • /
    • 2011
  • Spin exchange interactions of $(C_2N_2H_{10})[Fe(HPO_3)F_3]$ were examined by performing a spin dimer analysis based on extended Huckel tight binding method and a mapping analysis based on first principles density functional theory. Spin exchange interactions occur through the super-superexchange paths $J_1$ and $J_2$ in $(C_2N_2H_{10})[Fe(HPO_3)F_3]$. In the super-superexchange path $J_2$ magnetic orbital interactions between eg-block levels are much stronger than those from $t_{2g}$-block levels. Both electronic structure calculations show that the spin exchange interaction through the super-superexchange path $J_2$ is much stronger than that of $J_1$.

Design of NAND Flash Translation Layer Based on Valid Page Lookup Table (유효 페이지 색인 테이블을 활용한 NAND Flash Translation Layer 설계)

  • 신정환;이인환
    • Proceedings of the IEEK Conference
    • /
    • 2003.11b
    • /
    • pp.15-18
    • /
    • 2003
  • Flash memory becomes more important for its fast access speed, low-power, shock resistance and nonvolatile storage. But its native restrictions that have limited 1ifetime, inability of update in place, different size unit of read/write and erase operations need to managed by FTL(Flash Translation Layer). FTL has to control the wear-leveling, address mapping, bad block management of flash memory. In this paper, we focuses on the fast access to address mapping table and proposed the way of faster valid page search in the flash memory using the VPLT(Valid Page Lookup Table). This method is expected to decrease the frequency of access of flash memory that have an significant effect on performance of read and block-transfer operations. For the validations, we implemented the FTL based on Windows CE platform and obtained an improved result.

  • PDF

Intra-picture Block-matching Method for Codebook-based Texture Compression

  • Cui, Li;Jang, Euee S.
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • v.10 no.10
    • /
    • pp.5063-5073
    • /
    • 2016
  • In this paper, an efficient texture compression method is proposed for fast rendering, which exploits the spatial correlation among blocks through intra-picture block matching. Texture mapping is widely used to enhance the visual quality of results in real-time rendering applications. For fast texture mapping, it is necessary to identify an effective trade-off between compression efficiency and computational complexity. The conventional compression methods utilized for image processing (e.g., JPEG) provide high compression efficiency while resulting in high complexity. Thus, low complexity methods, such as ETC1, are often used in real-time rendering applications. Although these methods can achieve low complexity, the compression efficiency is still lower than that of JPEG. To solve this problem, we propose a texture compression method by reducing the spatial redundancy between blocks in order to achieve the better compression performance than ETC1 while maintaining complexity that is lower than that of JPEG. Experimental results show that the proposed method achieves better compression efficiency than ETC1, and the decoding time is significantly reduced compared to JPEG while similar to ETC1.

Bitrate Reduction in Vector Quantization System Using a Dynamic Index Mapping (동적 인텍스 매핑을 이용한 벡터 양자화 시스템에서의 비트율 감축)

  • 이승준;양경호;김철우;이충웅
    • Journal of the Korean Institute of Telematics and Electronics B
    • /
    • v.32B no.8
    • /
    • pp.1091-1098
    • /
    • 1995
  • This paper proposes an efficient noiseless encoding method of vector quantization(VQ) index using a dynamic index mapping. Using high interblock correlation, the proposed index mapper transforms an index into a new one with lower entropy. In order to achieve good performance with low computational complexity, we adopt 'the sum of differences in pixel values on the block boundaries' as the cost function for index mapping. Simulation results show that the proposed scheme reduces the average bitrate by 40 - 50 % in ordinary VQ system for image compression. In addition, it is shown that the proposed index mapping method can be also applied to mean-residual VQ system, which allows the reduction of bitrate for VQ index by 20 - 30 %(10 - 20 % reduction in total bitrate). Since the proposed scheme is one for noiseless encoding of VQ index, it provides the same quality of the reconstructed image as the conventional VQ system.

  • PDF

Bundle Block Adjustment of Omni-directional Images by a Mobile Mapping System (모바일매핑시스템으로 취득된 전방위 영상의 광속조정법)

  • Oh, Tae-Wan;Lee, Im-Pyeong
    • Korean Journal of Remote Sensing
    • /
    • v.26 no.5
    • /
    • pp.593-603
    • /
    • 2010
  • Most spatial data acquisition systems employing a set of frame cameras may have suffered from their small fields of view and poor base-distance ratio. These limitations can be significantly reduced by employing an omni-directional camera that is capable of acquiring images in every direction. Bundle Block Adjustment (BBA) is one of the existing georeferencing methods to determine the exterior orientation parameters of two or more images. In this study, by extending the concept of the traditional BBA method, we attempt to develop a mathematical model of BBA for omni-directional images. The proposed mathematical model includes three main parts; observation equations based on the collinearity equations newly derived for omni-directional images, stochastic constraints imposed from GPS/INS data and GCPs. We also report the experimental results from the application of our proposed BBA to the real data obtained mainly in urban areas. With the different combinations of the constraints, we applied four different types of mathematical models. With the type where only GCPs are used as the constraints, the proposed BBA can provide the most accurate results, ${\pm}5cm$ of RMSE in the estimated ground point coordinates. In future, we plan to perform more sophisticated lens calibration for the omni-directional camera to improve the georeferencing accuracy of omni-directional images. These georeferenced omni-directional images can be effectively utilized for city modelling, particularly autonomous texture mapping for realistic street view.