• 제목/요약/키워드: Basic Engineering Design

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Method of Curriculum System Design and Documentation Including General Education, MSC, and Engineering Design at Chosun University

  • Go, Hyun-Sun;Park, Gil-Moon
    • 공학교육연구
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    • 제14권6호
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    • pp.60-66
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    • 2011
  • The curriculum system and documentation for advanced general education, MSC (Mathematics, Basic Science, Computer Science), and engineering-design courses have been developed to improve the education of advanced undergraduate students in engineering and technology at Chosun University. In this paper, to obtain improved quality of engineering courses, we systemized the education of engineering and technology, which could be designed as the education satisfying students and provide awards for high-quality performance, through efficient management of education courses and establishment of basic and professional courses. In addition, by applying evaluation to the engineering courses and using the model of continuous quality improvement, we could achieve a high-quality education system for the engineering and technology courses.

LNG-DF추진 중형선박의 지속가능한 기본설계 대안을 위한 전과정평가(LCA) 분석 (Analysis of Life Cycle Assessment (LCA) for Sustainable Basic Design Alternatives for Medium-Sized LNG-DF Propulsion Ship)

  • 정기석;이동건
    • 대한조선학회논문집
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    • 제60권5호
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    • pp.358-366
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    • 2023
  • Due to the International Maritime Organization's (IMO) environmental regulations on NOx and SOx, LNG-fueled eco-friendly ships are gaining attention worldwide, and various eco-friendly ships are being proposed and demanded for conversion to eco-friendly ships in Korea, as the eco-friendly ship law has recently been enforced. In this study, the initial basic design was performed to convert an existing Marine Gas Oil (MGO) fueled ship into an LNG-DF propulsion ship, targeting medium-sized ship, to select the fuel tank capacity and main dimensions and appropriate fuel ratio between the two fuels. In particular, Sustainable basic design method considering environmental impact were proposed by performing a Life Cycle Assessment (LCA) throughout the design process, and various design options were compared and analyzed to meet different design conditions by applying them.

限界 게이지의 自動 設計에 관한 硏究 (CAD system development for design of limit gauges)

  • 이동주;이광길
    • 한국정밀공학회지
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    • 제13권1호
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    • pp.38-44
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    • 1996
  • The CAD system for design and drawing of limit gauges was constructed and developed. This system was made by Visual Basic program. Using this system, drawings together with concerned data for the manufacturing of limit gauges are generated on the screen, file and printer. The data base was constructed by referring handbooks, textbooks, relevant standards and regulations. This system was proved a powerful tool for design and drawing of limit gauges by actual applications. The output drawings from this system are in good agreement with the drawings and data of the concerned standards and regulations.

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레고 마인드스톰 NXT를 활용한 기초설계 교과목에서의 효과적인 공학설계과제 선정방안 연구 (A Study on Selection of Effective Engineering Design Problem based on LEGO Mindstorm NXT for Basic Design Education)

  • 신연순;손대근;이경호;홍성호;이강우;정진우
    • 공학교육연구
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    • 제19권2호
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    • pp.60-69
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    • 2016
  • This paper deals with the selection method of effective engineering design problem based on LEGO Mindstorm NXT for basic design education. By YouTube case study of various LEGO-based engineering designs for olympic sports, performance criteria have been developed including programming complexity, structural complexity, sensor/actuator complexity and variety of game operation. Programming complexity includes range of programming code length and possible program variety. Structural complexity includes variety of structural elements such as length, shape, weight, and volume to overcome design restrictions. Sensor/actuator complexity includes variety of sensor used and number of possible actuator assemblies. Variety of game operation includes game complexity and required creativity to make LEGO robots. Based on these performance criteria, four representative sports were selected as the candidates for effective engineering design problem. Finally, feasibility and attributes of each candidate were verified by real implementation examples.

기초적 공학교육을 위한 Reverse-engineering 교수법 (A New Educational Approach on Basic Engineering Education using Reverse-engineering)

  • 김남호
    • 한국실천공학교육학회논문지
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    • 제3권2호
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    • pp.63-68
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    • 2011
  • 본 논문에서는 공학계열의 1학년 학생들이 자신의 분야와 다른 분야의 공학과의 관련성을 더 잘 이해하고, 공학적 상상력을 향상시킬 수 있는 교수법을 제안한다. 전통적으로 주변학문과 자신의 전공분야의 관계를 이해시키고 공학인으로서의 정체성을 주지시키기 위하여 1학년의 교육과정에 '공학설계' 과목을 배치하고 있다. 그러나 이 교육 목표를 달성하기 위하여, 단순 강의를 통한 설명이 주가 되어 왔으며, 적절한 실습을 통한 학습에는 그 소재나 형식의 선정에 한계가 있어왔다. 본 연구를 통하여, Reverse-engineering을 이용한 새로운 교육방법이 5년간에 걸쳐 시도되었으며, 이를 통하여 공학기초 교육목표를 달성할 수 있었다.

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디자인을 위한 지식기반시스템의 이론적 고찰 (A Theoretical Study on the Knowledge-Based System for Design)

  • 김태현
    • 한국실내디자인학회논문집
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    • 제7호
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    • pp.70-78
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    • 1996
  • Artificial Intelligence is generally concerned with tasks whose execution appears to involve some intelligence if done by humans, and knowledge-based system ( in other word, expert system) is the research about the specific domain. This concept also can be applied to interior design field. So the purpose of this study is in reconstructing the accomplishment of artificial Intelligence and knowledge engineering, searching basic theories and cased to knowledge engineering , searching basic theories and cases to formulate knowledge -based design system, and testing the posibilities how the design information can be dealt in computer system. Given that recognition , two major problems must be solved before knowledge-based CAD systems could be come practical : Firstly , identification of the interior of designers use .Secondly , representing this knowledge in a computationally effective manner. I had discussed the basic concepts on which to base a knowledge- based design model, knowledge representation schemes, and problem solving, I could find the possibility which the knowledge-based system can be applied to the interior design according to this study. But there are non-deductive, often irrational and now easily computerized design process in interior design. Those are problems which are relevant to the machine learning and the creativity in design. So there should be a lot of research about the machine learning and the creatively in design in order to construct successfully intelligent knowledge-based design system.

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GT에 의한 부품설계의 능률 향상에 관한 연구

  • 최홍태;반갑수;이석희
    • 한국정밀공학회:학술대회논문집
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    • 한국정밀공학회 1991년도 추계학술대회 논문집
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    • pp.215-218
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    • 1991
  • In designing the Machine element, most or part drawings are composed of basic entities. The basic entitles are classified into groups in order to enhance the drawing efficiency of computer aided design system based on GT concept. This paper deals with the generalization of handling drawing procedures which can cover the standard parts and the basic constitutional part of mold base.

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시스템엔지니어링을 이용한 턴키방식 플랜트 건설계약의 기술적 위험요인 효과적 분석 및 관리 (An Effective Analysis and Management of Technical Risk to Turn-key based Plant Construction Contracts using Systems Engineering)

  • 홍대근;변희철;서석환
    • 시스템엔지니어링학술지
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    • 제10권2호
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    • pp.59-69
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    • 2014
  • In the bidding stage of turn-key based plant construction contracts, owners provide design and performance basis for contractors instead of giving design drawing. To win the bid for a plant construction, the contractors should be obliged to satisfy and ensure owners'requirements such as design and performance basis in a plant construction project, In other words, owners imposes technical risk of the design to the contractors by specifying responsibility for the analysis and verification of the plant construction. Thus, it is very important that contracters make accurate and realistic basic design plan in a short period of time. To deal with such a situation, we propose a systems engineering approach for the analysis and management of the technical risk. Specifically, we first: 1) Analyzes technical risk related with the plant design information for the bidders, followed by 2) Developing stakeholder requirements for the basic engineering design, and 3) System requirements for dealing with technical risk. Also, in this paper, we proposed converting method from MOE(Measure of Effectiveness) to MOP(Measure of Performance) in the risk analysis. To show the effectiveness of the proposed method, we carried out a case study.

CFD를 이용한 트림 최적화 연구 (A Study on Trim Optimization by using CFD Analysis)

  • 김인철;윤지현;정영준
    • 대한조선학회 특별논문집
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    • 대한조선학회 2015년도 특별논문집
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    • pp.41-45
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    • 2015
  • In this study reviewed the validity of the estimated optimum trim by the numerical analysis. For this purpose, the numerical analysis of the trim optimization for 6500TEU container carrier and capesize bulk carrier were carried out using Star-CCM+, which results were compared with the results of model tests. The reliability of results of the numerical analysis was confirmed via comparing the resistance determined by the numerical analysis and model test. The performance of self-propulsion at each trim conditions were estimated using the calculated resistance by numerical analysis. The BHP at each trim condition were calculated by estimated performance of self-propulsion, which trend of results were confirmed similar trend of result of model test.

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A New Team Forming Method in Engineering Design Course

  • Kim, Jongwan
    • Journal of Multimedia Information System
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    • 제4권4호
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    • pp.243-248
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    • 2017
  • In a basic engineering design class, first year engineering department students learn about engineering design relevant theories and carry out simple projects in teams. By doing a group project in this subject, students develop basic skills such as creativity, teamwork, communication, and problem solving. Before, class proceeded in a way where teams were randomly configured in the beginning of semester and students began working on their project immediately. However, this research introduces a new method where at the beginning of the semester, students are assigned group assignments. Teammates are randomly chosen and constantly switched so that students get a chance to work with different people and experience diverse styles and characteristics. Then, they autonomously form into teams with people they work best and carry out their project. We present the behavior of a monkey robot that recognizes emotions as a case of applying the proposed method. The feedback from the students suggest that this proposed team forming method serves to be effective especially since students who were not aware of other students' characteristics can get to know one another better and form a productive team.