• Title/Summary/Keyword: Background Art

Search Result 579, Processing Time 0.029 seconds

A Study on the Artistic-quality of Furniture -Focused on the Analysis of Contemporary Art Furniture- (가구의 예술성에 관한 연구 -현대 아트 퍼니처 작품분석을 중심으로-)

  • Choi, Byung-Hoon;Hong, Min-Jung
    • Journal of the Korea Furniture Society
    • /
    • v.22 no.1
    • /
    • pp.42-53
    • /
    • 2011
  • This article aimed at identifying the concept of 'artistic-quality' of furniture and presenting the concept of 'artistic-quality based furniture creation' as the future direction of furniture design. For this, the authors approached to the theoretical background of the concept of artistic-quality, and then examined the prospect of practical application of the concept by analyzing the tendencies in today's art furniture. In this light, 'artistic-quality' of furniture could be understood as a quality that triggers the designer's venturous spirit throughout the process of furniture creation, so that the designer keeps seeking for the novelty and innovation in his experimental design and process. The feature of the current tendencies of art furniture in terms of the expression and effect, which could explain this venturous spirit of artistic-quality based furniture creation, could be summarized as follows; first, High-touch: Furniture that exemplifies the artistic-quality by specific texture of handmade quality, second, High-feeling: Furniture that arouses the new feelings and new concepts of furniture structure & function by experiments on new abstract forms of furniture, and third, High-mentality: Furniture that leads us to the sphere of subtle aesthetic recognition and mentality with its specific poetic expression and sensibility.

  • PDF

Structualized Process Research of Efficiency in Background Concept Art Production (게임 배경 원화 제작의 효율성을 위한 구조화 된 제작 프로세스 연구)

  • Kim, Ju-Min;Paik, Chul-Ho
    • Journal of Korea Game Society
    • /
    • v.20 no.1
    • /
    • pp.3-12
    • /
    • 2020
  • This paper proposes a structure based on a production method of concept art focused on the player's experience through a module by using the game aesthetics of the MDA framework. And also a partially automated process established in concept art production by using the 'Adobe Color image color extraction' as a tool in the work production process. This paper proposed a work process of not just a personal expression but a systematic molding expression to use, and this could see as the various possibilities of game concept art productions.

A Study on the Cinema Costume for the 'TITANIC' (영화 '타이타닉(TITANIC)'의 의상에 관한 연구)

  • Lee, Hea-Kyoung;Chung, Heung-Sook
    • Journal of the Korean Society of Costume
    • /
    • v.57 no.1 s.110
    • /
    • pp.1-16
    • /
    • 2007
  • This study is to design costumes of each characters, seen in the film of 'TITANIC' directed by James Cameron in 1997, by analyzing various costumes for each roles in the film. The 'TITANIC' has got the 'Oscar Award' in 1998 in 11 sectors for its' high box office record and the finest of the work, based on successful visualization of the costumes for the contemporary characters by historical research. The social background of 'TITANIC' would be presumed in the year of 1912, of which era was also called by 'La Belle Epoque', to say, 'good period'. This study, therefore, traced the representative art trend for the 1910's, together with political, economical and social backgrounds as 1st step. The 2nd step is the consideration of fashion trends of costume affected by the contemporary trends such as Art Nouveau and Art Deco in the period. The 3rd step is the analysis of costumes in the film of 'TITANIC'. Finally, this work has designed the virtual costumes of the characters, in imaginary scenes, which could denote the nature of the personality. Hopefully, this study could help designers show sustainable development in creating cinema costumes and other related projects, based on the understandings of this work.

A study on the costume arts and Suprematism expressed in Malevich's "Victory over the Sun" (말레비치의 "Victory over the Sun"에 표현된 절대주의 예술 의상 연구)

  • Park, Yoon-Jeong
    • Journal of the Korea Fashion and Costume Design Association
    • /
    • v.24 no.1
    • /
    • pp.99-112
    • /
    • 2022
  • This study analyzed how Kruchenikh's opera, "Victory over the Sun", performed in Saint Petersburg, Russia, in 1913, contributed to the birth of Malevich's Suprematism in 1915, and how the forms and features of the costumes were expressed in the opera's content. The results of the study are as follows: First, the theoretical background of the opera, "Victory over the Sun" was limited to Suprematism and non-objective art, which was divided into analytical cubism, cubo-futurism, and Uspensky's four-dimensional concept of space. Second, to reveal that Suprematism, appeared in the form of non-objective abstract art, was possible with the set and costume design of "Victory over the Sun," the set design was analyzed. Third, to reveal that Malevich's Suprematism was influenced by "Victory over the Sun," the study considered the characteristics of Suprematism in "Victory over the Sun". Finally, Malevich's Suprematism art costumes expressed in "Victory over the Sun" were divided into geometric spatial structures, images of black & white, mechanical human images, and images of warriors and the characteristics of each costume were considered. Malevich's "Victory over the Sun" showed a significant impact not only on the birth of Suprematism but also on the development of the non-objective art & costumes.

A Study on the Effect of the Searcher색s Subject Background on the Result of Online Database Searches (탐색자의 주제배경이 탐색효과에 미치는 영향)

  • 이근봉
    • Journal of the Korean BIBLIA Society for library and Information Science
    • /
    • v.7 no.1
    • /
    • pp.293-317
    • /
    • 1994
  • The Purpose of this study is to verify the effect of the searcher's subject background on the result of online database searches. To achieve this purpose, an experimental method was adopted. 180 students performed online searches in the three different libraries chosen for this study. The subjects were classified into two groups according to the scores of the test. Data concerning processes, behavior, and results of the searches performed by the subjects in real situations were gathered. Immediately following the searches, the extent of their subject background were assessed through interview. The search effect consists of the 4 elements: search efficiency (the number of terms used per unit time), the number of relevant documents, the number of relevant documents per unit time, precision ratio. The major findings of this study are summarized as belows. 1. The searchers with strong subject background has significantly higher efficiency in searches made. Group A (of those with strong subject back-ground) use more search terms per unit time than Group B (of those with weak subject background) do. 2. In the searches made by those with strong subject background, more relevant documents art retrieved. 3. In the searches made by those with strong subject background, more relevant documents per unit time are retrieved. 4. The searchers with strong subject background has significantly higher precision ratio in searches made. In the searches made by those with strong subject background, more relevant documents of documents retrieved are retrieved.

  • PDF

Critical Studies as Culture-based Art Education (문화중심 미술교육으로서의 비평학습)

  • Park, Jeong-Ae
    • The Journal of Art Theory & Practice
    • /
    • no.1
    • /
    • pp.71-92
    • /
    • 2003
  • This study examined the condition of an educational discourse, relating the concept of creativity, culture, culture-centered, and critical thinking, to explore Culture-based Art Education(CBAE). In particular, art education practice was examined using interpretations of creativity and critical theory positions from the field of education. Discourse analysis was used as the research method to contextually situate and analyze the ways in which art education theory and practice of creativity and of critical studies encoded meanings. The study helped build an understanding that creativity was formed as a modernist discourse in the humanistic stance. In education, creativity became the fundamental concern for progressive educators who pursued innate ability of individuals. The way to enhance creative potential of students was to induce their motive, as was the same case in art education, while in artist training, free expression was its main method. In this way, as creativity was intimately connected with the concept of expression, in art education art making is the only course for enhancing creativity. However, because creative process cannot intelligently be regarded as logically distinct from the creative product, and creativity can only be said by product, it seems valid to think that creativity is the quality not to be achieved by teaching. Furthermore, its emphasis on art making resulted in unbalance of art making and art appreciation in art education. It was the late sixties when several alternatives for creative education were made their appearance. Critical studies in art adopted critical theory as its theoretical background has developed as an alternative of creative art education, when research and theory for creativity could not be adequate to deal with the problem of practice. Critical theory is a broad and diverse field of theory and practice drawing on aspects of the modernist perspective of the later Frankfurt School, feminism, Freirean pedagogy, postcolonial discourse as well as postmodernism to construct a practical approach to education. It is very this eclectic nature to provide the mosaic that need to experience cultures from different perspectives in a pluralistic society. Because one's personality is formed by multiple aspects of culture which is very complex and is made up of what we do and value, creativity cannot make part of educational discourse with the philosophy of culture centered. On the other hand, critical studies, as a school art program of critical theory, can perform the role of CBAE, because it would have to deal with the investigation of social and cultural issues form multiple personal, local, national, and global perspectives.

  • PDF

The Expression of Materiality and Formlessness in Fine Art and Fashion (순수미술과 패션 속의 물질성의 표현과 무정형성 경향)

  • Yun, Su-Jeong;Kim, Min-Ja
    • Journal of the Korean Society of Costume
    • /
    • v.57 no.6 s.115
    • /
    • pp.122-134
    • /
    • 2007
  • Fine art and fashion have influences on each other since both of them are the part of a culture. The similar patterns of fine art and fashion can be found either in the same period or in the different time. To find out this fact in the forms or content, this study researched into the fine art and fashion of 1960s and into recent year's fashion to see the revivals. In 1960s, fine art and fashion laid emphasis on the materiality of material itself, therefore both fine art and fashion have the tendency of formlessness and disorder in form. It ran be said that the socio-cultural background of this phenomenon in 1960s was mainly caused by the young generation called Hippies. They became a large influential social group that has a huge impact on overall culture in 1960s. As a result, this study firstly found that the fine art and fashion had common formative features and content in 1960s. Secondly, fashion since 1990 repeats the similar features in form like the Post-minimal tendency in fine art in 1960s. The similar features can be described as: artworks have the tendency of the formlessness and disorder in appearances; various materials were newly used to form a work, which had never been used in traditional artworks; new methods such as hanging, layering and knotting were applied to show the maximum expression of the materiality. However, unlike the fashion of 1960s, the Post-minimal tendency in fashion since 1990s doesn't symbolized freedom or peace, or opposition to the war anymore. Instead, only the formative elements were revived and reproduced and the formless tendency became one of the recent fashion trends.

Art Collaboration Types and Effects of Luxury Fashion Brands -Focusing on the cases after 2019- (럭셔리 패션브랜드의 아트 콜라보레이션 유형과 효과 -2019년 이후의 사례를 중심으로-)

  • Wang, Yi-Hao;Kim, Hyun-Joo;Youn, Ji-Young
    • Journal of Digital Convergence
    • /
    • v.20 no.5
    • /
    • pp.721-731
    • /
    • 2022
  • The purpose of this study is to examine and categorize the cases of luxury fashion brands and art collaboration and find out their effects. The research method examined the theoretical background of luxury fashion brand and art collaboration and proceeded with content analysis through major cases. The research results were classified into the following two types through case analysis. The first is art collaboration for product design, and the second type is art collaboration for exhibition works. Content analysis according to type was organized from the perspective of brands and artists, respectively, and the resulting collaboration effect was finally derived. The main effects are the integration of design and art, diversification of social and cultural backgrounds, and innovative vision of expression. This study is meaningful in examining the expanded design methods and effects of luxury fashion brands through grafting artworks and presenting basic data for future fashion art collaboration design research.

Methodological Approaches to Aesthetic Research on Dress - Focused on a Model for Dress Criticism - (복식미학 연구를 위한 방법론 제안 - 복식 비평 모델을 중심으로 -)

  • Lee, Yhe-Young
    • Journal of the Korean Home Economics Association
    • /
    • v.44 no.11
    • /
    • pp.35-42
    • /
    • 2006
  • A criticism model for dress was developed to offer a methodological insight into research on aesthetics of dress. Concepts from Edmund B. Feldman's art criticism model, James D. Carney's style-relative model of art criticism, and Sung Bok Kim's fashion criticism model were borrowed and integrated to create a criticism model for dress, comprising identification of styles, descriptive features, aesthetic value features, external interpretation, socio-cultural interpretation, and evaluation. Both inductive and deductive approaches for the identification of styles can be made in the process of dress criticism. In the former case, descriptive features and aesthetic features are sequentially identified to locate the styles of dress. In the latter case, styles are identified first, and descriptive features and aesthetic features are identified accordingly. Logical criticisms can be made based on the critics' background knowledge of the history of dress and art.

Recognition of Identifiers from Shipping Container Image by Using Fuzzy Binarization and ART2-based RBF Network

  • Kim, Kwang-Baek
    • Journal of Intelligence and Information Systems
    • /
    • v.9 no.2
    • /
    • pp.1-18
    • /
    • 2003
  • The automatic recognition of transport containers using image processing is very hard because of the irregular size and position of identifiers, diverse colors of background and identifiers, and the impaired shapes of identifiers caused by container damages and the bent surface of container, etc. We proposed and evaluated the novel recognition algorithm of container identifiers that overcomes effectively the hardness and recognizes identifiers from container images captured in the various environments. The proposed algorithm, first, extracts the area including only all identifiers from container images by using CANNY masking and bi-directional histogram method. The extracted identifier area is binarized by the fuzzy binarization method newly proposed in this paper and by applying contour tracking method to the binarized area, container identifiers which are targets of recognition are extracted. We proposed and applied the ART2-based RBF network for recognition of container identifiers. The results of experiment for performance evaluation on the real container images showed that the proposed algorithm has more improved performance in the extraction and recognition of container identifiers than the previous algorithms.

  • PDF