• Title/Summary/Keyword: Automatic color transformation

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Automatic Color Transformation of Character Using Color Transformation Matrix in 2D Animation (2D 애니메이션에서 색 변환행렬을 이용한 캐릭터의 자동 색 변환)

  • Jung, Hyun-Sun;Moon, Yong-Ho;Kim, Jae-Ho
    • Journal of Korea Multimedia Society
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    • v.10 no.10
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    • pp.1240-1250
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    • 2007
  • We introduce technique for color transformation of characters between scenes in 2D animation. As colors are perceived differently owing to light source, so character colors like clothes, skin and so on are colored differently owing to atmosphere of each scene. This paper is made an attempt to solve mathematically color assignment of characters which has been worked by hand so far. We can find a matrix for color transformation of characters by appling principle of color stimulus to our algorithm. In scenes of existing 2D animation, basic colors and colors under light source of characters are used for the matrix. And matrixes are obtained for each scenes of 2D animation. If we are known basic colors of some characters, you can derive character colors under other light source environments using the matrix. Therefore, this paper describes automatic color transformation of characters between animation scenes.

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Automatic Color Transformation of Characters Between 2D Animation Scenes Using Neural Network (신경회로망을 이용한 2D 애니메이션 장면 간의 캐릭터 자동 색 변환)

  • Jung, Hyun-Sun;Lee, Jae-Sik;Kim, Jae-Ho
    • Journal of Korea Multimedia Society
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    • v.11 no.9
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    • pp.1286-1295
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    • 2008
  • Colors of 2D animation characters are generally assigned by art directors' subjective color sense. Even same characters should be colored differently according to the mood of animation scenes. In this study, we introduce the model for automatic color transformation of characters by using neural network. It can not only create automatically colors of characters which are good matched with 2D animation scenes but also reproduce art directors' subjective color sense. Specifically, this neural network model is initially made to learn the patterns of color change between basic colors of characters and colors of characters in various scene. Then if you know basic colors of some characters, you can derive colors of characters under other light source environments using the learned neural network. Subjective ratings(which is adopted to verify the proposed model) by color experts on the automatically transformed colors showed that the colors created by the model tended to be evaluated natural.

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Development of Traffic Light Automatic Discrimination System Using Digital Image Processing Technology (디지털영상처리 기술을 이용한 교통신호등 자동 판별 시스템 개발)

  • Kim, Sun-Dong;Baek, Young-Hyun;Moon, Sung-Ryong
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.2
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    • pp.92-99
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    • 2009
  • This paper established the range of the wavelength of traffic lights to detection the color of traffic lights and the color component segmentation with the range of the wavelength. Development of traffic light automatic discrimination system is consists of the color detection and the traffic lights recognition. In this thesis, it established the range of the wavelength of traffic lights to detection the color of traffic lights and the color segmentation with the range of the wavelength. By the segmentation, the traffic light colors(red, orange and green) can be detected and the background is changed into gray image. Next, we proposed the algorithm which can detect the area of traffic lights in the various surroundings with the wavelet transformation algorithm. Also, we proposed traffic lights recognition algorithm using between the edge operator and the Hausdorff distance algorithm based on CBIR(Content-based Image retrieval). Therefore, the proposed algorithm is more superior to the conventional algorithm by experimenting with the illumination including the traffic lights and the backgrounds with various images.

The Expressive Characteristics of Morphing in Fashion Design (패션디자인에 나타난 몰핑의 표현특성)

  • Choi, Jung Hwa;Choi, Yoo Jin
    • Journal of the Korean Home Economics Association
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    • v.50 no.7
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    • pp.67-79
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    • 2012
  • This study analyzed the characteristics of morphing in fashion design through the documentaries on morphing and fashion. The characteristics of morphing in fine art, media, and design area were categorized as reversible metamorphosis, sequential dissolve and blurring of interpolation boundaries. The results were as follow in fashion design. Reversible metamorphosis showed an automatic silhouette transformation by remote control, the metamorphosis of folding method by wearer's own movements and the automatic silhouette transformation by the air pressurizing method. It represented the thoughts of omnipotence as in the feeling of the magical world, the human desire for control in life, the rationalization of magical thinking and imaginative power, the creation of a new dress space and the extension of dress function. Sequential dissolve showed juxtaposition in the same area by the time order, juxtaposition in virtual space through the computer graphics, the series of fashion photography by steel cut of the dress making process and the blending of digital film and fashion design. It represented the approach for the storytelling of fashion show, implication of creative fashion design process and the creation of organic forms and the feeling of fantasy through artificial technology. The blurring of interpolation boundary showed an overlay of different fabrics with transparent boundaries, an overlay of different patterns with transparent boundaries and the blending of fabrics through the visual mixing of color. It represented the obfuscation of the object, the connotation of the space order, the connotation of the extensive and various meanings and the integrative property of objects.

Soccer Image Sequences Mosaicing Using Reverse Affine Transform

  • Yoon, Ho-Sub;Jung Soh;Min, Byung-Woo;Yang, Young-Kyu
    • Proceedings of the IEEK Conference
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    • 2000.07b
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    • pp.877-880
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    • 2000
  • In this paper, we develop an algorithm of soccer image sequences mosaicing using reverse affine transform. The continuous mosaic images of soccer ground field allows the user/viewer to view a “wide picture” of the player’s actions The first step of our algorithm is to automatic detection and tracking player, ball and some lines such as center circle, sideline, penalty line and so on. For this purpose, we use the ground field extraction algorithm using color information and player and line detection algorithm using four P-rules and two L-rules. The second step is Affine transform to map the points from image to model coordinate using predefined and pre-detected four points. General Affine transformation has many holes in target image. In order to delete these holes, we use reverse Affine transform. We tested our method in real image sequence and the experimental results are given.

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Adaptive Spatial Coordinates Detection Scheme for Path-Planning of Autonomous Mobile Robot (자율 이동로봇의 경로추정을 위한 적응적 공간좌표 검출 기법)

  • Lee, Jung-Suk;Ko, Jung-Hwan
    • The Transactions of the Korean Institute of Electrical Engineers P
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    • v.55 no.2
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    • pp.103-109
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    • 2006
  • In this paper, the detection scheme of the spatial coordinates based on stereo camera for a intelligent path planning of an automatic mobile robot is proposed. In the proposed system, face area of a moving person is detected from a left image among the stereo image pairs by using the YCbCr color model and its center coordinates are computed by using the centroid method and then using these data, the stereo camera embedded on the mobile robot can be controlled for tracking the moving target in real-time. Moreover, using the disparity mad obtained from the left and right images captured by the tracking-controlled stereo camera system and the perspective transformation between a 3-D scene. and an image plane, depth information can be detected. Finally, based-on the analysis of these calculated coordinates, a mobile robot system is derived as a intelligent path planning and a estimation.

PROTOTYPE AUTOMATIC SYSTEM FOR CONSTRUCTING 3D INTERIOR AND EXTERIOR IMAGE OF BIOLOGICAL OBJECTS

  • Park, T. H.;H. Hwang;Kim, C. S.
    • Proceedings of the Korean Society for Agricultural Machinery Conference
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    • 2000.11b
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    • pp.318-324
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    • 2000
  • Ultrasonic and magnetic resonance imaging systems are used to visualize the interior states of biological objects. These nondestructive methods have many advantages but too much expensive. And they do not give exact color information and may miss some details. If it is allowed to destruct some biological objects to get the interior and exterior information, constructing 3D image from the series of the sliced sectional images gives more useful information with relatively low cost. In this paper, PC based automatic 3D model generator was developed. The system was composed of three modules. One is the object handling and image acquisition module, which feeds and slices objects sequentially and maintains the paraffin cool to be in solid state and captures the sectional image consecutively. The second is the system control and interface module, which controls actuators for feeding, slicing, and image capturing. And the last is the image processing and visualization module, which processes a series of acquired sectional images and generates 3D graphic model. The handling module was composed of the gripper, which grasps and feeds the object and the cutting device, which cuts the object by moving cutting edge forward and backward. Sliced sectional images were acquired and saved in the form of bitmap file. The 3D model was generated to obtain the volumetric information using these 2D sectional image files after being segmented from the background paraffin. Once 3-D model was constructed on the computer, user could manipulate it with various transformation methods such as translation, rotation, scaling including arbitrary sectional view.

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Development of Automatic System for 3D Visualization of Biological Objects

  • Choi, Tae Hyun;Hwnag, Heon;Kim, Chul Su
    • Agricultural and Biosystems Engineering
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    • v.1 no.2
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    • pp.95-99
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    • 2000
  • Nondestructive methods such as ultrasonic and magnetic resonance imaging systems have many advantages but still much expensive. And they do not give exact color information and may miss some details. If it is allowed to destruct some biological objects to get interior and exterior informations, constructing 3D image form a series of slices sectional images gives more useful information with relatively low cost. In this paper, a PC based automatic 3D model generator was developed. The system was composed of three modules. The first module was the object handling and image acquisition module, which fed and sliced the object sequentially and maintains the paraffine cool to be in solid state and captures the sectional image consecutively. The second one was the system control and interface module, which controls actuators for feeding, slicing, and image capturing. And the last was the image processing and visualization module, which processed a series of acquired sectional images and generated 3D volumetric model. Handling module was composed of the gripper, which grasped and fed the object and the cutting device, which cuts the object by moving cutting edge forward and backward. sliced sectional images were acquired and saved in a form of bitmap file. 2D sectional image files were segmented from the background paraffine and utilized to generate the 3D model. Once 3-D model was constructed on the computer, user could manipulated it with various transformation methods such as translation, rotation, scaling including arbitrary sectional view.

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Automatic Method for Transforming Image into Tactile Map Based on Cognitive Characteristics of Visually Impaired Persons (시각장애인 인지특성을 기반으로 한 영상자료의 촉각지도 자동 변환 방법)

  • Kim, Hye-Young;Cho, Jin-Soo
    • The Journal of the Korea Contents Association
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    • v.13 no.4
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    • pp.452-458
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    • 2013
  • In this paper, we propose the method for automatically transfers images into tactile maps information based on cognition characteristics of visually impaired persons to more easily provide various image information for visually impaired persons. The proposed method automatically classify color images into row complexity and high complexity based on intensity information and transfer images into tactile map information using each different transformation process. Experimental evaluation, We performed with visually impaired five persons experiments for evaluating the recognition and satisfaction that tactile maps of the proposed automatic transforming method and the manually generated tactile maps of braille textbooks. Experimental results, the recognition and satisfaction that the tactile maps of the proposed method generated are very similar to those of the tactile maps of braille textbooks. Therefore, it could hugely be reduced the time and money of production education materials, and it could greatly improved educative results because it can add more easily that many image data of education materials.

Development and Evaluation of System for 3D Visualization Model of Biological Objects (3차원 생물체 가시화 모델 구축장치 개발 및 성능평가)

  • Hwang, H.;Choi, T. H.;Kim, C. H.;Lee, S. H.
    • Journal of Biosystems Engineering
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    • v.26 no.6
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    • pp.545-552
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    • 2001
  • Nondestructive methods such as ultrasonic and magnetic resonance imaging systems have many advantages but still much expensive. And they do not give exact color information and may miss some details. If it is allowed to destruct a biological object to obtain interior and exterior informations, 3D image visualization model from a series of sliced sectional images gives more useful information with relatively low cost. In this paper, a PC based automatic 3D visualization system is presented. The system is composed of three modules. The first module is the handling and image acquisition module. The handling module feeds and slices a cylindrical shape paraffin, which holds a biological object inside the paraffin. And the paraffin is kept being solid by cooling while being handled. The image acquisition modulo captures the sectional image of the object merged into the paraffin consecutively. The second one is the system control and interface module, which controls actuators for feeding, slicing, and image capturing. And the last one is the image processing and visualization module, which processes a series of acquired sectional images and generates a 3D volumetric model. To verify the condition for the uniform slicing, normal directional forces of the cutting edge according to the various cutting angles were measured using a strain gauge and the amount of the sliced chips were weighed and analyzed. Once the 3D model was constructed on the computer, user could manipulate it with various transformation methods such as translation, rotation, and scaling including arbitrary sectional view.

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