• 제목/요약/키워드: Augmented System

검색결과 1,073건 처리시간 0.029초

최적 유한 임펄스 응답 평활기를 이용한 미지 입력 추정 기법 (Unknown Input Estimation using the Optimal FIR Smoother)

  • 권보규
    • 제어로봇시스템학회논문지
    • /
    • 제20권2호
    • /
    • pp.170-174
    • /
    • 2014
  • In this paper, an unknown input estimation method via the optimal FIR smoother is proposed for linear discrete-time systems. The unknown inputs are represented by random walk processes and treated as auxiliary states in augmented state space models. In order to estimate augmented states which include unknown inputs, the optimal FIR smoother is applied to the augmented state space model. Since the optimal FIR smoother is unbiased and independent of any a priori information of the augmented state, the estimates of each unknown input are independent of the initial state and of other unknown inputs. Moreover, the proposed method can be applied to stochastic singular systems, since the optimal FIR smoother is derived without the assumption that the system matrix is nonsingular. A numerical example is given to show the performance of the proposed estimation method.

증강현실을 활용한 배근 이력 가시화 방안에 관한 기초적 연구 (Fundamental Study on Visualization of Bar Placing Records Using Augmented Reality)

  • 박우열
    • 한국건축시공학회:학술대회논문집
    • /
    • 한국건축시공학회 2018년도 추계 학술논문 발표대회
    • /
    • pp.126-127
    • /
    • 2018
  • Rebar work is important in terms of cost and process of reinforced concrete construction along with formwork and concrete construction, and the quality of reinforced concrete construction has a great influence on the safety and durability of the structure. Therefore it is important to thoroughly inspect the steel reinforcement after casting the concrete because it is difficult to confirm the actual condition of the reinforcement. The purpose of this study is to develop an augmented reality system to visualize the records of bar placing work, which is increasingly utilized in the construction field. In order to improve maintenance of reinforced concrete, this study suggests a plan to effectively manage the drawing information including the structural drawing, the placing drawing, and the photographed image at the construction and inspection stage, and develop a system that utilizes augmented reality technology that can display the state of the inside of a concrete structure by superimposing it on actual environment.

  • PDF

적분 슬라이딩 면을 갖는 다변수 가변 구조 제어기 설계 (Controller design of variable structure system with an integral-augmented sliding surface for uncertain MIMO systems)

  • 이정훈;문건우;고종선;이대식;이주장;윤명중
    • 제어로봇시스템학회:학술대회논문집
    • /
    • 제어로봇시스템학회 1993년도 한국자동제어학술회의논문집(국내학술편); Seoul National University, Seoul; 20-22 Oct. 1993
    • /
    • pp.1206-1212
    • /
    • 1993
  • In this paper, an variable structure system with an integral-augmented sliding surface is designed for the improved robust control of a uncertain multi-input multi-output(MIMO) system subject to the persistent disturbances. To effectively remove the reaching phase problems, the integral augmented sliding surface is defined, then for its design, the eigenstructure assignment technique is introduced. To guarantee the designed performance againts the persistent disturbance, the stabilizing control for multi-input system is also designed. The stability of the global system and performance robustness are investigated. The example will be given for showing the usefulness of algorithm.

  • PDF

전력계통의 확대상태행렬 고유치감도 해석 (Eigen-sensitivity Analysis of Augmented System State Matrix)

  • 심관식;남해곤;김용구
    • 대한전기학회:학술대회논문집
    • /
    • 대한전기학회 1996년도 하계학술대회 논문집 B
    • /
    • pp.749-753
    • /
    • 1996
  • This paper presents a new method for first and second order eigen-sensitivity analysis of system matrix in augmented form. Eigen-sensitivity analysis provides invaluable informations in power system planning and operation. However, conventional eigen-sensitivity analysis methods, which need all the eigenvalues and eigenvectors, can not be applicable to large scale power systems due to large computer memory and computing time required. In the proposed method, all sensitivity computations for a mode are carried out using the augmented system matrix and its own eigenvalue and right & left eigenvectors. In other words sensitivity analysis for a mode does not need informations on the other eigenvalues and eigenvectors and sparsity technique can be fully utilized. Thus compuations can be done very efficiently with moderate computer memory and computing time even for large power systems. The proposed algorithm is tested for one machine infinite bus system.

  • PDF

BIM을 활용한 증강현실 기반 지하시설물 관리 시스템 개발에 관한 연구 (Development of an augmented reality based underground facility management system using BIM information)

  • 신재섭;안송강;송정욱
    • 한국터널지하공간학회 논문집
    • /
    • 제24권6호
    • /
    • pp.525-538
    • /
    • 2022
  • 우리나라에서는 지하시설물의 노후화와 체계적인 관리 부족으로 인한 안전사고가 지속적으로 발생하고 있다. 하지만 지하공간이 지속적으로 개발되고 있음에도 지하시설물의 관리 주체가 다양하고 이에 대한 현황정보가 명확하게 기록·관리되고 있지 않아, 체계적인 지하시설물 관리에 한계가 있는 상황이다. 따라서 본 연구는 지하에 위치해 확인하기 어려운 지하시설물을 증강현실로 구현하여 유지관리 과정에서 효과적으로 사용할 수 있는 시스템을 개발하였다. 증강현실기반 지하시설물 관리 시스템 개발을 위해 세 가지 필수 요구사항인 '정밀 위치파악', 'BIM 설계정보 활용', '사용성 확보'를 도출하여 이를 시스템 개발에 반영하였다. Broadcast-RTK를 활용하여 위치정밀도를 cm급으로 확보하였고, BIM 모델의 형상 및 속성정보를 IFC포맷으로 변환하여 증강현실로 구현하는 시스템을 구성하였다. 또한 사용성을 최적화할 수 있는 Application을 개발하였다. 마지막으로, 시뮬레이션을 통해 지하시설물을 구성하는 구조체 및 기계 시스템의 형상, 속성정보를 증강현실로 구현하였다. 또한 가혹한 환경(고층 빌딩 인접)에서도 정밀하고 정합성 높은 증강현실 시스템이 작동함을 확인할 수 있었다.

다수 마커를 활용한 영상 기반 다중 사용자 증강현실 시스템 (An Image-based Augmented Reality System for Multiple Users using Multiple Markers)

  • 문지원;박동우;정현석;김영헌;황성수
    • 한국멀티미디어학회논문지
    • /
    • 제21권10호
    • /
    • pp.1162-1170
    • /
    • 2018
  • This paper presents an augmented reality system for multiple users. The proposed system performs ar image-based pose estimation of users and pose of each user is shared with other uses via a network server. For camera-based pose estimation, we install multiple markers in a pre-determined space and select the marker with the best appearance. The marker is detected by corner point detection and for robust pose estimation. the marker's corner points are tracked by optical flow tracking algorithm. Experimental results show that the proposed system successfully provides an augmented reality application to multiple users even when users are rapidly moving and some of markers are occluded by users.

Development of Augmented Reality Indoor Navigation System based on Enhanced A* Algorithm

  • Yao, Dexiang;Park, Dong-Won;An, Syung-Og;Kim, Soo Kyun
    • KSII Transactions on Internet and Information Systems (TIIS)
    • /
    • 제13권9호
    • /
    • pp.4606-4623
    • /
    • 2019
  • Nowadays modern cities develop in a very rapid speed. Buildings become larger than ever and the interior structures of the buildings are even more complex. This drives a high demand for precise and accurate indoor navigation systems. Although the existing commercially available 2D indoor navigation system can help users quickly find the best path to their destination, it does not intuitively guide users to their destination. In contrast, an indoor navigation system combined with augmented reality technology can efficiently guide the user to the destination in real time. Such practical applications still have various problems like position accuracy, position drift, and calculation delay, which causes errors in the navigation route and result in navigation failure. During the navigation process, the large computation load and frequent correction of the displayed paths can be a huge burden for the terminal device. Therefore, the navigation algorithm and navigation logic need to be improved in the practical applications. This paper proposes an improved navigation algorithm and navigation logic to solve the problems, creating a more accurate and effective augmented reality indoor navigation system.

An Efficient Object Augmentation Scheme for Supporting Pervasiveness in a Mobile Augmented Reality

  • Jang, Sung-Bong;Ko, Young-Woong
    • Journal of Information Processing Systems
    • /
    • 제16권5호
    • /
    • pp.1214-1222
    • /
    • 2020
  • Pervasive augmented reality (AR) technology can be used to efficiently search for the required information regarding products in stores through text augmentation in an Internet of Things (IoT) environment. The evolution of context awareness and image processing technologies are the main driving forces that realize this type of AR service. One of the problems to be addressed in the service is that augmented objects are fixed and cannot be replaced efficiently in real time. To address this problem, a real-time mobile AR framework is proposed. In this framework, an optimal object to be augmented is selected based on object similarity comparison, and the augmented objects are efficiently managed using distributed metadata servers to adapt to the user requirements, in a given situation. To evaluate the feasibility of the proposed framework, a prototype system was implemented, and a qualitative evaluation based on questionnaires was conducted. The experimental results show that the proposed framework provides a better user experience than existing features in smartphones, and through fast AR service, the users are able to conveniently obtain additional information on products or objects.

전시 환경의 증강현실을 이용한 정보제공&학습 시스템 (Information provide and learning system using augmented reality of exhibition environment)

  • 이재영;권준식
    • 디지털콘텐츠학회 논문지
    • /
    • 제17권6호
    • /
    • pp.545-553
    • /
    • 2016
  • 본 연구에서는 전시(박물관, 공연) 환경에서 증강현실을 이용한 정보제공 및 학습 시스템을 제안한다. 일반적인 전시 공간에서는 그림이나 사진에 대한 설명을 인쇄물이나 공간에 설치(설명 공간) 형태의 정보를 제공하거나 '오디오 가이드'나 '도슨트' 프로그램을 이용한 보조 설명이 이루어진다. 증강현실 기술이 이러한 방식을 융합한 형태로 전시 공간에 적용되어 전시에 대한 설명이 텍스트, 이미지, 오디오 그리고 영상의 형태로 다양하게 사용자에게 제공하여 입체적인 정보제공 및 학습을 도와준다. 우리는 특정 전시 공간에서 증강현실 기술을 적용하여 그림에 대한 영상 설명을 이용한 정보제공 및 학습의 도구로 활용하고자 한다.