• 제목/요약/키워드: Augmented Reality: AR

검색결과 708건 처리시간 0.029초

Indoor Semantic Data Dection and Indoor Spatial Data Update through Artificial Intelligence and Augmented Reality Technology

  • Kwon, Sun
    • 국제학술발표논문집
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    • The 9th International Conference on Construction Engineering and Project Management
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    • pp.1170-1178
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    • 2022
  • Indoor POI data, an essential component of indoor spatial data, has attribute information of a specific place in the room and is the most critical information necessary for the user. Currently, indoor POI data is manually updated by direct investigation, which is expensive and time-consuming. Recently, research on updating POI using the attribute information of indoor photographs has been advanced to overcome these problems. However, the range of use, such as using only photographs with text information, is limited. Therefore, in this study, and to improvement this, I proposed a new method to update indoor POI data using a smartphone camera. In the proposed method, the POI name is obtained by classifying the indoor scene's photograph into artificial intelligence technology CNN and matching the location criteria to indoor spatial data through AR technology. As a result of creating and experimenting with a prototype application to evaluate the proposed method, it was possible to update POI data that reflects the real world with high accuracy. Therefore, the results of this study can be used as a complement or substitute for the existing methodologies that have been advanced mainly by direct research.

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A Study on the Cognitive Potential of Pre-school Children with AR Collaborative TUI

  • Deng, Qianrong;Cho, Dong-min
    • 한국멀티미디어학회논문지
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    • 제25권4호
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    • pp.649-659
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    • 2022
  • The most important factor in pre-school children's psychological perception is ease of learning, and the closest measure is "natural" interaction. This study aims to explore the potential of tangible user interfaces (TUI) for AR collaboration for children's cognitive development. The conceptual model is constructed by analyzing physical interaction, spatial perception and social collaboration on the usability of TUI, to explore the role of TUI in pre-school children's cognition. In the empirical study, children aged 3-6 were taken as research objects. The experimental tool is "Plugo" education application. Parents answered questionnaires after observing their children's use. Research shows that physical interaction are the most critical factor in TUI. TUI is beneficial to the cultivation of spatial ability. The results are as follows: 1. Cronbach's Alpha and KMO were 0.921 and 0.965, which were significant and passed the reliability and validity test. 2. Through confirmatory factor analysis (model fit index, combinatorial validity), we found that physical interaction were closely related to usability. 3. The path analysis of the relationship proves that usability has a significant impact on the cultivation of pre-school children's spatial ability.

iPhone의 LiDAR와 Camera를 이용한 실내 공간 안내를 위한 시스템 설계 (Design of Indoor Space Guidance System Using LiDAR and Camera on iPhone)

  • 장준석;성광제
    • 반도체디스플레이기술학회지
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    • 제23권1호
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    • pp.71-78
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    • 2024
  • In indoor environments, since global positioning system (GPS) signals can be blocked by obstacles, such as building structure. the performance of GPS-based positioning methods can be degraded because of the loss of GPS signals. To solve this problem, various localization schemes using inertial measurement unit (IMU) sensors, such as gyroscope, accelerometer, and magnetometer, have been proposed to enhance the positioning accuracy in indoor environments. IMU-based positioning methods can estimate the location of the user by calculating the velocity and heading angle of the user without the help of GPS. However, low-cost MEMS IMUs may lead to drift error and large bias. In addition, positioning errors in IMU-based positioning approaches can be caused by the irrelevant motion of the pedestrian. In this study, we propose an enhanced indoor positioning method that provides more reliable localization results by using the camera, light detection and right (LiDAR), and ARKit framework on the iPhone. Through reliable positioning results and augmented reality (AR) experiences, our indoor positioning system can provide indoor space guidance services.

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모바일 증강현실에서 컬러마커를 이용한 콘텐츠시스템 구현 (Implementation of Contents System using Color Marker in Mobile AR)

  • 이종근;조성현;이종혁
    • 한국정보통신학회:학술대회논문집
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    • 한국정보통신학회 2012년도 춘계학술대회
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    • pp.494-497
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    • 2012
  • 본 연구에서는 흑백 마커를 사용하므로 생기는 기존 콘텐츠와 마커간의 부자연스러운 문제를 다양한 컬러 및 색상 배치에 따른 3D 물체의 증강 정도를 실험을 통하여 확인하였으며, 이를 바탕으로 모바일 기반에서 증강현실 기술지원을 하는 NyARToolkit 기반으로 유아용 학습 콘텐츠 시스템을 구현하였다. 구현한 콘텐츠에서 필요한 페이지에 컬러 마커를 삽입하므로 부자연스러운 문제를 해결할 수 있었고, 이 마커 위에 친숙한 캐릭터를 띄우므로 집중력을 높임과 동시에 학습보조자가 원활하게 콘텐츠를 사용할 수 있었다.

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Expanded Exit-Pupil Holographic Head-Mounted Display With High-Speed Digital Micromirror Device

  • Kim, Mugeon;Lim, Sungjin;Choi, Geunseop;Kim, Youngmin;Kim, Hwi;Hahn, Joonku
    • ETRI Journal
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    • 제40권3호
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    • pp.366-375
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    • 2018
  • Recently, techniques involving head-mounted displays (HMDs) have attracted much attention from academia and industry owing to the increased demand for virtual reality and augmented reality applications. Because HMDs are positioned near to users' eyes, it is important to solve the accommodation-vergence conflict problem to prevent dizziness. Therefore, holography is considered ideal for implementing HMDs. However, within the Nyquist region, the accommodation effect is limited by the space-bandwidth-product of the signal, which is determined by the sampling number of spatial light modulators. In addition, information about the angular spectrum is duplicated over the Fourier domain, and it is necessary to filter out the redundancy. The size of the exit-pupil of the HMD is limited by the Nyquist sampling theory. We newly propose a holographic HMD with an expanded exit-pupil over the Nyquist region by using the time-multiplexing method, and the accommodation effect is enhanced. We realize time-multiplexing by synchronizing a high-speed digital micromirror device and a liquid-crystal shutter array. We also demonstrate the accommodation effect experimentally.

포토닉스 기반 THz 근거리 전송 기술 (THz Short-range Transmission Technology Based on Photonics)

  • 조승현;문상록;이준기
    • 전자통신동향분석
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    • 제34권6호
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    • pp.61-70
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    • 2019
  • Recently, research and development for next-generation mobile communication and short-range wireless communication has begun worldwide along with the provision of commercial services of 5G mobile communication technology. In response to this trend, the THz band has attracted considerable attention as a frequency band for transmitting 100 Gbps of large-capacity wireless data. For communication in the THz band, research and development of approaches based on photonics and electronics is being actively performed; the configurations, characteristics, and performances of these two methods for THz transmission have been seriously examined. Among them, we reviewed the technical issues in implementing THz wireless transmission technology using photonics technology. We also introduced the Electronic and Telecommunications Research Institute's (ETRI) development of photonics-based THz short-range transmission technology starting from 2019 and including some initial results. In the near future, 100 Gbps high-capacity wireless data transmission technology utilizing photonics technology is expected to be commercially available and applied to various applications, such as 3D hologram transmission, uncompressed large capacity medical data transmission, and multiple augmented reality/virtual reality (AR/VR).

스마트폰 대체재로서의 신뢰증강보는통신용 스마트안경 기술 (Smart Glasses Technologies for Trustworthy, Augmented Reality, See-Through Eyes-Direct Communications as Substitute for Smart Phones)

  • 송기봉;이준경;김광용;김건우;박소희;김태연;윤호선;이재호;김도형
    • 전자통신동향분석
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    • 제34권5호
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    • pp.58-70
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    • 2019
  • In this paper, we present the R&D status of ETRI's Trusted Reality (TR) project and its core technologies. ETRI's TR project focuses on the next-generation paradigm of smart phones, ETRI-TR Smart Glasses, which aims to provide the same features as those of smart phones without the involvement of any handheld device. Furthermore, they are characterized by additional features enabled by trustworthy VR/AR/MR/XR, such as privacy masking/unmasking, distributed structure of thin-client computing/networking among TR-Glasses, TR-LocalEdge, and TR-RemoteEdge, with novel see-through eyes-direct communication between IoT real/virtual objects and human eyes. Based on these core technologies of the ETRI's TR project, the human-held ETRI-TR Smart Glasses is expected to aid in the realization of XR vision with particularly more XR's safe_privacy on social life in the near future.

An Efficient Feature Point Extraction Method for 360˚ Realistic Media Utilizing High Resolution Characteristics

  • Won, Yu-Hyeon;Kim, Jin-Sung;Park, Byuong-Chan;Kim, Young-Mo;Kim, Seok-Yoon
    • 한국컴퓨터정보학회논문지
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    • 제24권1호
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    • pp.85-92
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    • 2019
  • In this paper, we propose a efficient feature point extraction method that can solve the problem of performance degradation by introducing a preprocessing process when extracting feature points by utilizing the characteristics of 360-degree realistic media. 360-degree realistic media is composed of images produced by two or more cameras and this image combining process is accomplished by extracting feature points at the edges of each image and combining them into one image if they cover the same area. In this production process, however, the stitching process where images are combined into one piece can lead to the distortion of non-seamlessness. Since the realistic media of 4K-class image has higher resolution than that of a general image, the feature point extraction and matching process takes much more time than general media cases.

초음파 촉각 구현을 위한 CPLD를 사용한 Shift Register기반 다채널 초음파 집속 지연 제어 방법에 대한 연구 (A Study on the Shift Register-Based Multi Channel Ultrasonic Focusing Delay Control Method using a CPLD for Ultrasonic Tactile Implementation)

  • 신덕식;박준헌;임영철;최준호
    • 센서학회지
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    • 제31권5호
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    • pp.324-329
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    • 2022
  • This paper proposes a shift-register-based multichannel ultrasonic focusing delay control method using a complex programmable logic device (CPLD) for a high resolution of ultrasonic focusing system. The proposed method can achieve the ultrasonic focusing through the delay control of driving signals of each ultrasonic transducer of an ultrasonic array. The delay of the driving signals of all ultrasonic channels can be controlled by setting the shift register in the CPLD. The experiment verified that the frequency of the clock used for the delay control increased, the error of the focusing point decreased, and the diameter of the focusing point decreased as the length of the shift register in the proposed method. The proposed method used only one CPLD for ultrasonic focusing and did not require to use complex hardware circuits. Therefore, the resources required for the design of an ultrasonic focusing system could be reduced. The proposed method can be applied to the fields of human computer interaction (HCI), virtual reality (VR) and augmented reality (AR).

Industry 4.0 & Construction H&S: Comparative Perceptions

  • Beale, James;Smallwood, John
    • 국제학술발표논문집
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    • The 8th International Conference on Construction Engineering and Project Management
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    • pp.249-256
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    • 2020
  • Historical construction health and safety (H&S) challenges, in terms of a range of resources and issues, continue to be experienced, namely design process-related hazards are encountered on site, workers are unaware of the hazards and risks related to the construction process and its activities, activities are commenced on site without adequate hazard identification and risk assessments (HIRAs), difficulty is experienced in terms of real time monitoring of construction-related activities, workers handle heavy materials, plant, and equipment, and ultimately the experience of injuries. Given the abovementioned, and the advent of Industry 4.0, a quantitative study, which entailed the completion of a self-administered questionnaire online, was conducted among registered professional (Pr) and candidate Construction H&S Agents, to determine the potential of Industry 4.0 to contribute to resolving the challenges cited. The findings indicate that Industry 4.0 technologies such as augmented reality (AR), drone technology, virtual reality (VR), VR based H&S training, and wearable technology /sensors have the potential to resolve the cited H&S challenges as experienced in construction. Conclusions include that Industry 4.0 technologies can finally address the persistent H&S challenges experienced in construction. Recommendations include: employer associations, professional associations, and statutory councils should raise the level of awareness relative to the potential implementation of Industry 4.0 relative to H&S in construction; case studies should be documented and shared; tertiary construction management education programmes should integrate Industry 4.0 into all possible modules, especially H&S-related modules, and continuing professional development (CPD) H&S should address Industry 4.0.

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