• Title/Summary/Keyword: Audio Quality

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Anytime Multimedia Service based on In-Home Storage (댁내 저장장치를 활용한 Anytime 멀티미디어 서비스)

  • 김광수;최태상
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.7B
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    • pp.1211-1219
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    • 1999
  • High quality real-time interactive multimedia services like VOD gained huge momentum by information technology industries during the middle of 1990, but failed successful commercial service deployment despite of the expectations. Among the number of reasons, lack of high bandwidth and QoS support from the network infrastructure have become main cause of the failure. On the other hand, the advance of computer industry-driven storage technologies has been reducing the price of in-home storage dramatically. This fact and the delivery of audio-visual material in a digital form to the home storage make very interesting multimedia service applications possible. It enables anytime content delivery (e.g., during off-peak time) without user interaction and anytime content play and, also, enhances utilization by reducing the loads applied to servers and networks using multicast network infrastructure. In this paper, we propose design and implementation of our anytime multimedia service system based on in-home storage, called IMPRESS-AMS.

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Implementation of QoS-awared MAC Protocol for Home Networks (홈 네트워크를 위한 QOS 보장형 매체접속제어 프로토콜의 구현)

  • 황원주
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.7 no.2
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    • pp.228-238
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    • 2003
  • We believe that existing wire solutions such as HomePNA2.0 using phone lines and HomePlug using power line and wireless solution such as HomeRF are the most promising solutions, because of its cost-effectiveness. However, MAC protocols of these solutions provide only Class of Service(CoS) using priority mechanism like HomePNA and HomePlug or consider only voice among real-time traffics like HomeRF. For these reasons, we perceive the needs of the new MAC protocol which is no new wire solution and provides guaranteed Quality of Service (QoS) for not only voice but also video and audio. In light of this, we present the design and software implementation of a new MAC protocol for Home Networks. Our evaluation results of software implementation verify that proposed MAC protocol can provide low delay, low loss, and low jitter to real-time traffic by reserving bandwidth.

A Hadoop-based Multimedia Transcoding System for Processing Social Media in the PaaS Platform of SMCCSE

  • Kim, Myoungjin;Han, Seungho;Cui, Yun;Lee, Hanku;Jeong, Changsung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.11
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    • pp.2827-2848
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    • 2012
  • Previously, we described a social media cloud computing service environment (SMCCSE). This SMCCSE supports the development of social networking services (SNSs) that include audio, image, and video formats. A social media cloud computing PaaS platform, a core component in a SMCCSE, processes large amounts of social media in a parallel and distributed manner for supporting a reliable SNS. Here, we propose a Hadoop-based multimedia system for image and video transcoding processing, necessary functions of our PaaS platform. Our system consists of two modules, including an image transcoding module and a video transcoding module. We also design and implement the system by using a MapReduce framework running on a Hadoop Distributed File System (HDFS) and the media processing libraries Xuggler and JAI. In this way, our system exponentially reduces the encoding time for transcoding large amounts of image and video files into specific formats depending on user-requested options (such as resolution, bit rate, and frame rate). In order to evaluate system performance, we measure the total image and video transcoding time for image and video data sets, respectively, under various experimental conditions. In addition, we compare the video transcoding performance of our cloud-based approach with that of the traditional frame-level parallel processing-based approach. Based on experiments performed on a 28-node cluster, the proposed Hadoop-based multimedia transcoding system delivers excellent speed and quality.

A Case Study on the Accessibility of Online Learning Content in Korea (국내 원격 교육 콘텐츠의 접근성 분석 사례)

  • 신승식
    • Proceedings of the Korea Contents Association Conference
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    • 2003.05a
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    • pp.92-101
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    • 2003
  • The accessibility evaluation of ten web-based loaming content in Korea was performed with the following procedure : (1) A primitive metric of the compliance of those contents to the WCAG (Web Content Accessibility Guidelines) 1.0 was obtained using Bobby, a widely used accessibility checker. (2) SGML validation test was carried out. (3) The contents were rendered with various browsers including a text-mode browser. (4) They were manually checked as to whether they satisfy the accessibility criteria proposed by W3C. Most of the tested contents scored low marks in all the test categories partly because they were apparently developed with little attention paid to web standard conformance, browser compatibility, and device-independence. They also put heavy emphasis on audio-visual effects catering only to the best-equipped users and offering no alternate access route for those in restricted environment. As more information and learning materials are delivered through the Internet, these low accessible contents would lead to a deeper information divide. The accessibility needs to be regarded as an important factor in evaluating the quality of loaming content.

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A study of Puppet Shows about Formative process of Image (인형극의 이미지 형성과정에 대한 고찰)

  • Jeon, Won-Woo;Jeon, Byung-Ho
    • Proceedings of the Korea Contents Association Conference
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    • 2006.05a
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    • pp.242-245
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    • 2006
  • The Moderns are contacted with various Media in many ways. Korea is the arena of competition in many kind of Media as a powerful country in the Information and communication. Then we can realize advanced in the quality of contents and technology. There are getting various kind of audio-visual teaching method. Then how do the puppet shows approach with what viewpoint? You may find them in the education for the Kids and the Handicapped. You will understand that will be able to attend with a role of a Educational medium as(a method of)medical treatment. On the point of view, I am about to study how to shape into the puppet shows as a traditional medium. And what will be expected much more influenced when accepts principles of Esthetics of an Image? I expect to purify emotion by Puppet shows to the Moderns who are live in the rapidly changing period situation. I would like to observe about making process of Puppet-show with application of the image language.

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Analysis on Content and Trend of Nursing Intervention Studies Published in Adult Nursing Area (성인간호학 영역에서의 간호중재논문 내용 분석)

  • Suh, Moon-Ja;Jeong, Jae-Sim;Oh, Hyo-Sook
    • Journal of Korean Biological Nursing Science
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    • v.5 no.2
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    • pp.41-51
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    • 2003
  • Purpose : This descriptive study was performed to analyze the trends of nursing interventional studies in adult nursing area. Method : All interventional studies of 'Journal of Korean Academy of Adult Nursing Society', fifty three articles, from 1989 to 2000 were collected and reviewed Result : The research subject were patients in 38(66.7%) and 81.8% of researches was performed in hospital environment. There was only one true experimental design and most of articles(79.2%) were designed by quasi-experimental method Only 17% of articles have theoretical framework and 73.6% of articles described research hypotheses. The data collection methods for variables were as follows: Psychosocial measurement 60.8%, physiological measurement 25.7%, and observation 13.5%, respectively. Lecture(16.7%), audio-visual(16.7%), and book, pamphlet, or leaflets(13.6%) were the most frequently used instruments of the interventions. Behavioral domain(60.3%) and Physiological: Basic domain(29.3%) was the most common, when the interventions were classified by Nursing Intervention Classification. Physiological(50.8%) and psychosocial variables(49.2%) were the two major dependent variables. Conclusion : Considering the above results obtained, the nursing intervention studies in adult nursing area have been tested with quasi-experimental studies through clinical trials. For the development of clinical nursing practice and advancement of nursing theories, the amount of interventional studies should be increased and the quality of research methods refined more to develop nursing science and practice in adult nursing area.

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Design of Jitter elimination controller for concealing interarrival packet delay variation in VoIP Network (VoIP 네트웍에서 패킷 전송지연시간 변이현상을 없애주는 적응식 변이 제어기 제안 및 성능분석)

  • 정윤찬;조한민
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.26 no.12C
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    • pp.199-207
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    • 2001
  • We propose an adaptive shaping controller equipped with the technologies of shaping and buffering VoIP packets arriving at the receiving end by the CAM-type controller. In order to conceal interarrival packet delay variation, the conventional jitter buffers force them to be too large, thereby causing the audio quality to suffer excessive delay. However, by using our proposed method, the delay caused by shaping operation dynamically increases or decreases on the level of jitter that exists with in the IP network. This makes the delay accommodates adaptively the network jitter condition. The less jitter network has the fewer delay the shaping controller requires for jitter elimination. And the CAM-type method generally makes the shaping operation faster and leads to processing packets in as little time as can. We analyse the packet loss and delay performance dependency on the average talk ratio and the number of jitter buffer entries in shaping controller. Surprising, we show that the average delay using our shaping controller is about 70msec. This performance is much better than with the delay equalization method which forces the receiving end to delay about 60msec.

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Synchronization Method of Stereoscopic Video in 3D Mobile Broadcasting through Heterogeneous Network (이종망을 통한 3D 모바일 방송에서의 스테레오스코픽 비디오 전송을 위한 동기화 방법)

  • Kwon, Ki-Deok;Yoo, Young-Hwan;Jeong, Hyeon-Jun;Lee, Gwang-Soon;Cheong, Won-Sik;Hur, Nam-Ho
    • Journal of Broadcast Engineering
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    • v.17 no.4
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    • pp.596-610
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    • 2012
  • This paper proposes a method to provide the high quality 3D broadcasting service in a mobile broadcasting system. In this method, audio and video data are delivered through a heterogeneous network, consisting of a mobile network as well as a broadcasting network, due to the limited bandwidth of the broadcasting system. However, it is more difficult to synchronize the left and right video frames of a 3D stereoscopic service, which come through different types of networks. The proposed method suggests the use of the offset from the initial timestamp of RTP (Real Time Protocol) to determine the order of frames and to find the pair of a left and a right frame that must be played at the same time. Additionally, a new signaling method is introduced for a mobile device to request a 3D service and to get the initial RTP timestamp.

Application-Aware Fast Handover for Multimedia Streaming Service in Wireless LAN (무선 랜에서 멀티미디어 스트리밍을 위한 응용 인지 기반 고속 핸드오버)

  • Park, Jong-Tae;Nah, Jae-Wook;Yun, Sung-Hwa;Oh, Kyung-Yoon
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.11B
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    • pp.968-980
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    • 2008
  • Providing handover with guaranteed QoS for real-time multimedia service such as VoIP, video/audio streaming, and video conferencing in wireless LAN is a challenging task. In this paper, we present efficient layer 2 handover mechanism in wireless LAN, which can provide fast handover with guaranteed QoS for real-time multimedia service. To this end, the scanning period and the number of channels per scanning for handover are dynamically adapted to the type of applications and wireless networking environment, so that both the degradation of application service quality and signaling overhead are minimized simultaneously. The performance of the proposed mechanism is verified by the simulation. The simulation results show that the proposed mechanism guarantess QoS of each multimedia application with minimal power consumption.

Design and Implementation of the Traffic and Travel Information Service for Terrestrial DMB System (T-DMB에서의 교통여행정보서비스 설계 및 구현)

  • Kwon, Dae-Bok;Chae, Young-Seok
    • Journal of Broadcast Engineering
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    • v.12 no.3
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    • pp.203-213
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    • 2007
  • DMB video/audio service was successfully launched. DMB data service is a matter of primary concern now. The TTI(Traffic and Travel Information) service is considered as a killer application of the data service. Tn this paper, we propose a method for design and implementation of the broadcasting system for TTI service. The proposed TTI service system consists of an authoring tool, the DB module, the Transmission module and Monitoring module. This system satisfies the national TTA standards of the Traffic and Travel Information data services for terrestrial DMB; TPEG(Transport Protocol Experts Group) platform. The system was designed to support real-time automatic transmission for CTT and CTT SUM, and non real-time authoring & automatic transmission for POI and SDI, and was focused on the capability to make high-quality contents efficiently and to send them to the data inserter reliably. The performance of the implemented system was proven through the conformance tests with the various commercial receivers. After the continuous upgrade, the system is being used in commercial service.