• 제목/요약/키워드: Arm Part

검색결과 342건 처리시간 0.024초

PDP 패턴검사를 위한 실시간 영상처리시스템 개발 (Real-Time Image Processing System for PDP Pattern Inspection with Line Scan Camera)

  • 조석빈;백경훈;이운근;남기곤;백광렬
    • 전자공학회논문지SC
    • /
    • 제42권3호
    • /
    • pp.17-24
    • /
    • 2005
  • 본 논문에서는 PDP 상판의 패턴결함을 검출하는 영상처리 알고리즘을 제안하고, 이를 실시간으로 처리하기 위한 영상처리 하드웨어의 구현을 나타낸다. 제안된 영상처리 알고리즘은 참조영상의 패턴간격을 이용하여 결함영상을 추출하는 알고리즘이며, 영상처리 시스템은 실시간 구조로 설계된 고속 영상처리 하드웨어와 여러 개의 영상처리 하드웨어 제어를 위한 데이터관리 및 시스템제어 하드웨어에로 나누어 구현하였다. 또한, 본 논문에서는 구현한 영상처리 시스템을 이용하여 실제 PDP 상판의 결함을 검사하는 실험 환경을 구성하여 패턴의 결함을 검사하는 실험을 수행하였다. 그 결과 제안한 알고리즘과 구현한 하드웨어의 우수성을 입증 하였다.

Brassiere의 적합성에 관한 연구 (A Study on the Wear Fitness of Brassiere)

  • 윤혜경;최석철
    • 한국의류학회지
    • /
    • 제14권2호
    • /
    • pp.117-128
    • /
    • 1990
  • The purpose of this study is to find fitness of brassiere by means of body measuring value, its variation volume, the evaluation of perceptive image, and the evaluation of the sense of wearing. The results were as follows; 1) According to comparison for body measuring value before and after wearing brassiere, bust point (B.P.) height, lower bust height, upper chest circumference, chest circumference, and bust depth are increased, and lower chest circumference, bust point breadth, shoulder middle point - B.P., B.P. -under bust, and cup horizontal girth are decreased. 2) The difference of variation volume by material is not accepted. The part above $20\%$ at variation rate is under the region of the armpit, that is, the region connected arm from the back. 3) The subjects replied that they wore the brassiere in order to compensate the breast and needed to wear it regardless of thiness and obesity. They wore the brassiere in order to dress themselves in good shape, and felt that it put pressure upon the body, while it had nothing to do with adjusting bodily temperature and gave the sense of security. 4) The estimate of the sense of wearing by material is recognized as the difference of the attention at attentive level $1\%$. The multiple factor analysis of each item in the sense of wearing showed that the items which are explained over $90\%$ by common factors are '1. Unpreasant in touch', '2. The part of edge is haggard', '15. Not to be fit'.

  • PDF

여중생 교복 설계를 위한 체형 유형화에 대한 연구 (A Study on the Somatotype Classification for Middle-School Girls' Uniform)

  • 김주연;이효진
    • 복식문화연구
    • /
    • 제17권4호
    • /
    • pp.663-678
    • /
    • 2009
  • The growth of the middle school girls show big difference among the individuals and the development of each area of the body is not uniformed but diverse which could be understood as the period that the problems on the fit of the clothes occur extensively. Therefore, in this study, the somatotype of the middle school girls are intended to be categorized for the highly applicable clothes design. For this, the 3 middle schools in Jeonju were selected for anthropometric measurement of 324 middle schools. The items of measurement are related to the somatotype of middle school girls, clothes design which is consisted of total of 50 items. For the basic data of clothes was judged that the classification of somatotype related to the tops and bottoms would be rational; hence, it is classified into the upper part and lower part of the body to extract the body shape consistent factor. As a result of analyzing the factors, the upper body consistent was extracted as the 4 items: upper body circumference, upper body length, breast growth and arm length. It was displayed as 75.26% explicability. The lower body consistent factors are extracted as lower body height, lower body circumference, hip length, and rear shape with 78.62% explicability. To classify the somatotype of upper body and lower body, each factor score is made into the independent viable for group analysis. As a result, the upper body was classified into the 'upper body with small breast and long' and 'upper body with big breast'. The lower body was categorized as 'lower body with long hip length' and 'standard lower body'.

  • PDF

그룹 재활운동 및 체육 프로그램이 지역사회 뇌졸중 장애인의 보행기능, 균형지수 및 무릎관절 근력에 미치는 영향 (The Effects of Group Rehabilitation Exercise and Physical Education Program on Local Community Stroke Patient's Walking Function, Balance Index and Muscle Strength in the Knee Joint)

  • 이형수;김윤환
    • 대한통합의학회지
    • /
    • 제6권4호
    • /
    • pp.15-27
    • /
    • 2018
  • Purpose : This study aims to present a rehabilitation exercise and physical education program (REPEP) for local community stroke patients by examining an exercise program provided from traditional physical therapeutic perspectives. Methods : The subjects were 40 stroke patients residing in a local community and managed by a public health center (the group-exercise group: 20, the individual-exercise group: 20). In the case of the group-exercise group (GEG), the subjects were divided into small groups composed of five members each to participate in the program. The individual-exercise group (IEG) took part in the program individually. The subjects received a REPEP that included a warm-up exercise, an elastic band exercise, a leg exercise, a balance and gait exercise, an arm and trunk exercise, and a cool-down exercise twice per week for 20 weeks. They had their gait function, balance index, and muscle strength in the bilateral knee joints tested before and after the experiment. Results : Compared to before the experiment, both groups' gait function, balance index, and muscle strength in the knee joints increased after the experiment. After the experiment, the GEG experienced more improvement in their gait function, balance index, and muscle strength in the bilateral knee joints, excluding their gait velocity and $300^{\circ}/sec$ flexion and extension, than the IEG (p<.05). Conclusion : An exercise program provided from the traditional physical therapeutic perspectives may be applied to stroke patients as their REPEP. In addition, a REPEP was more effective in improving their gait function, balance index, and muscle strength in the knee joints when the subjects formed a group and took part in the program than when they partook in it individually.

갑옷문화원형 재현을 통한 문화콘텐츠 활용에 대한 연구 - 경주 재매정 출토 갑옷을 중심으로 - (A study on the utilization of cultural contents through the reproduction of the armor culture archetype - Focusing on armor excavated in Jaemaejeong, Gyeongju -)

  • 조현진
    • 복식문화연구
    • /
    • 제29권1호
    • /
    • pp.16-27
    • /
    • 2021
  • The purpose of this study was to identify the structure and characteristics for the reproduction of the armor in the Unified Silla period, and then reproduce and utilize it as a cultural content. In the armor reproduction project excavated from Jaemaejeong, Gyeongju. Jaemaejeong armor is consisting of Singap (身甲, body armor), Sanggap (裳甲, hip armor), and Sangbakgap (上膊甲, upper arm armor) at the time of excavation. Unlike the armor of the Three Kingdoms period, Singap and Sanggap are separated. Singap is Yangdangsik (裲襠式, side opening method) and Gyunggap (頸甲, gorget) was not unearthed, Sangbakgap was divided into a part that protects the left and right upper arms and a part that protects the chest, so that the unexcavated head and neck cover of the helmet can be protected to the shoulder. In addition, in the case of Chalgap (札甲, lamellar armor), the Oejungsik (外重式, folded from outside to inside) is mainly used, but it is peculiar that Naejungsik (內重式, folded from inside to outside) is used in Sangbakgap of Jaemaejeong armor. It is presumed that this was used as a method to ensure that the armor were closely attached to the human body. In order to design with the parade armor of Gochwidae in Gyeongju based on the reproduced Jaemaejeong armor, the designer's imagination and historical work of the times were involved due to the characteristics of performance costumes. Reproduced armor as a cultural content should be considered indispensable to simplify and lighten clothing suitable for performances based on the excavated historical armor.

소비자 감성과 사용성을 고려한 인간공학적 의자 설계 및 디자인 인터페이스 개발 (Design of Ergonomic Chair Considering Consumer's Emotional Preference and Usability, and Development of Interface for Designers)

  • 김정룡;윤상영;편흥국;조영진;김미숙
    • 대한인간공학회지
    • /
    • 제19권1호
    • /
    • pp.23-36
    • /
    • 2000
  • In conventional ergonomics, consumer product can be made based on anthropometric data and specific design guideline. However, the product may not satisfy consumers because their emotional preference have not been properly considered in design phase. Therefore, in this study a new chair design process was introduced by which both consumer's emotional need and traditional ergonomic requirement can be satisfied. As a part of the process, the traditional Kansei engineering technique was modified to collect quantitative information of consumer's visual appreciation and physical feedback of various types of chairs. Furthermore, we developed an interface, so called, KADAS(Kamsung Analysis and Design Assistance System), for designers to use the technique in chair design. This software can help designers to understand what should be the most suitable shape in designing items such as seat, back and arm rest, etc. to meet the emotional need of consumers. This software displays the result of modified quantification theory I, and explains how to use the statistics. This study suggested a new approach for ergonomic design incorporated with Kansei Engineering technique. This technique can be also applied to other products by extending the database of KADAS.

  • PDF

리얼 타임 리눅스 시스템 설계 (Real Time Linux System Design)

  • 이아리;홍선학
    • 디지털산업정보학회논문지
    • /
    • 제10권2호
    • /
    • pp.13-20
    • /
    • 2014
  • In this paper, we implemented the object scanning with nxtOSEK which is an open source platform. nxtOSEK consists of device driver of leJOS NXJ C/Assembly source code, TOPPERS/ATK(Automotive real time Kernel) and TOPPERS/JSP Real-Time Operating System source code that includes ARM7 specific porting part, and glue code make them work together. nxtOSEK can provide ANSI C by using GCC tool chain and C API and apply for real-time multi tasking features. We experimented the 3D scanning with ultra sonic and laser sensor which are made directly by laser module diode and experimented the measurement of scanning the object by knowing x, y, and z coordinates for every points that it scans. In this paper, the laser module is the dimension of $6{\times}10[mm]$ requiring 5volts/5[mW], and used the laser light of wavelength in the 650[nm] range. For detecting the object, we used the beacon detection algorithm and as the laser light swept the objects, the photodiode monitored the ambient light at interval of 10[ms] which is called a real time. We communicated the 3D scanning platform via bluetooth protocol with host platform and the results are displayed via DPlot graphic tool. And therefore we enhanced the functionality of the 3D scanner for identifying the image scanning with laser sensor modules compared to ultra sonic sensor.

웨이트 트레이닝 활동을 위한 20대 남성 컴프레션웨어 착의 실태 (Study on the Wearing Conditions of Weight Training Compression Wear for Men in their 20s)

  • 김미라;김동은;최혜선
    • 한국의류학회지
    • /
    • 제40권5호
    • /
    • pp.775-787
    • /
    • 2016
  • This study examined the wearing conditions of compression wear for weight training. Compression wear has recently received significant attention from the public and athletes as high-level functional sportswear. The survey was conducted on 373 men in their 20s for general information on purchase behavior, preferred brand, function, and preferred design. The majority of participants (n=181) were aware of the function of compression wear. The most selected reason for wearing compression wear was for its convenience during sports activities. Respondents had the greatest preference for designs with a round neckline, regular leggings type, upper arm-length sleeve, and thigh-length bottom. Respondents also wanted a stronger compression in the core muscle part (abdomen, back, and waist).

Radiation Exposure to Physicians During Interventional Pain Procedures

  • Kim, Tae-Wan;Jung, Jang-Hwan;Jeon, Hyun-Joo;Yoon, Kyung-Bong;Yoon, Duck-Mi
    • The Korean Journal of Pain
    • /
    • 제23권1호
    • /
    • pp.24-27
    • /
    • 2010
  • Background: Fluoroscopy has been an integral part of modern interventional pain management. Yet fluoroscopy can be associated with risks for the patients and clinicians unless it is managed with appropriate understanding, skill and vigilance. Therefore, this study was designed to determine the amount of radiation received by a primary operator and an assistant during interventional pain procedures that involve the use of fluoroscopy. Methods: In order to examine the amount of radiation, the physicians were monitored by having them wear three thermoluminescent badges during each single procedure, with one under a lead apron, one under the apron collar and one on the leg during each single procedure. The data obtained from each thermoluminescent badge was reviewed from September 2008 to November 2008 and the annual radiation exposure was subsequently calculated. Results: A total of 505 interventional procedures were performed with C-arm fluoroscopy during three months. The results of this study revealed that the annual radiation exposure was relatively low for both the operator and assistant. Conclusions: With proper precautions, the use of fluoroscopy during interventional pain procedures is a safe practice.

가상 터치스크린 시스템을 위한 TOF 카메라 기반 3차원 손 끝 추정 (3D Fingertip Estimation based on the TOF Camera for Virtual Touch Screen System)

  • 김민욱;안양근;정광모;이칠우
    • 정보처리학회논문지B
    • /
    • 제17B권4호
    • /
    • pp.287-294
    • /
    • 2010
  • TOF(Time of Flight) 기술은 물체의 3차원 깊이 정보 추출을 가능케 하는 기술 중의 하나이다. 하지만, TOF의 카메라의 출력인 깊이 영상을 이용한 물체의 3차원 위치 추출은 몸이나 손 등 크기가 큰 물체의 경우에는 비교적 신뢰성 있는 결과를 얻을 수 있는데 비하여 크기가 작은 손 끝의 경우에는 신뢰할 수 있는 값을 얻기 힘들다. 본 논문에서는 TOF 카메라에서 육면체 손 모델을 이용하여 수정된 손의 영상에서의 위치 정보와 팔 모델을 이용하여 손 끝의 3차원 좌표를 추정한다. 제안된 방법으로 실험을 한 결과 TOF 카메라의 깊이 영상만을 사용하여 인식한 손 끝의 3차원 위치정보와 비교하여 훨씬 더 향상된 결과를 얻을 수 있었다.